* Improved wgpu callbacks * update documentation on egui_wgpu callbacks * make shared callback resource map pub * make it nicer to create epaint::PaintCallback from egui_wgpu callback * constrain ClippedPrimitive lifetime to outlive wgpu::RenderPass * Revert callback resources to TypeMap, put finish_prepare on callback trait * doc string fixes |
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| .. | ||
| egui.wgsl | ||
| lib.rs | ||
| renderer.rs | ||
| winit.rs | ||