This PR adds `Plugin::on_widget_under_pointer` which gets called
whenever a widget is created whose rect contains the pointer.
The point of the hook is to capture a stack trace which can be used to
map widgets to their corresponding source code so it must be called
while the widget is being created. The obvious concern is performance
impact. However, since it's only called for rects under the cursor, the
effect seems negligible afaict. It's under `debug_assertions` just in
case.
This change is needed so we can publish the widget inspector we've been
working on. Basically a plugin that allows us to jump from any widget
back to their corresponding source code.
This video shows the plugin configured to open the corresponding code in
github, but normally it would open your local editor.
Update: [Live demo](https://membrane-io.github.io/egui/) (Firefox/Safari
not yet supported. `Cmd-I` to inspect. `Tab` to cycle filters. `Click`
to open). It will try to open a file under
`/home/runner/work/egui/egui/` so it won't work, but you get the idea.
https://github.com/user-attachments/assets/afe4d6af-7f67-44b5-be25-44f7564d9a3a
## What's next
After this gets merged I plan to publish the above plugin as its own
crate, that way we can iterate and release quickly while things are
still changing. I agree it would make sense to eventually merge it into
the main egui repo (like @emilk suggested in #4650).
* [x] I have followed the instructions in the PR template
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
`arboard` [doesn't support support iOS
yet](https://github.com/1Password/arboard/pull/103), so this PR adds iOS
to the conditions that prevent `arboard` from being enabled.
Launching an app on a physical device results in a long timeout (~8s)
while trying to connect to the X11 server (the timeout is immediate when
launching on a simulator), with the following trace:
```
egui_winit:📋 Failed to initialize arboard clipboard: Unknown error while interacting with the clipboard: X11 server connection timed out because it was unreachable
```
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* [x] I have followed the instructions in the PR template
Previously, when `rect` was taller than it was wide, the spinner would
render far outside the given rectangle. Now, it always renders inside
the smaller of the two dimensions.
I noticed this when upgrading from 0.30 to 0.32. I have an image that's
significantly taller than it is wide. In 0.32, when the image is
loading, it shows the spinner. Since the spinner radius is determined
solely based on rectangle height, the spinner ends up far too wide and
covers other elements.
* [x] I have followed the instructions in the PR template
* closes https://github.com/emilk/egui/issues/5674
This changes egui to create an AccessKit node for each `Ui`. I'm not
sure if this alone will directly improve accessibility, but it should
make it easier to create the correct parent / child relations (e.g.
grouping menus as children of menu buttons).
Instead of having a global stack of parent ids, they are now passed via
a parent_id field in `UiBuilder`.
If having all these `GenericContainer` nodes somehow is bad for
accessibility, the PR could also be changed to only create nodes if
there is actually some accessibility info with it (the relevant is
currently commented-out in the PR). But I think screen readers should
just ignore these nodes, so it should be fine? We could also use this as
motivation to git red of some unnecessary wrapped `Ui`s, e.g.
CentralPanel creates 3 Uis when 2 should be enough (the initial Ui and a
Frame, maybe we could even only show the `Frame` if we can give it an
UiBuilder and somehow show the Frame with `Ui::new`).
Here is a screenshot from the accessibility inspector
(https://github.com/emilk/egui/pull/7368) with this PR:
<img width="431" height="744" alt="Screenshot 2025-07-24 at 12 09 55"
src="https://github.com/user-attachments/assets/6c4e5ff6-5c38-450e-9500-0776c9018d8c"
/>
Without this PR:
https://github.com/user-attachments/assets/270e32fc-9c7a-4dad-8c90-7638c487a602
Adds an accessibility inspector plugin that shows the current AccessKit
tree:
https://github.com/user-attachments/assets/78f4f221-1bd2-4ce4-adf5-fc3b00f5c16c
Macos has a built in accessibility inspector, but it doesn't seem to
work with AccessKit / eframe so this provides some insight into the
accesskit state.
This also showed a couple issues that are easy to fix:
- [ ] Links show up as `Label` instead of links
- [ ] Not all supported actions are advertised (e.g. scrolling)
- [ ] The resize handles in windows shouldn't be focusable
- [ ] Checkbox has no value
- [ ] Menus should have the button as parent widget (not 100% sure on
this one)
Currently the plugin lives in the demo app, but I think it should be
moved somewhere else. Maybe egui_extras?
This could also be relevant for #4650
Adds a helper to quickly see whats going on in a kittest test.
Not all test have snapshots, but when debugging tests it might still be
useful to see whats actually going on, so this adds a helper fn that
renders a snapshot image to a temporary file and opens it with the
default image viewer:
https://github.com/user-attachments/assets/08785850-0a12-4572-b9b5-cea36951081c
This PR is a continuation of #4915 by @frederik-uni and @lucasmerlin
that introduces support for keeping egui content within the 'safe area'
on iOS (avoiding the notch / dynamic island / menu bar etc.), with the
following changes:
- `SafeArea` now wraps `MarginF32` and has been renamed to
`SafeAreaInsets` to clarify its purpose.
- `InputState::screen_rect` is now marked as deprecated in favour of
either `viewport_rect` (which contains the entire screen), or
`content_rect` (which is the viewport rect with the safe area insets
removed).
- I added some comments to the safe area insets logic pointing out the
[safe area API coming in winit
v0.31](https://github.com/rust-windowing/winit/issues/3910).
---------
Co-authored-by: frederik-uni <147479464+frederik-uni@users.noreply.github.com>
Co-authored-by: Lucas Meurer <hi@lucasmerlin.me>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* Closes https://github.com/rerun-io/rerun/issues/11301
This fixes a bug where a menu could get stuck, not closing at all, when
the currently open submenu stops being shown.
I also added a way to reproduce this to the demo, as well as a test
ensuring that there is no race condition in the fix.
This was initially a PR to add kitdiff, but this now lives in it's own
crate: https://github.com/rerun-io/kitdiff
I needed to make the image loaders public, this way it's possible to
compose image loaders together (which allowed me to create a image diff
loader that uses two other image loaders). But you can't use the
`ctx.try_load_image` since that would deadlock, so you have to store a
reference to the other loader in the wrapping loader.