Commit Graph

678 Commits

Author SHA1 Message Date
lucasmerlin 9ecc0b232c
Fix disabled widgets "eating" focus (#5370)
- fixes https://github.com/emilk/egui/issues/5359

For the test I added a `Harness::press_key` function. We should
eventually add these to kittest, probably via a trait one can implement
for the `Harness` but for now this should do.
2024-11-26 14:31:30 +01:00
GiGaGon 1787952a83
Create gray -> grey doc aliases (#5362)
As someone who uses "grey" instead of "gray", it is annoying that my
autocomplete can never find any of the "gray" color related things, so
this adds doc aliases for that.

* [x] I have followed the instructions in the PR template
2024-11-11 13:21:58 +01:00
lucasmerlin 5d6a58b917
Fix some typos (#5339)
The spell check pipeline in #5313 suddenly failed, this fixes these
typos and some more found via my IDEs spell checker tool
2024-11-04 09:51:34 +01:00
StarStarJ 3f5cd74de7
Put font data into Arc to reduce memory consumption (#5276)
egui never accesses the `FontDefinitions`' member fields mutably, except
in `fonts_tweak_ui` where it cloned the `FontDefinitions` object anyway.

This patch reduces system memory consumption for shared font
definitions.
And also removes some overhead from copying (e.g. for the per
`pixel_per_points` font atlas)

Also it allows to keep a copy of the font definitions outside of egui.

In my App that uses international fonts:
Before:

![image](https://github.com/user-attachments/assets/f8dfb4f4-a21c-447c-8cf9-83025ad6e960)

New:

![image](https://github.com/user-attachments/assets/9f297fbd-e620-4b7e-a32a-65073ee805ed)


Note: If `Arc` is not wanted, then it could ofc be abstracted away.

I know this is quite a breaking change API wise, but would like to hear
your opinion.
2024-11-01 13:30:02 +01:00
YgorSouza 444c21a437
Prevent panic when copying text outside of a secure context (#5326)
* Closes <https://github.com/emilk/egui/issues/5293>
* [x] I have followed the instructions in the PR template
2024-11-01 13:21:59 +01:00
valadaptive 5bfff316c9
Fix documentation for file drag and drop (#5328)
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The `RawInput::dropped_files` documentation referred to `NativeOptions`,
but the `drag_and_drop` option was moved to `ViewportBuilder` and is now
enabled by default.

Note that drag-and-drop is not *explicitly* enabled by default here, but
rather is enabled by default in winit. We only override winit's default
if the API consumer specifies it. It might be a good idea in general to
provide explicit defaults for everything in `ViewportBuilder` so we're
not relying on winit's behavior, but that's best left for another PR.

* Closes N/A
* [x] I have followed the instructions in the PR template
2024-10-30 15:24:45 +01:00
Cody Neiman 2cd3485dd4
Update MSRV from 1.76 to 1.77 (#5322)
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* [X] I have followed the instructions in the PR template

I am preparing a separate PR that adds support for JXL with `jxl-oxide`,
which is unlikely to be added to the `image` crate anytime soon (more
context will be provided in that PR).

`jxl-oxide` makes use of the
[`array::each_mut`](https://doc.rust-lang.org/stable/std/primitive.array.html#method.each_mut)
API which was stabilized in 1.77, which is the motivation for this MSRV
bump.

Rust 1.77 was officially released to stable on 21 March, 2024.
2024-10-30 09:06:34 +01:00
MStarha 44877d490e
Respect `Style::override_font_id` in `RichText` (#5310)
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Currently `Style::override_font_id` does not affect widgets with their
`TextStyle` like `Button`s, `ComboBox`es, `CheckBox`es, etc. This PR
fixes this behavior such that all widgets using default configuration of
`RichText` are affected by this setting.
* [x] I have followed the instructions in the PR template
2024-10-29 12:51:17 +01:00
rustbasic 926799a167
Fix: Popup incorrectly calculates possible min width of popup causing panic (#5208)
Fix: Popup incorrectly calculates possible min width of popup causing
panic

* Closes #5206
2024-10-29 12:43:05 +01:00
zhatuokun c7d46ac9f9
Fix: `Sides` did not apply the layout position correctly. (#5303)
Same as last time, but use `available_rect_before_wrap` to avoid
containing infinity.
2024-10-29 12:42:02 +01:00
rustbasic 3f2bd14554
Fix: Window::default_pos does not work (#5315)
Fix: Window::default_pos does not work

Issues: Since `default_size` is not applied to `area`,
`style.spacing.default_area_size` is applied, causing problems.

* Closes #5314
2024-10-29 12:40:51 +01:00
Adrian Valcarcel-Schott 98916489f7
Add `ComboBox::close_behavior` (#5305)
Exposed the underlying PopupCloseBehavior of ComboBox in order to allow
more control of ComboBox behavior.

This allows ComboBox to be used rather than manually managing a popup
directly, while also gaining the convenience features of ComboBox such
as popup auto-sizing.

* [x] I have followed the instructions in the PR template
2024-10-29 12:39:44 +01:00
Zeenobit ce05b59689
Add `Window::scroll_bar_visibility` (#5231)
Trivial changelist to allow setting the scroll visibility on `Window`.
2024-10-29 12:35:48 +01:00
Dimitris Papaioannou ebb4646358
Impl from Box<str> for WidgetText, RichText (#5309)
`Box<str>` is an immutable heap-allocated string slice.
This PR makes it more convenient to use them in labels for example.

Before this PR
```rust
let text: Box<str> = "Hello".into();
ui.label(text.into_string());

let text_ref: &Box<str> = &"Hello".into();
ui.label(text_ref.clone().into_string());
// or
ui.label(text_ref.as_ref());
// or
ui.label(&**text_ref);
```
After this PR
```rust
let text: Box<str> = "Hello".into();
ui.label(text);

let text_ref: &Box<str> = &"Hello".into();
ui.label(text_ref);
```

* [x] I have followed the instructions in the PR template
2024-10-29 10:50:06 +01:00
Emil Ernerfeldt 7b69ec3473
Move all existing .png images to git LGS (#5320)
* Sibling PR: https://github.com/emilk/egui/pull/5321
2024-10-29 10:04:07 +01:00
Wybe Westra 4622fff28c
Report egui::Window contents as children to accesskit (#5240)
Previously, all widgets would be listed in accesskit as children of the
toplevel window.
With this change, they will be reported as child of the `egui::Window`
they are in, Which should increase parseability of the ui for
screenreaders and integration tests.

Added an accesskit test to check that it is indeed working.

Co-authored-by: Wybe Westra <w.westra@kwantcontrols.nl>
2024-10-29 09:52:06 +01:00
lucasmerlin 4e101d25cd
Fix textedit intrinsic size metric (#5275)
Since textedit is doing the justify layout calculation itself, we need
to report the original desired_size as intrinsic size, instead of the
value passed to allocate_space.

I wonder though, is it still necessary that the TextEdit does the
justify calculation itself instead of relying on the ui layout to do it?
As far as I understand it, justify should be handled by the
ui.allocate_space call.
2024-10-28 13:58:34 +01:00
frederik-uni 04ab5e7574
`Context::add_font` (#5228)
make it easier to add fonts. 

For example if I want to add a custom FontFamily or if the user wants to
add a Chinese fallback
* [x] I have followed the instructions in the PR template

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-10-23 14:29:44 +02:00
Emil Ernerfeldt 68d312d043
Revert "Fix: `Sides` did not apply the layout position correctly." (#5300)
Reverts emilk/egui#5232

I should have tested it first. `cursor` can contain infinites. There is
a better fix to be found @zhatuokun
2024-10-23 11:18:36 +02:00
lucasmerlin 13e65eb55b
Expose center position in `MultiTouchInfo` (#5247)
Expose the center / average position in MultiTouchInfo
2024-10-23 11:03:53 +02:00
YgorSouza e5c502f21e
Fix Ctrl+Shift+Z redo shortcut (#5258)
This shortcut was previously triggering the Undo action due to the
matches_logically method ignoring the state of the Shift key. This was
solved by simply inverting the order of the undo and redo arms, so the
undo is not matched if the shortcut corresponds to redo.

* Closes <https://github.com/emilk/egui/issues/5255>
* [x] I have followed the instructions in the PR template
2024-10-23 10:56:12 +02:00
zhatuokun 6add64e144
Fix: `Sides` did not apply the layout position correctly. (#5232)
<!--
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Run this code

```rs
        CentralPanel::default().show(ctx, |ui| {
            Sides::new().show(
                ui,
                |ui| {
                    ui.label("1");
                },
                |ui| {
                    ui.label("2");
                },
            );
            Sides::new().show(
                ui,
                |ui| {
                    ui.label("11");
                },
                |ui| {
                    ui.label("22");
                },
            );
            Sides::new().show(
                ui,
                |ui| {
                    ui.label("111");
                },
                |ui| {
                    ui.label("222");
                },
            );
        });
```

Before


![before](https://github.com/user-attachments/assets/2678f937-859e-422a-9171-5f2a63166c8f)

After


![after](https://github.com/user-attachments/assets/879892f1-a69d-4540-8e56-8b2448e939ed)
2024-10-23 10:54:27 +02:00
zhatuokun 3a0859b817
Fix: `Ui::new_child` does not consider the sizing_pass field of `UiBuilder` (#5262)
During the sizing pass we want widgets to use up as little space as
possible, but it does not consider the sizing_pass field of `UiBuilder`.
2024-10-23 10:53:26 +02:00
lucasmerlin 707cd03357
Set `Response::intrinsic_size` for TextEdit (#5266)
This allows me to correctly support multiline TextEdits in egui_flex
2024-10-15 09:13:34 +02:00
rustbasic 23728e145e
Fix bug causing wrong-fire of `ViewportCommand::Visible` (#5244)
Fix: variable name issue

I'm not sure, if there's any particular reason to do `self.active` .
I thought `self.visible` was the original intention.
2024-10-10 15:51:52 +02:00
Nicolas 0f2b427ff4
Allow easier setting of background color for TextEdit (#5203)
* Closes <https://github.com/emilk/egui/issues/5183>
* [x] I have followed the instructions in the PR template
2024-10-02 21:23:54 +02:00
valadaptive ac2466d14f
Update ScrollArea drag velocity when drag stopped (#5175)
Fixes #5174.

The drag velocity was not being updated unless the cursor counted as
"dragging", which only happens when it's in motion. This effectively
guarantees that the drag velocity will never be zero, even if the cursor
is not moving, and results in spurious scroll velocity being applied
when the cursor is released.

Instead, we update the velocity only when the drag is stopped, which is
when the kinetic scrolling actually needs to begin. Note that we
immediately *apply* the scroll velocity on the same frame that we first
set it, to avoid a 1-frame gap where the scroll area doesn't move.

I believe that *not* setting `scroll_stuck_to_end` and `offset_target`
when the drag is released is the correct thing to do, as they should
apply immediately once the user stops dragging. Should we maybe clear
the drag velocity instead if `scroll_stuck_to_end` is true or
`offset_target` exists?

* Closes #5174
* [x] I have followed the instructions in the PR template
2024-10-02 18:12:36 +02:00
Emil Ernerfeldt 24cd711f5b Fix typos 2024-10-01 10:41:59 +02:00
Emil Ernerfeldt 5f8f149444
Add `UiBuilder::layer_id`, and remove `layer_id` from `Ui::new` (#5195)
This adds `UiBuilder::layer_id` to replace `ui.with_layer_id`
2024-10-01 10:39:44 +02:00
Emil Ernerfeldt ce744e6f7a
Do not round panel rectangles to pixel grid (#5196)
* Closes https://github.com/emilk/egui/issues/5173
* Part of https://github.com/emilk/egui/issues/5163
* Related to https://github.com/emilk/egui/issues/5164
2024-09-30 15:48:41 +02:00
Emil Ernerfeldt 448e12d6b6
Fix id clash in `Ui::response` (#5192)
This adds a new `Ui::unique_id` used in `Ui::response`.

I'll make a follow-up PR where the old `id` is renamed `stable_id`, and
deprecate `fn id` to force users to think through which `id` they want.

* Closes https://github.com/emilk/egui/issues/5190
2024-09-30 13:20:34 +02:00
Emil Ernerfeldt db3dcaf447
Remove debug-assert triggered by `with_layer_id/dnd_drag_source` (#5191)
* Closes https://github.com/emilk/egui/issues/5178
2024-09-30 13:19:53 +02:00
GiGaGon 679f6f57b1
Replace "an ui" with "a ui" (#5185)
Since ui's initial sound is a "y", it should be "a ui", not "an ui". 
Replaced case-sensitively using regex `([aA])n ([uU][iI])` replacement
`$1 $2`

* [x] I have followed the instructions in the PR template
2024-09-30 08:23:38 +02:00
rustbasic dae1979dd3
Add back `Context::set_visuals()` (#5100)
My opinion is, it would be better to keep `Context::set_visuals()` so
that you don't get confused.

* Related #4744
2024-09-26 11:37:57 +02:00
Emil Ernerfeldt 3805584238
Fix bug causing tooltips with dynamic content to shrink (#5168)
Affects `.on_hover_text(…)` with dynamic content (i.e. content that
changes over time).

* Closes https://github.com/emilk/egui/issues/5167

`.on_hover_ui` with dynamic content can still hit the shrinking problem.
The general solution depends on solving
https://github.com/emilk/egui/issues/5138 but a work-around is to add
this to your tooltips:

```diff
 response.on_hover_ui(|ui| {
+    ui.set_max_width(ui.spacing().tooltip_width);
     // …
 });
```
2024-09-25 18:50:14 +02:00
Emil Ernerfeldt 5d46f67f79
Add `DebugOptions::show_unaligned` (#5165)
This tool highlights coordinates that are non-integer.

* Closes https://github.com/emilk/egui/issues/4927
* Will be used for https://github.com/emilk/egui/issues/5163

This is disabled by default (even in debug builds), because so many
widgets cause un-alignment currently.
2024-09-25 16:05:30 +02:00
Swarkin 07ccf41bf9
Improve documentation grammar and wording (#5052)
This PR aims to make the documentation comments easier to read and
understand.
2024-09-22 19:15:11 +02:00
GiGaGon 02e795277f
Fix error in Response::dragged docs (#5143)
* [x] I have followed the instructions in the PR template
2024-09-21 12:48:29 +02:00
Emil Ernerfeldt 06f709481a
Keep track of why `request_discard` was called (#5134)
This will help debug spurious calls to it
2024-09-20 09:17:52 +02:00
lucasmerlin 9ba97a9a2f
Fix empty grids repeatedly requesting a discard (#5133)
* Closes <https://github.com/emilk/egui/issues/5132>
* [x] I have followed the instructions in the PR template

This does cause a slight difference in the amount of space allocated by
a empty grid, is this a problem?
Before:

<img width="113" alt="image"
src="https://github.com/user-attachments/assets/88c9c1a8-2ab8-4b01-8d57-0eb0655fa0e4">

After:

<img width="101" alt="image"
src="https://github.com/user-attachments/assets/8e1c9d1b-54d6-43b9-9e37-2614dd90d6fe">
2024-09-20 09:08:44 +02:00
Emil Ernerfeldt 5cc35d2212 Improve docstring of `Ui::new_child` 2024-09-19 14:41:18 +02:00
Emil Ernerfeldt e0f0b7f47f
Remember to call `ui.register_rect` for better debug (#5130) 2024-09-19 12:23:53 +02:00
Emil Ernerfeldt b1784249d2 Fix merge race 2024-09-19 12:01:10 +02:00
Emil Ernerfeldt 902c54e534 Add `💻` emoji to the system, theme selector 2024-09-19 11:56:54 +02:00
Emil Ernerfeldt b8d008177a Lower log level of "Loading new fonts" to `trace` 2024-09-19 11:56:38 +02:00
lucasmerlin 1b8737cf02
Interactive `Ui`:s: add `UiBuilder::sense` and `Ui::response` (#5054)
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* Closes #5053 
* [x] I have followed the instructions in the PR template


This fixes #5053 by adding a Sense parameter to UiBuilder, using that in
Context::create_widget, so the Widget is registered with the right Sense
/ focusable. Additionally, I've added a ignore_focus param to
create_widget, so the focus isn't surrendered / reregistered on
Ui::interact_bg.

The example from #5053 now works correctly: 


https://github.com/user-attachments/assets/a8a04b5e-7635-4e05-9ed8-e17d64910a35

<details><summary>Updated example code</summary>
<p>

```rust
            ui.button("I can focus");

            ui.scope_builder(
                UiBuilder::new()
                    .sense(Sense::click())
                    .id_source("focus_test"),
                |ui| {
                    ui.label("I can focus for a single frame");
                    let response = ui.interact_bg();
                    let t = if response.has_focus() {
                        "has focus"
                    } else {
                        "doesn't have focus"
                    };
                    ui.label(t);
                },
            );

            ui.button("I can't focus :(");
```

</p>
</details> 



---

Also, I've added `Ui::interact_scope` to make it easier to read a Ui's
response in advance, without having to know about the internals of how
the Ui Ids get created.

This makes it really easy to created interactive container elements or
custom buttons, without having to use Galleys or
Painter::add(Shape::Noop) to style based on the interaction.

<details><summary>
Example usage to create a simple button
</summary>
<p>


```rust
use eframe::egui;
use eframe::egui::{Frame, InnerResponse, Label, RichText, UiBuilder, Widget};
use eframe::NativeOptions;
use egui::{CentralPanel, Sense, WidgetInfo};

pub fn main() -> eframe::Result {
    eframe::run_simple_native("focus test", NativeOptions::default(), |ctx, _frame| {
        CentralPanel::default().show(ctx, |ui| {
            ui.button("Regular egui Button");
            custom_button(ui, |ui| {
                ui.label("Custom Button");
            });

            if custom_button(ui, |ui| {
                ui.label("You can even have buttons inside buttons:");

                if ui.button("button inside button").clicked() {
                    println!("Button inside button clicked!");
                }
            })
            .response
            .clicked()
            {
                println!("Custom button clicked!");
            }
        });
    })
}

fn custom_button<R>(
    ui: &mut egui::Ui,
    content: impl FnOnce(&mut egui::Ui) -> R,
) -> InnerResponse<R> {
    let auto_id = ui.next_auto_id();
    ui.skip_ahead_auto_ids(1);
    let response = ui.interact_scope(
        Sense::click(),
        UiBuilder::new().id_source(auto_id),
        |ui, response| {
            ui.style_mut().interaction.selectable_labels = false;
            let visuals = response
                .map(|r| ui.style().interact(&r))
                .unwrap_or(&ui.visuals().noninteractive());
            let text_color = visuals.text_color();

            Frame::none()
                .fill(visuals.bg_fill)
                .stroke(visuals.bg_stroke)
                .rounding(visuals.rounding)
                .inner_margin(ui.spacing().button_padding)
                .show(ui, |ui| {
                    ui.visuals_mut().override_text_color = Some(text_color);
                    content(ui)
                })
                .inner
        },
    );

    response
        .response
        .widget_info(|| WidgetInfo::new(egui::WidgetType::Button));

    response
}
```

</p>
</details> 



https://github.com/user-attachments/assets/281bd65f-f616-4621-9764-18fd0d07698b

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-09-19 11:55:21 +02:00
lucasmerlin bfafddfdec
Add `Response::intrinsic_size` to enable better layout in 3rd party crates (#5082)
This adds a `intrinsic_size` field to the Response struct which allows
me to grow a egui button frame while still being able to know it's
intrinsic size in
[egui_flex](https://github.com/lucasmerlin/hello_egui/tree/main/crates/egui_flex)

* Related to
https://github.com/emilk/egui/issues/4378#issuecomment-2333800938
* [X] I have followed the instructions in the PR template

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-09-19 11:55:09 +02:00
Emil Ernerfeldt 2a40d16e5a
Center-align all text vertically (#5117)
* Closes https://github.com/emilk/egui/issues/4929
* Builds on top of https://github.com/emilk/egui/pull/2724 by @lictex
(ptal!)
* Implement `Center` and `Max` vertical text alignment properly
* Change default vertical alignment of text to centering

The end result is that text centers better in buttons and other places,
especially when mixing in emojis.
Before, mixing text of different heights (e.g. emojis and latin text) in
a label or button would cause the text to jump vertically.

## Before
This is `master`, with custom `FontTweak` to move fonts up and down:
<img width="1714" alt="image"
src="https://github.com/user-attachments/assets/a10e2927-e824-4580-baea-124c0b38a527">
<img width="102" alt="image"
src="https://github.com/user-attachments/assets/cd41f415-197b-42cd-9558-d46d63c21dcb">


## After
This PR, with the default (zero) `FontTweak`

<img width="102" alt="image"
src="https://github.com/user-attachments/assets/15e7d896-66b1-4996-ab58-dd1850b19a63">

<img width="1714" alt="image"
src="https://github.com/user-attachments/assets/54ec708c-7698-4754-b1fc-fea0fd240ec9">
2024-09-19 11:44:29 +02:00
Emil Ernerfeldt f4ed394a85
Add UI to modify `FontTweak` live (#5125)
This will make it easier to get nice sizing and vertical alignments of
fonts
2024-09-18 13:43:33 +02:00
rustbasic e31b44f1a5
Fix: `Event::Copy` and `Event::Cut` behave as if they select the entire text when there is no selection. (#5115)
Fix: `Event::Copy` and `Event::Cut` behave as if they select the entire
text when there is no selection.

It's unexpected and disconcerting that this behavior occurs when there
is no selected area.
2024-09-18 11:17:02 +02:00