Commit Graph

264 Commits

Author SHA1 Message Date
TicClick 6f1e66731e
eframe: read the state of native window's input focus and request it (#2900)
* Add ability to read the native window's focus state

* Add `eframe::Frame::focus()` for requesting the native window's focus

* rename the output field `active` → `focused` for consistency
2023-04-18 15:03:06 +02:00
Emil Ernerfeldt eb0812a953
eframe web: ensure modifiers keys won't stick in a down state on alt-tab (#2857)
* eframe web: ensure modifiers keys won't stick in a down state on alt-tab

* Update changelog

* Properly set the has_focus input flag on web
2023-03-31 10:11:41 +02:00
Emil Ernerfeldt 92c4e23aac
eframe: add a simplified native-only API for simple native apps (#2453)
* eframe: add a simplified native-only API for simple native apps

* build-fix

* Fix doc-test
2023-03-30 10:00:47 +02:00
Ruben 977749b0e0
eframe: Automatically change theme when system dark/light mode changes (#2750)
* React to ThemeChanged event from winit

* React to theme change using media query change event in WASM

* Share conversion from bool -> Theme

* Suppress too_many_arguments warning

* Document limitations of automatically following the dark vs light mode preference

* Simplify expression

* Conditionally compile code to prevent unused item warnings

* Remove needless borrow

* Remove another needless borrow

* Make associated functions to standalone

* Request repaint after theme has changed

* Only install event listener when `follow_system_theme` is enabled

* Remove dark-light feature gate

* Detect system theme using winit

* Update documentation

* Fix typos

* fix warning about unused argument

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-03-29 16:39:30 +02:00
amfaber 870264b005
eframe: capture a screenshot using `Frame::request_screenshot`
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-03-29 16:34:22 +02:00
Samit Basu f38904336b
Prefer the client width/height for the canvas parent (#2804) 2023-03-29 15:04:04 +02:00
ItsEthra c5caed5b35
Enabled wayland feature for winit when running native (#2751)
* Enabled wayland feature for winit when native

* Enable egui-winit/wayland through eframe instead by on by default
2023-03-29 14:38:27 +02:00
Emil Ernerfeldt f94187ab71 Remove misleading safety-badges
See https://github.com/emilk/egui/issues/2723
2023-02-28 22:35:08 +01:00
谢克 8345847853
fix window position display error (physical pixels converted to logic… (#2763) 2023-02-28 21:35:09 +01:00
Emil Ernerfeldt 7215fdfb7c Release eframe 0.21.3 - fix web input of the the letter P 2023-02-15 08:26:45 +01:00
Emil Ernerfeldt e2778d9d6a
eframe: Fix inputting of the letter P on web (#2740)
* eframe: Fix inputting of the letter P on web

* Update changelog

* silence clippy
2023-02-15 08:24:52 +01:00
Emil Ernerfeldt 38849fe381 Release eframe 0.21.2 - support --no-default-features 2023-02-12 19:34:37 +01:00
Emil Ernerfeldt df7e5bd57a
Allow compiling eframe with `--no-default-features` (#2728)
* Check that we can compile eframe with --no-default-features

* Allow compiling eframe with `--no-default-features`

This is useful for libraries that depend on `eframe::Frame`
but don't care what renderer eframe is using.
2023-02-12 19:29:42 +01:00
Emil Ernerfeldt f71d79a0ff Release egui-winit, eframe 0.21.1 - fix crash on monitor size/dpi change
https://github.com/emilk/egui/pull/2722

The crash could happen if the monitor size or DPI changes between runs
2023-02-12 15:29:47 +01:00
Emil Ernerfeldt 530e9f667c format: add some blank lines where it was needed 2023-02-10 18:03:46 +01:00
Emil Ernerfeldt ae722ab0cf Release 0.21.0 - Deadlock fix and winit update 2023-02-08 20:11:21 +01:00
Emil Ernerfeldt 83b5b81227 Update changelogs with recent additions 2023-02-08 19:36:33 +01:00
Emil Ernerfeldt ebeb788b1f
We no longer use tts, so remove speech-related dependencies (#2698) 2023-02-08 18:45:44 +01:00
Emil Ernerfeldt 0fc25c2680 Fix: make sure always_on_top is respected on glow again 2023-02-08 18:12:52 +01:00
Emil Ernerfeldt 449dd1c23c
cargo update (#2697)
* cargo update

    Updating anyhow v1.0.68 -> v1.0.69
    Updating bindgen v0.63.0 -> v0.64.0
    Removing cocoa v0.24.1
    Updating glutin v0.30.3 -> v0.30.4
    Updating glutin_egl_sys v0.3.1 -> v0.4.0
    Updating glutin_glx_sys v0.3.0 -> v0.4.0
    Updating glutin_wgl_sys v0.3.0 -> v0.4.0
    Updating proc-macro2 v1.0.50 -> v1.0.51
    Updating rgb v0.8.34 -> v0.8.35
    Updating serde_json v1.0.91 -> v1.0.92
    Updating tiny-skia v0.8.2 -> v0.8.3
    Updating tiny-skia-path v0.8.2 -> v0.8.3
    Removing windows-sys v0.36.1
    Removing windows_aarch64_msvc v0.36.1
    Removing windows_i686_gnu v0.36.1
    Removing windows_i686_msvc v0.36.1
    Removing windows_x86_64_gnu v0.36.1
    Removing windows_x86_64_msvc v0.36.1
    Updating zbus v3.8.0 -> v3.9.0
    Updating zbus_macros v3.8.0 -> v3.9.0

* Update wasm-bindgen to 0.2.84

* cargo update

    Updating js-sys v0.3.60 -> v0.3.61
    Updating wasm-bindgen-futures v0.4.33 -> v0.4.34
    Updating web-sys v0.3.60 -> v0.3.61

* Update pollster to 0.3

* Update rfd to 0.11

* Make sure we never depend on cmake
2023-02-08 18:11:34 +01:00
Emil Ernerfeldt 636a39cbe1
Update `glow` to 0.12 (#2695)
* Remove three-d example due to glow incompatibility

* Update to glow 0.12

* Remove three-d from deny.toml

* Add line to changelog
2023-02-08 17:16:44 +01:00
Red Artist be9b5a3641
polish glutin upgrade with glutin-winit crate (#2526)
* use glutin-winit for glow context creation

* added some tracing for easier debugging of glutin problems

* fmt

* add more debug logs

* more tracing

* fallback egl instead of prefer egl

* update pure glow example to use glutin_winit

* add more logging. ignore vsync option if not supported

* cranky lint

* add some logging for easier debugging

* drop window after glutin surface

* small changes based on pr review

* build fix

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-08 14:28:42 +01:00
Emil Ernerfeldt 1edd333864 Update to winit 0.28.1 2023-02-08 10:00:03 +01:00
Andreas Reich b52cd2052f
Support for transparent backbuffer in wgpu winit binding (#2684)
* Support for transparent backbuffer in wgpu winit binding
Choose best fitting composite alpha mode on the fly.

* Compilation fix

* Add line to eframe CHANGELOG

* Attempt to mollify CI: try different way to install apt packages

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-06 14:16:17 +01:00
Matt Campbell 853d492724
Update for AccessKit refactor that drastically reduces memory usage (#2678)
* Update for AccessKit refactor that drastically reduces memory usage

* changelog entry

* satisfy clippy
2023-02-05 19:10:40 +01:00
Emil Ernerfeldt d15ce22e2e winit: Fix bug where the cursor could get stuck using the wrong icon 2023-02-05 08:48:40 +01:00
Emil Ernerfeldt 660566c499
eframe: ask if the window is minimized or maximized (#2672)
* eframe: ask if the window is minimized or maximized

* Improve note
2023-02-04 16:05:23 +01:00
Sheldon M 53f8e4049f
Position persistence and sane clamping to still-available monitors for Windows (#2583)
* Attempt to fix monitor clamping on Windows so window positions can be restored between sessions.

* Missed a change.

* Renamed variables, reorganized some lines of code, and added some more comments.

* Cargo fmt run

* Updated CHANGELOG.md to briefly describe my change

* Updated CHANGELOG.md to briefly describe my change

* Applied suggested fixes from emilk
Discovered an issue where putting the monitor off a non-primary monitor to the left causes the position to be off the monitor x and y range, clamping to the primary instead of the non-primary.

* Fix for matching negative restored window positions. Should clamp if any part of the window had been visible on a remaining monitor.

* Apparently compiler attributes on statements have been marked unstable.
Rather than just wrap in blocks, I kind of prefer the more explicit if cfg! call for line 114.

CHANGELOG.md - correct a missing paren I noticed

* I was being silly, I don't need to clone inner_size_points on line 112

* Cargo fmt run

* Update crates/egui-winit/CHANGELOG.md

emilk suggested changelog formatting

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Update window_settings.rs

Satisfy CI Error

* clippy

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-04 15:33:32 +01:00
SunDoge f0718a61d3
eframe: add set_minimized and set_maximized (#2292)
* add actions for window controls

* add maximized to WindowInfo
update button text
fix clippy

* add overlap icon when maximized

* remove argument `app`

* remove WindowInfo { maximized }

* Update minimum window size

* Double-click titlebar to toggle maximized state

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-04 14:42:42 +01:00
Emil Ernerfeldt 21a59143a4
cargo update (#2671)
* cargo update

    Updating crates.io index
    Updating ab_glyph v0.2.18 -> v0.2.20
    Updating ab_glyph_rasterizer v0.1.7 -> v0.1.8
    Updating ahash v0.8.2 -> v0.8.3
    Updating anyhow v1.0.66 -> v1.0.68
    Updating async-broadcast v0.4.1 -> v0.5.0
    Updating async-recursion v1.0.0 -> v1.0.2
    Updating async-trait v0.1.59 -> v0.1.64
    Updating atomic_refcell v0.1.8 -> v0.1.9
    Updating bumpalo v3.11.1 -> v3.12.0
    Updating bytemuck v1.12.3 -> v1.13.0
    Updating bytemuck_derive v1.3.0 -> v1.4.0
    Updating bytes v1.3.0 -> v1.4.0
    Updating calloop v0.10.3 -> v0.10.5
    Updating cc v1.0.77 -> v1.0.79
    Removing chunked_transfer v1.4.0
    Updating clipboard-win v4.4.2 -> v4.5.0
    Updating concurrent-queue v2.0.0 -> v2.1.0
    Updating cxx v1.0.83 -> v1.0.89
    Updating cxx-build v1.0.83 -> v1.0.89
    Updating cxxbridge-flags v1.0.83 -> v1.0.89
    Updating cxxbridge-macro v1.0.83 -> v1.0.89
    Updating document-features v0.2.6 -> v0.2.7
    Updating dyn-clone v1.0.9 -> v1.0.10
    Updating either v1.8.0 -> v1.8.1
    Updating enum-map v2.4.1 -> v2.4.2
    Updating enum-map-derive v0.10.0 -> v0.11.0
    Updating futures-core v0.3.25 -> v0.3.26
    Updating futures-io v0.3.25 -> v0.3.26
    Updating futures-sink v0.3.25 -> v0.3.26
    Updating futures-task v0.3.25 -> v0.3.26
    Updating futures-util v0.3.25 -> v0.3.26
    Updating glob v0.3.0 -> v0.3.1
    Updating heck v0.4.0 -> v0.4.1
    Updating image v0.24.4 -> v0.24.5
    Updating itoa v1.0.4 -> v1.0.5
    Updating jpeg-decoder v0.2.6 -> v0.3.0
    Updating js-sys v0.3.60 -> v0.3.61
    Updating libc v0.2.138 -> v0.2.139
    Updating link-cplusplus v1.0.7 -> v1.0.8
    Updating nom v7.1.1 -> v7.1.3
      Adding nom8 v0.2.0
    Updating num_enum v0.5.7 -> v0.5.9
    Updating num_enum_derive v0.5.7 -> v0.5.9
    Updating once_cell v1.16.0 -> v1.17.0
    Updating ordered-stream v0.1.2 -> v0.1.4
    Updating owned_ttf_parser v0.17.1 -> v0.18.1
    Updating parking_lot_core v0.9.5 -> v0.9.7
    Updating paste v1.0.9 -> v1.0.11
    Updating plist v1.3.1 -> v1.4.0
    Updating polling v2.5.1 -> v2.5.2
    Updating proc-macro-crate v1.2.1 -> v1.3.0
    Updating proc-macro2 v1.0.47 -> v1.0.50
    Updating puffin v0.14.0 -> v0.14.2
    Updating puffin_http v0.11.0 -> v0.11.1
      Adding quick-xml v0.26.0
    Updating quote v1.0.21 -> v1.0.23
    Updating regex v1.7.0 -> v1.7.1
    Updating rustls v0.20.7 -> v0.20.8
    Updating ryu v1.0.11 -> v1.0.12
    Updating scratch v1.0.2 -> v1.0.3
    Updating serde v1.0.149 -> v1.0.152
    Updating serde_derive v1.0.149 -> v1.0.152
    Updating serde_json v1.0.89 -> v1.0.91
    Updating serde_repr v0.1.9 -> v0.1.10
    Updating syn v1.0.105 -> v1.0.107
    Updating termcolor v1.1.3 -> v1.2.0
    Updating thiserror v1.0.37 -> v1.0.38
    Updating thiserror-impl v1.0.37 -> v1.0.38
    Updating tinyvec_macros v0.1.0 -> v0.1.1
    Updating toml v0.5.9 -> v0.5.11
      Adding toml_datetime v0.5.1
      Adding toml_edit v0.18.1
    Updating ttf-parser v0.17.1 -> v0.18.1
    Updating typenum v1.15.0 -> v1.16.0
    Updating unicode-bidi v0.3.8 -> v0.3.10
    Updating unicode-ident v1.0.5 -> v1.0.6
    Updating ureq v2.5.0 -> v2.6.2
    Updating wasm-bindgen v0.2.83 -> v0.2.84
    Updating wasm-bindgen-backend v0.2.83 -> v0.2.84
    Updating wasm-bindgen-futures v0.4.33 -> v0.4.34
    Updating wasm-bindgen-macro v0.2.83 -> v0.2.84
    Updating wasm-bindgen-macro-support v0.2.83 -> v0.2.84
    Updating wasm-bindgen-shared v0.2.83 -> v0.2.84
    Updating wayland-sys v0.30.0 -> v0.30.1
    Updating web-sys v0.3.60 -> v0.3.61
    Updating webbrowser v0.8.6 -> v0.8.7
    Updating webpki-roots v0.22.5 -> v0.22.6
    Updating which v4.3.0 -> v4.4.0
    Updating x11-dl v2.20.1 -> v2.21.0
    Updating zbus v3.6.2 -> v3.8.0
    Updating zbus_macros v3.6.2 -> v3.8.0
    Updating zbus_names v2.4.0 -> v2.5.0
    Updating zstd-sys v2.0.4+zstd.1.5.2 -> v2.0.6+zstd.1.5.2
    Updating zvariant v3.9.0 -> v3.10.0
    Updating zvariant_derive v3.9.0 -> v3.10.0

* Remove unnecessary import of wasm_bindgen::JsCast (its now in prelude)

* egui_glow/README.md: add line on how to run the example

* revert wasm-bindgen update

* Revert "Remove unnecessary import of wasm_bindgen::JsCast (its now in prelude)"

This reverts commit 95c3076cce76577d9f0f35e48f99b4acd2dbe62e.
2023-02-04 13:41:34 +01:00
Emil Ernerfeldt 8344e88f8a
Update to to winit 0.28 (#2654)
* Update to winit 0.28

Mac trackpads pinch gestures will now generate `egui::Event::Zoom`

* Update accesskit_winit

* Try to get Android CI green

* Fix wayland compilation

* Add comment about android-activity

* Update changelogs

* Fix call to register_xlib_error_hook
2023-02-04 12:43:43 +01:00
Emil Ernerfeldt e4eaf99072
Remove native screen reader support (#2669)
* Remove native screen reader support

Use the "accesskit" feature flag to `eframe` instead.
[AccessKit](https://github.com/AccessKit/accesskit) is the future.

`tts` was a mess to compile on many platforms, so I no longer want
the native `tts` dependency.

* Update tts to 0.25

* Update changelogs

* Turn on all feature flags for package.metadata.docs.rs

* remove tts from deny.toml skip-tree

* Update web build scripts

* Update deny.toml
2023-02-04 11:47:36 +01:00
Emil Ernerfeldt 1353a5733f
Deprecate `egui_glium` - looking for new maintainer (#2668)
* Deprecate egui_glium - looking for new maintainer

egui_glium was the first backend of egui, and it served us well for
a long time, but we have long since moved on to glow and wgpu.

Not egui_glium is holding back an update to latest winit.

Since development on glium has long since been discontinued I will
therefore deprecate egui_glium with this PR.

The code is still there in the repository for a while longer,
but is no longer compiled.

If there is any interest in maintaining egui_glium, then fork it and
make a PR to remove the last egui_glium from this repository.
I will give you publish rights on crates.io.

* update glutin 0.30.2 -> 0.30.3

* cargo update -p backtrace

    Updating crates.io index
    Updating addr2line v0.17.0 -> v0.19.0
    Updating backtrace v0.3.66 -> v0.3.67
    Updating gimli v0.26.2 -> v0.27.1
    Removing miniz_oxide v0.5.4
    Updating object v0.29.0 -> v0.30.3

* cargo deny: allow duplicates of windows-sys, wayland-sys, and nix

* cargo-deny whitelist tiny-skia
2023-02-04 11:21:02 +01:00
Andreas Reich 8aa07e9d43
Clear color values are now explicitely sent to the rendering backend as-is. (#2666)
* Clear color values are not explicitely sent to the rendering backend as-is.
Previously, converting from Color32 to Rgba caused an srgb->linear conversion. This conversion is incorrect if the backbuffer doesn't perform automatic conversion from linear->srgb (lack of this conversion is generally what egui assumes!).

* fill in pr numbers in changelog

* Epi comment fix

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Color32 comment fix

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* move changelog line

* rename fix

* use backticks in doc

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-04 11:02:15 +01:00
John Hughes 8c59888ebd
Add simple Windows CI workflow check (#2663)
* Add simple Windows CI workflow check

* Fix Windows build in CI

* Windows fix
2023-02-03 13:19:12 +01:00
Emil Ernerfeldt d01e4342f0
Update accesskit_winit and dark_light (#2655)
* Update accesskit_winit to 0.8.1

* Update dark_light to 1.0
2023-01-31 10:41:27 +01:00
Emil Ernerfeldt cc20dcb9d0
eframe: Improve window centering (#2651)
* Create the winit::Window in one unified place

* Fix wrong unit of initial_window_pos

* Improve centering
2023-01-30 15:52:30 +01:00
Red Artist ce62b61e15
wgpu upgraded to 0.15. demo working on linux (#2629) 2023-01-27 09:19:47 +01:00
Emil Ernerfeldt 8ce0e1c520
Avoid deadlocks by using lambdas for context lock (#2625)
ctx.input().key_pressed(Key::A) -> ctx.input(|i| i.key_pressed(Key::A))
2023-01-25 10:24:23 +01:00
Emil Ernerfeldt cd0f66b9ae
eframe web: ctrl-P and cmd-P will not open the print dialog (#2598) 2023-01-16 14:40:19 +01:00
Emil Ernerfeldt 37fd141dd1 Rename eframe::EframeError to eframe::Error 2022-12-14 17:29:54 +01:00
Emil Ernerfeldt df9df39f10 eframe: set_window_size, set_fullscreen and set_window_pos updates info 2022-12-14 14:14:20 +01:00
Emil Ernerfeldt 51081d69fc
Maybe fix WSLg (#2439) 2022-12-13 16:06:19 +01:00
Emil Ernerfeldt 4a72abc8ec
Clamp eframe window size to at most the size of the largest monitor (#2445)
This can hopefully fix some reported bugs where
2022-12-13 09:09:36 +01:00
Emil Ernerfeldt 26eb002270 Remove references to old, fixed Firefox WebGL bug 2022-12-12 21:45:57 +01:00
Emil Ernerfeldt e0b5bb17e5
Improve the look of thin lines, making them look weaker (#2437)
* Revert "fix all clippy lints and remove them from allow list in cranky (#2419)"

This reverts commit 930ef2db38.

* Explain the cranky lints better

* Add Color32::gamma_multiply

* Remove unused pub use

* Remove non-existing crate category

* Improve color test with more lines

* Improve the look of thin lines, making them look weaker

Before they looked were too strong for the thickness.

* Use asserts for shader compilations

* Update changelogs
2022-12-12 16:18:05 +01:00
Emil Ernerfeldt 6c4fc50fdf
Make `egui_wgpu::winit::Painter::set_window` async (#2434)
* Make `egui_wgpu::winit::Painter::set_window` async

* Fix changelog link
2022-12-12 15:37:55 +01:00
Emil Ernerfeldt 7a658e3ddb
Add `Event::Key::repeat` that is set to `true` if the event is a repeat (#2435)
* Add `Event::Key::repeat` that is set to `true` if the event is a repeat

* Update changelog

* Improve docstring
2022-12-12 15:37:42 +01:00
Emil Ernerfeldt cb77458f70
eframe error handling (#2433)
* eframe::run_native: return errors instead of crashing

* Detect and handle glutin errors

* egui_demo_app: silence wgpu log spam

* Add trace logs for why eframe is shutting down

* Fix: only save App state once on Mac

* Handle Winit failure

* Log where we load app state from

* Don't panic on zero-sized window

* Clamp loaded window size to not be too tiny to see

* Simplify code: more shared code in window_builder

* Improve code readability

* Fix wasm32 build

* fix android

* Update changelog
2022-12-12 15:16:32 +01:00
Ryan Hileman c8dd5d1b2d
egui-wgpu: don't panic if we can't find a device (#2427) (#2428) 2022-12-12 10:36:48 +01:00
Emil Ernerfeldt 228f30ed46 Release 0.20.1 of eframe egui-winit egui_glium egui_glow - docs fixes 2022-12-11 17:04:23 +01:00
Emil Ernerfeldt 4e3ae098a9 Improve eframe wasm32 docs 2022-12-11 16:52:37 +01:00
Tomoya Matsuura aca3807e43
Fixed docs comment in web::start (#2422)
* fixed typo in docs

* fixed example code in docs (wrong return type)
2022-12-09 15:09:54 +01:00
Emil Ernerfeldt 32606c2223
Fix docs.rs build issues for eframe, egui-winit, egui_glium, egui_glow (#2420)
* Fix docs.rs build issues for eframe, egui-winit, egui_glium, egui_glow

I hope we can get rid of the `tts` crate very soon,
now that AcessKit has landed. It is only used for web atm.
Should probably be removed from all native libraries.

* Update changelogs
2022-12-09 12:24:47 +01:00
Emil Ernerfeldt 85f615f21c Fix incorrect date in CHANGELOGs 2022-12-09 08:29:44 +01:00
Emil Ernerfeldt 7d91e90481 Release 0.20.0 - AccessKit, prettier text, overlapping widgets 2022-12-08 15:11:54 +01:00
Emil Ernerfeldt e30ac7f91a
Only add glutin dependency if you are using the glow backend (#2402) 2022-12-06 14:29:58 +01:00
Red Artist 9145893066
fix wrong variable name (#2400)
* fix wrong variable name

* fmt
2022-12-06 13:50:58 +01:00
Emil Ernerfeldt 8ae4d49e6e More changelog updates 2022-12-05 17:38:30 +01:00
Emil Ernerfeldt aa503008ae Update changelogs with recent additions 2022-12-05 12:51:00 +01:00
Red Artist 8eb687cf04
Glutin Upgrade (#2187)
* working. but x11 blurry

* fixed x11 blurry. was just accidentally using multisampling even when user didnt request it

* allow dbg macro temporarily

* add windows WGL fallback support when EGL fails

* fmt

* glutin features explicitly added

* extract glutin context creation into a fn

* fix warnings
2022-12-05 11:34:28 +01:00
Emil Ernerfeldt 4e59296cbb Minor code tweaks 2022-12-05 09:45:07 +01:00
Matt Campbell e1f348e4b2
Implement accessibility APIs via AccessKit (#2294)
* squash before rebase

* Update AccessKit, introducing support for editable spinners on Windows and an important fix for navigation order on macOS

* Restore support for increment and decrement actions in DragValue

* Avoid VoiceOver race condition bug

* fix clippy lint

* Tell AccessKit that the default action for a text edit (equivalent to a click) is to set the focus. This matters to some platform adapters.

* Refactor InputState functions for AccessKit actions

* Support the AccessKit SetValue for DragValue; this is the only way for a Windows AT to programmatically adjust the value

* Same for Slider

* Properly associate the slider label with both the slider and the drag value

* Lazily activate egui's AccessKit support

* fix clippy lint

* Update AccessKit

* More documentation, particularly around lazy activation

* Tweak one of the doc comments

* See if I can get AccessKit exempted from the 'missing backticks' lint

* Make PlatformOutput::accesskit_update an Option

* Refactor lazy activation

* Refactor node mutation (again)

* Eliminate the need for an explicit is_accesskit_active method, at least for now

* Fix doc comment

* More refactoring of tree construction; don't depend on Arc::get_mut

* Override a clippy lint; I seem to have no other choice

* Final planned refactor: a more flexible approach to hierarchy

* Last AccessKit update for this PR; includes an important macOS DPI fix

* Move and document the optional accesskit dependency

* Fix comment typo

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* reformat

* More elegant code for conditionally creating a node

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Set step to 1.0 for all integer sliders

* Add doc example for Response::labelled_by

* Clarify a TODO comment I left for myself

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-12-04 19:17:12 +01:00
Emil Ernerfeldt 48666e1d7a
Automatically generate screenshots for all examples (#2379) 2022-12-04 17:27:40 +01:00
Lukas Hermann f9066ff285
[WGPU] Allow for depth buffer in web target (#2335)
* Add depth stencil initialization to `Painter`

* Move depth stencil initialization into `resize_and_generate_depth_texture_view`, and call it in `set_window` and `on_window_resized`

* Allow for depth texture in WASM builds

* change `map` to `if let` statement

* use reference for render state

* Clean up descriptors and move texture generation to on resize events

* remove unused field from WebOptions
2022-11-24 20:40:53 +01:00
Emil Ernerfeldt eca5e6a4d2
Update to Rust 1.65 (#2314)
* Update to Rust 1.65

Because then you can use dynamic linking on Linux

* Fix a bunch of clippy lints

* Update changelogs

* More clippy fixes
2022-11-16 19:08:03 +01:00
Clement Rey f7019926dc
wgpu backend: do not try to render zero-sized surfaces (#2313)
* wgpu backend: do not try to render zero-sized surfaces

* reverse if

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-16 18:03:57 +01:00
Emil Ernerfeldt 9268f43896
eframe: make RequestRepaintEvent into an enum UserEvent (#2311)
Preparation for https://github.com/emilk/egui/pull/2294
to make that a smaller diff.
2022-11-16 12:17:41 +01:00
LoganDark f0f41d60e1
eframe: Don't show window until after initialization (#2279)
* Don't show window until after initialization

Shortens #1802, but does not completely solve it

* format code

* Present first frame immediately before showing window

This resolves the white flash almost completely, but is a hack. Window
visibility should be derived from the AppOutput, and the first frame
should not be painted before the event loop has processed initial
events.

Working on a better implementation.

* Integrate window showing with AppOutput

This allows an app to keep the window hidden (never shown) by calling
Frame.set_visible(false) on the first update. This includes a slightly
less nasty hack than the last commit did.

Also fixes an accidental cross-contamination of pull requests.

* fmt

* add comments

* add comments

* add comments

* add comments

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-13 20:30:52 +01:00
LoganDark 5bac853d9c
eframe: Repaint immediately on RepaintAsap, fixes #903 (#2280)
* eframe: Repaint immediately on RepaintAsap, fixes #903

This completely eliminates the white flickering seen on Windows when
rapidly resizing a window on the glow backend. The reason that happens
is because DWM only waits for the resize event to be delivered before
displaying the window at its new size. You must repaint synchronously
inside that iteration of the event loop or else you get flickering.

* Differentiate between RepaintAsap and RepaintNext

RepaintNext looks like it is indeed needed in at least one case instead
of RepaintAsap.

* Use RepaintNext in more situations

Starting to understand why this was the behavior. It looks like only a
few special cases should be given RepaintAsap, such as the window being
resized. All other cases should be RepaintNext, as it can wait.

Using RepaintAsap in all situations will cause things like lag when
changing a slider by keyboard with a high key repeat rate.

* Add explanatory comments

I am a total hypocrite for forgetting to add these.

* Rename RepaintAsap to RepaintNow

There is no notion of "possibility" here like there is when waiting for
RedrawEventsCleared. RepaintNow causes an immediate repaint no matter
what.

* Fix RepaintNow comment

"Delays" is ambiguous.
2022-11-13 20:30:39 +01:00
Red Artist 8ff139687a
bump msrv 1.64 and tts + bindgen dep (#2274)
* bump msrv 1.64 and tts + bindgen dep

* Update crates/egui-winit/Cargo.toml

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Update crates/eframe/Cargo.toml

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-11 10:27:25 +01:00
Emil Ernerfeldt e225c6b8d0 Opt-in logging of egui-wgpu using puffin 2022-11-10 16:28:08 +01:00
Emil Ernerfeldt b3ab47a594 eframe: warn if web_sys_unstable_apis was not set 2022-11-07 14:00:00 +01:00
Emil Ernerfeldt 8c76b8caff
Update op puffin 0.14.0 (#2257) 2022-11-07 12:37:37 +01:00
Emil Ernerfeldt eec18290a4
eframe: make sure to update native_pixels_per_point when dpi changes (#2256)
* eframe: make sure to update native_pixels_per_point when dpi changes

* Update changelog
2022-11-07 12:36:17 +01:00
Emil Ernerfeldt e48602059d
Update ahash to 0.8.1 (#2255) 2022-11-07 09:23:45 +01:00
Emil Ernerfeldt a0b3f1126b
Add helpers for zooming an app using Ctrl+Plus and Ctrl+Minus (#2239)
* Using tracing-subscriber in hello_world example

* Add Key::Plus/Minus/Equals

* Warn if failing to guess OS from User-Agent

* Remove jitter when using Context::set_pixels_per_point

* Demo app: zoom in/out using ⌘+ and ⌘-

* Demo app: make backend panel GUI scale slider better

* Optimize debug builds a bit

* typo

* Update changelog

* Add helper module `egui::gui_zoom` for zooming an app

* Better names, and update changelog

* Combine Plus and Equals keys

* Last fix

* Fix docs
2022-11-05 11:18:13 +01:00
Mikhail Sheldyakov 25718f2774
fix comment for WebOptions follow_system_theme (#2233) 2022-11-05 09:20:53 +01:00
Clement Rey fcb00723bc
wgpu: add support for user-level command buffers + viewport clarification (#2230)
* wgpu: add support for user-level command buffers
* updated wgpu demo app
2022-11-04 09:54:29 +01:00
ItsEthra 4d1e858a52
Use total_cmp for clamping drag value in order to avoid floating point ambiguities (#2213)
* Use total_cmp for clamping DragValue

* Added test for clamping

* Increase MSRV in all crates

* Increased rust version for github actions and lib.rs

* Inversed ranges are now working properply with clamp_to_range

* Added more tests
2022-11-02 19:38:39 +01:00
Andreas Reich 4c82519fb8
configurable wgpu backend (#2207)
* introduce new wgpu configuration option to allow configuring wgpu renderer

* use new options with wgpu web painter

* use on_surface_error callback

* changelog update

* cleanup

* changelog and comment fixes
2022-10-31 17:57:32 +01:00
Emil Ernerfeldt 02b9d2d082
Keyboard shortcut helpers (#2202)
* eframe web: Add WebInfo::user_agent

* Deprecate `Modifier::ALT_SHIFT`

* Add code for formatting Modifiers and Key

* Add type KeyboardShortcut

* Code cleanup

* Add Context::os/set_os to query/set what OS egui believes it is on

* Add Fonts::has_glyph(s)

* Add helper function for formatting keyboard shortcuts

* Faster code

* Add way to set a shortcut text on menu buttons

* Cleanup

* format_keyboard_shortcut -> format_shortcut

* Add TODO about supporting more keyboard sumbols

* Modifiers::plus

* Use the new keyboard shortcuts in emark editor demo

* Explain why ALT+SHIFT is a bad modifier combo

* Fix doctest
2022-10-31 12:58:26 +01:00
Emil Ernerfeldt 2b1341095d
CI: Run cargo clippy for wasm32-unknown-unknown (#2200)
* CI: Run cargo clippy for wasm32-unknown-unknown

* wasm32 clippy fixes

* Document when AppRunner::new can fail
2022-10-30 20:55:07 +01:00
Emil Ernerfeldt 7b8c17042c eframe: Make fullsize_content mac-only 2022-10-21 08:55:56 +02:00
Andreas Reich c414af7aa2
wgpu renderer now always requires a RenderPass being passed in, pass command encoder to prepare callback (#2136)
* wgpu renderer now always requires a RenderPass being passed in
This also implies that it no longer owns the depth buffer! (why would it anyways!)

* wgpu-renderer now passes a command encoder to prepare

* add changelog entries

* fixup changelogs, fix variable name
2022-10-12 14:27:24 +02:00
Emil Ernerfeldt eba3927ace
Remove .with_srgb(false) when constructing window (#2110) 2022-10-08 11:43:48 +02:00
Andreas Reich cd74c74f6f
Update to wgpu 0.14 (#2114) 2022-10-06 15:50:46 +02:00
Andreas Reich c2a37f4bd8
eframe support for wgpu on the web (#2107)
* basic working wgpu @ webgl on websys

* fix glow compile error

* introduced WebPainter trait, provide wgpu renderstate

* WebPainterWgpu destroy implemented

* make custom3d demo work on wgpu backend

* changelog entry for wgpu support eframe wasm

* remove temporary logging hack

* stop using pollster for web
we're actually not allowed to block - this only worked because wgpu on webgl doesn't actually cause anything blocking. However, when trying webgpu this became an issue

* revert cargo update

* compile error if neither glow nor wgpu features are enabled

* code cleanup

* Error handling

* Update changelog with link

* Make sure --all-features work

* Select best framebuffer format from the available ones

* update to wasm-bindgen 0.2.83

* Fix typo

* Clean up Cargo.toml

* Log about using the wgpu painter

* fixup wgpu labels

* fix custom3d_wgpu_shader ub padding

* remove duplicated uniforms struct in wgsl shader for custom3d

* Update docs: add async/await to the web 'start' function

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-10-05 20:14:18 +02:00
Emil Ernerfeldt 77df8ca0b0
Update some crates (#2100)
* Update crate webbrowser 0.7 -> 0.8

* Update criterion 0.3 -> 0.4

* Update tts 0.20 -> 0.24

* revert tts update
2022-10-02 20:33:45 +02:00
Michael Galos 9901ad4bb0
eframe: Mouse passthrough option (#2080) 2022-10-02 08:45:37 +02:00
Emil Ernerfeldt 4ac1e28eae
Improve text redering and do all color operation in gamma space (#2071) 2022-09-24 17:53:11 +02:00
Emil Ernerfeldt 2b0bf82b51
Make eframe::App::as_any_mut optional to implement (#2061) 2022-09-20 13:58:55 +02:00
Adia Robbie bc6a823103
eframe: Add `center` to `NativeOptions` and `monitor_size` to `WindowInfo` (#2035)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-09-17 11:20:40 +02:00
Paul Rouget c4117066cf
MacOS: Support fullsize content (no titlebar, but window controls) (#2049)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-09-16 14:31:21 +02:00
Sheldon Nico 0605bcfca7
Add IME support for native (#2046) 2022-09-15 17:21:43 +02:00
Emil Ernerfeldt c5495d69fb
egui-wgpu: Fix crash on zero-sized scissor rects (#2039) 2022-09-13 09:32:05 +02:00
Stanislav ebc4fc866d
eframe web: access app from WebHandle (#1886)
Co-authored-by: Stanislav <enomado@users.noreply.github.com>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-09-09 08:22:46 +02:00
Emil Ernerfeldt e0c7533ede eframe native: Make sure we only shut down once
I don't trust winit to actually exit on ControlFlow::Exit

Perhaps this will solve https://github.com/emilk/egui/issues/2027
2022-09-08 10:50:35 +02:00
Emil Ernerfeldt 1fe08bf7e4 eframe: reduce repaint log level from debug to trace 2022-09-07 16:27:53 +02:00
Emil Ernerfeldt 5500895845
eframe: make sure we save app state on Cmd-Q (#2013)
Cmd-Q emits a `winit::event::Event::LoopDestroyed` and then the app closes, without `run_return` returning (despite its name).
2022-09-06 16:07:58 +02:00
Romet Tagobert 64aac30f36
Add depth buffer support for egui-wgpu's render pass (#2002)
* add a depth texture for wgpu callbacks

* egui-wgpu: use depth from native_options

* add wgpu caveat to depth_buffer docstring
2022-09-06 14:37:07 +02:00
Adia Robbie b43a8626cf
Add custom shader_version on glow renderer (#1993)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-09-06 10:08:16 +02:00
Emil Ernerfeldt ac4d75e9b4
egui-winit: don't repaint when just moving window (#1980)
* Bug fix: reset repaint countdown when we pass it

* eframe: debug-print what winit event caused a repaint

* egui-winit: don't repaint when only moving window

* fix docstring
2022-08-29 11:20:19 +02:00
Emil Ernerfeldt 3142c52b94
Minor wgpu-web releated stuff (#1977)
* egui_demo_app: remove wgpu and pollster as direct dependencies

* eframe: use same web-sys version as wgpu crate

* Make note that web_sys_unstable_apis is required by the wgpu crate

* Rename the glow web painter in eframe

* Remove trait DummyWebGLConstructor from web_glow_painter.rs

* cargo fmt

* Fix check.sh
2022-08-28 10:58:58 +02:00
Emil Ernerfeldt d5933daee5 egui_glow: allow empty (zero-sized) textures
See https://github.com/emilk/egui/issues/1960
2022-08-24 14:34:34 +02:00
Robert Bragg fb92434aac
Android support for EFrame (#1952)
* eframe: allow hooking into EventLoop building

This enables native applications to add an `event_loop_builder` callback
to the `NativeOptions` struct that lets them modify the Winit
`EventLoopBuilder` before the final `EventLoop` is built and run.

This makes it practical for applications to change platform
specific config options that Egui doesn't need to be directly aware of.

For example the `android-activity` glue crate that supports writing
Android applications in Rust requires that the Winit event loop be
passed a reference to the `AndroidApp` that is given to the
`android_main` entrypoint for the application.

Since the `AndroidApp` itself is abstracted by Winit then there's no
real need for Egui/EFrame to have a dependency on the `android-activity`
crate just for the sake of associating this state with the event loop.

Addresses: #1951

* eframe: defer graphics state initialization until app Resumed

Conceptually the Winit `Resumed` event signifies that the application is
ready to run and render and since
https://github.com/rust-windowing/winit/pull/2331 all platforms now
consistently emit a Resumed event that can be used to initialize
graphics state for an application.

On Android in particular it's important to wait until the application
has Resumed before initializing graphics state since it won't have an
associated SurfaceView while paused.

Without this change then Android applications are likely to just show
a black screen.

This updates the Wgpu+Winit and Glow+Winit integration for eframe but
it's worth noting that the Glow integration is still not able to fully
support suspend and resume on Android due to limitations with Glutin's
API that mean we can't destroy and create a Window without also
destroying the GL context, and therefore (practically) the entire
application.

There is a plan (and progress on) to improve the Glutin API here:
https://github.com/rust-windowing/glutin/pull/1435 and with that change
it should be an incremental change to enable Android suspend/resume
support with Glow later.

In the mean time the Glow changes keep the implementation consistent
with the wgpu integration and it should now at least be possible to
start an Android application - even though it won't be able to suspend
correctly.

Fixes #1951
2022-08-23 14:43:22 +02:00
Zoxc b9bb7baaa7
Only require something GLES 3 compatible from wgpu (#1956) 2022-08-23 14:39:01 +02:00
Emil Ernerfeldt bd5250f85d
Disable custom 3D painting example in the egui demo app for Es100 (#1945)
Closes https://github.com/emilk/egui/issues/1944
2022-08-20 19:54:18 +02:00
Emil Ernerfeldt 97ce103209 Release 0.19.0 - wgpu backend, repaint_after, continue-after-close 2022-08-20 16:49:58 +02:00
Emil Ernerfeldt 127931ba45
eframe: rename quit/exit to "close" (#1943)
Since https://github.com/emilk/egui/pull/1919 we can continue
the application after closing the native window. It therefore makes
more sense to call `frame.close()` to close the native window,
instead of `frame.quit()`.
2022-08-20 16:08:59 +02:00
Emil Ernerfeldt 2453756782 Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
Emil Ernerfeldt 8737933101 Improve documentation and logging 2022-08-20 15:06:43 +02:00
Emil Ernerfeldt f4cc1c5465
eframe: Don't follow system theme by default (#1941)
I have gone back and forth on this a bit, but I think the arguments
AGAINST following the system theme are many:

* `dark-light` is a big dependency with problems on Linux.
* Many people prefer the dark mode and ask how to set it as the default
  (even though they are using light mode in their OS).
* A developer may be surprised when the app changes theme when
  they run it on another computer.

So, the path of least surprise is to make this an opt-in feature
with dark mode as the default mode.

On native, you add the `dark-light` feature to enable it.
On web, you set `WebOptions::follow_system_theme`.
2022-08-20 11:11:07 +02:00
Emil Ernerfeldt 041f2e64ba
Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00