<!-- Please read the "Making a PR" section of [`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md) before opening a Pull Request! * Keep your PR:s small and focused. * The PR title is what ends up in the changelog, so make it descriptive! * If applicable, add a screenshot or gif. * If it is a non-trivial addition, consider adding a demo for it to `egui_demo_lib`, or a new example. * Do NOT open PR:s from your `master` branch, as that makes it hard for maintainers to test and add commits to your PR. * Remember to run `cargo fmt` and `cargo clippy`. * Open the PR as a draft until you have self-reviewed it and run `./scripts/check.sh`. * When you have addressed a PR comment, mark it as resolved. Please be patient! I will review your PR, but my time is limited! --> This pull request fixes a subset of #5492 by saving the application state when the `suspended` event is received on Android. This way, even if the user exits the app and closes it manually right after changing some state, it will be saved since `suspended` gets fired when the app is exited. It does not fix the `on_exit` function not being fired - this seems to be a winit bug (the `exiting` function in the winit application handler trait is not called on exit). Once it gets fixed, it may be possible to remove logic introduced by this PR (however, I am not sure how it would handle the app being killed by the system when in the background, that would have to be tested). I've tested the logic by: * Leaving from the app to the home screen, then killing it from the "recent apps" menu * Leaving from the app to the "recent apps" menu and killing it * Restarting the device while the app was running In all of these instances, the state was saved (the last one being a pleasant surprise). It was tested on the repository mentioned in #5492 with my forked repository as the source for eframe (I unfortunately am not able to test it in a larger project of mine due to dependence on "3rd party" egui libraries (like egui_notify) which do not compile along with the master branch of eframe (different versions of egui), but I believe it should work in the same manner in all scenarios). Tests were conducted on a Galaxy Tab S8 running Android 14, One UI 6.1.1. CI passed on my fork. * [x] I have followed the instructions in the PR template |
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README.md
eframe: the egui framework
eframe is the official framework library for writing apps using egui. The app can be compiled both to run natively (for Linux, Mac, Windows, and Android) or as a web app (using Wasm).
To get started, see the examples.
To learn how to set up eframe for web and native, go to https://github.com/emilk/eframe_template/ and follow the instructions there!
There is also a tutorial video at https://www.youtube.com/watch?v=NtUkr_z7l84.
For how to use egui, see the egui docs.
eframe uses egui_glow for rendering, and on native it uses egui-winit.
To use on Linux, first run:
sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libxkbcommon-dev libssl-dev
You need to either use edition = "2021", or set resolver = "2" in the [workspace] section of your to-level Cargo.toml. See this link for more info.
You can opt-in to the using egui_wgpu for rendering by enabling the wgpu feature and setting NativeOptions::renderer to Renderer::Wgpu.
Alternatives
eframe is not the only way to write an app using egui! You can also try egui-miniquad, bevy_egui, egui_sdl2_gl, and others.
You can also use egui_glow and winit to build your own app as demonstrated in https://github.com/emilk/egui/blob/master/crates/egui_glow/examples/pure_glow.rs.
Limitations when running egui on the web
eframe uses WebGL (via glow) and Wasm, and almost nothing else from the web tech stack. This has some benefits, but also produces some challenges and serious downsides.
- Rendering: Getting pixel-perfect rendering right on the web is very difficult.
- Search: you cannot search an egui web page like you would a normal web page.
- Bringing up an on-screen keyboard on mobile: there is no JS function to do this, so
eframefakes it by adding some invisible DOM elements. It doesn't always work. - Mobile text editing is not as good as for a normal web app.
- No integration with browser settings for colors and fonts.
- Accessibility: There is an experimental screen reader for
eframe, but it has to be enabled explicitly. There is no JS function to ask "Does the user want a screen reader?" (and there should probably not be such a function, due to user tracking/integrity concerns).eguisupports AccessKit, but as of early 2024, AccessKit lacks a Web backend.
In many ways, eframe is trying to make the browser do something it wasn't designed to do (though there are many things browser vendors could do to improve how well libraries like egui work).
The suggested use for eframe are for web apps where performance and responsiveness are more important than accessibility and mobile text editing.
Companion crates
Not all rust crates work when compiled to Wasm, but here are some useful crates have been designed to work well both natively and as Wasm:
Name
The frame in eframe stands both for the frame in which your egui app resides and also for "framework" (eframe is a framework, egui is a library).