Commit Graph

25 Commits

Author SHA1 Message Date
Emil Ernerfeldt 82704bebbf
Update MSRV to Rust 1.70.0 (#3310)
* Update to Rust 1.70

* Fix renamed clippy lint

* Use let-else more

* Code cleanup

* Remove derelict Safety comments

* Enable more clippy lints
2023-09-06 07:59:24 +02:00
Emil Ernerfeldt b6f46b000b Some clippy fixes from 1.72.0 2023-08-25 07:44:25 +02:00
Andreas Reich b896d641c5
Improved wgpu callbacks (#3253)
* Improved wgpu callbacks

* update documentation on egui_wgpu callbacks

* make shared callback resource map pub

* make it nicer to create epaint::PaintCallback from egui_wgpu callback

* constrain ClippedPrimitive lifetime to outlive wgpu::RenderPass

* Revert callback resources to TypeMap, put finish_prepare on callback trait

* doc string fixes
2023-08-15 17:17:39 +02:00
Emil Ernerfeldt 08fb447fb5
Increase MSRV to 1.67 (#3234)
* Bump MSRV to 1.67

* clippy fixes

* cargo clippy: inline format args

* Add `clippy::uninlined_format_args` to cranky lints

* Fix clippy on wasm

* More clippy fixes
2023-08-11 13:54:02 +02:00
Niklas Korz f962378243
wgpu 0.16 (#2884)
* Adapt to latest wgpu changes

* Point to latest wgpu commit

* Fix egui-wgpu winit

* wgpu 0.16

* Fix web compilation issue

* Add libloading to deny.toml skip

* lock fix after merge, sort deny skip list

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
2023-04-21 11:40:25 +02:00
Emil Ernerfeldt 9c9a54ce36
Replace `tracing` with `log` (#2928)
* Replace tracing crate with log

It's just so much simpler to use

* Add `bacon wasm` job

* eframe: add a WebLogger for piping log events to the web console
2023-04-18 21:11:26 +02:00
Jozef Číž 33aa4d698f
Fix typos (#2866)
* Fix typos in comments

* Fix typos in demo texts

* Fix typos in code names

* Fix typos in cargos

* Fix typos in changelogs
2023-04-18 15:52:45 +02:00
Andreas Reich b1f837ca2f
[egui-wgpu] Do vertex & index buffer in a single copy each (#2820)
* [egui-wgpu] Do vertex & index buffer in a single copy each
Also, copy uniform buffer only if necessary.
Previously, we did hundreds of small copies via queue.write_buffer which would create a new buffer for each of these copies. Now, there are only two gpu sided copy operations and the memory goes directly to the staging buffer.
In a quick debug test on Rerun this decreased time for the `update_buffer` method from about 0.87ms to 0.37ms!

* fix comparing padding on UniformBuffer in wgpu renderer

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-03-29 19:30:18 +02:00
Red Artist ce62b61e15
wgpu upgraded to 0.15. demo working on linux (#2629) 2023-01-27 09:19:47 +01:00
Emil Ernerfeldt c58ac86935
egui-wgpu: only depend on epaint (not entire egui) (#2438)
* egui-wgpu: only depend on epaint (not entire egui)

* Update changelog link

* Fix doclinks
2022-12-12 17:25:00 +01:00
Emil Ernerfeldt e225c6b8d0 Opt-in logging of egui-wgpu using puffin 2022-11-10 16:28:08 +01:00
Clement Rey fcb00723bc
wgpu: add support for user-level command buffers + viewport clarification (#2230)
* wgpu: add support for user-level command buffers
* updated wgpu demo app
2022-11-04 09:54:29 +01:00
Emil Ernerfeldt 34e6e12f00
Specify deifferent minification and magnification filters (#2224)
* Specify deifferent minification and magnification filters

* Fixes

* Update changelogs

* Doctest fixes

* Add deprecation notice for RetainedImage::with_texture_filter
2022-11-02 17:54:06 +01:00
Andreas Reich 53b800502a
wgpu renderer no longer creates a sampler with every texture (#2198) 2022-10-30 15:14:45 +01:00
Andreas Reich 944159d514
using a shared vertex & index buffer in wgpu renderer (#2148)
* using a shared vertex & index buffer in wgpu renderer
capacity each doubles when exceeded.
This change means a lot less allocation during egui's lifetime.

* changelog update

* minor code cleanup and changelog fix

* fix linter issue
2022-10-14 10:53:19 +02:00
Andreas Reich c414af7aa2
wgpu renderer now always requires a RenderPass being passed in, pass command encoder to prepare callback (#2136)
* wgpu renderer now always requires a RenderPass being passed in
This also implies that it no longer owns the depth buffer! (why would it anyways!)

* wgpu-renderer now passes a command encoder to prepare

* add changelog entries

* fixup changelogs, fix variable name
2022-10-12 14:27:24 +02:00
Andreas Reich c2a37f4bd8
eframe support for wgpu on the web (#2107)
* basic working wgpu @ webgl on websys

* fix glow compile error

* introduced WebPainter trait, provide wgpu renderstate

* WebPainterWgpu destroy implemented

* make custom3d demo work on wgpu backend

* changelog entry for wgpu support eframe wasm

* remove temporary logging hack

* stop using pollster for web
we're actually not allowed to block - this only worked because wgpu on webgl doesn't actually cause anything blocking. However, when trying webgpu this became an issue

* revert cargo update

* compile error if neither glow nor wgpu features are enabled

* code cleanup

* Error handling

* Update changelog with link

* Make sure --all-features work

* Select best framebuffer format from the available ones

* update to wasm-bindgen 0.2.83

* Fix typo

* Clean up Cargo.toml

* Log about using the wgpu painter

* fixup wgpu labels

* fix custom3d_wgpu_shader ub padding

* remove duplicated uniforms struct in wgsl shader for custom3d

* Update docs: add async/await to the web 'start' function

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-10-05 20:14:18 +02:00
Emil Ernerfeldt 91b2d5da6f Fix typo in wgpu warning message 2022-09-25 16:46:40 +02:00
Emil Ernerfeldt 4ac1e28eae
Improve text redering and do all color operation in gamma space (#2071) 2022-09-24 17:53:11 +02:00
Emil Ernerfeldt c5495d69fb
egui-wgpu: Fix crash on zero-sized scissor rects (#2039) 2022-09-13 09:32:05 +02:00
Luis Wirth 4b6826575e
egui-wgpu renderer renaming (#2021)
- `RenderPass` -> `Renderer`
- `RenderPass::execute` -> `Renderer::render`
- `RenderPass::execute_with_renderpass` -> `Renderer::render_onto_renderpass`
- reexport `Renderer` in `lib.rs`
2022-09-07 14:20:21 +02:00
Romet Tagobert 64aac30f36
Add depth buffer support for egui-wgpu's render pass (#2002)
* add a depth texture for wgpu callbacks

* egui-wgpu: use depth from native_options

* add wgpu caveat to depth_buffer docstring
2022-09-06 14:37:07 +02:00
Joshua Batty 153524023f
egui-wgpu: port over missing update_wgpu_texture methods from `egui_wgpu_backend` (#1981)
* add back missing update_egui_texture_from_wgpu_texture methods to renderer module

* clippy
2022-08-29 14:09:34 +02:00
Emil Ernerfeldt 2453756782 Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
Emil Ernerfeldt 041f2e64ba
Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00