Commit Graph

1342 Commits

Author SHA1 Message Date
Zeenobit e4f209ec50
Expose state override for `HeaderResponse` (#4200)
I'm trying to create some custom collapsing headers that add additional
buttons inside the header itself. Because of this, I load the
`CollapsingState` in my special widget manually. But because
`HeaderResponse` owns the `Ui` and the `CollapsingState`, there is no
way for me to open/close the collapsing header based on response of the
inner widget.

Initially, I considered just exposing `state` member of
`HeaderResponse`, but that exposes too much of the API at the wrong
time, in my opinion.

So instead I found it'd be safer to just expose the open/close API to
the response itself, and that's what this PR does.
2024-03-21 12:13:32 +01:00
rustbasic 7d3d7ce0ca
typos : intersects_ray() (#4201)
typos : intersects_ray()
2024-03-21 12:10:02 +01:00
Seth Rider 2c9c5f0dea
Add x11 window type settings to viewport builder (#4175)
Not sure about the api, currently I've mapped the whole XWindowType
enum, but maybe there's something more sensible to do?

* Closes <https://github.com/emilk/egui/issues/4150>

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-03-21 12:07:20 +01:00
hiyosilver 365d035b20
Added ability to disable highlighting of weekend days in DatePickerPopup. (#4151)
I added a handfull of lines to allow for the red highlight on weekends
in `DatePickerPopup` to be disabled.

I tried to follow the rules, but I've never done any kind of PR before,
and I'm also not sure if this is at all the kind of thing that is wanted
at the moment. If it is not, I'm happy to just have this removed. Just a
tiny little addition I would find useful.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-03-21 11:09:19 +01:00
rustbasic 861a1b6225
Adjustable Slider rail height (#4092)
Adjustable Slider rail height 


![explain20240312-2](https://github.com/emilk/egui/assets/127506429/d5edfe10-8191-44ed-8567-d9d2127ce4b8)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-03-21 10:48:40 +01:00
zaaarf 8ca270e78e
Option to change date picker format (#4180)
Simply allows date picker buttons to show other formats than `%Y-%m-%d`,
while keeping that as default to not break compatibility.

I'm not that experienced with Rust, so I was unsure whether you'd prefer
`&'a str` rather than a `String`, let me know if I should change that.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-03-20 13:54:14 +01:00
Eris bce257adb3
`epaint`: Add `EllipseShape` (#4122)
Adds an Ellipse shape draw-able with the Painter, brings egui closer to
the SVG Specification.

I've done some optimization towards using less vertices and doing less
calculations.

~~Currently the vertices are evenly distributed.
It's possible this could be optimized further taking into account the
gradient and increasing the concentration of vertices where the change
in gradient is larger.~~


![EllipseTall](https://github.com/emilk/egui/assets/50041841/b105230c-ce68-49c1-b162-d1f066bf9d6a)

![EllipseWide](https://github.com/emilk/egui/assets/50041841/6f9106d2-75cb-4f2a-b0c2-039b3aadec86)
2024-03-20 13:23:21 +01:00
ming08108 8d47ab8bb9
Don't clear modifier state on focus change (#4157)
I believe that the underlying issue that caused the stuck modifier keys
was resolved in the 0.29 winit keyboard refactor.

This probably needs to tested on other desktop platforms however since I
am only able to test this on windows 11.

* Closes <https://github.com/emilk/egui/issues/2332>
2024-03-20 13:06:45 +01:00
rustbasic 1b34289608
Fix bug in `Context::parent_viewport_id` (#4190)
* Closes #4084 

Fix : Display parent viewport id Issues
2024-03-20 12:55:44 +01:00
Emil Ernerfeldt d449cb1d48
On touch screens, press-and-hold equals a secondary click (#4195)
* Closes https://github.com/emilk/egui/issues/3444
* Closes https://github.com/emilk/egui/issues/865

On a touch screen, if you press down on a widget and hold for 0.6
seconds (`MAX_CLICK_DURATION`), it will now trigger a secondary click,
i.e. `Response::secondary_clicked` will be `true`. This means you can
now open context menus on touch screens.
2024-03-20 11:49:17 +01:00
Emil Ernerfeldt cd1ed73388
Change the definition of `clicked_by` (#4192)
This is a refactor on the way to add support for opening context menus
on touch screens via press-and-hold.

This PR changes what `InputState::button_clicked` does (it was ver badly
named before), and also changes `Response::clicked_by` to no longer be
true if clicking with keyboard (i.e. a widget has keyboard focus and the
user presses Space or Enter).
2024-03-19 18:16:04 +01:00
Emil Ernerfeldt 820fa3c43a
`Location::query_map`: support repeated key (#4183)
This adds support for parsing e.g. `?foo=hello&foo=world`, returning
both "hello" and "world" in `Location::query_map`
2024-03-17 17:50:33 +01:00
Antoine Beyeler 3258cd2a7f
Fix two `ScrollArea` bugs: leaking scroll target and broken animation to target offset (#4174)
This PR fixes two issues related to `ScrollArea`.

1) When a `ScrollArea` would have `drag_to_scroll` set to `false` (e.g.
because some custom logic is at play or some other reason), it would not
animate to the `target_offset`, effectively making
`Response::scroll_to_me()` ineffective.
2) Single-direction `ScrollArea`s would leak the `scroll_target`'s other
direction. In certain specific circumstances (e.g. an horizontal area
nested in a vertical one, or inversely), this _could_ work as intended,
but in many other cases it could cause unwanted effects. With this PR,
both `scroll_target` directions are consumed by nearest enclosing
`ScrollArea`, regardless of the actually enabled scroll axes.
2024-03-17 17:12:41 +01:00
Emil Ernerfeldt bf7ffb982a
Fix bug parsing url query with escaped & or = (#4172)
I have tested this manually:

<img width="727" alt="Screenshot 2024-03-14 at 19 38 34"
src="https://github.com/emilk/egui/assets/1148717/fa1f6da4-d9e3-4f08-9812-1d61479dfd52">
2024-03-15 06:43:27 +01:00
Jan Procházka c5eaba43cd
Fix crash on `request_animation_frame` when destroying web runner (#4169)
Previously, any frames in flight (`requestAnimationFrame`) on web were
not being cancelled (`cancelAnimationFrame`) when `WebRunner::destroy`
was called. If a user called `destroy`, then immediately removed the
canvas from the DOM, eframe could panic with a "failed to find (canvas)
element by id" error message.

This PR changes two things:
- The canvas element is directly referenced everywhere it's needed
instead of being looked up by `canvas_id`[^1]
- The RAF handle is stored in `WebRunner` and `cancelAnimationFrame` is
called on it inside of `WebRunner::destroy`[^2]

[^1]: The WebGL/WGPU backends were already holding onto the canvas (and
associated GPU context), so the change is just converting all the
`get_element_by_id` lookups to retrieve the canvas from the web runner
handle.

[^2]: There is only ever one frame in flight, so we store it directly as
a scalar field.
2024-03-14 10:26:34 +01:00
Emil Ernerfeldt 00e8ce6d7e Reduce log-level of processing ViewportCommands 2024-03-14 10:18:07 +01:00
lomekragow 47fbce665a
Add `get_proc_address` in CreationContext (#4145)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
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* Closes <https://github.com/emilk/egui/issues/4144>
2024-03-13 13:07:27 +01:00
Emil Ernerfeldt 0afbefc884
Improve logic for when submenus are kept open (#4166)
* Closes https://github.com/emilk/egui/issues/2853
* Closes https://github.com/emilk/egui/issues/4101
* Reverts parts of https://github.com/emilk/egui/pull/3055
2024-03-13 12:32:54 +01:00
rustbasic f019032033
TextEdit: fix crash when hitting SHIFT + TAB around non-ASCII text (#3984)
* Closes #3846 
* Closes #3878

Dear emilk.

Leaving aside other function,
I think this is all you need to fix to patch the panic that occurs when
Shift + TAB.

Thank you, emilk.
2024-03-12 11:21:33 +01:00
Vincent Alsteen c87bcc4bcc
Remove unnecessary allocation in `RepaintCause::new` (#4146)
Hi!

I'm using egui for the UI of a VST3/Clap plugin, and this kind of
environment is rather picky on performance. I use
[assert_no_alloc](https://crates.io/crates/assert_no_alloc) to make sure
the audio thread is never allocating. The audio thread may request a
repaint of the GUI tho, and this is where a saw that it may allocate
when tracing the repaint reason.

Turns out it's not necessary, `Location::caller` is `'static`, so using
a `&'static str` instead of a `String` in `RepaintCause::file` will just
work, so this PR just does that.
2024-03-12 11:15:13 +01:00
ming08108 efc0a6385c
Update kb modifiers from web mouse events (#4156)
Update modifier state from web mouse events. This allows modifiers to be
correctly updated when the window is not in focus but the mouse is still
moving over the window.
2024-03-12 11:14:40 +01:00
CrazyCraftix 4a330de53d
Fix scaling of rounded corners for rect shape (#4152) (#4161)
When scaling an `egui::Shape` of variant `Rect` using the new
`transform` function, corner rounding isn't taken into account.

The fix is to multiply the rounding by the scaling factor.

* Closes <https://github.com/emilk/egui/issues/4152>
2024-03-12 11:14:24 +01:00
Emil Ernerfeldt d0a6bbf2b8
Fix style of disabled widgets (#4163)
* Broke in https://github.com/emilk/egui/pull/4026/files

The `Response::sense` for `enabled: false` widgets was wrong, leading to
the wrong widget style.
2024-03-12 11:14:12 +01:00
Varphone Wong 827fdefd83
eframe: Added `App::raw_input_hook` allows for the manipulation or filtering of raw input events (#4008)
# What's New

* eframe: Added `App::raw_input_hook` allows for the manipulation or
filtering of raw input events
   A filter applied to raw input before [`Self::update`]
This allows for the manipulation or filtering of input events before
they are processed by egui.
This can be used to exclude specific keyboard shortcuts, mouse events,
etc.
Additionally, it can be used to add custom keyboard or mouse events
generated by a virtual keyboard.
* examples: Added an example to demonstrates how to implement a custom
virtual keyboard.


[eframe-custom-keypad.webm](https://github.com/emilk/egui/assets/1274171/a9dc8e34-2c35-4172-b7ef-41010b794fb8)
2024-03-12 11:06:08 +01:00
Emil Ernerfeldt 00a399b2f7
A `Window` can now be resizable in only one direction (#4155)
For instance: `Window::new(…).resizable([true, false])` is a window that
is only resizable in the horizontal direction.

This PR also removes a hack added in
https://github.com/emilk/egui/pull/3039 which is no longer needed since
https://github.com/emilk/egui/pull/4026
2024-03-11 09:29:48 +01:00
Varphone Wong a93c6cd5d2
`egui`: Fixed the incorrect display of the Window frame with a wide border or large rounding (#4032)
Currently, the Window frame is displayed incorrectly when using a wide
border or large rounding.

* Closes #3806
* Closes #4024 
* Closes #4025 

* Screencast of egui demo app (emilk:master)


[window-frame-bug.webm](https://github.com/emilk/egui/assets/1274171/391f67fa-ae6f-445a-8c64-1bb575770127)

* Screencast of egui demo app (varphone:hotfix/window-custom-frame)


[window-frame-fixed.webm](https://github.com/emilk/egui/assets/1274171/1953124e-9f7a-4c2d-9024-5d2eece6b87c)
2024-03-08 10:32:23 +01:00
Varphone Wong 1f414c059d
`egui_extras`: Fixed handling of `file://` protocol for images (#4107)
* Remove the leading slash from the path if the target OS is Windows.

This is because Windows paths are not supposed to start with a slash.
For example, `file:///C:/path/to/file` is a valid URI, but
`/C:/path/to/file` is not a valid path.

* Use the input URI consistently as the cache key.

Currently, the cache key is inconsistently set as either the path or the
URI, while the forget key is always the URI. This inconsistency should
be resolved.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-03-08 10:24:34 +01:00
Varphone Wong 4d776fd84e
`epaint`: Added `Shape::{scale,translate}` wrappers (#4090)
The `Shape::translate` method has been replaced with `Shape::transform`,
which introduces breaking changes that could negatively impact existing
users.

This patch adds a `Shape::translate` wrapper to prevent these breaking
changes.
2024-03-08 10:07:31 +01:00
rustbasic 385daeb354
Fix IME bug where currently typed characters got copied
* Closes #3730 

Fix IME: Currently typed characters get copied when switching TextEdit
fields
2024-03-08 10:00:28 +01:00
Arnold Loubriat 76411b5d74
Add accessibility to `ProgressBar` and `Spinner` (#4139)
- Introduces `WidgetType::ProgressIndicator` and maps it to the
corresponding AccessKit role.
- A `Spinner` is now exposed as a widget indicating a progress for which
a completion state is not known.
- On the other hand, a `ProgressBar` reports a completion state and can
possibly be labeled. Note that a label is not used if not explicitly
asked by the user, as it would be redundant information. Assistive
technologies prefer the numerical value so they can, for instance, emit
beeps of which the frequency rise as the completion state increase. I
had to call `floor` on the progression as it seems all the ATs I tested
would round the value, hence reporting something different than what is
displayed on the label.
2024-03-08 09:54:21 +01:00
Antoine Beyeler a1d5145c16
Hide hover UI when showing the context menu (#4138)
This PR hides the hover UI for a given widget whenever a corresponding
context menu is opened.

Fixes:
- https://github.com/rerun-io/rerun/issues/5310
2024-03-06 16:30:20 +01:00
Cameron Taggart ca1f453c47
add webgpu feature by default for wgpu feature of eframe (#4124)
Fix #4123. Looks like it was caused by #3875.
2024-03-04 20:20:03 +01:00
Emil Ernerfeldt 18eeb01f57
Quickly animate scroll when calling `ui.scroll_to_cursor` etc (#4119)
Uses ease-in-ease-out interpolation, with a time between 0.1s and 0.3s,
depending on the distance needed to scroll.


![smooth-scroll-to-target](https://github.com/emilk/egui/assets/1148717/c5c8556d-476b-4597-842b-aa0e5927fbb9)
2024-03-04 20:00:13 +01:00
Emil Ernerfeldt e29022efc4
`Area::new` now takes an `Id` by argument (#4115)
This makes it more explicit that you are responsible for assigning a
globally unique `Id`.
2024-02-29 15:34:16 +01:00
Emil Ernerfeldt 86d7f296ae
Give each menu `Area` an id distinct from the id of what was clicked (#4114)
* Closes https://github.com/emilk/egui/issues/4113

Previously the `Id` of the menu `Area` was using the same id as the
thing that was clicked (i.e. the button opening menu), which lead to id
clashes
2024-02-29 14:18:06 +01:00
Georg Weisert e8af6f38fc
Serde feature: Add serde derives to input related structs (#4100)
We plan to store input data for creating automated tests, hence the need
for more serde derives on input related structs.

---------

Co-authored-by: Georg Weisert <georg.weisert@freshx.de>
2024-02-26 13:33:43 +01:00
Emil Ernerfeldt 5cf99c6308 Add some profile scopes to handle_platform_output 2024-02-21 16:25:28 +01:00
0Qwel 23e8312fc0
Convenience const fn for Margin, Rounding and Shadow (#4080)
I often write constants at the top of my widget files, as a "config". I
kept writing stuff like that :
```rust
const DEFAULT_INNER_MARGIN: Margin = Margin { left: 17., right: 17., top: 7., bottom: 7. };
```
So I prefixed constructors for `Margin`, `Rounding` and `Shadow` const.
No code was changed.

I also added a `Shadow::new()` for similar reasons.
2024-02-21 16:20:26 +01:00
Mike Tsao cdb7d153dc
`ui.dnd_drop_zone()` now returns `InnerResponse`. (#4079)
* Closes <https://github.com/emilk/egui/issues/4059>

```bash
$ ./scripts/check.sh 
[...]
+ echo 'All checks passed.'
```
2024-02-21 16:20:14 +01:00
Giantblargg b8048572e8
Add API for raw mouse motion (#4063)
Raw mouse movement is unaccelerated and unclamped by screen boundaries,
and does not relate to any position on the screen.
It is useful in certain situations such as draggable values and 3D
cameras, where screen position does not matter.


https://github.com/emilk/egui/assets/1700581/1400e6a6-0573-41b9-99a1-a9cd305aa1a3

Added `Event::MouseMoved` for integrations to supply raw mouse movement.
Added `Response:drag_motion` to get the raw mouse movement, but will
fall back to delta in case the integration does not supply it.

Nothing should be breaking, but third-party integrations that can send
`Event::MouseMoved` should be updated to do so.

Based on #1614 but updated to the current version, and with better
fallback behaviour.

* Closes #1611
* Supersedes #1614
2024-02-20 18:00:39 +01:00
Antoine Beyeler 74891cac2f
egui_plot: fix panic when the base step size is set to 0 (#4078)
This can happen e.g. when the user forces some axis range to (0.0, 0.0)
like in rerun-io/rerun#5239
2024-02-20 16:26:47 +01:00
wangxiaochuTHU ca8eeb8621
Add `ColorImage::from_gray_iter` (#3536)
Add an alternative method for creating a [`ColorImage`] that accepts
`Iterator` as the argument. It can be useful when `&[u8]` is not
available but the iterator is.

<!--
Please read the "Making a PR" section of
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* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
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---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-20 15:29:23 +01:00
Emil Ernerfeldt 4fc0c49a6b
Fix interaction with widgets inside selectable rows of `Table` (#4077)
* Closes https://github.com/emilk/egui/issues/4047
2024-02-20 14:50:13 +01:00
Emil Ernerfeldt 9096abdeec
Support interacting with the background of a `Ui` (#4074)
Add `Ui::interact_bg` which interacts with the ui _behind_ any of its
children.
2024-02-20 14:39:26 +01:00
Emil Ernerfeldt a33ae64785
Fix: assign a different id to each table cell, avoiding id clashes (#4076)
Each cell in a table now has a `Ui` with a unique `Id` based on the row
and column.

This avoids Id-clashes, e.g. when putting a `CollapsingHeader` in a
table cell.
2024-02-20 13:35:19 +01:00
vincent-sparks 68b3ef7f6b
Fix: images with background color now respects rounding (#4029)
Co-authored-by: Vincent Sparks <vincent@spacestation.blue>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-18 13:25:11 +01:00
Emil Ernerfeldt ca8c8792c2
New widget interaction logic (#4026)
* Closes https://github.com/emilk/egui/issues/3936
* Closes https://github.com/emilk/egui/issues/3923
* Closes https://github.com/emilk/egui/pull/4058

The interaction code is now done at the start of the frame, using stored
`WidgetRect`s from the previous frame.

The intention is that the new interaction code should be more accurate,
making it easier to hit widgets, and better respecting the rules of
overlapping widgets.

There is a new `style::Interaction::interact_radius` controlling how far
away from a widget the cursor can be and still hit it. This helps big
fat fingers hit small widgets on touch screens.

This PR adds a new `Context::read_response` which lets you read the
`Response` of a `Widget` _before_ you create the widget. This can be
used for styling, or for reading the result of an interaction early (to
prevent frame-delay) for a widget you add late (so it is on top of other
widgets).

# ⚠️ BREAKING CHANGES
`Memory::dragged_id`, `Memory::set_dragged_id` etc have been moved to
`Context`.
The semantics for `Context::dragged_id` is slightly different: a widget
is not considered dragged until egui it is sure this is not a
click-in-progress. For a widget that is only sensitive to drags, that is
right away, but for widgets sensitive to both clicks and drags it is not
until the mouse has moved a certain distance.

# TODO
* [x] Fix panel resizing
* [x] Fix scroll hover weirdness
* [x] Fix Resize widget
* [x] Fix drag-and-drop
* [x] Test all of egui_demo_app
* [x] Change `is_dragging` API
* [x] Consistent naming of start/stop or begin/end drag
* [x] Test `egui_tiles`
* [x] Test Rerun
* [x] Document
* [x] Document breaking changes in PR description
* [x] Test one final time

# Saving for a later PR
* [ ] Fix https://github.com/emilk/egui/issues/4047
* [ ] Specify what the response order for e.g. `ui.horizontal` is

I think both these can be fixed if each `Ui` registers themselves as a
`WidgetRect`, with the possibility to interact with it later, as if the
interaction was under all widgets on top of it.
2024-02-17 15:48:23 +01:00
Emil Ernerfeldt 2eaaf5fd6e Fix drag-and-drop preview following #3906 2024-02-17 15:15:36 +01:00
Francis Chua 069d7a634d
Add layer transforms, interaction in layer (#3906)
⚠️ Removes `Context::translate_layer`, replacing it with a sticky
`set_transform_layer`

Adds the capability to scale layers.
Allows interaction with scaled and transformed widgets inside
transformed layers.

I've also added a demo of how to have zooming and panning in a window
(see the video below).

This probably closes #1811. Having a panning and zooming container would
just be creating a new
`Area` with a new id, and applying zooming and panning with
`ctx.transform_layer`.

I've run the github workflow scripts in my repository, so hopefully the
formatting and `cargo cranky` is satisfied.

I'm not sure if all call sites where transforms would be relevant have
been handled. This might also be missing are transforming clipping
rects, but I'm not sure where / how to accomplish that. In the demo, the
clipping rect is transformed to match, which seems to work.


https://github.com/emilk/egui/assets/70821802/77e7e743-cdfe-402f-86e3-7744b3ee7b0f

---------

Co-authored-by: tweoss <fchua@puffer5.stanford.edu>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-17 11:02:56 +01:00
Antoine Beyeler d468d43dad
Add `Response::paint_debug_info()` to make it easy to visualize a widget's id and state (#4056)
This PR adds a new `paint_debug_info()` debug method to `Response` in
order to draw the response's `Rect`, it's id, and some of its state
(active, hovered) via a color code:


![Export-1708083028898](https://github.com/emilk/egui/assets/49431240/ce050448-3f11-4bb1-8959-417d106a89ac)
2024-02-16 12:45:30 +01:00
Emil Ernerfeldt 6fbf7fe566
Update `ehttp` to 0.5 (#4055) 2024-02-16 10:57:54 +01:00
YgorSouza 2feb1440be
Add `Ui::set_opacity` (#3965)
Closes <https://github.com/emilk/egui/issues/3473>.
2024-02-16 10:39:30 +01:00
YgorSouza 34e8af87d4
Plot widget - allow disabling scroll for x and y separately (#4051)
To be consistent with the zoom and drag options that were added earlier.
2024-02-16 09:23:08 +01:00
Dunfan Lu 62e80c7729
`egui_plot`: Add `sense` option to `Plot` (#4052)
This PR adds a `sense` option to `Plot`.
2024-02-16 09:19:03 +01:00
Emil Ernerfeldt 61b53ae937 Improve error message when using wrong pixels_per_point in tessellate
Closes https://github.com/emilk/egui/issues/4048
2024-02-16 09:15:22 +01:00
Emil Ernerfeldt 3672b150ed Release 0.26.2 - Response.interact/context_menu fix 2024-02-14 10:49:57 +01:00
Antoine Beyeler 0e1bcc2c1c
Avoid interacting twice when not required (#4041)
This PR short-circuits `Response::interact()` when the `Response` has
already been sufficiently "sensed" already. In some circumstance, this
can avoid unnecessarily registering another widget rect that may mask
some other widget.

One such instance is Rerun's `ListItem`. Calling `context_menu()` on its
response would call `interact` and, in turn, mask its sub-widget
(collapsing triangle, show/hide buttons, etc.).
2024-02-14 09:07:33 +01:00
Varphone Wong 1970e2ccb1
`eframe`: Add `winuser` feature to `winapi` to fix unresolved import (#4037)
After merging PR #4036, build errors occurred in eframe-related
applications:

```log
error[E0432]: unresolved import `winapi::um::winuser`
   --> crates\eframe\src\native\app_icon.rs:83:9
    |
83  |     use winapi::um::winuser;
    |         ^^^^^^^^^^^^^^^^^^^ no `winuser` in `um`
    |
note: found an item that was configured out
   --> C:\Users\Varphone\.cargo\registry\src\index.crates.io-6f17d22bba15001f\winapi-0.3.9\src\um\mod.rs:290:37
    |
290 | #[cfg(feature = "winuser")] pub mod winuser;
    |                                     ^^^^^^^
    = note: the item is gated behind the `winuser` feature

For more information about this error, try `rustc --explain E0432`.
error: could not compile `eframe` (lib) due to previous error
warning: build failed, waiting for other jobs to finish...
```
2024-02-13 12:27:58 +01:00
bu5hm4nn 4875b01de3
`TextEdit`: Change `margin` property to `egui::Margin` type (#3993)
Despite their being an actual `egui::Margin` struct, Textedit has a
`margin()` builder function that supports only `Vec2` types and thereby
only symmetric margins. This PR changes the function to accept
`egui::Margin` type instead making it more congruent with overall egui
logic as well as supporting asymmetric margins.

P.S: I tried to run all checks but I had to modify `./rust-toolchain` to
1.67.0 to get the checks to run on macOS.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-13 10:44:55 +01:00
Magnus Larsen 7a4ab666b4
Update memoffset to 0.9.0, arboard to 3.3.1, and remove egui_glow's needless dependency on pure_glow's deps (#4036)
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These are the latest versions of memoffset and arboard.

The changes to egui_glow/pure_glow allow downstream crates to not depend
on rwh 0.5, which is only needed for pure_glow (and other projects that
use glutin)

Thanks for your time & work
2024-02-13 10:32:18 +01:00
Emil Ernerfeldt d22ee81ab0 Release 0.26.1 - Bug Fixes 2024-02-11 09:03:09 +01:00
Varphone Wong cd34a47dd6
egui: Fix custom `Window` `Frame`s (#4009)
Fix #4002 


![fixed-#4002](https://github.com/emilk/egui/assets/1274171/cf867d69-87df-46fe-a1e4-ff9a333fe2f2)
2024-02-11 08:56:15 +01:00
Emil Ernerfeldt 407224746d
Take clip_rect into account when storing widget rects (#4020)
* Bug introduced in https://github.com/emilk/egui/pull/4013
* Closes https://github.com/emilk/egui/issues/4017

Unfortunately this is a breaking change, since it changes the fields of
`Response`, so can't do a patch-release with this.
2024-02-10 17:28:38 +01:00
Emil Ernerfeldt 132d0ec430
Add `Options::debug_paint_interactive_widgets` (#4018)
This paints the rects of all interactive widgets on each layer.


![image](https://github.com/emilk/egui/assets/1148717/3584c4fb-06ce-43d4-bd7c-c5baf927ddf1)
2024-02-10 13:20:01 +01:00
Emil Ernerfeldt 0bf3056bd7
Fix: `Response.interact_pointer_pos` is `Some` on click and drag released (#4014)
* Closes https://github.com/emilk/egui/issues/3999

In 0.26.0 is was accidentally set to `None` on the frame we got a click
or drag release
2024-02-10 11:21:57 +01:00
Emil Ernerfeldt 5bf44f8850
Fix `Response::interact` and `Ui:interact_with_hovered` (#4013)
These broke in 0.26

* #3989
* #4006
2024-02-10 10:48:00 +01:00
Georg Weisert 808dc0103a
Fix `TextEdit` being too short whenever there is horizontal margin (#4005)
The allocated width is reduced by the horizontal margin inside
`show_content` but the margin is already factored into the content_ui's
rect.
This causes both text and frame (not shown here) to be `2.0 * margin.x`
too short.

Before:

![image](https://github.com/emilk/egui/assets/23122431/6a9a0264-3fc0-48b7-b462-82120ed47fcf)

After:

![image-1](https://github.com/emilk/egui/assets/23122431/ffef9edc-d571-4fca-96cf-c2e42e2f0057)
(*The blue rect is the TextEdit's (expected) final size.)

Co-authored-by: Georg Weisert <georg.weisert@freshx.de>
2024-02-10 09:36:24 +01:00
njust 310d85a7fa
egui demo: Fix space reserved for source code link (#3983)
Clip the cell of the source code link to prevent the strip from growing
infinitely if the reserved size for the link is not sufficient.


![image](https://github.com/emilk/egui/assets/2380253/0cf214fc-addc-4212-90fc-d68834c1cfe7)

Closes <https://github.com/emilk/egui/issues/3980>.
2024-02-10 09:17:12 +01:00
Emil Ernerfeldt 800eff6994
Improve panic message in egui-wgpu when failing to create buffers (#3986)
Example:

> thread 'main' panicked at 'Failed to create staging buffer for vertex
data. Vertex count: 10 011 232. Required vertex buffer size:
200 224 640. Actual size 349 450 240 and capacity: 349 450 240 (bytes)
2024-02-10 09:15:30 +01:00
YgorSouza 1bc70b20b1
Make `on_disabled_hover_ui` respect `tooltip_delay` (#4012)
* Closes <https://github.com/emilk/egui/issues/3997>
2024-02-10 09:07:21 +01:00
Oscar Gustafsson 15370bbea0
Add F21 to F35 key bindings (#4004)
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* Closes <https://github.com/emilk/egui/issues/3990>

`winit` supports up to F35, so thought it was better to just add them
all.
2024-02-08 10:57:32 +01:00
Magnus Larsen 21f08afcbb
egui_glow: Only disable sRGB framebuffer on supported platforms (#3994)
This solves a GL_INVALID_ENUM error common on Windows (occurs on my
Windows 10 machine with a GTX 1070 Ti).

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ARB_framebuffer_SRGB is entirely unsupported on WebGL, hence why latest
egui (master branch) doesn't try to disable SRGB framebuffers on wasm32
and this PR's code doesn't even check for ARB_framebuffer_sRGB on
wasm32.

*  For <servo/servo#30782>
2024-02-08 08:54:14 +01:00
Varphone Wong 377f86efb5
egui: Fixed window title bar incorrect handling spacing (#3995)
Currently, the window title bar does not correctly handle the
`item_spacing` and `window_margin`.

* Video snapshot on changing the `item_spacing` and `window_margin`
(master)


[egui-demo-app-incorrect.webm](https://github.com/emilk/egui/assets/1274171/a4e32d43-69b5-44be-a4c3-97b0533147ca)

* Video snapshot on changing the `item_spacing` and `window_margin`
(feature/fix-window-title-bar)


[egui-demo-app-fixed.webm](https://github.com/emilk/egui/assets/1274171/42bbc210-a1f3-4e0a-ab71-d068e58e0e35)
2024-02-07 08:52:46 +01:00
Richard Hozák b35a7dd7de
Add scroll bar visibility option to Table widget (#3981)
There was no way to customize this as ScrollArea gets created inside
Table widget, this exposes the functionality, so scroll bars on tables
can be customized.

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2024-02-06 13:28:20 +01:00
AnotherNathan ee7fb47798
add with_taskbar to viewport builder (#3958)
Allows removing the taskbar icon of a viewport.

This can be useful when making an overlay type viewport (window is
always on top).
2024-02-06 13:27:34 +01:00
rustbasic 68eb3db648
Fix high CPU usage on Windows when app is minimized (#3985)
patch #3982
2024-02-06 13:24:49 +01:00
Emil Ernerfeldt 56bf8b79f3 Release 0.26.0 - Text selection in labels 2024-02-05 17:28:10 +01:00
Emil Ernerfeldt b36b3d69a8 Fix markdown formatting of link in docstring 2024-02-05 17:21:12 +01:00
Emil Ernerfeldt 74f00f9017 Turn repaint_on_widget_change off by default 2024-02-05 15:48:11 +01:00
Emil Ernerfeldt 217e066626
Make `egui_wgpu::renderer` a private module (#3979)
All its contents is exported to the top-level
2024-02-05 15:12:59 +01:00
Emil Ernerfeldt 1858167296
Fix calling request_repaint_after every frame causing immediate repaint (#3978)
* Closes https://github.com/emilk/egui/pull/3925
* Closes #3109
2024-02-05 14:45:49 +01:00
Emil Ernerfeldt d018265587
Wait with showing tooltip until mouse has been still for 300ms (#3977)
You can change this with `style.interaction.tooltip_delay§
2024-02-05 14:35:45 +01:00
Emil Ernerfeldt 28d3c8e2b5 Improve README.md 2024-02-05 14:11:54 +01:00
Emil Ernerfeldt d02491425c
Put all egui crates as workspace crates (#3976)
Second attempty
2024-02-05 12:59:49 +01:00
Emil Ernerfeldt bcebfecb84
Use more workspace dependencies (#3975) 2024-02-05 12:43:58 +01:00
Emil Ernerfeldt a5f3881d59
Add `Spacing::menu_width` (#3973)
Let users pick default menu width
2024-02-05 11:53:24 +01:00
StratusFearMe21 7a6d80cc8c
Pass `ScreenDescriptor` to `egui_wgpu::CallbackTrait::prepare` (#3960)
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`glyphon` requires the screen resolution during the `prepare` stage, and
passing that to the callback's `prepare` function seems pretty trivial.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-05 11:17:21 +01:00
Dan Lock a5973e5cac
Add `TextureOptions::wrap_mode` (#3954)
Exposes support in both glow and wgpu for texture wrap modes

This would be breaking for manual creations of TextureOptions but would
work with the current TextureOptions::NEAREST and LINEAR without change,
keeping those clamp to edge

I wasn't sure how best to expose the options to the user and added
consts for LINEAR_REPEAT LINEAR_MIRRORED_REPEAT NEAREST_REPEAT
NEAREST_MIRRORED_REPEAT

This does not include wrap mode clamp to border as it worked fine with
glow but with wgpu it panics due to Features
Features(ADDRESS_MODE_CLAMP_TO_BORDER) are required but not enabled on
the device, and I thought it was probably best not to try to enable that
feature, but happy to include that functionality also if that is okay to
be toggled


![image](https://github.com/emilk/egui/assets/5075747/bba71f61-a105-4e5b-b8ce-1083621eb3de)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-05 09:37:05 +01:00
njust a41a04d635
Override text color with stroke selection color for selected cells (#3968)
Closes #3967 


![image](https://github.com/emilk/egui/assets/2380253/4aaa55bd-e6dc-4780-a9b1-14d537d10116)
2024-02-05 09:17:22 +01:00
YgorSouza bfdfb8894d
Fix typos in `crates/egui/src/context.rs` (#3966) 2024-02-05 09:12:01 +01:00
Ivan a6a9501d12
Fix `StripBuilder` not allocating its used space (#3957)
At crates\egui_extras\src\layout.rs :

Allocate allocation_rect instead of max_rect.
Go back from this:
```
let response = self.ui.allocate_rect(max_rect, self.sense);
let response = response.with_new_rect(allocation_rect);
return (used_rect, response)
```

to this:
```
let response = self.ui.allocate_rect(allocation_rect, self.sense);
return (used_rect, response)
```

In order to allocate the

Closes <https://github.com/emilk/egui/issues/3956>.
2024-02-05 08:34:46 +01:00
YgorSouza 1636b6af08
Fix clip rect for plot items (#3955)
Closes <https://github.com/emilk/egui/issues/3865>.
2024-02-05 08:24:49 +01:00
Emil Ernerfeldt 114f820170
`Context::repaint_causes`: `file:line` of what caused a repaint (#3949)
* Basic version of https://github.com/emilk/egui/issues/3931

This adds `Context::repaint_causes` which returns a `Vec<RepaintCause>`,
containing the `file:line` of the call to `ctx.request_repaint()`.

If your application is stuck forever repainting, this could be a useful
tool to diagnose it.
2024-02-02 16:06:37 +01:00
Emil Ernerfeldt c5352cf6c1 Remove profile scope from `tessellate_shape` 2024-02-02 15:53:01 +01:00
Emil Ernerfeldt 60e272f192
Make `egui_plot::PlotItem` a public trait (#3943) 2024-02-02 14:38:35 +01:00
Emil Ernerfeldt 8f2c8664e7
Emilk/revert workspace deps (#3942)
* Closes https://github.com/emilk/egui/issues/3941

Workspace dependencies can be annoying.

If you don't set them to `default-features=false`, then you cannot opt
out of their default features anywhere else, and get warnings if you
try.

So you set `default-features=false`, and then you need to manually opt
in to the default features everywhere else.
Or, as in my case, don't.

I don't have the energy to do this tonight, so I'll just revert.
2024-02-01 21:29:48 +01:00
Emil Ernerfeldt 00cd671ad8 Use workspace dependencies for the egui crates 2024-02-01 20:25:31 +01:00
Emil Ernerfeldt 948db61a8a
Update to puffin 0.19 (#3940)
…and some other smaller crate updates
2024-02-01 20:15:11 +01:00
Emil Ernerfeldt dda9f79838 Remove `version` field for path-dependencies 2024-02-01 20:11:40 +01:00
Emil Ernerfeldt 520b28ce22
Don't make labels focusable by default (#3937)
* Closes https://github.com/emilk/egui/issues/3910
2024-02-01 18:08:36 +01:00
Emil Ernerfeldt 67b796faee
Misc cleanup (#3935)
* Improve docstring
* Nicer welcome gif in README
* Misc cleanup
2024-02-01 17:09:35 +01:00
Emil Ernerfeldt 1db291721f
Parallell tessellation (#3934)
* Part of https://github.com/emilk/egui/issues/1485

This adds a `rayon` feature to `epaint` and `egui` to parallelize
tessellation of large shapes, such as high-resolution plot lines.
2024-02-01 16:27:59 +01:00
Emil Ernerfeldt 8860930ec8
Niche-optimize `Id` so that `Option<Id>` is the same size as `Id` (#3932)
This is an optimization for places that use `Option<Id>`
2024-02-01 12:18:36 +01:00
Emil Ernerfeldt 3a1244f672
Auto-repaint when widgets move or changes id. (#3930)
With this PR, if a widget moves or repaints, egui will automatically
repaint.

Usually this is what you want: if something is moving we should repaint
until it stops moving.

However, this could potentially create false positives in some rare
circumstances, so there is an option to turn it off with
`Options::repaint_on_widget_change`.
2024-02-01 11:33:23 +01:00
YgorSouza d72f92c41d
Add `x11` and `wayland` features to egui-wgpu and egui_glow (#3909)
This allows them to build correctly on Linux by passing one or both of
the features alongside `winit`.

Closes #3492
Closes #2286
2024-01-30 16:55:55 +01:00
Andreas Reich ca513ce241
Plot items now have optional id which is returned in the plot's response when hovered (#3920)
This allows users to check which item the user interacts with in the
plot.



https://github.com/emilk/egui/assets/1220815/1a174b38-8414-49be-a802-d187cd93d154

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-30 15:55:56 +01:00
StratusFearMe21 945a69d2f2
Add opacity factor to `TextShape` (#3916)
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This PR simply allows you to override the opacity of a Galley when you
draw it on screen. Last year I opened #3548 and some changes were
requested to the PR, but unfortunately school got really busy and I
wasn't able to apply them. This PR supersedes #3548 and applys the
changes requested in that PR

Closes #3548
2024-01-30 15:55:18 +01:00
Emil Ernerfeldt 527f4bfdf6
Expand plot axes thickness to fit their labels (#3921)
Expand the plot axis thickness as the contained plot axis labels get
wider.

This fixes a problem where the plot labels would otherwise get clipped.


![plot-axis-expansion](https://github.com/emilk/egui/assets/1148717/4500a26e-4a11-401d-9e8e-2d98d02ef3b7)
2024-01-30 12:45:27 +01:00
Aufar Zakiev 01597fe1a1
`Response.context_menu` now returns the response of the context menu, if open (#3904)
Hi everyone! It's a great pleasure to work with such a library. It feels
like a breath of fresh air!

**Problem:**

The current implementation of `context_menu` consumes `self` and returns
it. However, the underlying `menu::context_menu` requires only a
reference to `self`, so it is safe to change the `context_menu`
signature.

**Fix:**

1. Change signature to take a ref to `self`. 
2. Return the `Option<InnerResponse<()>>` from the underlying method
call

**Pros:**

1. No `let response =  response.context_menu(|| {...})` pattern
2. Better consistency with other `show`-like methods, as it is in the
`Window::show`
3. Less ownership gymnastics

**Cons:**
1. Breaking change
2. Smth else what I don't see ?

**Additional info:**
- This method is also addressed in [this
PR](https://github.com/emilk/egui/pull/857).
- `check.sh` fails only on `cargo check --quiet -p eframe
--no-default-features --features wgpu` with `"The platform you're
compiling for is not supported by winit"` error, should it be launched
at all ?
2024-01-29 23:07:16 +01:00
Emil Ernerfeldt 8562150e33
Change default plot line thickness from 1.0 to 1.5 (#3918) 2024-01-29 19:23:27 +01:00
Emil Ernerfeldt ab39420c29
Much more accurate `cpu_usage` timing (#3913)
`frame.info.cpu_usage` now includes time for tessellation and rendering,
but excludes vsync and context switching.
2024-01-29 19:12:16 +01:00
Emil Ernerfeldt 6a94f4f5f0
Fix input lag in drag-to-select o labels (#3917)
Introduced in the recent drag-vs-click stuff
2024-01-29 18:06:32 +01:00
Emil Ernerfeldt 21253d844e
Postpone call to get_current_texture (#3914)
This should help slightly with CPU/GPU parallelism when vsync is on.

I also return the time spent on vsync, which can help users figure out
how much CPU wall-time was used on non-vsync stuff
2024-01-29 18:06:21 +01:00
Emil Ernerfeldt 1d1b07c6b2
Turn off text wrapping by default in combo-box popups (#3912)
This trips up a lot of users
2024-01-29 16:09:54 +01:00
YgorSouza 13b59fb0d4
Fix typos (#3899) 2024-01-29 11:16:10 +01:00
Emil Ernerfeldt abd028bad3
Add drag-and-drop APIs with payloads storage (#3887)
* Closes https://github.com/emilk/egui/issues/3882

This adds several methods to make drag-and-drop more ergonomic in egui.

In particular, egui can now keep track of _what_ is being dragged for
you (the _payload_).

Low-level:
* `egui::DragAndDrop` hold the payload during a drag

Mid-level:
* `Response::dnd_set_drag_payload` sets it for drag-sources
* `Response::dnd_hover_payload` and `Response::dnd_release_payload`
reads it for drop-targets

High-level:
* `ui.dnd_drag_source`: make a widget draggable
* `ui.dnd_drop_zone`: a container where things can be dropped

The drag-and-drop demo is now a lot simpler:


https://github.com/emilk/egui/blob/emilk/drag-and-drop/crates/egui_demo_lib/src/demo/drag_and_drop.rs

---------

Co-authored-by: Antoine Beyeler <abeyeler@ab-ware.com>
2024-01-29 11:14:18 +01:00
Andreas Reich 40ed503ebd
Re-try adapter creation if creation with WebGPU enabled fails and WebGL was enabled. (#3895)
* Filed this in relation to the changes here
https://github.com/gfx-rs/wgpu/issues/5142
* Fixes https://github.com/rerun-io/rerun/issues/4915

Draft until fully confirmed this works on Linux Chrome
2024-01-29 11:04:05 +01:00
Emil Ernerfeldt 5d0bc2bf7d
egui_plot: customizable spacing of grid and axis label spacing (#3896)
This lets users specify the spacing of the grid lines and the axis
labels, as well as when these start to fade out.

New:
* `AxisHints::new_x/new_y` (replaces `::default()`)
* `AxisHints::label_spacing`
* `Plot::grid_spacing`
2024-01-26 13:36:49 +01:00
Emil Ernerfeldt 6b0782c96b
Improve `Frame` API to allow picking color until after adding content (#3889)
Previously the `Frame` API only supported picking colors once, and then
adding widgets.

But what if you want to add widgets first, and THEN pick the colors for
the frame? Now you can!


```rs
let frame = Frame::default().inner_margin(4.0).begin(ui);
{
    frame.content_ui.label("Inside the frame");
    frame.content_ui.label("This too");
}
let response = frame.allocate_space(ui);
if response.hovered() {
    frame.frame.stroke = Stroke::new(2.0, Color32::WHITE);
}
frame.paint(ui);
```
2024-01-25 19:59:12 +01:00
Emil Ernerfeldt a815923717
Improve `Response.dragged`, `drag_started` and `clicked` (#3888)
If a widgets sense both clicks and drags, we don't know wether or not a
mouse press on it will be a short click or a long drag.

With this PR, `response.dragged` and `response.drag_started` isn't true
until we know it is a drag and not a click.
If the widget ONLY senses drags, then we know as soon as someone presses
on it that it is a drag.
If it is sensitive to both clicks and drags, we don't know until the
mouse moves a bit, or stays pressed down long enough.

This PR also ensures that `response.clicked` and is only true for
widgets that senses clicks.
2024-01-25 17:28:53 +01:00
Emil Ernerfeldt d190df7d25
Register callbacks with `Context::on_begin_frame` and `on_end_frame`. (#3886)
This can be useful for creating simple plugins for egui.

The state can be stored in the egui data store, or by the user.

An example plugin for painting debug text on screen is provided.
2024-01-25 12:33:42 +01:00
rustbasic e3cfcf7d2e
eframe: don't call `App::update` on minimized windows (#3877)
* Closes #3321
2024-01-25 10:15:38 +01:00
Emil Ernerfeldt 5388e65623
Smooth scrolling (#3884)
This adds smooth scrolling in egui. This makes scrolling in a
`ScrollArea` using a notched mouse wheel a lot nicer.

`InputState::scroll_delta` has been replaced by
`InputState::raw_scroll_delta` and `InputState::smooth_scroll_delta`.
2024-01-24 16:40:20 +01:00
Garoven 200051d5d8
Fix Android crash on resume with Glow backend (#3867)
Addition for <https://github.com/emilk/egui/pull/3847>
In previous one i only fixed crash occurring with Wgpu backend. This
fixes crash with Glow backend as well.
I only tested this change with android so most things i changed are
behind ```#[cfg(target_os = "android")]```.

Both fixes are dirty thought. As
<https://github.com/emilk/egui/pull/3172> says that "The root viewport
is the original viewport, and cannot be closed without closing the
application.". So they break rules i guess? But i can't think about
better solution for now.

Closes <https://github.com/emilk/egui/issues/3861>.
2024-01-24 15:50:21 +01:00
Emil Ernerfeldt 5e7fa46451 Fix text selection crashes
Closes https://github.com/emilk/egui/issues/3881
2024-01-24 15:47:44 +01:00
Emil Ernerfeldt 41aad74552
Cross-widget text select (#3870)
* Closes https://github.com/emilk/egui/issues/3816


![cross-widget-text-selection](https://github.com/emilk/egui/assets/1148717/5582b9d2-8b04-47b7-9637-f48e44064a70)

Turn off with `style.interaction.multi_widget_text_select`.

There is an API for this in `LabelSelectionState`, but it's pretty
bare-bones.

This became really hairy implementation-wise, but it works decently
well.

# Limitations
* Drag-select to scroll doesn't work
* A selection disappears if you scroll past one of its end-points
* Only the text of labels and links are selectable
 
## TODO
* [x] An option to turn it off
* [x] An API for querying about the selected text, and to deselect it.
* [x] Scrolling past selection behaves weird
* [x] Shift-click to select a range
2024-01-24 15:45:22 +01:00
Bruno bcf032a08f
Allow read access to shapes added to painter this frame (#3866)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-24 13:32:10 +01:00
Emil Ernerfeldt 3a8e2348a5
`egui-wgpu`: turn off the default features of `wgpu` (#3875)
This makes all `wgpu` features opt-in for `egui-wgpu` users.

For `eframe`, I opted to enable some `wgpu` features so users can still
use `eframe` without having to also opt-in to extra ewgpu features
(eframe is batteries-included).
2024-01-24 09:43:40 +01:00
Emil Ernerfeldt 4d1a736016
Add `WgpuConfiguration::desired_maximum_frame_latency` (#3874)
Setting `desired_maximum_frame_latency` to a low value should
theoretically lead to lower latency in winit apps using `egui-wgpu`
(e.g. in `eframe` with `wgpu` backend).

* Replaces https://github.com/emilk/egui/pull/3714
* See also https://github.com/gfx-rs/wgpu/pull/4899

----

It seems like `desired_maximum_frame_latency` has no effect on my Mac. I
lowered my monitor refresh-rate to 30Hz to test, and can see no
difference between `desired_maximum_frame_latency` of `0` or `3`.

Before when experimenting with changing the global `DESIRED_NUM_FRAMES`
in `wgpu` I saw a huge difference, so I wonder what has changed.

I verified that `set_maximum_drawable_count` is being called with either
`1` or `2`, but I perceive no difference between the two.
2024-01-24 09:36:17 +01:00
Antoine Beyeler 11c89125f7
Add some drag-and-drop-related APIs in `Response` and `Memory` (#3876)
This PR adds the following APIs, which I found to be missing while
working on https://github.com/rerun-io/rerun/pull/4879:

- `Response::decidedly_dragged()`: tests if the corresponding widget is
being decidedly dragged
- `Memory::dragged_id()`: returns the ID of the dragged widget, if any
2024-01-24 09:32:38 +01:00
Brian Janssen 2c837d25a2
`egui_winit`: Allow getting the `clipboard` and `allow_ime` state (#3724)
The `egui_winit::State` contains both the `clipboard` and `allow_ime`,
but these are both private fields. In our implementation we use
`egui_winit` to do most of the lifting, but it would come really in
handy if we could access these values.

Instead of making the fields `pub` we opted for separate get/set
functions, that way calling side can't freely replace any of the values
fully and it's more in line with the style of the rest of the codebase.

---------

Co-authored-by: Marijn Suijten <marijn@traverseresearch.nl>
Co-authored-by: Marijn Suijten <marijns95@gmail.com>
2024-01-23 12:49:28 +01:00
Emil Ernerfeldt 2f9a4ca6e8
Make `egui_plot::PlotMemory` public (#3871)
This allows users to e.g. read/write the plot bounds/transform before
and after showing a `Plot`.
2024-01-23 09:47:47 +01:00
Emil Ernerfeldt aa67d3180b
Add `Context::debug_text` (#3864)
This is a very easy way to show some text under the mouse pointer:

```rs
ctx.debug_text("foo");
```
2024-01-22 17:04:58 +01:00
Emil Ernerfeldt 31cc31a67b
Add `Align2::anchor_size` (#3863) 2024-01-22 16:47:50 +01:00
Emil Ernerfeldt 9fb83d3541 Use a selectable label for syntax-highlighted text in egui_extras 2024-01-22 14:47:58 +01:00
Emil Ernerfeldt ca6ce2dd92
Always set `response.hovered` to false when dragging another widget (#3860)
* Closes https://github.com/emilk/egui/issues/3841

⚠️ Breaking change!

This defines `response.hovered()` to never be true if any other widget
is being dragged.

If you want to detect if a widget is being hovered while another widget
is being dragged, use the new `response.contains_pointer` instead. This
is necessaert for things like drag-and-drop targets.

Overall, this removes special-casing of non-interactive widgets.
2024-01-22 14:37:53 +01:00
Garoven e46b0018b9
Fix Android crash on resume (#3847)
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Added Viewport reinitialization and Window recreation for Android on
resume event.

Closes <https://github.com/emilk/egui/issues/3674>.


https://github.com/emilk/egui/assets/95014675/7bc51ea5-3f63-4422-b5a0-ce8291612982
2024-01-22 12:13:28 +01:00
Emil Ernerfeldt 2d725d157f
Add `Response::contains_pointer` (#3859)
* Part of https://github.com/emilk/egui/issues/3841
2024-01-22 11:17:03 +01:00
One 894a53488a
Fix typo (#3800)
Fixes small typo in comment
2024-01-22 11:15:37 +01:00
Emil Ernerfeldt ff39fd6195
Fix: dragging to above/below a `TextEdit` or `Label` will select text to begin/end (#3858)
This also adds a `Galley::begin` method to match `Galley::end` (both
returning cursor positions).

* Part of https://github.com/emilk/egui/issues/3816
2024-01-22 10:49:42 +01:00
Emil Ernerfeldt d319489479 Fix deadlock during text selection 2024-01-19 15:48:45 +01:00
Emil Ernerfeldt f034f6db9f
Refactor: move text selection logic to own module (#3843)
This is a follow-up to https://github.com/emilk/egui/issues/3804 and a
pre-requisite for https://github.com/emilk/egui/issues/3816
2024-01-19 15:38:53 +01:00
Emil Ernerfeldt 3936418f0b
Fix: handle `IconData::default()` without crashing (#3842)
* Closes https://github.com/emilk/egui/issues/3839
2024-01-19 14:24:26 +01:00
Emil Ernerfeldt 76ec982958 Lower some logging from debug -> trace 2024-01-19 13:44:04 +01:00
Emil Ernerfeldt f7ec8f210d
Use runtime knowledge of OS for OS-specific text editing (#3840)
How text editing behaves depends on what OS we are running on.

`target_os` is a compile-time check, but `ctx.os()` is a runtime check,
that works also on web.
2024-01-19 13:37:10 +01:00
Emil Ernerfeldt b766a48fa7
Update wgpu to 0.19 (#3824)
* Closes https://github.com/emilk/egui/issues/3675

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
Co-authored-by: Mingun <Alexander_Sergey@mail.ru>
2024-01-19 10:14:13 +01:00
rustbasic 7733d1d87c
Bug Fix : `Response::is_pointer_button_down_on` is now false the frame the button is released (#3833)
* Closes #3809
* Closes #3669
* Closes #3791

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-17 16:33:11 +01:00
Emil Ernerfeldt f01d337fa8
Update to ehttp 0.4 (#3834) 2024-01-17 15:39:28 +01:00
rustbasic 7bde0252c1
Keep `ViewportInfo::maximized` and `minimized` up-to-date on Windows (#3831)
This works fine on Windows.
2024-01-17 13:01:33 +01:00
Nathan Adams 221a77dd5b
egui-winit: Don't consume clipboard shortcuts (#3812)
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* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
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This breaking change seems to have snuck in during #3649. Previously it
would never consume these, today it consumes them unconditionally, and
with this change it'll ~~only consume them if egui wants text input~~
never consume them.

This is a blocker for updating our application, sadly :(
2024-01-17 12:13:11 +01:00
Emil Ernerfeldt 42013cd6c2
Fix `stable_dt` (#3832)
This broke in https://github.com/emilk/egui/pull/3172

Since 0.24.1, `stable_dt` has been fixed at 1/60s, which is a little bit
_too_ stable.

The code issue was the logic for asking "Is this the result of an
immeditate repaint?" was completely broken (always returning false).

* Closes https://github.com/emilk/egui/issues/3830
2024-01-17 12:10:51 +01:00
Romet Tagobert 9e924ec5f0
Fix unwraps in SVG scaling (#3826)
Added error messages when scaling to invalid sizes instead of panicking
through unwrap, returning to previous behavior.

Closes <https://github.com/emilk/egui/issues/3825>.
2024-01-16 09:57:48 +01:00
lucasmerlin 4c8b95f365
Fix clickable widgets blocking scrolling on touch screens (#3815)
Currently, when you try dragging a ScrollArea and start over a button,
the button blocks the ScrollArea from receiving the drag event.

This PR updates layer_rects_this_frame and layer_rects_prev_frame to
include the Sense and will use it to check if the previous layer has a
sense that would be a conflict.

<details><summary>Videos</summary>
<p>
(In both videos I'm clicking and dragging)

Before: 


https://github.com/emilk/egui/assets/8009393/83cc5a8a-2283-46d6-9337-164e1289f701

After (I modified the WidgetGallery to be scrollable, as you can see you
can now scroll over buttons and dragging the slider still blocks the
scroll):


https://github.com/emilk/egui/assets/8009393/be634cf8-3af2-4520-ba1c-bb8bfcc82997

Scrolling in the sidebar also works now:


https://github.com/emilk/egui/assets/8009393/d4309bec-22e1-4fb4-a425-7b029237849b


</p>
</details>

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-15 10:08:41 +01:00
Emil Ernerfeldt ce6876e5bd
Add keys `?`, `/`, `|` (#3820)
* Part of #3653 

Also move `enum Key` to own file
2024-01-15 10:08:22 +01:00
hinto-janai c3bc4e26b0
`ComboBox`: add builder method for height (#3001)
Matches the already existing `ComboBox::width()`.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-15 10:07:42 +01:00
Emil Ernerfeldt 5d2e192927
Selectable text in Labels (#3814)
* Closes https://github.com/emilk/egui/issues/3804

Add ability to select the text in labels with mouse-drag, double-click,
and keyboard (once clicked).
Hit Cmd+C to copy the text. If everything of a label with elided text is
selected, the copy command will copy the full non-elided text. IME and
accesskit _should_ work, but is untested.

You can control wether or not text in labels is selected globally in
`style.interaction.selectable_labels` or on a per-label basis in
`Label::selectable`. The default is ON.

This also cleans up the `TextEdit` code somewhat, fixing a couple
smaller bugs along the way.

This does _not_ implement selecting text across multiple widgets. Text
selection is only supported within a single `Label`, `TextEdit`, `Link`
or `Hyperlink`.


![label-text-selection](https://github.com/emilk/egui/assets/1148717/c161e819-50da-4b97-9686-042e6abf3564)


## TODO
* [x] Test
2024-01-14 15:17:55 +01:00
Emil Ernerfeldt 401de05630
Use `Self` everywhere (#3787)
This turns on the clippy lint
[`clippy::use_self`](https://rust-lang.github.io/rust-clippy/v0.0.212/index.html#use_self)
and fixes it everywhere.
2024-01-08 17:41:21 +01:00
Emil Ernerfeldt 12ad9e7b36 Release 0.25.0 - Better keyboard input 2024-01-08 12:25:43 +01:00
Emil Ernerfeldt 5f55e8ea40 Tweak "About" panel in the demo slightly 2024-01-08 12:20:16 +01:00
Emil Ernerfeldt 4ccd1fc82b Improve docstring 2024-01-08 12:19:53 +01:00
Madeline Sparkles b087f58c5d
fix egui-wgpu callback viewport size check (#3759) (#3778)
<!--
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* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
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Closes #3759
2024-01-08 11:20:34 +01:00
Mike Krüger 8b4c9fd374
Added key mappings for `[`, `]`, `,` and `\`. (#3373)
Added key mappings for '[', ']', ',' and '\'.

* Closes https://github.com/emilk/egui/issues/3372

## Added keys

* egui::Key::Backslash
* egui::Key::OpenBracket
* egui::Key::CloseBracket
* egui::Key::Comma

Co-authored-by: Mike Krüger <mkrueger@posteo.de>
2024-01-08 11:15:15 +01:00
Emil Ernerfeldt d79fae5de1 Add warning about consume_shortcut and friends 2024-01-08 09:49:59 +01:00
StarStarJ 7b105cfa0f
Invalidate font atlas on any change to `pixels_per_point`, not matter how small (#3698)
Apparently the font implementation uses a distance check to decide if
the font(or whatever) need recalculations, after dpi changed:

8d4de866d4/crates/epaint/src/text/fonts.rs (L381-L382)

This leads to warnings when the pixel_per_point diff is very low and
spams the log. (<- this happens for me if i resize my window on kwin,
e.g. maximize it)

(I don't want to debate if the float difference generally makes sense,
so if you want to rework that instead just close this pr)
2024-01-08 09:13:34 +01:00
One b0c7a7fca4
Add missing links to source code (#3770)
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Closes <https://github.com/emilk/egui/issues/THE_RELEVANT_ISSUE>.
2024-01-08 09:07:25 +01:00
untbu 937c09f14a
[ScrollArea]: Add option to always scroll the only enabled direction (#3710)
Add option to use the scroll input from both directions to scroll the
enabled direction if scrolling is enabled for only one direction. This
can be used to allow horizontal scrolling without pressing shift if
vertical scrolling is disabled.

Closes <https://github.com/emilk/egui/issues/3624>.
2024-01-07 22:20:31 +01:00
Emil Ernerfeldt 8c30e8c5f7
Highlight submenu buttons when hovered and open (#3780)
Submenu buttons in menues now properly highlight when hovered and when
opened.

…plus a bunch of other cleanup
2024-01-07 22:08:32 +01:00
LoganDark 327f599407
add methods to manipulate TextEditState undoer (#3479)
This feels awful, @emilk why does this have to be an Arc?

Should the Arc be replaced with a new one when set_undoer is called, or
should it just replace the undoer inside the Arc?

Closes #3436
2024-01-07 17:19:37 +01:00
Fleabit 5432f91a4d
Have non-resizable Areas ignore mouse input just beyond their bounds (#3039)
As described in #576, the method `Memory::layer_id_at` expands the
hit-testing region for every `Area` slightly. This is necessary so that,
when the user clicks to resize a `Window`, the mouse input isn't routed
to a different `Window`.

For non-resizable `Area`s (such as dropdown menus, context menus, date
pickers, and any non-resizable `Window`), this causes them to be
surrounded by a "dead zone" where any underlying widgets can't be
hovered or clicked. The effect is particularly noticeable in menu bars.

This commit adds a persisted `edges_padded_for_resize` property to
`Area`, which is `true` when the `Area` belongs to a resizable `Window`
and `false` for all other `Area`s. The hit-testing region is only
expanded when this property is `true`.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-07 17:04:29 +01:00
Guillaume Schmid 1777bb7789
Implemented window header color change when focused (on top). (#3515)
This PR replaces an old one with many problems (no collapse icon, the
header background was not funny colored, ugly...). It fixes those
problems.

It implements the highlight of the header to the focused window. And
allows the rest of the application to know the selected window. It
allows, for instance, to display multiple windows with images and some
additional meta information about those images on the side panel of the
main window. The side panel updates itself according to the selected
image window.

* Added a theme color for the selected window header.
* Added a function to retrieve the LayerId of the focused window.
* Implemented a simple demo of this function in the demo app where a
message states if the Option window is focused (at the bottom of the
Options window).

![Capture d’écran du 2023-10-30
10-30-39](https://github.com/emilk/egui/assets/18464073/fcea4dbf-2b07-485c-8c41-274ad5c738e4)

A technical point: 
The header color is applied with a transparency of 125 so the
collapsible button becomes visible.
The reason is that the collapsible button is rendered before the rest of
the header and before the header size is known.
We cannot draw the background before knowing this value, so rendering
with transparency is a solution to see the collapsible button through
the header background.

This PR has been sponsored by my company, which left me to do it during
my work time.
This is part of an evil plan to convince them to switch to rust for new
projects :)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-07 16:57:32 +01:00
YgorSouza 4a6999bbad
Add option to customize progress bar rounding (#2881)
The minimum filled width is adapted to the radius and the animation is
disabled so it renders correctly.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-07 16:43:13 +01:00
Mike Tsao 3b19303e02
Fix typo in `crates/egui_glow/README.md` (#2956)
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Closes <https://github.com/emilk/egui/issues/THE_RELEVANT_ISSUE>.
2024-01-07 16:31:34 +01:00
Danny Stoll 128afdde0a
Changed logic for submenus closing (#3055)
This tiny change removes the trigger for a submenu to close if the mouse
is no longer hovering over it or one of its children. Now, the menu
stays open until a different menu item is selected. This aims to address
<https://github.com/emilk/egui/issues/2853>.

I suspected that a new trigger would need to be implemented so that
multiple menu items don't remain open simultaneously, but after some
testing, this does not appear to occur.

This change leaves `MenuState::hovering_current_submenu` and
`MenuState::close_submenu` as dead code in case they might be useful
later.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-07 16:25:29 +01:00
Ivan bfed2b4195
Add `DragValue`s for RGB(A) in the color picker (#2734)
Added some DragValue widgets in the color_picker widget as input fields
for managing the RGBA values.
In case the provided values result in a not valid premultiplied alpha
RGBA color, a button will appear next to the input fields, to be used to
multiply the values with the alpha channel.


![image](https://user-images.githubusercontent.com/68190772/218438019-8b46936f-d025-4287-ac27-2b937f8f3d7c.png)

Closes <https://github.com/emilk/egui/issues/2716>.

---------

Co-authored-by: IVANMK-7 <68190772+IVANMK-7@users.noreply.github.com>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: Brian Janssen <tosti007@users.noreply.github.com>
2024-01-07 16:12:59 +01:00
Emil Ernerfeldt 51e5d28b39
Rename `from_hex_string` -> `from_hex`, and `to_hex_string` -> `to_hex` (#3777)
Follow-up to https://github.com/emilk/egui/pull/3570
2024-01-07 10:08:57 +01:00
YgorSouza 669473ccd2
Add `Color32::from_hex_string` and `Color32::to_hex_string` (#3570)
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Closes <https://github.com/emilk/egui/issues/3466>.
2024-01-07 08:54:10 +01:00
Emil Ernerfeldt b6fe244810
Fix: apply edited `DragValue` when it looses focus (#3776)
* Closes https://github.com/emilk/egui/issues/2877
* Closes https://github.com/emilk/egui/pull/3451
2024-01-06 23:51:51 +01:00
jayzhudev e13cc69d76
Add a public API for overriding plot legend traces' visibilities (#3534)
Added a public API in `egui_plot -> legend` to allow `hidden_items` to
be overridden in the plot legend widget. This allows convenient control
of traces' visibilities the selection of traces from the application
code.

### Example
```rust
    let legend_config = if plot_selection_changed {
        let hidden_items = match plot_selection {
            PlotSelection::SelectAll => Vec::new(),
            PlotSelection::DeselectAll => all_trace_names,
        };

        Legend::default()
            .position(Corner::RightTop)
            .hidden_items(hidden_items) // Overrides `hidden_items`
    } else {
        Legend::default().position(Corner::RightTop)
    };

    Plot::new(id)
        .legend(legend_config)
        .show(ui, draw_plot);
```

Closes <https://github.com/emilk/egui/issues/3533>.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-06 22:35:54 +01:00
YgorSouza 5ed2c0aa90
Plot custom zoom (#2714)
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- Added methods to zoom the plot programmatically, to match the
previously added `translate_bounds()`.
- Added an example of how this method can be used to customize the plot
navigation.

Closes #1164.
2024-01-06 22:34:42 +01:00
YgorSouza 797406de39
Add indeterminate state to checkbox (#3605)
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2024-01-06 22:34:23 +01:00
Varphone Wong 932fdae9e6
Fix: allow using the full Private Use Area for custom fonts (#3509)
The ignored characters are used in some custom fonts.

for example: the \u{F0FF} is used as `cleaning_services` in
MaterialIcons-Regular.ttf

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Closes <https://github.com/emilk/egui/issues/THE_RELEVANT_ISSUE>.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-06 22:33:08 +01:00
Lauro Oyen 5a6d1cbd58
Implement table row selection and hover highlighting (#3347)
* Based on #3105 by @vvv.

## Additions and Changes

- Add `TableBuilder::sense()` and `StripBuilder::sense()` to enable
detecting clicks or drags on table and strip cells.
- Add `TableRow::select()` which takes a boolean that sets the highlight
state for all cells added after a call to it. This allows highlighting
an entire row or specific cells.
- Add `TableRow::response()` which returns the union of the `Response`
of all cells added to the row up to that point. This makes it easy to
detect interactions with an entire row. See below for an alternative
design.
- Add `TableRow::index()` and `TableRow::col_index()` helpers.
- Remove explicit `row_index` from callback passed to
`TableBody::rows()` and `TableBody::heterogeneous_rows()`, possible due
to the above. This is a breaking change but makes the callback
compatible with `TableBody::row()`.
- Update Table example to demonstrate all of the above.

## Design Decisions

An alternative design to `TableRow::response()` would be to return the
row response from `TableBody`s `row()`, `rows()` and
`heterogeneous_rows()` functions. `row()` could just return the
response. `rows()` and `heterogeneous_rows()` could return a tuple of
the hovered row index and that rows response. I feel like this might be
the cleaner soluction if only returning the hovered rows response isn't
too limiting.

I didn't implement `TableBuilder::select_rows()` as described
[here](https://github.com/emilk/egui/pull/3105#issuecomment-1618062533)
because it requires an immutable borrow of the selection state for the
lifetime of the `TableBuilder`. This makes updating the selection state
from within the body unnecessarily complicated. Additionally the current
design allows for selecting specific cells, though that could be
possible by modifying `TableBuilder::select_rows()` to provide row and
column indices like below.

```rust
pub fn select_cells(is_selected: impl Fn(usize, usize) -> bool) -> Self
```

## Hover Highlighting

EDIT: Thanks to @samitbasu we now have hover highlighting too.

~This is not implemented yet. Ideally we'd have an api that allows to
choose between highlighting the hovered cell, column or row. Should
cells containing interactive widgets, be highlighted when hovering over
the widget or only when hovering over the cell itself? I'd like to
implement that before this gets merged though.~

Feedback is more than welcome. I'd be happy to make any changes
necessary to get this merged.

* Closes #1519
* Closes #1553
* Closes #3069

---------

Co-authored-by: Samit Basu <basu.samit@gmail.com>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-06 18:10:34 +01:00
Fredrik Fornwall 37762f72ff
Allow arrow keys to move away focus from a Slider (#3641) 2024-01-06 17:39:34 +01:00
Emil Ernerfeldt 9faf4b44ff
Ignore extra SHIFT and ALT when matching modifiers (#3769)
* Closes https://github.com/emilk/egui/issues/3626

Basically, egui now ignores extra SHIFT and ALT pressed when matching
keyboard shortcuts.
This is because SHIFT and ALT are often requires to produce some logical
keys.
For instance, typing `+` on an English keyboard requires pressing `SHIFT
=`,
so the keyboard shortcut looking for `CTRL +` should ignore the SHIFT
key.

@abey79 You reported problem using `Cmd +` and `Cmd -` to zoom - does
this fix it for you?

You can run with `RUST_LOG=egui_winit=trace cargo run` to see a printout
of how winit reports the logical and physical keys, and how egui
interprets them.

Weirdly, on Mac winit reports `SHIFT =` as `+`, but `CMD SHIFT =` as `=`
(on an English keyboard) so things are… difficult.
2024-01-05 10:53:14 +01:00
Frank Lee 1efa660149
Fix IME input of `CompositionEnd` without a `CompositionStart` (#3768)
* Closes https://github.com/emilk/egui/issues/3766

Add support for type in CompositionEnd only characters without trigger
CompositionStart first.
This usually works with no-latin character input.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-04 15:47:49 +01:00
Emil Ernerfeldt f25e4171b9
Fix: don't open context menu on drag (#3767)
This fixes a bug where the context menu would open when dragging with
the secondary mouse button.

Now the context menu requires a click to open.

This is important for things like plots, where right-click and
right-drag means different things.
2024-01-04 10:29:52 +01:00
Emil Ernerfeldt 34c341444f
Release `egui_plot` 0.24.2 (#3763)
## Changelog
* Fix plot auto-bounds default
[#3722](https://github.com/emilk/egui/pull/3722) (thanks
[@abey79](https://github.com/abey79)!)

---------

Co-authored-by: Antoine Beyeler <49431240+abey79@users.noreply.github.com>
2024-01-03 09:42:56 +01:00
Daniel Buch Hansen e2c1d9f90d
Bump `winit` to `0.29.7` (#3753)
Compiled changelog below:

 - On X11, fix Xft.dpi reload during runtime.
 - On X11, fix window minimize.

- On Web, fix context menu not being disabled by
with_prevent_default(true).
- On Wayland, fix WindowEvent::Destroyed not being delivered after
destroying window.
- Fix EventLoopExtRunOnDemand::run_on_demand not working for consequent
invocation

 - On macOS, remove spurious error logging when handling Fn.
 - On X11, fix an issue where floating point data from the server is
 - misinterpreted during a drag and drop operation.
 - On X11, fix a bug where focusing the window would panic.
 - On macOS, fix refresh_rate_millihertz.
- On Wayland, disable Client Side Decorations when wl_subcompositor is
not supported.
 - On X11, fix Xft.dpi detection from Xresources.
- On Windows, fix consecutive calls to
window.set_fullscreen(Some(Fullscreen::Borderless(None))) resulting in
losing previous window state when eventually exiting fullscreen using
window.set_fullscreen(None).
 - On Wayland, fix resize being sent on focus change.
 - On Windows, fix set_ime_cursor_area.
2024-01-02 07:27:52 +01:00
Emil Ernerfeldt 5cf8a085e3 Document that you need to install additional fonts for asian scripts 2023-12-31 10:27:42 +01:00
Emil Ernerfeldt 12468438a3
`eframe`: Fix building the `wasm32` docs for `docs.rs` (#3757)
* Closes https://github.com/emilk/egui/issues/3756

Fix suggested by @morionelab
2023-12-31 10:26:02 +01:00
Emil Ernerfeldt 9951fe0d36
Fix some clippy 1.75 lints (#3754) 2023-12-30 11:23:21 +01:00
Emil Ernerfeldt 4487f8ff9f
Rename `TextBuffer::replace` to `replace_with` (#3751)
This removes the name conflict with `str::replace`.

* Closes https://github.com/emilk/egui/issues/3746
2023-12-29 17:22:39 +01:00
Emil Ernerfeldt 239ade9a59
Fix crash due to assertion during image loading from http (#3750)
* Closes https://github.com/emilk/egui/issues/3747
2023-12-29 17:20:52 +01:00
Daniel Buch Hansen f4102c05e6
Add missing `ResizeDirection::East` (#3749)
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This adds the missing variant described in below issue.
Closes <https://github.com/emilk/egui/issues/3748>.

If you wish - or even desired - I could look into implement the From
conversion between ResizeDirection and CursorInfo in a seperate PR.

I ran into an issue then running `check.sh` however it seems unrelated
to this PR.
For clarity I'm running Linux, with a wayland compositor.

```bash
~/dev/rust/egui ❯ cargo clean                                                                                                                                                      [add-missing-resizedirection ≡]
~/dev/rust/egui ❯ ./scripts/check.sh                                                                                                                                               [add-missing-resizedirection ≡]
+ cargo install --quiet cargo-cranky
+ cargo install --quiet typos-cli
+ export 'RUSTFLAGS=--cfg=web_sys_unstable_apis -D warnings'
+ RUSTFLAGS='--cfg=web_sys_unstable_apis -D warnings'
+ export 'RUSTDOCFLAGS=-D warnings'
+ RUSTDOCFLAGS='-D warnings'
+ typos
+ ./scripts/lint.py
./scripts/lint.py finished without error
+ cargo fmt --all -- --check
+ cargo doc --quiet --lib --no-deps --all-features
+ cargo doc --quiet --document-private-items --no-deps --all-features
+ cargo cranky --quiet --all-targets --all-features -- -D warnings
+ ./scripts/clippy_wasm.sh
+ export CLIPPY_CONF_DIR=scripts/clippy_wasm
+ CLIPPY_CONF_DIR=scripts/clippy_wasm
+ cargo cranky --quiet --all-features --target wasm32-unknown-unknown --target-dir target_wasm -p egui_demo_app --lib -- --deny warnings
+ cargo check --quiet --all-targets
+ cargo check --quiet --all-targets --all-features
+ cargo check --quiet -p egui_demo_app --lib --target wasm32-unknown-unknown
+ cargo check --quiet -p egui_demo_app --lib --target wasm32-unknown-unknown --all-features
+ cargo test --quiet --all-targets --all-features

running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 4 tests
i...
test result: ok. 3 passed; 0 failed; 1 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 14 tests
..............
test result: ok. 14 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.02s


running 1 test
.
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 3 tests
...
test result: ok. 3 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.52s

Testing demo_with_tessellate__realistic
Success

Testing demo_no_tessellate
Success

Testing demo_only_tessellate
Success

Testing label &str
Success

Testing label format!
Success

Testing Painter::rect
Success

Testing text_layout_uncached
Success

Testing text_layout_cached
Success

Testing tessellate_text
Success


running 3 tests
...
test result: ok. 3 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 1 test
.
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 7 tests
.......
test result: ok. 7 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 23 tests
.......................
test result: ok. 23 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.20s

Testing single_dashed_lines
Success

Testing many_dashed_lines
Success

Testing tessellate_circles_100k
Success


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s

+ cargo test --quiet --doc

running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 4 tests
....
test result: ok. 4 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.26s


running 146 tests
........................................................................................ 88/146
i.........................................................
test result: ok. 145 passed; 0 failed; 1 ignored; 0 measured; 0 filtered out; finished in 108.27s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 0 tests

test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s


running 5 tests
iiii.
test result: ok. 1 passed; 0 failed; 4 ignored; 0 measured; 0 filtered out; finished in 3.65s


running 5 tests
.....
test result: ok. 5 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 11.99s


running 2 tests
..
test result: ok. 2 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.06s


running 5 tests
ii...
test result: ok. 3 passed; 0 failed; 2 ignored; 0 measured; 0 filtered out; finished in 2.53s


running 11 tests
...........
test result: ok. 11 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 1.38s


running 5 tests
i....
test result: ok. 4 passed; 0 failed; 1 ignored; 0 measured; 0 filtered out; finished in 1.01s

+ cd crates/eframe
+ cargo check --quiet --no-default-features --features glow
+ cd crates/eframe
+ cargo check --quiet --no-default-features --features wgpu
error: The platform you're compiling for is not supported by winit
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/platform_impl/mod.rs:67:1
   |
67 | compile_error!("The platform you're compiling for is not supported by winit");
   | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

error[E0432]: unresolved import `self::platform`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/platform_impl/mod.rs:26:15
   |
26 | pub use self::platform::*;
   |               ^^^^^^^^ could not find `platform` in `self`

error[E0432]: unresolved import `crate::platform_impl::PlatformIcon`
 --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/icon.rs:1:5
  |
1 | use crate::platform_impl::PlatformIcon;
  |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ no `PlatformIcon` in `platform_impl`

error[E0433]: failed to resolve: could not find `DeviceId` in `platform_impl`
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/event.rs:616:42
    |
616 |         DeviceId(unsafe { platform_impl::DeviceId::dummy() })
    |                                          ^^^^^^^^ could not find `DeviceId` in `platform_impl`

error[E0433]: failed to resolve: could not find `WindowId` in `platform_impl`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/window.rs:99:42
   |
99 |         WindowId(unsafe { platform_impl::WindowId::dummy() })
   |                                          ^^^^^^^^ could not find `WindowId` in `platform_impl`

error[E0433]: failed to resolve: could not find `Window` in `platform_impl`
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/window.rs:513:28
    |
513 |             platform_impl::Window::new(&window_target.p, self.window, self.platform_specific)?;
    |                            ^^^^^^ could not find `Window` in `platform_impl`

error[E0412]: cannot find type `OsError` in module `platform_impl`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/error.rs:28:27
   |
28 |     error: platform_impl::OsError,
   |                           ^^^^^^^ not found in `platform_impl`
   |
help: there is an enum variant `crate:🪟:BadIcon::OsError`; try using the variant's enum
   |
28 |     error: crate:🪟:BadIcon,
   |            ~~~~~~~~~~~~~~~~~~~~~~

error[E0412]: cannot find type `OsError` in module `platform_impl`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/error.rs:62:76
   |
62 |     pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
   |                                                                            ^^^^^^^ not found in `platform_impl`
   |
help: there is an enum variant `crate:🪟:BadIcon::OsError`; try using the variant's enum
   |
62 |     pub(crate) fn new(line: u32, file: &'static str, error: crate:🪟:BadIcon) -> OsError {
   |                                                             ~~~~~~~~~~~~~~~~~~~~~~

error[E0412]: cannot find type `DeviceId` in module `platform_impl`
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/event.rs:602:47
    |
602 | pub struct DeviceId(pub(crate) platform_impl::DeviceId);
    |                                               ^^^^^^^^ not found in `platform_impl`

error[E0412]: cannot find type `KeyEventExtra` in module `platform_impl`
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/event.rs:787:50
    |
787 |     pub(crate) platform_specific: platform_impl::KeyEventExtra,
    |                                                  ^^^^^^^^^^^^^ not found in `platform_impl`

error[E0412]: cannot find type `EventLoop` in module `platform_impl`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/event_loop.rs:41:43
   |
41 |     pub(crate) event_loop: platform_impl::EventLoop<T>,
   |                                           ^^^^^^^^^ not found in `platform_impl`
   |
help: consider importing this struct
   |
10 + use calloop::EventLoop;
   |
help: if you import `EventLoop`, refer to it directly
   |
41 -     pub(crate) event_loop: platform_impl::EventLoop<T>,
41 +     pub(crate) event_loop: EventLoop<T>,
   |

error[E0412]: cannot find type `EventLoopWindowTarget` in module `platform_impl`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/event_loop.rs:52:34
   |
52 |     pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
   |                                  ^^^^^^^^^^^^^^^^^^^^^ not found in `platform_impl`

error[E0412]: cannot find type `PlatformSpecificEventLoopAttributes` in module `platform_impl`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/event_loop.rs:62:50
   |
62 |     pub(crate) platform_specific: platform_impl::PlatformSpecificEventLoopAttributes,
   |                                                  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ not found in `platform_impl`

error[E0433]: failed to resolve: could not find `EventLoop` in `platform_impl`
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/event_loop.rs:128:40
    |
128 |             event_loop: platform_impl::EventLoop::new(&mut self.platform_specific)?,
    |                                        ^^^^^^^^^ could not find `EventLoop` in `platform_impl`
    |
help: consider importing this struct
    |
10  + use calloop::EventLoop;
    |
help: if you import `EventLoop`, refer to it directly
    |
128 -             event_loop: platform_impl::EventLoop::new(&mut self.platform_specific)?,
128 +             event_loop: EventLoop::new(&mut self.platform_specific)?,
    |

error[E0412]: cannot find type `EventLoopProxy` in module `platform_impl`
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/event_loop.rs:394:38
    |
394 |     event_loop_proxy: platform_impl::EventLoopProxy<T>,
    |                                      ^^^^^^^^^^^^^^ not found in `platform_impl`

error[E0412]: cannot find type `VideoMode` in module `platform_impl`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/monitor.rs:18:43
   |
18 |     pub(crate) video_mode: platform_impl::VideoMode,
   |                                           ^^^^^^^^^ not found in `platform_impl`

error[E0412]: cannot find type `MonitorHandle` in module `platform_impl`
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/monitor.rs:104:38
    |
104 |     pub(crate) inner: platform_impl::MonitorHandle,
    |                                      ^^^^^^^^^^^^^ not found in `platform_impl`

error[E0412]: cannot find type `VideoMode` in this scope
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/platform_impl/mod.rs:31:15
   |
31 |     Exclusive(VideoMode),
   |               ^^^^^^^^^ not found in this scope
   |
help: consider importing this struct
   |
1  + use crate::monitor::VideoMode;
   |

error[E0412]: cannot find type `MonitorHandle` in this scope
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/platform_impl/mod.rs:32:23
    |
32  |     Borderless(Option<MonitorHandle>),
    |                       ^^^^^^^^^^^^^
    |
   ::: /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/monitor.rs:103:1
    |
103 | pub struct MonitorHandle {
    | ------------------------ similarly named struct `RootMonitorHandle` defined here
    |
help: a struct with a similar name exists
    |
32  |     Borderless(Option<RootMonitorHandle>),
    |                       ~~~~~~~~~~~~~~~~~
help: consider importing this struct
    |
1   + use crate::monitor::MonitorHandle;
    |

error[E0412]: cannot find type `Window` in module `platform_impl`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/window.rs:55:39
   |
55 |     pub(crate) window: platform_impl::Window,
   |                                       ^^^^^^ not found in `platform_impl`

error[E0412]: cannot find type `WindowId` in module `platform_impl`
  --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/window.rs:85:47
   |
85 | pub struct WindowId(pub(crate) platform_impl::WindowId);
   |                                               ^^^^^^^^ not found in `platform_impl`

error[E0412]: cannot find type `PlatformSpecificWindowBuilderAttributes` in module `platform_impl`
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/window.rs:123:50
    |
123 |     pub(crate) platform_specific: platform_impl::PlatformSpecificWindowBuilderAttributes,
    |                                                  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ not found in `platform_impl`

error[E0282]: type annotations needed
   --> /home/dbuch/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.4/src/window.rs:537:17
    |
537 |         builder.build(event_loop)
    |                 ^^^^^ cannot infer type of the type parameter `T` declared on the method `build`
    |
help: consider specifying the generic argument
    |
537 |         builder.build::<T>(event_loop)
    |                      +++++

Some errors have detailed explanations: E0282, E0412, E0432, E0433.
For more information about an error, try `rustc --explain E0282`.
error: could not compile `winit` (lib) due to 23 previous errors
~/dev/rust/egui ❯                                                                                                                                                                  [add-missing-resizedirection ≡]
```
2023-12-29 16:59:29 +01:00
Emil Ernerfeldt e44f54f81f
Fix text color of disabled widgets (#3744)
* Introduced recently in https://github.com/emilk/egui/pull/3727
* Closes https://github.com/emilk/egui/issues/3732
2023-12-28 11:16:39 +01:00
Marijn Suijten 5b591d26f6
Add `Key::Cut`, `Key::Copy`, `Key::Paste` (#3725)
The comment added in commit 8a0bc97e ("[egui_glium] Fix paste") seems to
assume that `winit` "should have translated" common "paste" keyboard
combos to a `Cut`/`Copy`/`Paste` "KeyCode", but completely glossed over
the fact that this `KeyCode` (now also `NamedKey`) maps to a special key
dedicated to this purpose found on some keyboards and OSes. Make sure
that this key is still handled in addition to the combo that is
detected.

---

Note that this PR does not compile as it is (and I have hence not tested
this nor even ran into this limitation), just noticed this inconsistency
while failing to understand a code comment. We'd have to decide if the
variants should be added to `egui::Key` or if these helper functions
need to take `winit` keys (`ScanCode` or `NamedKey`) directly?

I should have an old keyboard with a physical paste key in a drawer
somewhere. And on Android there are special copy/paste events that can
be sent by a virtual keyboard or the debug shell, so that this can be
properly tested before it is merged.
(Except that the current `clipboard` implementation is not supported on
Android)
2023-12-25 19:02:02 +01:00
Arnold Loubriat c3a9355279
Fix: Let `accesskit` process window events (#3733)
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Since accesskit_winit version 0.15.0, it is necessary to call
`Adapter::process_events` to let AccessKit fire up window focus events
on Unix and macOS. Furthermore this has always been needed on Unix (X11
only) to let AccessKit know about the window bounds, which is needed to
perform hit-testing on nodes.
2023-12-25 19:01:05 +01:00
Emil Ernerfeldt 0a6ea15f6c
impl `Clone` for `Fonts` (#3737)
Closes https://github.com/emilk/egui/issues/3731
2023-12-25 19:00:54 +01:00
Oscar Gustafsson fc18d6f8f4
Add support for dashed lines with offset (#3720)
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Closes <https://github.com/emilk/egui/issues/3677>.

This can naturally be obtained by starting the drawing a bit "later",
but providing support for this directly will simplify interleaved
drawing of dashed lines.

An even more general approach would be to allow passing an even-length
vector of lengths and gaps, in addition to offset. Primarily thinking if
it is better to go even further if a new dashed-line-method is
introduced. The second commit introduce this (I can naturally squash
these!).
2023-12-23 16:17:04 +01:00
Wybe Westra 76025f2c15
Fix: `Grid` now follows `style.visuals.striped` setting if not explicitly overwritten (#3723)
The docs of
[`Visuals.striped`](https://docs.rs/egui/latest/egui/style/struct.Visuals.html#structfield.striped)
mention that they control the default striping of Grid. However, this
seems to be broken.

This pr makes the Grid follow the striped setting if it doesn't yet have
a row coloring set.
2023-12-23 15:58:48 +01:00
Antoine Beyeler 365a8d2240
Fix `Window` positioning bug when bad `pivot` is stored in app data (#3721)
This PR fixes an issue where a bad pivot stored in app state would
override the pivot actually set from code. The root code of this issue
if the `Window`'s `State` containing `pivot` in the first place, as
`pivot` is not part of a state to be tracked. It makes the `State`
structure more ergonomic though, so this PR leaves the `pivot` field but
always overrides it with the value provided by user code.

#### Repro of the original issue

This issue can be reproduced using the `re_ui_example` app from the
Rerun repo, at this commit:
fb5add0047.
By using this `app.ron` file, the bug will appear:

```
{
    "egui": "(
      areas:{
            ((0)):(
                areas:{
                    (13430889033718688666):(pivot_pos:(x:565.5,y:328.0),pivot:((Min,Min)),size:(x:364.0,y:75.5),interactable:true),
                },
            )
        }
    )",
}
```

The modal is entered based on it's top-left corner even though the code
actually specifies a center-center pivot:

<img width="1312" alt="image"
src="https://github.com/emilk/egui/assets/49431240/6df1a8bb-d1ea-4e15-866c-5f14138dda0e">

With this PR, the centring is correct even with the "poisoned"
`app.ron`:

<img width="1312" alt="image"
src="https://github.com/emilk/egui/assets/49431240/7f50b2d4-9245-48f3-91de-c747bbc8c40e">
2023-12-23 15:53:40 +01:00
Emil Ernerfeldt ffcc3f066c Typos and doc improvements 2023-12-22 17:33:01 +01:00
Emil Ernerfeldt 0561fcaba9
Replace a special `Color32::PLACEHOLDER` with widget fallback color (#3727)
This introduces a special `Color32::PLACEHOLDER` which, during text
painting, will be replaced with `TextShape::fallback_color`.

The fallback color is mandatory to set in all text painting. Usually
this comes from the current visual style.

This lets users color only parts of a `WidgetText` (using e.g. a
`LayoutJob` or a `Galley`), where the uncolored parts (using
`Color32::PLACEHOLDER`) will be replaced by a default widget color (e.g.
blue for a hyperlink).

For instance, you can color the `⚠️`-emoji red in a piece of text red
and leave the rest of the text uncolored. The color of the rest of the
text will then depend on wether or not you put that text in a label, a
button, or a hyperlink.

Overall this simplifies a lot of complexity in the code but comes with a
few breaking changes:

* `TextShape::new`, `Shape::galley`, and `Painter::galley` now take a
fallback color by argument
* `Shape::galley_with_color` has been deprecated (use `Shape::galley`
instead)
* `Painter::galley_with_color` has been deprecated (use
`Painter::galley` instead)
* `WidgetTextGalley` is gone (use `Arc<Galley>` instead)
* `WidgetTextJob` is gone (use `LayoutJob` instead)
* `RichText::into_text_job` has been replaced with
`RichText::into_layout_job`
* `WidgetText::into_text_job` has been replaced with
`WidgetText::into_layout_job`
2023-12-22 15:09:10 +01:00
Emil Ernerfeldt e36b981118
Add @Bromeon and @EmbersArc as CODEOWNERS for egui_plot (#3711)
Please take a look @Bromeon and @EmbersArc!

You have both contributed substantially to `egui_plot` (more than I
have).
This is me inviting you to co-maintain the `egui_plot` crate.
If you accept, you'll get a notification when someone opens a PR
touching `egui_plot`, and you can review and merge it as you see fit.
You can also merge your own egui_plot PRs without waiting on me to
review them.
2023-12-21 09:08:16 +01:00
PingPongun 963be247f2
Update resvg dependency of egui_extras (#3719)
Update `resvg` from v0.28 to v0.37. 
Remove related, unnecessary entries from `deny.toml`.

⚠ In example `images` ferris is scaled differently, but I guess that now
it scales in expected way (takes all available space; before this PR it
takes up to space that, was available at first render- it does not
upscale).

This PR is minimal adaptation to new `resvg` api and small related
simplification, however it should be considered to update loaders
(currently if svg image initially was small and was scaled up it will be
blurred, see https://github.com/emilk/egui/issues/3501). As svg image
now scales over render size, problem will be more often seen now.

(currently `SvgLoader` theoretically should rerender for different sizes
(but I guess it will result in memory leak in that case), but refreshing
is stopped earlier in `DefaultTextureLoader`).

I have initial version of loaders update, that will fix issue with svg
scaling (and also enable e.g. reloading image if file has been changed),
I will submit these changes in separate PR once this one is merged.

Closes <https://github.com/emilk/egui/issues/3652>.
2023-12-20 08:09:03 +01:00
Antoine Beyeler add1695624
Fix plot auto-bounds unset by default (#3722)
These PR recently cleaned up the code around auto-bounds, but introduced
an involuntary change whereby auto-bounds would not be enabled by
default. All plots would default to being not properly centred as a
result.

- #3587
- #3586

This PR changes the default back to enabled. It also deprecates
`auto_bounds_x()` and `auto_bounds_y()`, which could only enable
auto-bounds (which is not very useful as auto-bounds were, and now are
again, enabled by default). A new `auto_bounds()` API can now be sued to
disable auto-bounds if needed.

Fixes #3712 
Fixes https://github.com/rerun-io/rerun/issues/4503
2023-12-19 17:58:59 +01:00
Emil Ernerfeldt 9253cafedd
`eframe`: If both `glow` and `wgpu` features are enabled, default to `wgpu` (#3717)
By default, only the `glow` feature is enabled, so if the user added
`wgpu` to the feature list they probably wanted to use `wgpu`.
2023-12-19 09:51:05 +01:00
Emil Ernerfeldt 4a2cafee7c Add a TODO 2023-12-18 17:28:47 +01:00
Emil Ernerfeldt 25903d0a02 Add `TexturePoll::texture_id` 2023-12-18 17:28:47 +01:00
Emil Ernerfeldt 4060d02f27 Add a bunch of `#[inline]` 2023-12-18 17:28:47 +01:00
crispy-strawberry a726e656a4
Very small typo fix (#3693)
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Small spelling error - changed `Addintional` to `Additional`
2023-12-18 15:43:09 +01:00
Emil Ernerfeldt 449678e617
Update to glow 0.13 (#3715) 2023-12-18 15:15:20 +01:00
Fredrik Fornwall 8e5959d55d
Update to winit 0.29 (#3649)
* Closes https://github.com/emilk/egui/issues/3542
* Closes https://github.com/emilk/egui/issues/2977
* Closes https://github.com/emilk/egui/issues/3303

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-12-18 14:53:14 +01:00
Emil Ernerfeldt 8503a85113
Bug fix: framebuffer clear when using glow with multi-viewports (#3713)
I broke this in https://github.com/emilk/egui/pull/3665

For some reason, when using multiple viewports, the first "clear"
doesn't take.

I don't have time to investigate further, so I am adding a hack here
which:

* For single-viewport apps, the clear is done before `App::update` so
user can paint there
* For multi-viewport apps, the clear is done after `App::update`, so
that it works

This means painting in `App::update` won't work with multi-viewports.

Ideally, users should use paint callbacks instead of painting directly
in `App::update` anyways.
2023-12-18 12:47:23 +01:00
zeozeozeo 3361d399fb
derive serde Serialize and Deserialize on `KeyboardShortcut` (#3694)
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This is a very simple change so you don't have to do this:
https://github.com/zeozeozeo/egui-keybind/blob/master/src/bind.rs#L149-L172
2023-12-18 09:48:16 +01:00
Emil Ernerfeldt c8dd3dd01a
Update dependencies (#3700)
Also disable `regex` `env_logger` feature in examples to improve compile
times.
2023-12-12 12:59:40 +01:00
Emil Ernerfeldt 8d4de866d4
Remove deprecated functions (#3692) 2023-12-08 11:02:57 +01:00
Emil Ernerfeldt b1721a3ce7
Release `egui_extras` 0.24.2 - Fix `Table` scrolling bug (#3691)
Includes:
* https://github.com/emilk/egui/pull/3690

---------

Co-authored-by: Antoine Beyeler <49431240+abey79@users.noreply.github.com>
2023-12-08 10:32:06 +01:00
Antoine Beyeler d8a795598f
Fix `egui_extras::Table` scrolling bug (#3690)
`egui_extras::Table` now uses the clip rectangle to decide which rows to
draw when using `TableBody::rows()`.

- Closes #3682
- Closes #3670
2023-12-08 09:08:27 +01:00
Brian Janssen 4e75f4313e
Fix typos in viewports docs (`then` vs `than`) (#3681)
I looked through the new viewport docs and noticed these small typos.
This PR fixes them.
2023-12-05 16:38:21 +01:00
Emil Ernerfeldt a4e389431d
Simplify `egui_winit::State` (#3678)
By storing a clone of the egui context in it, we can be sure to always
use the correct `pixels_per_point`
2023-12-05 11:45:25 +01:00
Emil Ernerfeldt 80d7143b15
Log all available wgpu adapters during startup (#3671)
Useful when debugging, e.g. if the default choice is one of many, and
perhaps the other ones would be better.

**EDIT**: Oh, `enumerate_adapters` doesn't work on web… will fix.
2023-12-04 15:59:13 +01:00
Sebastian Urban 36c6b6304d
Make glow Send + Sync again. (#3646)
* Reverts #3598
* Closes #3645
2023-12-04 15:58:05 +01:00
Emil Ernerfeldt 84a6d6f2ab Fix code example in `egui_demo_lib` 2023-11-30 17:53:34 +01:00
Emil Ernerfeldt d17613c242 Release 0.24.1 - Bug fixes 2023-11-30 17:46:25 +01:00
Emil Ernerfeldt 4b1523ad51
eframe glow backend: Clear render target before calling `App::update` (#3665)
* Closes https://github.com/emilk/egui/issues/3659
2023-11-30 16:37:16 +01:00
Emil Ernerfeldt bd9bc252aa
Fix buggy text withviewports on monitors with different scales (#3666)
* Closes https://github.com/emilk/egui/issues/3664

Bonus: optimize color conversions and font atlas upload, especially in
debug builds.
2023-11-30 15:56:05 +01:00
Emil Ernerfeldt 61a7b90d5b
Improve multi-viewports across monitors with different scales (#3663)
It required some ugly code in `egui-winit` in order to fix this without
breaking sem-ver (I want this to land in a 0.24.1 patch release). I'll
clean up in time for 0.25.

There is still a font rendering bug when using immediate viewports
across multiple viewports, but that's harder to fix.
2023-11-30 12:08:53 +01:00
Vaqxai 37244e3632
egui_extras: Add more years for datepicker (#3599)
Birthdates really needed this

Kinda closes
[<https://github.com/emilk/egui/issues/3597>](https://github.com/emilk/egui/issues/3597).
2023-11-28 14:50:19 +01:00
Emil Ernerfeldt a1f3c71b7f
Remove dependency on `tts` (#3651)
We were using [`tts`](https://github.com/ndarilek/tts-rs) for the
web-only screen reader. This was overkill, to say the least. It is now
replaced with ten lines of `web-sys` calls.
2023-11-28 10:46:18 +01:00
Emil Ernerfeldt 8494cf854c
Update to wasm-bindgen 0.2.89 (#3644)
0.2.88 was recently yanked
2023-11-27 18:33:07 +01:00
Emil Ernerfeldt e6815ae1ea
Fix windowing problems when using the `x11` feature on Linux (#3643)
This was caused by a hack added by @konkitoman in
https://github.com/emilk/egui/pull/3172

The solution was reported by @ItsEthra in
https://github.com/emilk/egui/issues/3628#issuecomment-1827943346

* Closes https://github.com/emilk/egui/issues/3620
* Closes https://github.com/emilk/egui/issues/3628
2023-11-27 18:16:02 +01:00
zeozeozeo 4dc964ab4b
eframe: Fix window flashing white on launch (#3631)
This is a bug that can occur on Windows, previously it was fixed by only
showing the window after the first frame was rendered, but the bug
appeared again with egui 0.24.0. This commit fixes this bug by making
the window invisible on startup.

## Before


![window-flash](https://github.com/emilk/egui/assets/108888572/31a675af-8c30-46b1-a1af-653491cf67da)

## After


![no-window-flash](https://github.com/emilk/egui/assets/108888572/e7bfc429-033e-4842-8591-b9229143a60b)

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Closes https://github.com/emilk/egui/issues/3625.
2023-11-27 10:35:37 +01:00
Emil Ernerfeldt 43e7b16bb1
eframe: Fix clicks in web (#3640)
Closes https://github.com/emilk/egui/issues/3633

Bug introduced in #3623 (after 0.24.0 was cut)
2023-11-27 08:37:02 +01:00
Aaron Hill fbccd3a1a2
Don't treat 'WindowEvent::CloseRequested' as consumed in egui-winit (#3627)
This appears to have been 'consumed' by the viewport changes at one
point (by updating `viewport_info`), but this is no longer the case. We
should avoid marking this as 'consumed', so that applications know to
continue processing this event after passing it to egui.

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2023-11-26 23:37:03 +01:00
libertyteeth 6715ed5cea
Update viewport.rs, fix comment typo: "vieweport" -> "viewport" (#3638)
No code changes.  Just fixing a typo in a comment.

Closes #3637.
2023-11-26 23:33:54 +01:00
Emil Ernerfeldt 23732be0e5
eframe web: Don't throw away frames on click/copy/cut (#3623)
* Follow-up to https://github.com/emilk/egui/pull/3621 and
https://github.com/emilk/egui/pull/3513

To work around a Safari limitation, we run the app logic in the event
handler of copy, cut, and mouse up and down.

Previously the output of that frame was discarded, but in this PR it is
now saved to be used in the next requestAnimationFrame.

The result is noticeable more distinct clicks on buttons (one more frame
of highlight)

Bonus: also fix auto-save of a sleeping web app
2023-11-24 10:08:43 +01:00
Emil Ernerfeldt 0d24a3a73b
Fix click-to-copy on Safari (#3621)
* Closes https://github.com/lampsitter/egui_commonmark/issues/21

Follow-up to https://github.com/emilk/egui/pull/3513

Safari only allows access to the clipboard as response to user action,
so we need to take an extra logic step right in the event handler.
2023-11-24 09:06:15 +01:00
Emil Ernerfeldt bd087ffb8d Release 0.24.0 - Multi-viewport 2023-11-23 15:56:46 +01:00
Emil Ernerfeldt 56a74a5247 mute warning 2023-11-23 15:52:50 +01:00
Emil Ernerfeldt e7604c0230 Update changelogs 2023-11-23 15:46:04 +01:00
Emil Ernerfeldt dd794f253a Don't persist zoom_with_keyboard 2023-11-23 15:45:41 +01:00
Emil Ernerfeldt 185e18ad4f Improve some docs 2023-11-23 15:45:32 +01:00
Emil Ernerfeldt 6a8b51adb5 Improve demo backend panel 2023-11-23 15:45:19 +01:00
Emil Ernerfeldt 96bc34a66d Use workspace definitions of edition,license,rust-version,version 2023-11-23 15:45:11 +01:00
Emil Ernerfeldt 24913ceeba
Fix up some examples (#3614) 2023-11-23 12:58:44 +01:00
Emil Ernerfeldt a2b15b23ad
macOS `ViewportBuilder` tweaks (#3613) 2023-11-23 10:43:30 +01:00
Emil Ernerfeldt 85489dc1dd
Fix deadlock on `custom_window_frame` (#3612)
* Reverts commit e037489 (https://github.com/emilk/egui/pull/3601)
* Reopens https://github.com/emilk/egui/issues/3494

It caused a deadlock on Mac when running `custom_window_frame`
2023-11-23 09:22:10 +01:00
Andreas Reich f9f5db9885
PaintCallbackInfo::viewport_in_pixels now guarantees to stay in bounds (#3604)
* Fixes https://github.com/rerun-io/rerun/issues/4297
* tested against a very hasty and incomplete port of egui/trunk, found
[here](https://github.com/rerun-io/rerun/tree/andreas/experimental-egui-trunk)


In rare cases in can happen that the viewport returned by
`PaintCallbackInfo` is outside the bounds of the screen.
for at least [wgpu/webgpu in
particular](https://www.w3.org/TR/webgpu/#dom-gpurenderpassencoder-setviewport)
this is invalid usage, other backends might be affected as well.
Since this happened due to a float rounding error (in one repro case I
had I got (width==1126.5625) + (offset=715.4376) = 1842.0001 for a
resolution of 1842) I decided to do away with fractional values on the
viewport alltogether. They _technically_ make sense since a viewport is
only specifying the NDC to pixel coordinate conversion, but practically
this may lead to surprising sub-sampling issues.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-11-22 21:01:38 +01:00
Emil Ernerfeldt 6490dfafb6
Fix: fall back to default egui icon if non is set (#3610)
It broke in one of the recent multi-viewport prs
2023-11-22 20:54:16 +01:00
YgorSouza 4ece25bd05
Keep unsafe code forbidden when puffin is disabled (#3603)
This helps document what unsafe is being used for, and prevent other
uses from going unnoticed.
2023-11-22 20:37:46 +01:00
Emil Ernerfeldt 63e48dc855
Introduce global `zoom_factor` (#3608)
* Closes https://github.com/emilk/egui/issues/3602

You can now zoom any egui app by pressing Cmd+Plus, Cmd+Minus or Cmd+0,
just like in a browser. This will change the current `zoom_factor`
(default 1.0) which is persisted in the egui memory, and is the same for
all viewports.
You can turn off the keyboard shortcuts with `ctx.options_mut(|o|
o.zoom_with_keyboard = false);`

`zoom_factor` can also be explicitly read/written with
`ctx.zoom_factor()` and `ctx.set_zoom_factor()`.

This redefines `pixels_per_point` as `zoom_factor *
native_pixels_per_point`, where `native_pixels_per_point` is whatever is
the native scale factor for the monitor that the current viewport is in.

This adds some complexity to the interaction with winit, since we need
to know the current `zoom_factor` in a lot of places, because all egui
IO is done in ui points. I'm pretty sure this PR fixes a bunch of subtle
bugs though that used to be in this code.

`egui::gui_zoom::zoom_with_keyboard_shortcuts` is now gone, and is no
longer needed, as this is now the default behavior.

`Context::set_pixels_per_point` is still there, but it is recommended
you use `Context::set_zoom_factor` instead.
2023-11-22 20:34:51 +01:00
Emil Ernerfeldt ea53246c60
Refactor viewport ids in eframe (#3607)
Simplifies some things
2023-11-22 13:50:43 +01:00
Emil Ernerfeldt e037489ac2
eframe: update the maximized/minimized viewport state each frame (#3601)
* Closes https://github.com/emilk/egui/issues/3494

This makes sure it is always up-to-date.

Previously (years back) this caused a deadlock on Mac, but this seems to
have been fixed
2023-11-21 19:05:19 +01:00
Emil Ernerfeldt 1bbd5a9fc8
Update puffin to 0.18 (#3600)
THe profiling macros now contain unsafe code (but in a safe way), so
`#[foribd(unsafe)]` had to become `#[deny(unsafe)]`
2023-11-21 17:58:33 +01:00
Emil Ernerfeldt bfadb90d42
Update MSRV to Rust 1.72 (#3595)
Required to update to puffin 0.18
2023-11-21 17:26:35 +01:00
Emil Ernerfeldt 7abf8afd16
Change `Arc<glow::Context>` to `Rc<glow::Context>` (#3598)
This is required for Rust 1.72 (for unknown reasons; see
https://github.com/emilk/egui/pull/3595), but also for updating to glow
0.13, where the `glow::Context` is not longer `Sync+Send`
2023-11-21 17:13:46 +01:00
Emil Ernerfeldt e823491240
Update some crate dependencies (#3594)
Nothing major
2023-11-21 16:07:56 +01:00
Emil Ernerfeldt 8c68035b66 Add some explanations for the safari copy/cut fix 2023-11-21 14:58:19 +01:00
Ryan Hileman a6da34339a
Fix copy and cut on Safari (#3513)
* Closes <https://github.com/emilk/egui/issues/3480>

I've tested this on Safari and Chrome on macOS Sonoma 14.0.

Could be improved to only call `event.preventDefault()` if
`runner.logic()` actually performed a copy, but I don't see a way to get
that information out with the current API.
2023-11-21 14:54:31 +01:00
Zach Bateman 6adc4864cd
Fix TopBottomPanel doc comment to reference TopBottomPanel instead of SidePanel (#3590) 2023-11-21 14:47:18 +01:00
Antoine Beyeler 05a3c4c0f1
Plot auto-bounds API improvement (part 2/2): add API (#3586)
Part 2 of 2 of adding a better API for egui_plot's auto-bounds feature.

In this PR: add `auto_bounds()`/`set_auto_bounds()` APIs to PlotUI
2023-11-21 11:56:39 +01:00
YgorSouza 49eecc4287
Allow changing handle shape of a slider (#3429)
* Closes #1974

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---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-11-21 11:24:29 +01:00
Antoine Beyeler f20b7b43bf
Plot auto-bounds API improvement (part 1/2): clean-up (#3587)
Part 1 of 2 of adding a better API for egui_plot's auto-bounds feature.

In this PR:
- change the `Plot` builder struct field to `default_auto_bounds` (was
`auto_bounds`)
- change the `Plot` state field to `auto_bounds` (was `bounds_modified`)
- minor improvements to `Vec2b`
2023-11-21 11:22:19 +01:00
YgorSouza 78a93f81f0
Properly reverse bool animation if value changes before it's finished (#3577)
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Closes <https://github.com/emilk/egui/issues/3576>.
2023-11-21 10:39:43 +01:00
Emil Ernerfeldt 39271c3adf
CentralPanel: base id on the current viewport (#3593)
This means two `CentralPanel`s in different viewports get different ids,
avoiding id clashes
2023-11-20 21:54:32 +01:00
Emil Ernerfeldt 44ff29b012
Fix closing of viewports (#3591)
This ensures the closed viewport gets a close-event, and that it and the
parent viewport gets repainting, allowing the event to be registered.
2023-11-20 17:43:40 +01:00
Emil Ernerfeldt 7bfaf49636
Update to puffin 0.17 (#3581) 2023-11-19 21:28:42 +01:00
Emil Ernerfeldt 30ee478caf
Fix egui-wgpu performance regression (#3580)
Introduced in the recent multi-viewports work, we accidentally recreated
the wgpu surfaces every frame. This is now fixed.

I found this while improving the profiling of `eframe`
2023-11-19 21:14:13 +01:00
Emil Ernerfeldt 960b01b67a
Refactor: move code around in `eframe` (#3575)
`run.rs` was getting way too long and complex.
2023-11-19 12:12:43 +01:00
Emil Ernerfeldt a23b959fd4
eframe: Remove warm-starting (#3574)
This was an ill-supported feature with little benefit or use.
2023-11-19 11:21:38 +01:00
Emil Ernerfeldt 74862bd129 Rename `show_viewport` to `show_viewport_deferred`
Let's be explicit
2023-11-19 11:12:37 +01:00
Emil Ernerfeldt 39e60e367f
Use `egui::ViewportBuilder` in `eframe::NativeOptions` (#3572)
* Part of https://github.com/emilk/egui/issues/3556

This PR replaces a bunch of options in `eframe::NativeOptions` with
`egui::ViewportBuilder`. For instance:

``` diff
 let options = eframe::NativeOptions {
-    initial_window_size: Some(egui::vec2(320.0, 240.0)),
-    drag_and_drop_support: true,
+    viewport: egui::ViewportBuilder::default()
+        .with_inner_size([320.0, 240.0])
+        .with_drag_and_drop(true),
     centered: true,
     ..Default::default()
 };
```
2023-11-19 11:08:47 +01:00
Emil Ernerfeldt a0d092f38e Fix panic when resetting areas. Closes #3566 2023-11-18 19:37:55 +01:00
Emil Ernerfeldt 1571027556
Replace `eframe::Frame` commands and `WindowInfo` with egui (#3564)
* Part of https://github.com/emilk/egui/issues/3556

## In short
You now almost never need to use `eframe::Frame` - instead use
`ui.input(|i| i.viewport())` for information about the current viewport
(native window), and use `ctx.send_viewport_cmd` to modify it.

## In detail

This PR removes most commands from `eframe::Frame`, and replaces them
with `ViewportCommand`.
So `frame.close()` becomes
`ctx.send_viewport_cmd(ViewportCommand::Close)`, etc.

`frame.info().window_info` is now also gone, replaced with `ui.input(|i|
i.viewport())`.

`frame.info().native_pixels_per_point` is replaced with `ui.input(|i|
i.raw.native_pixels_per_point)`.

`RawInput` now contains one `ViewportInfo` for each viewport.

Screenshots are taken with
`ctx.send_viewport_cmd(ViewportCommand::Screenshots)` and are returned
in `egui::Event` which you can check with:

``` ust
ui.input(|i| {
    for event in &i.raw.events {
        if let egui::Event::Screenshot { viewport_id, image } = event {
            // handle it here
        }
    }
});
```

### Motivation
You no longer need to pass around the `&eframe::Frame` everywhere.
This also opens the door for other integrations to use the same API of
`ViewportCommand`s.
2023-11-18 19:27:53 +01:00
YgorSouza 3e37e9dfc7
Update hyperlink doc (#3561)
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Closes <https://github.com/emilk/egui/issues/3474>.
2023-11-18 17:13:03 +01:00
Emil Ernerfeldt f01b2b76c8
Fix clippy issues from 1.74 (#3558)
Nothing major
2023-11-16 15:50:44 +01:00
Emil Ernerfeldt a243180600
Add `#[inline]` to all builder-pattern functions (#3557)
Better performance and maybe code size
2023-11-16 13:50:05 +01:00
arduano 4886c8c8c0
Max window size & other size helpers (#3537)
Was a bit confused why the max_size API isn't exposed on `Window`, when
it's perfectly functional in `Resize`. Anyway here's the main thing that
it affects:

```rs
let screen = ctx.available_rect();
let size = screen.size();

egui::Window::new(self.name())
    .resizable(true)
    .resize(|resize| resize.max_size(size)) // Before
    .max_size(size)                         // After
    .show(ctx, |ui| todo!());
```

I also added some other relevant helpers for consistency.

This PR doesn't change any logic, only forwards along some helper
functions that are already public for consistency.
2023-11-16 11:59:08 +01:00
Konkitoman 83aa3109d3
Multiple viewports/windows (#3172)
* Closes #1044

---
(new PR description written by @emilk)

## Overview
This PR introduces the concept of `Viewports`, which on the native
eframe backend corresponds to native OS windows.

You can spawn a new viewport using `Context::show_viewport` and
`Cotext::show_viewport_immediate`.
These needs to be called every frame the viewport should be visible.

This is implemented by the native `eframe` backend, but not the web one.

## Viewport classes
The viewports form a tree of parent-child relationships.

There are different classes of viewports.

### Root vieport
The root viewport is the original viewport, and cannot be closed without
closing the application.

### Deferred viewports
These are created with `Context::show_viewport`.
Deferred viewports take a closure that is called by the integration at a
later time, perhaps multiple times.
Deferred viewports are repainted independenantly of the parent viewport.
This means communication with them need to done via channels, or
`Arc/Mutex`.

This is the most performant type of child viewport, though a bit more
cumbersome to work with compared to immediate viewports.

### Immediate viewports
These are created with `Context::show_viewport_immediate`.
Immediate viewports take a `FnOnce` closure, similar to other egui
functions, and is called immediately. This makes communication with them
much simpler than with deferred viewports, but this simplicity comes at
a cost: whenever tha parent viewports needs to be repainted, so will the
child viewport, and vice versa. This means that if you have `N`
viewports you are poentially doing `N` times as much CPU work. However,
if all your viewports are showing animations, and thus are repainting
constantly anyway, this doesn't matter.

In short: immediate viewports are simpler to use, but can waste a lot of
CPU time.

### Embedded viewports
These are not real, independenant viewports, but is a fallback mode for
when the integration does not support real viewports. In your callback
is called with `ViewportClass::Embedded` it means you need to create an
`egui::Window` to wrap your ui in, which will then be embedded in the
parent viewport, unable to escape it.


## Using the viewports
Only one viewport is active at any one time, identified wth
`Context::viewport_id`.
You can send commands to other viewports using
`Context::send_viewport_command_to`.

There is an example in
<https://github.com/emilk/egui/tree/master/examples/multiple_viewports/src/main.rs>.

## For integrations
There are several changes relevant to integrations.

* There is a [`crate::RawInput::viewport`] with information about the
current viewport.
* The repaint callback set by `Context::set_request_repaint_callback`
now points to which viewport should be repainted.
* `Context::run` now returns a list of viewports in `FullOutput` which
should result in their own independant windows
* There is a new `Context::set_immediate_viewport_renderer` for setting
up the immediate viewport integration
* If you support viewports, you need to call
`Context::set_embed_viewports(false)`, or all new viewports will be
embedded (the default behavior).


## Future work
* Make it easy to wrap child viewports in the same chrome as
`egui::Window`
* Automatically show embedded viewports using `egui::Window`
* Use the new `ViewportBuilder` in `eframe::NativeOptions`
* Automatically position new viewport windows (they currently cover each
other)
* Add a `Context` method for listing all existing viewports

Find more at https://github.com/emilk/egui/issues/3556




---

<details>
<summary>
Outdated PR description by @konkitoman
</summary>


## Inspiration
- Godot because the app always work desktop or single_window because of
embedding
- Dear ImGui viewport system

## What is a Viewport

A Viewport is a egui isolated component!
Can be used by the egui integration to create native windows!

When you create a Viewport is possible that the backend do not supports
that!
So you need to check if the Viewport was created or you are in the
normal egui context!
This is how you can do that:
```rust
if ctx.viewport_id() != ctx.parent_viewport_id() {
    // In here you add the code for the viewport context, like
    egui::CentralPanel::default().show(ctx, |ui|{
        ui.label("This is in a native window!");
    });
}else{
    // In here you add the code for when viewport cannot be created!
   // You cannot use CentralPanel in here because you will override the app CentralPanel
   egui::Window::new("Virtual Viewport").show(ctx, |ui|{
       ui.label("This is without a native window!\nThis is in a embedded viewport");
   });
}
```

This PR do not support for drag and drop between Viewports!

After this PR is accepted i will begin work to intregrate the Viewport
system in `egui::Window`!
The `egui::Window` i want to behave the same on desktop and web
The `egui::Window` will be like Godot Window

## Changes and new

These are only public structs and functions!

<details>
<summary>

## New
</summary>

- `egui::ViewportId`
- `egui::ViewportBuilder`
This is like winit WindowBuilder

- `egui::ViewportCommand`
With this you can set any winit property on a viewport, when is a native
window!

- `egui::Context::new`
- `egui::Context::create_viewport`
- `egui::Context::create_viewport_sync`
- `egui::Context::viewport_id`
- `egui::Context::parent_viewport_id`
- `egui::Context::viewport_id_pair`
- `egui::Context::set_render_sync_callback`
- `egui::Context::is_desktop`
- `egui::Context::force_embedding`
- `egui::Context::set_force_embedding`
- `egui::Context::viewport_command`
- `egui::Context::send_viewport_command_to`
- `egui::Context::input_for`
- `egui::Context::input_mut_for`
- `egui::Context::frame_nr_for`
- `egui::Context::request_repaint_for`
- `egui::Context::request_repaint_after_for`
- `egui::Context::requested_repaint_last_frame`
- `egui::Context::requested_repaint_last_frame_for`
- `egui::Context::requested_repaint`
- `egui::Context::requested_repaint_for`
- `egui::Context::inner_rect`
- `egui::Context::outer_rect`

- `egui::InputState::inner_rect`
- `egui::InputState::outer_rect`

- `egui::WindowEvent`

</details>

<details>
<summary>

## Changes
</summary>

- `egui::Context::run`
Now needs the viewport that we want to render!

- `egui::Context::begin_frame`
Now needs the viewport that we want to render!

- `egui::Context::tessellate`
Now needs the viewport that we want to render!

- `egui::FullOutput`
```diff
- repaint_after
+ viewports
+ viewport_commands
```

- `egui::RawInput`
```diff
+ inner_rect
+ outer_rect
```

- `egui::Event`
```diff
+ WindowEvent
```
</details>

### Async Viewport

Async means that is independent from other viewports!

Is created by `egui::Context::create_viewport`

To be used you will need to wrap your state in `Arc<RwLock<T>>`
Look at viewports example to understand how to use it!

### Sync Viewport

Sync means that is dependent on his parent!

Is created by `egui::Context::create_viewport_sync`

This will pause the parent then render itself the resumes his parent!

#### ⚠️ This currently will make the fps/2 for every sync
viewport

### Common

#### ⚠️ Attention

You will need to do this when you render your content
```rust
ctx.create_viewport(ViewportBuilder::new("Simple Viewport"), | ctx | {
    let content = |ui: &mut egui::Ui|{
        ui.label("Content");
    };

    // This will make the content a popup if cannot create a native window
    if ctx.viewport_id() != ctx.parent_viewport_id() {
        egui::CentralPanel::default().show(ctx, content);
    } else {
        egui::Area::new("Simple Viewport").show(ctx, |ui| {
            egui::Frame::popup(ui.style()).show(ui, content);
        });
    };
});
````

## What you need to know as egui user

### If you are using eframe

You don't need to change anything!

### If you have a manual implementation

Now `egui::run` or `egui::begin` and `egui::tessellate` will need the
current viewport id!
You cannot create a `ViewportId` only `ViewportId::MAIN`

If you make a single window app you will set the viewport id to be
`egui::ViewportId::MAIN` or see the `examples/pure_glow`
If you want to have multiples window support look at `crates/eframe`
glow or wgpu implementations!

## If you want to try this

- cargo run -p viewports

## This before was wanted to change

This will probably be in feature PR's

### egui::Window

To create a native window when embedded was set to false
You can try that in viewports example before:
[78a0ae8](78a0ae879e)

### egui popups, context_menu, tooltip

To be a native window

</details>

---------

Co-authored-by: Konkitoman <konkitoman@users.noreply.github.com>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: Pablo Sichert <mail@pablosichert.com>
2023-11-16 11:25:05 +01:00
LoganDark fb8fa67afd
egui: fix scroll not sticking when scrollbar is hidden (#3434)
Before:


https://github.com/emilk/egui/assets/4723091/4b42842c-4f34-45d1-9538-29cd0bfd614e


https://github.com/emilk/egui/assets/4723091/7544e300-5b9a-4b2b-aaa4-9acade69fa75

After:


https://github.com/emilk/egui/assets/4723091/d720286f-a166-4891-874a-350b15683587
2023-11-15 08:04:03 +01:00
Andreas Reich cd46691423
Updated to latest wgpu (0.18.0) (#3505)
Tested on M1 Mac:
* native
* webgl, firefox
* webgpu, chrome

all looking normal


Updated minor ahash version because 0.8.1 got yanked. Added some deny
exceptions for now - we'll have to update winit soon to resolve glow
related cargo deny errors (not a big issue though since we don't expect
wgpu and glow backends to be used at the same time)
2023-11-11 21:58:32 +01:00
Emil Ernerfeldt 6ba356d3d8
Replace `Id::null()` with `Id::NULL` (#3544)
Shorter and more idiomatic
2023-11-11 21:40:02 +01:00
Emil Ernerfeldt b27aa27e94
Add `emath::Vec2b`, replacing `egui_plot::AxisBools` (#3543)
Thanks to `impl From<bool> for Vec2b` one can now shorten some builder
calls, like:

Previous:
```rust
 egui::ScrollArea::vertical()
        .auto_shrink([false; 2])
```

New:
```rust
 egui::ScrollArea::vertical()
        .auto_shrink(false)
```
2023-11-11 21:31:36 +01:00
YgorSouza 03a1471ddb
Fix Table stripe pattern when combining row() and rows() (#3442)
* Closes <https://github.com/emilk/egui/issues/3076>
2023-11-11 18:36:40 +01:00
Francisco Ayala Le Brun 6a785d4b47
Taking over egui_glium (#3535)
Hello. I would like to maintain egui_glium. I have already updated my
fork to the newest version of glium. You can find it at:
https://github.com/fayalalebrun/egui_glium

Let me know about next steps regarding access to crates.io.

<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review you PR, but my time is limited!
-->
2023-11-11 18:35:57 +01:00
Arnold Loubriat 85e14e89bd
Fix Shift+Tab behavior when no widget is focused (#3498)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review you PR, but my time is limited!
-->

If no widget is focused (such as when an application just started or
after Escape was pressed), pressing Shift+Tab does not set the focus to
the last widget. I think this PR fixes that.
2023-11-11 09:16:38 +01:00
YgorSouza 59b4eff83d
Fix broken doc links in the demo app widget gallery (#3441)
* Closes <https://github.com/emilk/egui/issues/3439>
2023-11-10 21:39:49 +01:00
Phen-Ro 5f4046d68a
Use `impl Into<Stroke>` as argument in a few more places (#3420)
* Functions that take Stroke were updated to take Into<Stroke> to make
them consistent with other Into<Stroke> parameters.
* Vec2 implements DivAssign<f32>, to make it consistent with already
implementing MulAssign<f32> and Div<f32>.
* Vec2::angled() uses sin_cos() rather than an individual sin() and
cos() call for an immeasurable but hypothetical performance improvement.
* Disable the lock_reentry_single_thread() mutex test. Lock()ing twice
on the same thread is not guaranteed to panic.

* Closes <https://github.com/emilk/egui/issues/3419>.
2023-11-10 21:36:51 +01:00
LoganDark 5201c04512
egui: add redo support to Undoer (#3478)
* Closes #3447
* Closes #3448

Better implementation than #3448. (by accident since I did not see that
PR)
2023-11-10 21:36:21 +01:00
Rinde van Lon c0b14f4d4e
fix-inconsistent-naming (#3438) 2023-11-10 13:11:48 +01:00
Bayley Foster 4c74e92911
docs: fix typo (#3421) 2023-11-10 13:11:34 +01:00
Chris Cate 9ee6669f8f
Fix rounding of `ImageButton` (#3531)
* ImageButton rounding fix

* remove unnecessary struct creation

* added rounding method for ImageButton

* grammar fix

* simplify the code slightly

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-11-10 11:49:05 +01:00
Nolan Darilek d0ff09ac20
Update accesskit and accesskit_winit. (#3475)
* Update accesskit and accesskit_winit.

* Remove duplicated `libgtk-3-dev`

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-11-10 11:32:30 +01:00
YgorSouza 6326ef18d7
Make slider step account for range start (#3488)
Closes #3483
2023-11-10 11:17:16 +01:00
YgorSouza 7e2c65a82a
Fix upside down slider in the vertical orientation (#3424) 2023-11-10 11:16:38 +01:00
One e9f92fee4c
Fix some typos (#3459)
* Fix typo

* Change from what to was

It doesn't say WHAT changed only that there WAS a change
2023-11-10 11:12:52 +01:00
Emil Ernerfeldt 41f9df5cb3
Floating scroll bars (#3539)
* Move scroll bar spacing settings to a `struct ScrollSpacing`

* Add a demo for changing scroll bar appearance

* Add setting for ScrollBarVisibility in demo

* Add `#[inline]` to a `ScrollArea` builder methods

* Refactor how scroll bar show/hide is computed

* Add support for floating scroll bars

* Tweak color and opacity of the scroll handle

* Allow allocating a fixed size even for floating scroll bars

* Add three pre-sets of scroll bars: solid, thin, floating

* Use floating scroll bars as the default

* Fix id-clash with bidir scroll areas

* Improve demo

* Fix doclink

* Remove reset button from demo

* Fix doclinks

* Fix visual artifact with thin rounded rectangles

* Fix doclink

* typos
2023-11-09 18:41:58 +01:00
Clement Rey fd75adb3a0
migrate to mime_guess2 (#3456) 2023-10-11 14:24:55 +02:00
Emil Ernerfeldt 38b4234c32 Add `#[inline]` to all color-related function 2023-10-07 18:11:16 +02:00
Emil Ernerfeldt 2bc2fb9c39 Fix some lints found by clippy 1.73 2023-10-06 09:01:31 +02:00
Emil Ernerfeldt 12b6f2c3a0 Fix doc-link to egui_extras::install_image_loaders 2023-09-28 13:58:35 +02:00
Emil Ernerfeldt d975c1a401
Fix HTTP web demo (#3407)
* Revert ttf-parser from 0.19.2 to 0.19.1

0.19.2's doesn't work with wasm in debug builds

* Update to poll-promise 0.3.0

* Publish new web demo

* Fix typo in changelog

* Explain why image_viewer is not part of the official web demo app

* Fix typos

* Make rfd native-only dependency
2023-09-28 12:06:55 +02:00
Emil Ernerfeldt 5a0186fa2b Release 0.23.0 - New image API 2023-09-28 08:44:33 +02:00
Emil Ernerfeldt 9a947e5547 Final image API doc tweaks 2023-09-27 16:40:26 +02:00
Emil Ernerfeldt a128b10ef4 Update Rerun.io logo and copy 2023-09-27 15:27:51 +02:00
Emil Ernerfeldt dbf3405597
Explain the purpose of the `ImageSource::Bytes` URI (#3402)
Closes https://github.com/emilk/egui/issues/3363
2023-09-27 13:53:33 +02:00
Emil Ernerfeldt a9272e0e55
Update dependencies in Cargo.lock (#3401)
* Update to ehttp 0.3.1 with better error messages

* Explain why we are using an old cocoa

* cargo update

❯ cargo update
    Updating crates.io index
    Updating accesskit v0.11.0 -> v0.11.2
    Updating accesskit_consumer v0.15.0 -> v0.15.2
    Updating accesskit_macos v0.7.0 -> v0.9.0
    Updating accesskit_unix v0.5.0 -> v0.5.2
    Updating accesskit_windows v0.14.0 -> v0.14.3
    Updating accesskit_winit v0.14.0 -> v0.14.4
    Updating addr2line v0.19.0 -> v0.21.0
    Removing ahash v0.7.6
    Updating aho-corasick v1.0.1 -> v1.1.1
      Adding allocator-api2 v0.2.16
    Updating android-activity v0.4.1 -> v0.4.3
      Adding android-tzdata v0.1.1
    Updating anyhow v1.0.71 -> v1.0.75
    Updating arboard v3.2.0 -> v3.2.1
    Updating arrayvec v0.7.2 -> v0.7.4
    Updating async-channel v1.8.0 -> v1.9.0
    Updating async-executor v1.5.1 -> v1.5.3
      Adding async-fs v1.6.0
    Updating async-lock v2.7.0 -> v2.8.0
      Adding async-process v1.8.0
    Updating async-recursion v1.0.4 -> v1.0.5
      Adding async-signal v0.2.1
    Updating async-task v4.4.0 -> v4.4.1
    Updating async-trait v0.1.68 -> v0.1.73
      Adding atomic-waker v1.1.2
    Updating backtrace v0.3.67 -> v0.3.69
      Adding base64 v0.21.4
    Updating bindgen v0.65.1 -> v0.68.1
    Updating bitflags v2.3.1 -> v2.4.0
      Adding blocking v1.4.0
    Updating bumpalo v3.13.0 -> v3.14.0
    Updating bytemuck v1.13.1 -> v1.14.0
    Updating bytemuck_derive v1.4.1 -> v1.5.0
    Updating bytes v1.4.0 -> v1.5.0
    Updating calloop v0.10.5 -> v0.10.6
    Updating cc v1.0.79 -> v1.0.83
    Updating cfg-expr v0.15.1 -> v0.15.5
    Updating chrono v0.4.24 -> v0.4.31
    Updating cocoa-foundation v0.1.1 -> v0.1.2
    Updating concurrent-queue v2.2.0 -> v2.3.0
    Updating core-graphics-types v0.1.1 -> v0.1.2
    Updating cpufeatures v0.2.7 -> v0.2.9
    Updating crossbeam-utils v0.8.15 -> v0.8.16
      Adding deranged v0.3.8
    Removing dirs v4.0.0
    Removing dirs-sys v0.3.7
    Updating dlib v0.5.0 -> v0.5.2
    Updating dyn-clone v1.0.11 -> v1.0.14
    Updating either v1.8.1 -> v1.9.0
    Updating enum-map v2.5.0 -> v2.6.3
    Updating enum-map-derive v0.11.0 -> v0.14.0
    Updating enumflags2 v0.7.7 -> v0.7.8
    Updating enumflags2_derive v0.7.7 -> v0.7.8
    Updating enumn v0.1.8 -> v0.1.12
      Adding equivalent v1.0.1
    Updating errno v0.3.1 -> v0.3.3
      Adding event-listener v3.0.0
    Updating fancy-regex v0.7.1 -> v0.11.0
      Adding fastrand v2.0.1
      Adding fdeflate v0.3.0
    Updating flate2 v1.0.25 -> v1.0.27
    Updating form_urlencoded v1.1.0 -> v1.2.0
    Updating getrandom v0.2.9 -> v0.2.10
    Updating gimli v0.27.2 -> v0.28.0
    Updating glutin v0.30.8 -> v0.30.10
    Updating glutin_egl_sys v0.5.0 -> v0.5.1
    Updating gpu-descriptor v0.2.3 -> v0.2.4
    Updating gpu-descriptor-types v0.1.1 -> v0.1.2
      Adding hashbrown v0.14.0
    Updating hermit-abi v0.3.1 -> v0.3.3
    Updating iana-time-zone v0.1.56 -> v0.1.57
    Updating idna v0.3.0 -> v0.4.0
    Updating image v0.24.6 -> v0.24.7
      Adding indexmap v2.0.0
    Updating io-lifetimes v1.0.10 -> v1.0.11
    Updating is-terminal v0.4.7 -> v0.4.9
    Updating itoa v1.0.6 -> v1.0.9
    Updating libc v0.2.144 -> v0.2.148
      Adding linux-raw-sys v0.4.7
    Updating lock_api v0.4.9 -> v0.4.10
    Updating log v0.4.17 -> v0.4.20
    Updating memchr v2.5.0 -> v2.6.3
      Adding memoffset v0.7.1
    Updating miniz_oxide v0.6.2 -> v0.7.1
    Updating mio v0.8.6 -> v0.8.8
      Adding nix v0.26.4
    Updating num-traits v0.2.15 -> v0.2.16
      Adding num_enum v0.6.1
      Adding num_enum_derive v0.6.1
    Updating object v0.30.3 -> v0.32.1
    Updating once_cell v1.17.1 -> v1.18.0
    Updating orbclient v0.3.45 -> v0.3.46
    Updating os_str_bytes v6.5.0 -> v6.5.1
    Updating parking v2.1.0 -> v2.1.1
    Updating parking_lot_core v0.9.7 -> v0.9.8
    Updating paste v1.0.12 -> v1.0.14
    Updating percent-encoding v2.2.0 -> v2.3.0
    Updating pin-project-lite v0.2.9 -> v0.2.13
      Adding piper v0.2.1
    Updating plist v1.4.0 -> v1.5.0
    Updating png v0.17.7 -> v0.17.10
    Updating prettyplease v0.2.5 -> v0.2.15
    Updating proc-macro2 v1.0.58 -> v1.0.67
    Updating profiling v1.0.8 -> v1.0.11
    Updating quick-xml v0.26.0 -> v0.29.0
    Updating quote v1.0.27 -> v1.0.33
    Updating regex v1.8.2 -> v1.9.5
      Adding regex-automata v0.3.8
    Removing regex-syntax v0.6.29
    Removing regex-syntax v0.7.2
      Adding regex-syntax v0.7.5
    Updating ron v0.8.0 -> v0.8.1
    Removing rustix v0.37.19
      Adding rustix v0.37.23
      Adding rustix v0.38.14
    Updating rustls v0.20.8 -> v0.21.7
      Adding rustls-webpki v0.100.3
      Adding rustls-webpki v0.101.6
    Updating ryu v1.0.13 -> v1.0.15
    Updating scopeguard v1.1.0 -> v1.2.0
    Updating serde v1.0.163 -> v1.0.188
    Updating serde_derive v1.0.163 -> v1.0.188
    Updating serde_json v1.0.96 -> v1.0.107
    Updating serde_repr v0.1.12 -> v0.1.16
    Updating serde_spanned v0.6.2 -> v0.6.3
    Updating sha1 v0.10.5 -> v0.10.6
    Updating shlex v1.1.0 -> v1.2.0
      Adding signal-hook-registry v1.4.1
      Adding simd-adler32 v0.3.7
    Updating siphasher v0.3.10 -> v0.3.11
    Updating slab v0.4.8 -> v0.4.9
    Updating smallvec v1.10.0 -> v1.11.1
    Updating smithay-client-toolkit v0.16.0 -> v0.16.1
    Updating strict-num v0.1.0 -> v0.1.1
    Updating syn v2.0.16 -> v2.0.37
    Updating syntect v5.0.0 -> v5.1.0
    Updating system-deps v6.1.0 -> v6.1.1
    Updating target-lexicon v0.12.7 -> v0.12.11
    Updating tempfile v3.5.0 -> v3.8.0
    Updating termcolor v1.2.0 -> v1.3.0
    Updating thiserror v1.0.40 -> v1.0.49
    Updating thiserror-impl v1.0.40 -> v1.0.49
    Removing time v0.1.45
    Removing time v0.3.21
      Adding time v0.3.29
    Updating time-core v0.1.1 -> v0.1.2
    Updating time-macros v0.2.9 -> v0.2.15
    Updating toml v0.7.4 -> v0.7.8
    Updating toml_datetime v0.6.2 -> v0.6.3
    Updating toml_edit v0.19.9 -> v0.19.15
    Updating tracing-attributes v0.1.24 -> v0.1.26
    Updating ttf-parser v0.19.0 -> v0.19.2
    Updating tts v0.25.5 -> v0.25.6
    Updating typenum v1.16.0 -> v1.17.0
    Updating unicode-ident v1.0.8 -> v1.0.12
    Updating unicode-width v0.1.10 -> v0.1.11
    Updating ureq v2.6.2 -> v2.7.1
    Updating url v2.3.1 -> v2.4.1
    Updating waker-fn v1.1.0 -> v1.1.1
    Updating walkdir v2.3.3 -> v2.4.0
    Removing wasi v0.10.0+wasi-snapshot-preview1
    Updating wasm-bindgen-futures v0.4.36 -> v0.4.37
    Updating webbrowser v0.8.10 -> v0.8.11
    Removing webpki v0.22.1
    Updating webpki-roots v0.22.6 -> v0.23.1
    Updating which v4.4.0 -> v4.4.2
    Updating winapi-util v0.1.5 -> v0.1.6
      Adding windows v0.51.1
      Adding windows-core v0.51.1
    Updating windows-implement v0.44.0 -> v0.48.0
    Updating windows-interface v0.44.0 -> v0.48.0
    Updating windows-targets v0.48.0 -> v0.48.5
    Updating windows_aarch64_gnullvm v0.48.0 -> v0.48.5
    Updating windows_aarch64_msvc v0.48.0 -> v0.48.5
    Updating windows_i686_gnu v0.48.0 -> v0.48.5
    Updating windows_i686_msvc v0.48.0 -> v0.48.5
    Updating windows_x86_64_gnu v0.48.0 -> v0.48.5
    Updating windows_x86_64_gnullvm v0.48.0 -> v0.48.5
    Updating windows_x86_64_msvc v0.48.0 -> v0.48.5
    Updating winnow v0.4.6 -> v0.5.15
      Adding xdg-home v1.0.0
    Updating xml-rs v0.8.15 -> v0.8.19
    Updating zbus v3.10.0 -> v3.14.1
    Updating zbus_macros v3.10.0 -> v3.14.1
    Updating zbus_names v2.5.1 -> v2.6.0
    Updating zvariant v3.14.0 -> v3.15.0
    Updating zvariant_derive v3.14.0 -> v3.15.0

❯ cargo update -p ureq --precise 2.6.2
    Updating crates.io index
 Downgrading rustls v0.21.7 -> v0.20.9
    Removing rustls-webpki v0.100.3
    Removing rustls-webpki v0.101.6
 Downgrading ureq v2.7.1 -> v2.6.2
      Adding webpki v0.22.1
 Downgrading webpki-roots v0.23.1 -> v0.22.6

❯ cargo update -p plist --precise 1.4.0
    Updating crates.io index
 Downgrading plist v1.5.0 -> v1.4.0
 Downgrading quick-xml v0.29.0 -> v0.26.0

❯ cargo update -p ron --precise 0.8.0
    Updating crates.io index
    Removing base64 v0.21.4
 Downgrading ron v0.8.1 -> v0.8.0

* Remove unnecessary mut

* Silence over-eager clippy

* Add misisng `'static` lifetime to `run_simple_native`

* ❯ cargo update -p android-activity --precise 0.4.1

    Updating crates.io index
 Downgrading android-activity v0.4.2 -> v0.4.1
    Removing num_enum v0.6.1
    Removing num_enum_derive v0.6.1
2023-09-27 12:49:24 +02:00
Emil Ernerfeldt f138131bc8 Improve top-level crate docs, and sort features is Cargo.toml 2023-09-27 11:40:28 +02:00
Emil Ernerfeldt 8ef443948f
Improve the About windows in the demo library (#3400)
* Tweak size of rerun logo

* Move history of immediate mode to docs

* Add link to Rerun.io from demo-lib's About window
2023-09-27 11:38:52 +02:00
Emil Ernerfeldt 35945dea46
Misc code cleanup (#3398)
* eframe README: explain how to enable copy/paste

* Implement Debug for a couple of structs

* Code cleanup

* Better docs

* profile ron serialization

* CI: Allow "exclude from changelog" as the only label
2023-09-27 09:06:17 +02:00
Simon 4986b35701
Add `NativeOptions::window_builder` for more customization (#3390)
* added a window builder hook for more customization

* `EFrame` -> `eframe`

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-27 08:52:49 +02:00
Emil Ernerfeldt b3e19f5b7d
Move `App::persist_window` to `NativeOptions` and `App::max_size_points` to `WebOptions` (#3397)
* Move `App::persist_window` to `NativeOptions`

* Move `App::max_size_points` to `WebOptions`

* Build fixes
2023-09-27 08:48:48 +02:00
Emil Ernerfeldt 1b18f8e266
Add `Area::constrain_to` and `Window::constrain_to` (#3396)
* Rename `drag_bounds` to `constrain_to`

and allow turning off constraining for `Window`s

* Constrain DatePicker popup to screen

* Fix typo
2023-09-27 08:40:24 +02:00
Emil Ernerfeldt 1911248ade
Fix interaction with moved color-picker (#3395) 2023-09-27 08:20:04 +02:00
Emil Ernerfeldt 1b830bbcb4 Less loud warning when loading old memories 2023-09-26 21:29:04 +02:00
Emil Ernerfeldt 23ce4e70ca
Add option to show a callstack to the widget under the mouse (#3391) 2023-09-26 15:50:35 +02:00
Emil Ernerfeldt e8986b1e59
egui_extras: syntax-highlighting of .toml (#3388) 2023-09-25 17:48:22 +02:00
Emil Ernerfeldt 8bf0055bda
Better handle additive colors in plots (#3387) 2023-09-25 15:45:32 +02:00
Emil Ernerfeldt fdd493d48f
Misc cleanup (#3381)
* Give credit to recent big-time contributors in the main README.md

* Better named profiling scopes

* Document everything in memory.rs

* Better doc-strings

* Add a section about dependencies to the main README.md

* Improve egui_extras docs

* fix typos
2023-09-24 09:32:31 +02:00
Emil Ernerfeldt 99a1b5b62e
Add `Context::open_url` and `Context::copy_text` (#3380)
* Add Context::open_url

* Add `Context::copy_text`

* Fix doctest

* Fix another doctest
2023-09-24 09:31:21 +02:00
YgorSouza d77c446572
Prevent text from being cleared when selected due to winit IME (#3376)
Closes #3374
2023-09-23 15:27:34 +02:00
Emil Ernerfeldt 33a0f50f6a
Improve text truncation: always include elision character (#3366)
* Add Row::text

* Rename elide_at_width -> truncate_at_width

* Move text layout tests to own module

* Add test to check that elision character is always included

* Include elision character in more circumstances

* Append overflow character if we can't replace

* Always append … when eliding

* Add a secondary text to the text layout demo
2023-09-21 10:41:49 +02:00
Barugon c07394b576
Only show on-screen-keyboard and IME when editing text (#3362)
* Remove calls to `set_ime_allowed`

* Allow IME if `text_cursor_pos` is `Some`

* Only call `Window::set_ime_allowed` when necessary

* allow_ime doesn't need to be atomic

* Remove unused imports

* Fix assignment
2023-09-19 14:14:42 +02:00
George Burton 08c46acba1
`std::borrow::Cow<'_, str>` now implements `TextBuffer` (#3164)
* `std::borrow::Cow<'_, str>` now implements `TextBuffer`

* Add pr number

* Remove line from CHANGELOG.md

* Add missing semicolons

* remove extra semicolon

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-18 21:38:10 +02:00
daxpedda ad8b41cad6
Fix not taking clipping into account when calculating colum remainder (#3357) 2023-09-18 21:08:17 +02:00
Emil Ernerfeldt 6870d141d7
Add `Context::style_mut` (#3359) 2023-09-18 21:07:44 +02:00
Emil Ernerfeldt dbf9b79d06 Fix typo
Closes https://github.com/emilk/egui/issues/3346
2023-09-18 17:15:51 +02:00
Sebastian Reinhard 433d1fc239
file_storage: Wrap `File` in `BufWriter` (#3353)
When exiting my application, it would freeze for around a minute waiting to finish writing ca. 40MB to file storage.
Some quick profiling revealed that it was spending all that time in `File::write`,
presumably making a large number of system calls writing tiny amounts of data at a time.
We can avoid this by buffering writes using a `BufWriter`, just like we already do with `BufReader`.

With this change, my application takes around 1-2 seconds to exit, with the majority of that time spent serializing `ron`.
I'm sure there are further potential performance improvements there, but this is already an order of magnitude or two better.

I also fixed the call to `log::warn!`, which was using incorrect formatting syntax and not including the error message.
2023-09-18 16:40:29 +02:00
Emil Ernerfeldt 8073ca6fe0
Fix problems with tabs in text (#3355)
* Move ascent out of `GlyphInfo`

* Give a function a better name

* Make tab and thin space act more like a normal space
2023-09-18 14:09:15 +02:00
Emil Ernerfeldt fea9047abe
Fix moving slider with arrow keys (#3354)
It would sometimes get stuck on the same value due to "smart-aim"
2023-09-18 13:20:45 +02:00
Emil Ernerfeldt ceb8723c5e
Bug fix: arrow keys won't move focus away from TextEdit (#3352)
* Bug fix: arrow keys won't move focus away from TextEdit

* Fix using arrow-keys to move slider

* Typo
2023-09-18 13:08:41 +02:00
aspect 9c4f55b1f4
Remove Function() invocation from eframe text_agent to bypass "unsafe-eval" restrictions in Chrome browser extensions. (#3349)
* remove Function (eval) from eframe text agent for compatibility with browser extensions.

* cargo fmt on image viewer
2023-09-17 13:25:50 +02:00
Dunfan Lu d949eaf682
Fix typo in eframe/README.md (#3344) 2023-09-16 12:22:02 +02:00
Emil Ernerfeldt a3dfd08d71
More image polish (#3343)
* docs

* paint_texture_at

* comment

* Fix doc-tests
2023-09-15 10:57:25 +02:00
Emil Ernerfeldt 2bbceb856b
"Final" image polish (#3342)
* Improve the Image API a bit

* Improve image view demo

* Better names

* calculate -> calc
2023-09-15 10:13:50 +02:00
Emil Ernerfeldt d7d222d3f6
Polish image API (#3338)
* Imoprove docs for callback shapes

* Improve docs for loader traits

* Use snake_case for feature `all_loaders`

* Make loaders publix

* Slightly better error message on image load failure

* Improve image loading error messages

* Use `bytes://` schema for included bytes loader

* Try user loaders first

* Move `image_loading_spinners` to `Visuals`

* Unify and simplify code

* Make the main text of `Button` optional

This largely makes ImageButton obsolete

* Fix docstrings

* Better docs

* typos

* Use the more explicit `egui_extras::install_image_loaders`

* Simplify `Image::paint_at` function
2023-09-14 16:33:10 +02:00
Emil Ernerfeldt e367c20779
`egui_extras`: always depend on `log` crate (#3336)
* egui_extras: always depend on `log` crate

* syntax_highlighting fix: "serde" is always on

* Add "serde" flag to egui when using egui_extras
2023-09-14 11:20:34 +02:00
Emil Ernerfeldt 5e785ae00a
Add syntax highlighing feature to `egui_extras` (#3333)
* Add syntax highlighing feature to egui_extras

Enable "syntect" feature for great syntax highlighting of any language.

If not a simple fallback is used that works fine for C++, Rust, Python

* Check --no-default-features of egui_extras on CI

* spelling

* Fix building egui_extras without additional features
2023-09-13 20:39:40 +02:00
Emil Ernerfeldt 4b5146d35d
Add more profiling scopes (#3332) 2023-09-13 19:32:19 +02:00
Jan Procházka 67a3fcae38
Final polish for new image loading (#3328)
* add egui logo to widget gallery

* improve "no image loaders" error message

* rework static URIs to accept `Cow<'static>`

* remove `RetainedImage` from `http_app` in `egui_demo_app`

* hide `RetainedImage` from docs

* use `ui.image`/`Image` over `RawImage`

* remove last remanant of `RawImage`

* remove unused doc link

* add style option to disable image spinners

* use `Into<Image>` instead of `Into<ImageSource>` to allow configuring the underlying image

* propagate `image_options` through `ImageButton`

* calculate image size properly in `Button`

* properly calculate size in `ImageButton`

* Update crates/egui/src/widgets/image.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* improve no image loaders error message

* add `size()` helper to `TexturePoll`

* try get size from poll in `Button`

* add `paint_at` to `Spinner`

* use `Spinner::paint_at` and hover on image button response

* `show_spinner` -> `show_loading_spinner`

* avoid `allocate_ui` in `Image` when painting spinner

* make icon smaller + remove old texture

* add `load_and_calculate_size` + expose `paint_image_at`

* update `egui_plot` to paint image in the right place

* Add helpers for painting an ImageSource directly

* Use max_size=INF as default

* Use new API in WidgetGallery

* Make egui_demo_app work by default

* Remove Option from scale

* Refactor ImageSize

* Fix docstring

* Small refactor

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-13 16:27:08 +02:00
Emil Ernerfeldt fc3bddd0cf
Add more puffin profile scopes to `eframe` (#3330)
* Add puffin profile scopes to the startup and running of eframe

* puffin_profiler example: start puffin right away

* cargo format let-else statements

* More profile scopes

* Add some `#[inline]`

* Standardize puffin profile scope definitions

* standardize again

* Silence warning when puffin is disabled
2023-09-13 09:00:38 +02:00
Jan Procházka 2bc6814acc
Improved texture loading (#3315)
* rework loading around `Arc<Loaders>`

* use `Bytes` instead of splitting api

* remove unwraps in `texture_handle`

* make `FileLoader` optional under `file` feature

* hide http load error stack trace from UI

* implement image fit

* support more image sources

* center spinner if we know size ahead of time

* allocate final size for spinner

* improve image format guessing

* remove `ui.image`, `Image`, add `RawImage`

* deprecate `RetainedImage`

* `image2` -> `image`

* add viewer example

* update `examples/image` + remove `svg` and `download_image` exapmles

* fix lints and tests

* fix doc link

* add image controls to `images` example

* add more `From` str-like types

* add api to forget all images

* fix max size

* do not scale original size unless necessary

* fix doc link

* add more docs for `Image` and `RawImage`

* make paint_at `pub`

* update `ImageButton` to use new `Image` API

* fix double rendering

* `SizeHint::Original` -> `Scale` + remove `Option` wrapper

* Update crates/egui/src/load.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* remove special `None` value for `forget`

* Update crates/egui/src/load.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add more examples to `ui.image` + add `include_image` macro

* Update crates/egui/src/ui.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* update `menu_image_button` to use `ImageSource`

* `OrderedFloat::get` -> `into_inner`

* derive `Eq` on `SizedTexture`

* add `id` to loaders + `is_installed` check

* move `images` to demo + simplify `images` example

* log trace when installing loaders

* fix lint

* fix doc link

* add more documentation

* more `egui_extras::loaders` docs

* Update examples/images/src/main.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* update `images` example screenshots + readme

* remove unused `rfd` from `images` example

* Update crates/egui_extras/src/loaders/ehttp_loader.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add `must_use` on `Image` and `RawImage`

* document `loaders::install` multiple call safety

* Update crates/egui_extras/Cargo.toml

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* reshuffle `is_loader_installed`

* make `include_image` produce `ImageSource` + update docs

* update `include_image` docs

* remove `None` mentions from loader `forget`

* inline `From` texture id + size for `SizedTexture`

* add warning about statically known path

* change image load error + use in image button

* add `.size()` to `Image`

* Update crates/egui_demo_app/Cargo.toml

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add explanations to image viewer ui

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-12 10:39:17 +02:00
Jackson Kruger dbcf15b49e
Add method to RichText making it easier to construct layout jobs (#3319)
* Slightly refactor and expose some parts of rich text to make it easier to construct layout jobs

* Cargo fmt

* Add documentation
2023-09-10 14:06:02 +02:00
Emil Ernerfeldt 62e27d623a Move README section on writing a new integration to the egui crate docs
Closes https://github.com/emilk/egui/issues/3326
2023-09-10 13:57:24 +02:00
zkldi 523aa6b8ba
feat: change to PointingHand when hovering over a button (#3312)
* feat: change to PointingHand when hovering over a button

* feat: make this a togglable option that is off by default

* fix: typo

* feat: use Option<CursorIcon> instead for the option.

* remove superfluous comment

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-08 09:37:03 +02:00
Emil Ernerfeldt 2338a854f9
Fix deadlock in the texture/image loaders (#3314) 2023-09-06 15:36:08 +02:00
Jan Procházka ec671e754f
Managed texture loading (#3297)
* add types from proposal

* add load methods on `egui::Context`

* implement loaders from proposal in `egui_extras`

* impl `From<Vec2>` for `SizeHint`

* re-export `SizeHint` from `egui` root

* rework `svg` example to use new managed `Image`

* split loaders into separate files + add logging

* add `log_trace`

* clean up `RetainedImage` from `svg` example

* refactor ehttp loader response to bytes mapping

* remove spammy trace

* load images even without extension

* fix lints

* remove unused imports

* use `Image2` in `download_image`

* use `visuals.error_fg_color` in `Image2` error state

* update lockfile

* use `Arc<ColorImage>` in `ImageData` + add `forget` API

* add `ui.image2`

* add byte size query api

* use iterators to sum loader byte sizes

* add static image loading

* use static image in `svg` example

* small refactor of `Image2::ui` texture loading code

* add `ImageFit` to size images properly

* remove println calls

* add bad image load to `download_image` example

* add loader file extension support tests

* fix lint errors in `loaders`

* remove unused `poll-promise` dependency

* add some docs to `Image2`

* add some docs to `egui_extras::loaders::install`

* explain `loaders::install` in examples

* fix lint

* upgrade `ehttp` to `0.3` for some crates

* Remove some unused dependencies

* Remove unnecessary context clone

* Turn on the `log` create feature of egui_extras in all examples

* rename `forget` and document it

* derive `Debug` on `SizeHint`

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* round when converting SizeHint from vec2

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add `load` module docs

* docstring `add_loader` methods

* expose + document `load_include_bytes`

* cache texture handles in `DefaultTextureLoader`

* add `image2` doctest + further document `Image2`

* use `Default` for default `Image2` options

* update `image2` doc comment

* mention immediate-mode safety

* more fit calculation into inherent impl

* add hover text on spinner

* add `all-loaders` feature

* clarify `egui_extras::loaders::install` behavior

* explain how to enable image formats

* properly format `uri`

* use `thread::Builder` instead of `spawn`

* use eq op instead of `matches`

* inline `From<Arc<ColorImage>>` for `ImageData`

* allow non-`'static` bytes + `forget` in `DefaultTextureLoader`

* sort features

* change `ehttp` feature to `http`

* update `Image2` docs

* refactor loader cache type

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-06 10:51:51 +02:00
Emil Ernerfeldt 82704bebbf
Update MSRV to Rust 1.70.0 (#3310)
* Update to Rust 1.70

* Fix renamed clippy lint

* Use let-else more

* Code cleanup

* Remove derelict Safety comments

* Enable more clippy lints
2023-09-06 07:59:24 +02:00
Emil Ernerfeldt 707ca04c08
Add opt-in `puffin` feature to `egui-extras` (#3307)
* Add opt-in `puffin` feature to `egui-extras`

Image loading can be slow.

Related to https://github.com/emilk/egui/pull/3297

* Silence warning
2023-09-05 14:11:29 +02:00
Emil Ernerfeldt 67168be069
Improve clippy, and add more docs (#3306)
* Silence a few clippy warnings

* Use named threads

* Remove some deprecated functions

* Document Context and Ui fully

* Use `parking_lot::Mutex` in `eframe`

* Expand clippy.toml files

* build fix
2023-09-05 14:11:22 +02:00
Emil Ernerfeldt 436996b79e
Update web-time to 0.2 (#3308) 2023-09-05 14:11:07 +02:00
Emil Ernerfeldt 46ea72abe4
Add control of line height and letter spacing (#3302)
* Add `TextFormat::extra_letter_spacing`

* Add control of line height

* Add to text layout demo

* Move the text layout demo to its own window in the demo app

* Fix doclink

* Better document points vs pixels

* Better documentation and code cleanup
2023-09-05 10:45:11 +02:00
Barugon cf163cc954
Add `scroll_area::State::velocity` (#3300)
* Implement `has_momentum`

* Add doc comment

* Call it `has_velocity`

* Implement `velocity` method

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-05 10:44:23 +02:00
Barugon 1b8e8cb38e
`eframe::Frame::info` returns a reference (#3301)
* Get a reference to `IntegrationInfo`

* Add doc comment

* Change `info` to return a reference

* Clone integration info

* Remove `&`

* Clone integration info in another place
2023-09-05 10:43:39 +02:00
Emil Ernerfeldt 8c84bbfde4
Prune old egui memory data when reaching some limit (#3299)
* Add generations to serialized state

* Make IdTypeMap into a field struct

* Less code duplication

* Implement garbage collection during serialization

* Add unit-test

* Add docstring

* Build fix

* another fix
2023-09-04 21:46:57 +02:00
Emil Ernerfeldt 9e86bb8d6a
Add opt-in `puffin` feature to egui (#3298)
* Add opt-in `puffin` feature to egui

* fix web build

* Fix web for realz
2023-09-04 15:01:22 +02:00
Barugon 72adf3bde3
Remove unnecessary code (#2860) 2023-09-04 11:43:24 +02:00
v-kat 59235ff01c
Changing menu_image_button to use ImageButton builder (#3288)
Co-authored-by: Ivy <fake@email.com>
2023-09-04 11:12:43 +02:00
Emil Ernerfeldt 5f742b9aba
Improve documentation of `eframe`, especially for wasm32 (#3295)
* Improve documentation of `eframe`, especially for wasm32

* remove dead code

* fix
2023-09-04 09:55:47 +02:00
Emil Ernerfeldt 209cbeb030
Replace instant with web_time (#3296) 2023-09-04 09:37:35 +02:00
Timon ea15987ad4
Change focused widget with arrow keys (#3272)
* Allow widget focus change with keyboard arrows

* remove set id function

* docs

* Emilk feedback round 1

* Fix compile error

* undo example

* Move out functions from range to memory.rs

* remove contains range

* Use docstrings

* code cleanup

* Improve candidate logic

* More tweaks

* Less `pub`

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-30 10:28:21 +02:00
Emil Ernerfeldt 70bfc7e09f
Add `eframe::storage_dir` (#3286)
* Add `eframe::storage_dir`

Now you can easily tell where eframe stores its state

* egui_plot: work even without the `serde` featur flag
2023-08-29 15:22:07 +02:00
Emil Ernerfeldt a59eda7a27
egui-winit: Recognize numpad enter/plus/minus (#3285)
Numpad enter should work the same as the normal return key.

Numpad plus/minus should now work for scaling ui
(together with cmd/ctrl)
2023-08-29 14:04:12 +02:00
Emil Ernerfeldt 7b169ec13d
Break out plotting to own crate `egui_plot` (#3282)
This replaces `egui::plot` with the new crate `egui_plot`
2023-08-27 17:22:49 +02:00
Sven Niederberger 87f12d782e
Allow setting the progress bar height (#3183)
* allow setting the progress bar height

* changelog entry

* remove the changelog entry
2023-08-27 14:28:55 +02:00
Sven Niederberger c722b7fd46
Plot items: Image rotation and size in plot coordinates, polygon fill color (#3182)
* plot item improvements

* update changelog

* fix links

* revert changes to the changelog

* clean up merge
2023-08-27 14:28:10 +02:00
Emil Ernerfeldt b6f46b000b Some clippy fixes from 1.72.0 2023-08-25 07:44:25 +02:00
Antoine Beyeler 2c5fc5a0a5
Added `mime` field to `DroppedFiles` (#3273) 2023-08-23 15:13:47 +02:00
Emil Ernerfeldt ec506c0a43
Use the minus character instead of "dash" (#3271)
* Use the minus character instead of "dash"

See https://github.com/rerun-io/rerun/issues/3053

* docstring

* fix
2023-08-22 15:35:27 +02:00
David M. Lary 32a63da580
Added Context::is_context_menu_open() (#3267)
I encountered a case where I needed to know if an egui context menu was
open, even if the mouse cursor was not in an egui area (full details in
discord).  I found that every resource I needed to detect that the menu
was open was either private, or pub(crate).  While it is possible to
wrap the `Response::context_menu()` in code to do state-tracking, it
becomes necessary to duplicate that code in every place you use a
context menu.

In this commit, I add `Context::is_context_menu_open()`.  Named similarly
to `Context::is_pointer_over_area()`, this method will return true if
any context menu is open.  This is possible because the context menu
uses a temp var with a fixed Id to store its state.  This method just
fetches the state, and interrogates it to see if there is a menu
present.

One helper method, `BarState::has_root()`, was added as all the fields
needed to perform the check were private to the `menu` module.

I've also updated the Context Menu demo to show the result of
`is_context_menu_open()` to verify the code functions as expected.
2023-08-22 15:35:15 +02:00
lucasmerlin 461328f54d
Fix iOS support in `eframe` (#3241)
* Fix the app only taking up half the screen size on iPad

* Fix request_repaint not working on iOS

* Always use run_and_exit on iOS since run_and_return is not supported by winit on iOS right now.

* Fix typo

* Fix eframe glow on ios

* Handle more cases
2023-08-22 14:35:18 +02:00
Brian Janssen 2c7c59820e
Expose area::State's Rect in Memory (#3161) 2023-08-16 12:52:36 +02:00
YgorSouza f0addc339c
Add tooltip_delay option (#3245)
* Add tooltip_delay option

Similar to the show_tooltips_only_when_still option, but allows the user
to configure a specific delay in seconds, and also makes the tooltip
disappear if the mouse is moved again.

Closes #3232

* Update crates/egui/src/response.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-15 19:48:36 +02:00
Andreas Reich b0735775f3
Fix plot formatter not taking closures (#3260)
and fix their their comments
2023-08-15 19:46:04 +02:00
Andreas Reich b896d641c5
Improved wgpu callbacks (#3253)
* Improved wgpu callbacks

* update documentation on egui_wgpu callbacks

* make shared callback resource map pub

* make it nicer to create epaint::PaintCallback from egui_wgpu callback

* constrain ClippedPrimitive lifetime to outlive wgpu::RenderPass

* Revert callback resources to TypeMap, put finish_prepare on callback trait

* doc string fixes
2023-08-15 17:17:39 +02:00
Emil Ernerfeldt 3c4223c6b1
Support images with rounded corners (#3257)
* Add `Rect::ZERO`

* Add `Rounding::ZERO`

* Add `RectShape::new`

* Add `Image::rounding` to support images with rounded corners
2023-08-15 09:29:30 +02:00
Emil Ernerfeldt 481f44828c
Improve "Reset everything" button in demo (#3255)
Closes https://github.com/emilk/egui/issues/3254
2023-08-14 18:57:39 +02:00
dmackdev 8ee506ec37
Added remove method for CollapsingState. (#3252) 2023-08-14 18:57:07 +02:00
Kamen Yovchevski e5428a3084
Add Window::drag-to-scroll (#3118) 2023-08-14 18:44:29 +02:00
Kamen Yovchevski 043183a3a4
Add `TableBuilder::drag_to_scroll` (#3100)
* Add TableBuilder::drag_to_scroll

* Add reference to ScrollArea::drag_to_scroll
2023-08-14 18:21:42 +02:00
JohannesProgrammiert dbe55ba46a
Draw axis labels and ticks outside of plotting window (#2284)
* Always draw axis labels at plot borders

* Revert "Always draw axis labels at plot borders"

This reverts commit 9235e6603366d3b8a8189e2a5fc28c9780b7f54f.

* Add axis labels for plots

* First Draft of axis labels outside of plotting window

* plot: Tick placement of opposite axes and digit constraints

* plot: Axis label API

* plot: Update demo lib

* plot: resolve clippy warning

* Update changelog

* Remove default axis

* Fix clippy

* plot: Remove unused comments

* plot-axis: Rebase label opacity calculation on master

* plot: Resolve check.sh warnings

* plot-axis: Use 'into impl<WidgetText>' as axis label formatter

* plot-axis: Expose more conveniece functions to public API. Add axis labels to demo app

* plot-axes: Resolve ./scripts/check.sh warnings

* typo in comment

* Use `TAU` instead of the legacy `PI`

* Simpler generic syntax

* Use `Arc` to avoid some expensive clones

* Use `Margin` instead of a,b,c,d

* Add some vertical spacing

* De-duplicate color_from_contrast

* better naming

* Fix typos

* cnt -> num

* Axis are present by default, with empty names

* Add HPlacement and VPlacement

* Don't catch clicks and drags on axes

* Remove generics to minimize monomorphization code bloat

* Create helper function

* Remove changelog entry

* Simplify more

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-14 17:51:17 +02:00
Emil Ernerfeldt a3ae81cadb
Add option to truncate text at wrap width (#3244)
* Add option to clip text to wrap width

* Spelling

* Better naming, and report back wether the text was elided

* Improve docstrings

* Simplify

* Fix max_rows with multiple paragraphs

* Add note

* Typos

* fix doclink

* Add `Label::elide`

* Label: show full non-elided text on hover

* Add demo of `Label::elide`

* Call it `Label::truncate`

* Clarify limitations of `break_anywhere`

* Better docstrings
2023-08-14 11:22:04 +02:00
Frederic L 1023f937a6
Add option to always open hyperlink in a new browser tab (#3242)
* add option to always open hyperlink in a new browser tab

* Fix logic error
2023-08-12 14:05:49 +02:00
lucasmerlin 1036cb1f7d
Change force to be Option<f32> instead of f32 (#3240) 2023-08-12 13:50:40 +02:00
Emil Ernerfeldt 6633ecce64
Fix wrong detection of OS (#3238)
We had a bunch of `cfg!(windows)` and `cfg!(macos)` which should
have been `cfg!(target_os = "windows")`.

I wonder what the effects of this PR will be fore Windows 😬
2023-08-12 13:50:31 +02:00
Aaron Hill 98087029e0
Update to `wgpu` 0.17.0 (#3170)
* Bump `wgpu` to 0.17.0
This required bumping wasm-bindgen to 0.2.87
* cargo deny exception for `foreign-types`
* sort deny.toml
* Add fragile-send-sync-non-atomic-wasm feature to wgpu
* cargo deny: ignore children of foreign-types

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-11 17:10:10 +02:00
Emil Ernerfeldt dd417cfc1a
eframe: Better restore Window position on Mac when on secondary monitor (#3239) 2023-08-11 16:25:22 +02:00
Emil Ernerfeldt f78db80840
Update to wasm-bindgen 0.2.87 (#3237)
* Update to wasm-bindgen 0.2.87

Required by the new `wgpu` version

* Catch unknown arguments to build_demo_web.sh
2023-08-11 15:34:16 +02:00
Emil Ernerfeldt dd5285cccb
Support multi-threaded Wasm (#3236)
Replace `atomic_refcell` with `parking_lot` on wasm32.

`parking_lot` has had problems running on wasm32 before
(https://github.com/emilk/egui/issues/1401)
but it works these days.
If we have problems again we can always switch to `std::sync::Mutex`.

Closes https://github.com/emilk/egui/issues/3102
2023-08-11 15:08:00 +02:00
Emil Ernerfeldt 08fb447fb5
Increase MSRV to 1.67 (#3234)
* Bump MSRV to 1.67

* clippy fixes

* cargo clippy: inline format args

* Add `clippy::uninlined_format_args` to cranky lints

* Fix clippy on wasm

* More clippy fixes
2023-08-11 13:54:02 +02:00
Emil Ernerfeldt bdeae9e959
Fix crash in DragValue when only setting `min_decimals` (#3231) 2023-08-11 08:24:39 +02:00
Idan Arye ea6bdfc1c9
Force `ColorPickerFn` to be `Send + Sync` (#3148) (#3233) 2023-08-11 08:23:29 +02:00
Emil Ernerfeldt 1e885abe08
Gracefully catch error saving state to disk (#3230) 2023-08-10 17:28:21 +02:00
Emil Ernerfeldt 7e035c6dd1
Allow users to opt-out of default `winit` features (#3228)
* Do not enable winit features by default

* Enable default winit features by default

* Add x11 feature
2023-08-10 17:09:01 +02:00
Emil Ernerfeldt d568d9f5d0
Lint vertical spacing in the code (#3224)
* Lint vertical spacing in the code

* Add some vertical spacing for readability
2023-08-10 15:26:54 +02:00
Emil Ernerfeldt 83c18498e9
Refactor: turn `ClippedShape` from struct-enum to a normal struct (#3225) 2023-08-10 14:50:11 +02:00
Emil Ernerfeldt 66cbb61ad5
Add `PlotUi::response()` to replace `plot_clicked()` etc (#3223)
Closes https://github.com/emilk/egui/pull/2571
2023-08-10 13:14:19 +02:00
Valentin b15e17587a
Document when Galleys get invalidated (#3024) 2023-08-10 13:11:56 +02:00
Emil Ernerfeldt 8cdffc4e2d
Replace uses of `RangeInclusive<f32>` with `emath::Rangef` (#3221)
* Replace uses of `RangeInclusive<f32>` with `emath::Rangef`

* Fix doc-test
2023-08-10 13:07:00 +02:00
Valeriy V. Vorotyntsev 4c3b380889
Fix the "ever-growing height" problem of Strip and Table demos (#3122)
* Fix the "ever-growing height" problem of Strip and Table Demos

Problem
-------

The height of "Table Demo" or "Strip Demo" floating window grows
when the demo app is interacted with. If 'Continuous' mode is enabled
in 'Backend' settings, the window grows irrespectively of user interaction.

Observations
------------

I noticed that [`area_content_ui.min_rect().max.y`][1] is increasing
monotonically with speed 0.5 px/frame.

I also noticed that commenting out `ui.add(crate::egui_github_link_file!());`
[statement][2] in `table_demo.rs` makes the problem disappear.

The "Fix"
---------

I added 0.5 to the height of the row with GitHub link.
This solved the problem.

Closes #3029.

Warning
-------

I failed to find the root cause of the problem.
I don't understand why this change makes the problem disappear.

[1]: 9478e50d01/crates/egui/src/containers/window.rs (L403)
[2]: 9478e50d01/crates/egui_demo_lib/src/demo/table_demo.rs (L114)

* Document `Rect::size`

Other changes:

- `area.rs`: Use existing API.
- `table_demo.rs`: Remove unnecessary call.
2023-08-10 12:35:40 +02:00
Roshan Mehta 01b1b2da76
rotation feature to plot images (#3121) 2023-08-10 09:50:25 +02:00
jacekpoz f2a58244c8
fix the title not being used when app_id is not set (#3107)
Co-authored-by: jacekpoz <jacekpoz@cock.li>
2023-08-10 09:50:15 +02:00
mauliu af6419343d
fix depth texture init with multisampling (#3207)
Co-authored-by: user <email@NEO.com>
2023-08-09 20:59:36 +02:00
Barugon f9f9abf749
`DragValue`: update value on each key press by default (#2880)
* Use `Response::changed` to fix editing issues

* Update comment

* Make update while editing an option

* improve docstring

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-09 17:13:58 +02:00
Emil Ernerfeldt 51da2ac490 Improve documentation of Window/Area::resizable 2023-08-09 17:13:10 +02:00
Emil Ernerfeldt 92593b70fa Changelogs: document that they are updated upon release (not by users) 2023-08-09 17:12:47 +02:00
Steven Weiss b2b6558c78
Tiny PR: Document available_width() and available_height() (#3130)
* Update ui.rs docs to clarify available_size and co

Added docs to the available_width() and available_height() methods. 

Added a quick note about the wrapping versions of the methods as well.

* fix a couple of typos, and use code-style for doc-links

* fix doclinks

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-09 17:06:33 +02:00
Agustín Díaz f2769f3010
Fix dobule "for" typo (#3189) 2023-08-09 16:48:21 +02:00
Nicolas Riebesel cbdf748a3b
egui: Plot Arrows add method to specify tip_size (#3138)
Normally the tip_size will be dependent on the arrow length.
This patch adds a new method to explicitly set the arrow tip size.
2023-08-09 16:47:46 +02:00
thomaseliot e82ec74c5c
epaint: Add `ColorImage::from_gray` (#3166)
* epaint: Add from_gray_unmultiplied function

* Rename to just `from_gray`

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-09 16:46:45 +02:00
Ho Kim 35027d3ebe
Fix a document: `eframe::start_web` (#3026)
In `0.22.0`,  `eframe::start_web` has been replaced with `eframe::WebRunner`, which also installs a nice panic hook (no need for `console_error_panic_hook`).
2023-08-09 16:24:32 +02:00
Yuan Chang 20be0847c8
Add `into_inner` methods. (#3110) 2023-08-09 16:20:59 +02:00
Stephen M. Coakley 486cff8ac3
Fix panic with persistence without window (#3167)
A window may not always be available and may have already been closed by the time an eframe app is closing. An example of this is Android, where the main activity window may have been stopped or discarded because the app is no longer in the foreground, and then the user decides to close your app without resuming it using the multitasking view.

In this case, skip the window persistence step if it does not exist anymore by the time we are saving the persistence data. Currently eframe will panic with `winit window doesn't exist` instead.
2023-08-09 12:42:43 +02:00
Brian Janssen 67ba4f2811
Add comment explaining Tab button (#2872) 2023-08-09 11:48:54 +02:00
Felix Wiegand d483ac47ba
Fix auto_bounds when only one axis has restricted navigation (#3171) 2023-08-09 11:08:04 +02:00
lampsitter cd917e49f2
Separate text cursor from selection visuals (#3181) 2023-08-09 11:07:40 +02:00
Emil Ernerfeldt 0e5f93b65d
Add `Margin::expand_rect` and `shrink_rect` (#3214)
* Add `Margin::expand_rect` and `shrink_rect`

* fix typo

* Use the new helpers
2023-08-08 11:50:10 +02:00
Antoine Beyeler bdc8795b04
Set the correct unicode character for "ctrl" shortcuts (#3186)
Fixes rerun-io/rerun#2862
2023-07-28 17:53:06 +02:00
Serv 339b758c60
fixed char limit (#3173) 2023-07-26 20:21:28 +02:00
Matt Fellenz 65eecde244
Use cfg attribute (#3113) 2023-07-26 19:07:05 +02:00
Forest Anderson 936c9583b5
Spelling fix (#3133) 2023-07-26 19:00:51 +02:00
bernsteining 67d5bd4392
fix(docs): remove duplicate typo (#3111) 2023-07-26 19:00:13 +02:00
jacekpoz beb2ecf7e4
fix typo in NativeOptions docs (#3108)
Co-authored-by: jacekpoz <jacekpoz@cock.li>
2023-07-26 18:59:49 +02:00
Dirk Stolle ff24ffbcbd
Fix a typo (#3149) 2023-07-17 11:14:44 +02:00
Emil Ernerfeldt 083d61fccd
Update to puffin 0.16 (#3144) 2023-07-10 12:29:01 +02:00
icedrocket 2a2529bb9c
eframe: sleep a bit only when minimized (#3139) 2023-07-10 10:56:24 +02:00
amfaber 9478e50d01
Fix panic on wgpu GL backend due to new screenshot capability (#3078)
* Triage for GL backend

* And cargo-fmt

* Changelog update with PR and issue

* Update crates/eframe/src/epi/mod.rs

Co-authored-by: Andreas Reich <r_andreas2@web.de>

* Update crates/egui-wgpu/src/winit.rs

Co-authored-by: Andreas Reich <r_andreas2@web.de>

* Add "supports_screenshot" to surface state

* Cranky fix

* fmt

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
2023-06-15 11:16:25 +02:00
bilabila 9774d4af2c
eframe: fix android app quit on resume with glow backend (#3080) 2023-06-15 09:05:11 +02:00
τ 073f49682d
Expose Raw Window and Display Handles (#3073)
* Expose raw window and display handles in eframe

* Ensure that no one implements `Clone` in the future

* Cleanup

---------

Co-authored-by: Matti Virkkunen <mvirkkunen@gmail.com>
2023-06-11 22:18:28 +02:00
Emil Ernerfeldt 5cd40f9685 Fix some typos 2023-06-11 19:34:32 +02:00
pan93412 860dac69da
eframe: Only run_return twice on Windows (#3053)
The approach of #1889 may remove observers in a view
twice, which produces the Obj-C Exception:

    Cannot remove an observer <...> for the key path
    "nextResponder" from <WinitView ...> because
    it is not registered as an observer.

The above message can only be seen when attaching the
application to debugger. Users normally see:

    [1]    *** trace trap  cargo run

This commit fixes it by only running `event_loop.run_return()`
twice on Windows. Besides:

* We have set `ControlFlow::Exit` on `Event::LoopDestroyed`,
  `EventResult::Exit` and on error; therefore, it is safe
  to not calling `set_exit()`.
* This commit also fix the persistence function in macOS.
  It can't store the content in Memory due to this exception.

Fixed: #2768 (eframe: "App quit unexpectedly" on macOS)

Signed-off-by: pan93412 <pan93412@gmail.com>
2023-06-05 14:57:21 +02:00
Emil Ernerfeldt 0fda44c4ad fix typo in changelog 2023-06-05 14:56:39 +02:00
Emil Ernerfeldt 307565efa5 Release 0.22.0 - A plethora of small improvements 2023-05-23 19:58:04 +02:00
Emil Ernerfeldt cccdfd246e Cleanup ahead of release 2023-05-23 19:53:32 +02:00
Emil Ernerfeldt cb6bcde22c Update changelogs 2023-05-23 17:33:01 +02:00
Emil Ernerfeldt b07a675439 Fix egui_extras chonos dependency list 2023-05-23 13:30:54 +02:00
Emil Ernerfeldt bb252e2788
Check `egui_extras --all-features` on CI (#3019)
* Check egui_extras --all-features on CI

* Fix egui_extras with `datepicker` feature
2023-05-23 09:26:40 +02:00
Emil Ernerfeldt 8c5d235bfb
cargo update (#3018)
* cargo update

    Updating crates.io index
    Updating ab_glyph v0.2.20 -> v0.2.21
    Updating aho-corasick v0.7.20 -> v1.0.1
    Updating android-activity v0.4.0 -> v0.4.1
    Updating anyhow v1.0.69 -> v1.0.71
    Updating arrayref v0.3.6 -> v0.3.7
    Updating async-broadcast v0.5.0 -> v0.5.1
    Updating async-executor v1.5.0 -> v1.5.1
    Updating async-io v1.12.0 -> v1.13.0
    Updating async-lock v2.6.0 -> v2.7.0
    Updating async-recursion v1.0.2 -> v1.0.4
    Updating async-task v4.3.0 -> v4.4.0
    Updating async-trait v0.1.64 -> v0.1.68
    Updating atomic_refcell v0.1.9 -> v0.1.10
      Adding base64 v0.21.1
    Updating bindgen v0.64.0 -> v0.65.1
    Updating bitflags v2.1.0 -> v2.3.1
    Updating block-buffer v0.10.3 -> v0.10.4
    Updating bumpalo v3.12.0 -> v3.13.0
    Updating bytemuck v1.13.0 -> v1.13.1
    Updating bytemuck_derive v1.4.0 -> v1.4.1
    Updating cfg-expr v0.11.0 -> v0.15.1
    Updating chrono v0.4.23 -> v0.4.24
    Updating ciborium v0.2.0 -> v0.2.1
    Updating ciborium-io v0.2.0 -> v0.2.1
    Updating ciborium-ll v0.2.0 -> v0.2.1
    Updating clang-sys v1.4.0 -> v1.6.1
    Updating clap v3.2.23 -> v3.2.25
    Updating cocoa-foundation v0.1.0 -> v0.1.1
    Updating concurrent-queue v2.1.0 -> v2.2.0
    Updating core-foundation-sys v0.8.3 -> v0.8.4
    Updating cpufeatures v0.2.5 -> v0.2.7
    Updating crossbeam-utils v0.8.14 -> v0.8.15
    Removing cxx v1.0.89
    Removing cxx-build v1.0.89
    Removing cxxbridge-flags v1.0.89
    Removing cxxbridge-macro v1.0.89
    Updating digest v0.10.6 -> v0.10.7
    Updating dyn-clone v1.0.10 -> v1.0.11
    Updating enum-map v2.4.2 -> v2.5.0
    Updating enumn v0.1.6 -> v0.1.8
    Removing errno v0.2.8
    Updating fastrand v1.8.0 -> v1.9.0
      Adding fdeflate v0.3.0
    Updating flate2 v1.0.25 -> v1.0.26
    Updating futures-core v0.3.26 -> v0.3.28
    Updating futures-io v0.3.26 -> v0.3.28
    Updating futures-lite v1.12.0 -> v1.13.0
    Updating futures-sink v0.3.26 -> v0.3.28
    Updating futures-task v0.3.26 -> v0.3.28
    Updating futures-util v0.3.26 -> v0.3.28
    Updating generic-array v0.14.6 -> v0.14.7
    Updating getrandom v0.2.8 -> v0.2.9
    Updating gimli v0.27.1 -> v0.27.2
    Updating glutin v0.30.4 -> v0.30.8
    Updating glutin_egl_sys v0.4.0 -> v0.5.0
    Updating gpu-alloc v0.5.3 -> v0.5.4
      Adding home v0.5.5
    Updating iana-time-zone v0.1.53 -> v0.1.56
    Updating iana-time-zone-haiku v0.1.1 -> v0.1.2
    Updating image v0.24.5 -> v0.24.6
    Updating indexmap v1.9.2 -> v1.9.3
    Updating io-lifetimes v1.0.6 -> v1.0.10
    Updating itoa v1.0.5 -> v1.0.6
    Updating jni v0.20.0 -> v0.21.1
    Updating jobserver v0.1.25 -> v0.1.26
    Updating js-sys v0.3.61 -> v0.3.63
    Updating libc v0.2.139 -> v0.2.144
    Removing link-cplusplus v1.0.8
    Removing linux-raw-sys v0.1.4
    Removing linux-raw-sys v0.3.2
      Adding linux-raw-sys v0.3.8
    Updating memmap2 v0.5.8 -> v0.5.10
      Adding miniz_oxide v0.7.1
    Updating mio v0.8.5 -> v0.8.6
    Updating naga v0.12.0 -> v0.12.1
    Removing nom8 v0.2.0
    Updating num_enum v0.5.9 -> v0.5.11
    Updating num_enum_derive v0.5.9 -> v0.5.11
    Updating objc2 v0.3.0-beta.3 -> v0.3.0-beta.3.patch-leaks.3
    Updating once_cell v1.17.0 -> v1.17.1
    Updating orbclient v0.3.42 -> v0.3.45
    Updating ordered-stream v0.1.4 -> v0.2.0
    Updating os_str_bytes v6.4.1 -> v6.5.0
    Updating owned_ttf_parser v0.18.1 -> v0.19.0
    Updating parking v2.0.0 -> v2.1.0
    Updating paste v1.0.11 -> v1.0.12
    Updating pkg-config v0.3.26 -> v0.3.27
    Updating plist v1.4.0 -> v1.4.3
    Updating png v0.17.7 -> v0.17.8
    Updating polling v2.5.2 -> v2.8.0
      Adding prettyplease v0.2.5
    Updating proc-macro-crate v1.3.0 -> v1.3.1
    Updating proc-macro2 v1.0.56 -> v1.0.58
    Updating profiling v1.0.7 -> v1.0.8
    Updating puffin v0.14.2 -> v0.14.3
    Updating quick-xml v0.26.0 -> v0.28.2
    Updating quote v1.0.26 -> v1.0.27
    Updating range-alloc v0.1.2 -> v0.1.3
    Updating redox_syscall v0.3.4 -> v0.3.5
    Updating regex v1.7.1 -> v1.8.2
    Removing regex-syntax v0.6.28
      Adding regex-syntax v0.6.29
      Adding regex-syntax v0.7.2
    Updating rfd v0.11.0 -> v0.11.4
    Updating rgb v0.8.35 -> v0.8.36
    Updating rustc-demangle v0.1.21 -> v0.1.23
    Removing rustix v0.36.9
    Removing rustix v0.37.3
      Adding rustix v0.37.19
    Updating ruzstd v0.3.0 -> v0.3.1
    Updating ryu v1.0.12 -> v1.0.13
    Removing scratch v1.0.3
    Updating sctk-adwaita v0.5.3 -> v0.5.4
    Updating serde v1.0.152 -> v1.0.163
    Updating serde_derive v1.0.152 -> v1.0.163
    Updating serde_json v1.0.92 -> v1.0.96
    Updating serde_repr v0.1.10 -> v0.1.12
      Adding serde_spanned v0.6.2
      Adding simd-adler32 v0.3.5
    Updating slab v0.4.7 -> v0.4.8
    Updating socket2 v0.4.7 -> v0.4.9
    Removing syn v1.0.107
    Removing syn v2.0.15
      Adding syn v1.0.109
      Adding syn v2.0.16
    Updating system-deps v6.0.3 -> v6.1.0
      Adding target-lexicon v0.12.7
    Updating tempfile v3.4.0 -> v3.5.0
    Updating thiserror v1.0.38 -> v1.0.40
    Updating thiserror-impl v1.0.38 -> v1.0.40
    Updating time v0.3.17 -> v0.3.21
    Updating time-core v0.1.0 -> v0.1.1
    Updating time-macros v0.2.6 -> v0.2.9
    Updating tiny-skia v0.8.3 -> v0.8.4
    Updating tiny-skia-path v0.8.3 -> v0.8.4
    Updating toml v0.5.11 -> v0.7.4
    Updating toml_datetime v0.5.1 -> v0.6.2
    Updating toml_edit v0.18.1 -> v0.19.9
    Updating tracing-attributes v0.1.23 -> v0.1.24
    Updating tracing-core v0.1.30 -> v0.1.31
    Updating ttf-parser v0.18.1 -> v0.19.0
    Updating tts v0.25.0 -> v0.25.5
    Updating unicode-bidi v0.3.10 -> v0.3.13
    Updating unicode-ident v1.0.6 -> v1.0.8
    Updating walkdir v2.3.2 -> v2.3.3
    Updating wasm-bindgen-futures v0.4.34 -> v0.4.36
    Updating web-sys v0.3.61 -> v0.3.63
    Updating webbrowser v0.8.7 -> v0.8.10
    Removing wepoll-ffi v0.1.2
    Updating windows v0.43.0 -> v0.48.0
    Removing windows-sys v0.42.0
    Updating windows-targets v0.42.1 -> v0.42.2
    Updating windows_aarch64_gnullvm v0.42.1 -> v0.42.2
    Updating windows_aarch64_msvc v0.42.1 -> v0.42.2
    Updating windows_i686_gnu v0.42.1 -> v0.42.2
    Updating windows_i686_msvc v0.42.1 -> v0.42.2
    Updating windows_x86_64_gnu v0.42.1 -> v0.42.2
    Updating windows_x86_64_gnullvm v0.42.1 -> v0.42.2
    Updating windows_x86_64_msvc v0.42.1 -> v0.42.2
    Updating winit v0.28.1 -> v0.28.6
      Adding winnow v0.4.6
    Updating xml-rs v0.8.4 -> v0.8.13
    Updating zbus v3.9.0 -> v3.10.0
    Updating zbus_macros v3.9.0 -> v3.10.0
    Updating zbus_names v2.5.0 -> v2.5.1
    Updating zstd-sys v2.0.6+zstd.1.5.2 -> v2.0.8+zstd.1.5.5
    Updating zvariant v3.10.0 -> v3.14.0
    Updating zvariant_derive v3.10.0 -> v3.14.0
      Adding zvariant_utils v1.0.1

* Downgrade flate2 and png to avoid duplicated deps

* downgrade plist to avoid duplication of base64 crate

* Allow license `Apache-2.0 WITH LLVM-exception`

* Update to puffin 0.15
2023-05-23 09:25:39 +02:00
Emil Ernerfeldt 03bb89153b
eframe: Use `NativeOptions::AppId` for the persistance location (#3014)
* eframe: Use NativeOptions::AppId for the persistance location

* Fix doclinks

* Fix typo in docs

Closes https://github.com/emilk/egui/issues/3003
2023-05-23 08:38:14 +02:00
Emil Ernerfeldt 9d5b324787 Fix typo in docs
Closes https://github.com/emilk/egui/issues/3003
2023-05-23 08:37:32 +02:00
Emil Ernerfeldt 68a4239036
Fix --no-default-features (#3015) 2023-05-22 22:11:07 +02:00
Emil Ernerfeldt b5c24d6ec8 egui_demo_app: add some native window info 2023-05-22 21:40:16 +02:00
Emil Ernerfeldt 6a80e6fc74 Add doc-test example for Modifiers::matches 2023-05-22 21:40:16 +02:00
Emil Ernerfeldt 7583a44e32 Format Cargo.toml 2023-05-22 21:40:16 +02:00
Emil Ernerfeldt 45826999ac Add profiling scopes to app icon stuff 2023-05-22 21:40:16 +02:00
Thomas Krause cc9f1adb84
Add an optional app_id field to eframe's NativeOptions for Wayland (#3007)
* Add an optional app_id field to eframe's NativeOptions (#1600).

This is used in the window builder to set the application ID, which is e.g. important for a proper configuration in `.desktop` files under Wayland.
When no application ID is explicitly set, it defaults to the title of the window.

* Only enable NativeOptions::app_id under Linux.

The wayland feature is not sufficent as constraint and it won't compile e.g. under Windows.
While Wayland could also be used on other Unix-Systems like FreeBSD, this would probably need some specific testing. Winit uses the following definition as "wayland_platform" and on which the required packages are available:

> wayland_platform: { all(feature = "wayland", free_unix, not(wasm), not(redox)) },

* Do not use title as default application ID under Wayland.

The title might be used to also communicate state (opened file, ...) to the user and this might have unforeseen consequences for the application ID. It seems to be better to use the old behavior of not setting an application ID in this case. Also add an example on how to set the application ID in the documentation.

* Avoid as_deref(), which was a left-over of a previous version

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-05-22 21:40:04 +02:00
Anders Kaseorg c030aa5df2
Fix documentation for TextureId::Managed(0) (#2998)
TextureId::Epaint was renamed to TextureId::Managed during the
development of #1110.  Update the documentation to match.

Signed-off-by: Anders Kaseorg <andersk@mit.edu>
2023-05-22 20:37:26 +02:00
David Judge 13769c281a
Mention `store` in `TextEditState` doc comment (#2988)
Closes #2950
2023-05-22 19:33:23 +02:00
Amirhossein Akhlaghpour 7195645a1a
chore: disable default feature for chrono (#2993) 2023-05-22 19:33:06 +02:00
Emil Ernerfeldt b758e9dbf0
Update accesskit to 0.11 (#3012)
* Update accesskit to 0.11

* Add instructions on how to test the web viewer to CONTRIBUTING.md

Also removed dependency on `jq`

Closes https://github.com/emilk/egui/issues/2859
2023-05-22 19:20:58 +02:00
Emil Ernerfeldt 7b76161a6a
Set a default icon for all eframe apps: a white `e` on black background (#2996)
As a user you can change this by setting `NativeOptions::icon_data`.
Set it to `None` to get the default icon assigned by the OS.
2023-05-17 16:23:32 +02:00
Emil Ernerfeldt 856afc8f7e
Update wasm-bindgen to 0.2.86 (#2995) 2023-05-17 11:08:35 +02:00
Emil Ernerfeldt ea71b7f20b
eframe web: detect and report panics during startup (#2992)
* Detect panics during initialization and show them to the user

* PanicHandler now also logs the panics

* Add example of how to call into your app from JS

* Refactor: break out AppRunner and AppRunnerRef to own files

* Hide AppRunner

* Simplify user code

* AppRunnerRef -> WebRunner

* Better docs

* Don't paint until first animation frame

* Update multiple_apps.html

* Update web demo

* Cleanup and fixes

* left-align panic message in html
2023-05-16 22:22:09 +02:00
Andreas Reich ff8e4826b3
Add egui::Modifiers::contains (#2989) 2023-05-15 15:10:54 +02:00
Andreas Reich 268a63fee2
Show alt key on mac as `"Option"`, not `"Alt"` (#2981) 2023-05-10 09:35:01 +02:00
Emil Ernerfeldt e9fa6c8ff6
Add `Pointer::is_decidedly_dragging` and `could_any_button_be_click` (#2979)
* Add Pointer::is_decidedly_dragging and could_any_button_be_click

This allows users to distinguish between click and drags
while they are not yet done.

* Fix warning in eframe

* fix typo
2023-05-08 12:27:49 +02:00
Emil Ernerfeldt faf31365d2
Add `emath::Rangef` and helpers for splitting a `Rect` (#2978)
* emath: add Rangef helper

* emath: Add Rect splitting helper

* Add helper for interpolating Pos2
2023-05-08 12:20:26 +02:00
Emil Ernerfeldt 3d6a15f442
Log warning instead of error when failing to decode RON in storage (#2961)
* Log warning instead of error when failing to decode RON in storage

* New web demo

* Clean up some warn/error logging

* Avoid deadlock that could happen on crash

* Log errors using console.warn, because console.error can cause crashes

* Use patched version of wasm-bindgen-cli, allowing >2GB memory

* New web demo
2023-04-27 09:45:44 +02:00
Andreas Reich f76eefb98d
[wgpu] Expose wgpu::Adapter via RenderState (#2954)
* [wgpu] Expose adapter, better errors, better docs, more code sharing, use stencil bits

* doc fix

* remove unnecessary unsafe

* handle missing framebuffer format

* better handling of renderstate creation in winit.rs

* remove unnecessary use directive
2023-04-25 17:42:13 +02:00
Andreas Reich 20e291d3f6
[egui-wgpu] Device configuration is now dependent on adapter (#2951)
* [egui-wgpu] Device configuration is now dependent on adapter
Additionally, renamed `backends` into `supported_backends` and improved & unified wgpu config defaults.

* improve wgpu backend default

* clippy fix

* formatting

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-25 09:53:13 +02:00
Andreas Reich 0e6d69d4c4
Make egui work on WebGPU out of the box. (#2945)
* Make wgpu webgl/gles opt-in (but still work out of the box via feature flag), workaround canvas creation issue

* missing allow unsafe code annotations

* add breaking change not to eframe release notes

* Add --webgpu flag to build_demo_web.sh

* Improve CHANGELOG docs

* Clean up, and prepare for having to wasm:s

* put canvas without workaround under `if false`

* fix spelling

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-24 11:26:45 +02:00
Jinlei Li 09e1569bf3
Enable egui-winit to support wasm target (#2949) 2023-04-24 09:16:50 +02:00
Niklas Korz f962378243
wgpu 0.16 (#2884)
* Adapt to latest wgpu changes

* Point to latest wgpu commit

* Fix egui-wgpu winit

* wgpu 0.16

* Fix web compilation issue

* Add libloading to deny.toml skip

* lock fix after merge, sort deny skip list

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
2023-04-21 11:40:25 +02:00
Emil Ernerfeldt 4d357b0f02 clippy fixes from 1.69.0 2023-04-21 11:33:18 +02:00
Emil Ernerfeldt 4d360f67a4 eframe web: rememeber to unsubscribe from events on destroy 2023-04-21 09:22:34 +02:00
Emil Ernerfeldt ac50fa0d94
eframe web: Better panic handling (#2942)
* Refactor: remove extra store of events

* Remove unnecessary extra function

* Refactor: simplify event registering

* Store panic summary

* egui_demo_app: move web-part to own module

* index.html: await

* Properly unsubscribe from events on panic

* Better error handling

* Demo app html: hide the wasm canvas and show an error message on panic

* egui_demo_app: add panic button to test panic response on web

* fix typo

* Use a constructor to create WebHandle

* Refactor: less use of locks in the interfaces

* More consistent naming
2023-04-21 08:33:01 +02:00
Emil Ernerfeldt 7f2de426d2
eframe: Set app icon on Mac and Windows (#2940)
* eframe: Set app icon on Mac and Windows

Also: correctly set window title on Mac when launching from
another process, e.g. python.

Co-authored-by: Wumpf <andreas@rerun.io>

* lint fixes

* Fix web build

* fix typo

* Try fix windows build

---------

Co-authored-by: Wumpf <andreas@rerun.io>
2023-04-20 15:47:04 +02:00
Emil Ernerfeldt 834e2e9f50
Fix: `request_repaint_after` works even when called from background thread (#2939)
* Refactor repaint logic

* request_repaint_after also fires the request_repaint callback

* Bug fixes

* Add test to egui_demo_app

* build_demo_web: build debug unless --release is specified

* Fix the web backend too

* Run special clippy for wasm, forbidding some types/methods

* Remove wasm_bindgen_check.sh

* Fix typos

* Revert "Remove wasm_bindgen_check.sh"

This reverts commit 92dde253446a6930f34f2fcf67f76bc11669ec3b.

* Only run cranky/clippy once
2023-04-20 10:56:52 +02:00
Emil Ernerfeldt d46cf067ea
Return plot transforms (#2935)
* Expose the plot transform to users

* Rename plot::ScreenTransform to PlotTransform

* Plot: return a PlotResponse with a transform member
2023-04-19 17:01:16 +02:00
Emil Ernerfeldt ce761e548f
use env_logger in all examples (#2934) 2023-04-19 16:35:38 +02:00
TicClick e3a021eea6
Allow for requesting the user's attention to the window (#2905)
* add method for requesting attention to the main window

* use another enum member for user attention type instead of nested `Option`s

(also, document the enum members now that they don't mirror `winit`)

* update the docstring

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add an example app for testing window attention requests

* Apply suggestions from code review

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* remove `chrono` dependency and improve the attention example's readability

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-19 15:29:17 +02:00
Emil Ernerfeldt d1af798a9b
Clear all keys and modifies on focus change (#2933)
It is very easy for keys to become stuck when we alt-tab,
or a save-dialog opens by Ctrl+S, etc.
Therefore we new clear all the modifiers and down keys to avoid that.
2023-04-19 15:27:51 +02:00
Ryan Hileman ede3ded977
egui-winit: Use RawDisplayHandle for smithay clipboard init (#2914) 2023-04-19 09:14:23 +02:00
Emil Ernerfeldt b8e798777d
Only show id clash warnings in debug builds by default (#2930)
Change with `egui_ctx.options_mut(|opt| opt.warn_on_id_clash = true);`
2023-04-19 08:53:37 +02:00
Emil Ernerfeldt d486c76a9f
Remove dark-light dependency (#2929)
* Remove dark-light dependency

Since https://github.com/emilk/egui/pull/2750 we now get what we need
straight from `winit`.

* fix warning

* Docstring formatting

* fix typo in check.sh
2023-04-18 21:52:48 +02:00
Emil Ernerfeldt 9c9a54ce36
Replace `tracing` with `log` (#2928)
* Replace tracing crate with log

It's just so much simpler to use

* Add `bacon wasm` job

* eframe: add a WebLogger for piping log events to the web console
2023-04-18 21:11:26 +02:00
Emil Ernerfeldt 0f9e1a3526
eframe web: Store app state to local storage when leaving site (#2927) 2023-04-18 20:26:02 +02:00
Jackson Kruger 438f6eafc8
Plot widget - allow disabling zoom and drag for x and y separately (#2901)
* Set whether zooming allowed for x and y separately

* Set whether dragging allowed for x and y separately

* Add disclaimers about interaction with data_aspect

* Show zoom & drag behavior in plot demo/charts instead of context menu demo

* Code review suggestions - use AxisBools::any()

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Simplify allow_drag and allow_zoom APIs to take in Into<AxisBools>

* Remove unnecessary using...

* Remove unrelated change

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-18 19:58:19 +02:00
Emil Ernerfeldt 03c1a05e49 Rename `sh/` folder to `scripts/` 2023-04-18 17:10:52 +02:00
Sven Niederberger 69b568aeb4
Improved plot groups and bounds handling (#2410)
* improve plot groups and bounds handling

* changelog entry

* fix potential deadlock

* fix two more potential deadlocks

* syntax fix

* move changelog entry

* move category

* Update crates/egui/src/widgets/plot/mod.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Update crates/egui_demo_lib/src/demo/plot_demo.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* clean up suggestions

* address comments

* use the new methods

* fix locked bounds

* Sync bounds_modified along with the bounds themselves

* move changelog entry

* Remove set_bounds_auto - not necessary any more

* add a comment about bounds modifications

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: Jackson Kruger <jackson@farprobe.com>
2023-04-18 16:27:00 +02:00
Dixeran 8a2cfbd131
Apply 'with_active' option to winit (#2813)
* feat: apply 'with_active' option to winit

* fix: remove platform specification

- winit accept this option for all platforms

* build fix

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-18 16:13:25 +02:00
xacer 4267fc079b
bug: hide triple_clicked in documentation (#2867)
If `Response.clicked` and `Response.double_clicked` are hidden in the documentation, why isn't `Response.triple_clicked`
2023-04-18 16:11:05 +02:00
Emil Ernerfeldt 4809747952
Check for typos on CI (#2918)
* Check for typos on CI

* Fix all typos
2023-04-18 16:10:20 +02:00
hats-np 77df9cb982
Menu State rect now uses menu frame rect instead of contents rect, as their position goes out of bounds. (#2886) 2023-04-18 16:07:24 +02:00
Jozef Číž 33aa4d698f
Fix typos (#2866)
* Fix typos in comments

* Fix typos in demo texts

* Fix typos in code names

* Fix typos in cargos

* Fix typos in changelogs
2023-04-18 15:52:45 +02:00
YgorSouza 8326fffdb0
Add raw mouse wheel event (#2782)
* Add raw mouse wheel event

The event is sent as it comes from the backend, so it will follow
different conventions depending on the target, and it is up to the user
code to deal with that. The goal is to allow advanced users to implement
alternative UI controls, e.g., using Ctrl to scroll the plot
horizontally instead of zooming, or use Shift to scroll faster instead
of changing direction.

* Change Pixel to Point for consistency

Apply suggestions from code review by emilk

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Inline mouse wheel raw event closure

It was meant only to be able to use the same variable names without
shadowing the rest of the code, but a simple block accomplishes the same
thing.

* Use wildcard on wheel event match

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Flip mouse wheel delta sign on web to match native

* Use wheel event data to generate scroll event

To avoid doing the same match and sign conversion twice.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-18 15:44:26 +02:00
Robert Bragg 89e42884fc
Remove android-activity dependency + add activity features (#2863)
Instead of depending on android-activity directly, this exposes the
android-native-activity and android-game-activity features from Winit.

This ensures that applications can choose what android-backend they use
while also relying on Winit to decide what version of android-activity to
use - without increasing the risk of a version conflict by having a direct
dependency.

_(NB: Egui doesn't currently use the android-activity API itself)_

Since android-activity provides the `android_main()` entry point for
Android applications it's not possible to link in multiple version of
the android-activity crate and so it's particularly important to
avoid unnecessary direct dependencies that could cause a version
conflict in the future.

To help avoid the need for applications to directly depend on
android-activity the Winit crate re-exports the android-activity API
and exposes features to configure the backend so that application crates
can instead rely on Winit to pull in a compatible version of
android-activity. (This way version bumps for android-activity only
need to be synchronized with the Winit crate).

CI now enables the `android-native-activity` feature for testing.

Fixes: #2829
Fixes: #2720
Closes: #2834
2023-04-18 15:40:30 +02:00
Luke Jones 7c12bb692b
eframe: add call to save_and_destroy in Exit event of run_return (#2895)
`EventResult::Exit` is hit before `Event::LoopDestroyed` is, and due to
possibly some order of operations or drops the window is never destroyed
on Linux. Adding a call to `winit_app.save_and_destroy();` where
`EventResult::Exit` is checked solves this.

Closes #2892

Signed-off-by: Luke D. Jones <luke@ljones.dev>
2023-04-18 15:08:17 +02:00
TicClick 6f1e66731e
eframe: read the state of native window's input focus and request it (#2900)
* Add ability to read the native window's focus state

* Add `eframe::Frame::focus()` for requesting the native window's focus

* rename the output field `active` → `focused` for consistency
2023-04-18 15:03:06 +02:00
Barugon b80c0e6ff6
Add option to show icon (#2910) 2023-04-18 14:55:09 +02:00
Ryan Hileman 116d1547be
fix epaint bytemuck dependency (#2913) 2023-04-18 14:51:38 +02:00
Pēteris Pakalns c86bfb6e67
egui-wgpu: Support multisampling (#2878)
* Minimal implementation for egui wgpu multisampling support

* Update crates/egui-wgpu/CHANGELOG.md

Added pull request url

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Fixed cargo cranky error

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-13 22:29:15 +02:00
Emil Ernerfeldt eb0812a953
eframe web: ensure modifiers keys won't stick in a down state on alt-tab (#2857)
* eframe web: ensure modifiers keys won't stick in a down state on alt-tab

* Update changelog

* Properly set the has_focus input flag on web
2023-03-31 10:11:41 +02:00
Emil Ernerfeldt 5cdbce04a8
Update to accesskit 0.10.1 (#2855)
* Update to accesskit 0.10.1

* Add helper script to run cargo deny
2023-03-30 10:23:54 +02:00
cameron 5fc5f087ff
Add character limit to TextEdit (#2816)
* Add char_limit to TextEdit

* Use match statement instead

* Update CHANGELOG.md

* Fixed panics

Updated to fix panics for UTF-8 characters and subtract overflow

* Inline code in insert_text
2023-03-30 10:23:22 +02:00
Diggory Hardy fb726aaabb
egui-winit: fix unsafe API of Clipboard::new (#2765)
* egui-winit: fix unsafe API of Clipboard::new

The old API allowed passing an arbitrary pointer. The new
API still breaks safety by allowing the object to outlive
the input, but is at least safer.

* Update crates/egui-winit/src/clipboard.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Fix typo

* Update crates/egui-winit/src/clipboard.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* cargo fmt

* egui-winit: fix init_smithay_clipboard

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-03-30 10:21:07 +02:00
Andrew Scott 9ddf7abeee
feat: simple grid row color picker (#2519)
* feat: simple grid row color picker

* feat: allow painting initial grid row

* avoid coloring callback for striped when not needed

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* fix: switch from rgba to color32 for row grid color assignment

* fix warning

* make `paint_row` private

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-03-30 10:01:22 +02:00
Emil Ernerfeldt 92c4e23aac
eframe: add a simplified native-only API for simple native apps (#2453)
* eframe: add a simplified native-only API for simple native apps

* build-fix

* Fix doc-test
2023-03-30 10:00:47 +02:00
XyLyXyRR 4b1c0d90c0
demo app: use `enum` instead of strings for demo-selector anchor (#2781)
* improve(code): use enum instead of string

* update(code): optimize code

* fix(code): lints
2023-03-30 09:20:07 +02:00
Andreas Reich b1f837ca2f
[egui-wgpu] Do vertex & index buffer in a single copy each (#2820)
* [egui-wgpu] Do vertex & index buffer in a single copy each
Also, copy uniform buffer only if necessary.
Previously, we did hundreds of small copies via queue.write_buffer which would create a new buffer for each of these copies. Now, there are only two gpu sided copy operations and the memory goes directly to the staging buffer.
In a quick debug test on Rerun this decreased time for the `update_buffer` method from about 0.87ms to 0.37ms!

* fix comparing padding on UniformBuffer in wgpu renderer

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-03-29 19:30:18 +02:00
Brian Janssen 5ccc71415e
Replace show_index String with Into<TextWidget> (#2790) 2023-03-29 17:00:31 +02:00
Ruben 977749b0e0
eframe: Automatically change theme when system dark/light mode changes (#2750)
* React to ThemeChanged event from winit

* React to theme change using media query change event in WASM

* Share conversion from bool -> Theme

* Suppress too_many_arguments warning

* Document limitations of automatically following the dark vs light mode preference

* Simplify expression

* Conditionally compile code to prevent unused item warnings

* Remove needless borrow

* Remove another needless borrow

* Make associated functions to standalone

* Request repaint after theme has changed

* Only install event listener when `follow_system_theme` is enabled

* Remove dark-light feature gate

* Detect system theme using winit

* Update documentation

* Fix typos

* fix warning about unused argument

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-03-29 16:39:30 +02:00
amfaber 870264b005
eframe: capture a screenshot using `Frame::request_screenshot`
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-03-29 16:34:22 +02:00
Ivan Sotnikov 74d43bfa17
Fix UI `data()` read mutability (#2742)
* Make `IdTypeMap::get_temp` use immutable `self`

* Add note to `IdTypeMap::get_persisted` about mutability

* Add mention of `ArcSwap` in `IdTypeMap` docs

* Fix formatting with `cargo fmt`
2023-03-29 15:59:24 +02:00
Boris-Chengbiao Zhou 8eeb3e0d28
Fix resizable columns option in the table demo (#2780) 2023-03-29 15:53:56 +02:00
Samit Basu f38904336b
Prefer the client width/height for the canvas parent (#2804) 2023-03-29 15:04:04 +02:00
Gabriel Féron 24eccca8e6
Only enable instant/wasm-bindgen when building for wasm32 architecture (#2808) 2023-03-29 14:59:45 +02:00
Ryan Hileman 73a011f83a
fix scroll bars not appearing (#2826) (#2827) 2023-03-29 14:53:24 +02:00
YgorSouza 8ec9233e28
Add #![forbid(unsafe_code)] where unsafe isn't needed (#2773)
To be consistent with the use of the safety badge in the README.
2023-03-29 14:39:51 +02:00
ItsEthra c5caed5b35
Enabled wayland feature for winit when running native (#2751)
* Enabled wayland feature for winit when native

* Enable egui-winit/wayland through eframe instead by on by default
2023-03-29 14:38:27 +02:00
lictex_ 94f8b02286
improve fallback fonts alignment (#2724)
* use font metrics in layout

* properly center scaled fonts

* adjust docs

* fix raised text

* fix easymark viewer small text alignment
caused by variable row heights
2023-03-29 14:36:09 +02:00
Jeremy Leibs 089c7b46f3
Fix the OS check for windows (#2832) 2023-03-23 15:15:00 +01:00
Emil Ernerfeldt f94187ab71 Remove misleading safety-badges
See https://github.com/emilk/egui/issues/2723
2023-02-28 22:35:08 +01:00
谢克 8345847853
fix window position display error (physical pixels converted to logic… (#2763) 2023-02-28 21:35:09 +01:00
Ivan e9d869c4c5
hsva color_slider_2d orientation change (#2727)
* hsva color_slider_2d orientation change

* color_slider_2d doc fix

---------

Co-authored-by: IVANMK-7 <68190772+IVANMK-7@users.noreply.github.com>
2023-02-28 21:21:01 +01:00
Ivan 5910144112
Scroll bar visibility options (#2729)
* add scroll bar visibility options

* ScrollBarVisibility derive Eq

---------

Co-authored-by: IVANMK-7 <68190772+IVANMK-7@users.noreply.github.com>
2023-02-28 21:20:10 +01:00
YgorSouza f85a25307d
Fix deadlock when using show_blocking_widget (#2753)
Calling the layer painter from inside a write() call causes a deadlock
on the Context. This change stores the necessary data (the two
overlapping Rects) in the write() call but uses them outside.

Closes #2752
2023-02-28 20:52:37 +01:00
Emil Ernerfeldt 7215fdfb7c Release eframe 0.21.3 - fix web input of the the letter P 2023-02-15 08:26:45 +01:00
Emil Ernerfeldt e2778d9d6a
eframe: Fix inputting of the letter P on web (#2740)
* eframe: Fix inputting of the letter P on web

* Update changelog

* silence clippy
2023-02-15 08:24:52 +01:00
Emil Ernerfeldt 38849fe381 Release eframe 0.21.2 - support --no-default-features 2023-02-12 19:34:37 +01:00
Emil Ernerfeldt df7e5bd57a
Allow compiling eframe with `--no-default-features` (#2728)
* Check that we can compile eframe with --no-default-features

* Allow compiling eframe with `--no-default-features`

This is useful for libraries that depend on `eframe::Frame`
but don't care what renderer eframe is using.
2023-02-12 19:29:42 +01:00
Emil Ernerfeldt 97756bc246 Add badges to all crates' README.md 2023-02-12 18:08:13 +01:00
Emil Ernerfeldt f71d79a0ff Release egui-winit, eframe 0.21.1 - fix crash on monitor size/dpi change
https://github.com/emilk/egui/pull/2722

The crash could happen if the monitor size or DPI changes between runs
2023-02-12 15:29:47 +01:00
Aevyrie 95247daa17
Fix window position assertion caused by negative window size (#2722) 2023-02-12 15:14:38 +01:00
Emil Ernerfeldt 530e9f667c format: add some blank lines where it was needed 2023-02-10 18:03:46 +01:00
Emil Ernerfeldt ae722ab0cf Release 0.21.0 - Deadlock fix and winit update 2023-02-08 20:11:21 +01:00
Emil Ernerfeldt 83b5b81227 Update changelogs with recent additions 2023-02-08 19:36:33 +01:00
Emil Ernerfeldt ebeb788b1f
We no longer use tts, so remove speech-related dependencies (#2698) 2023-02-08 18:45:44 +01:00
Emil Ernerfeldt 0fc25c2680 Fix: make sure always_on_top is respected on glow again 2023-02-08 18:12:52 +01:00
Emil Ernerfeldt 449dd1c23c
cargo update (#2697)
* cargo update

    Updating anyhow v1.0.68 -> v1.0.69
    Updating bindgen v0.63.0 -> v0.64.0
    Removing cocoa v0.24.1
    Updating glutin v0.30.3 -> v0.30.4
    Updating glutin_egl_sys v0.3.1 -> v0.4.0
    Updating glutin_glx_sys v0.3.0 -> v0.4.0
    Updating glutin_wgl_sys v0.3.0 -> v0.4.0
    Updating proc-macro2 v1.0.50 -> v1.0.51
    Updating rgb v0.8.34 -> v0.8.35
    Updating serde_json v1.0.91 -> v1.0.92
    Updating tiny-skia v0.8.2 -> v0.8.3
    Updating tiny-skia-path v0.8.2 -> v0.8.3
    Removing windows-sys v0.36.1
    Removing windows_aarch64_msvc v0.36.1
    Removing windows_i686_gnu v0.36.1
    Removing windows_i686_msvc v0.36.1
    Removing windows_x86_64_gnu v0.36.1
    Removing windows_x86_64_msvc v0.36.1
    Updating zbus v3.8.0 -> v3.9.0
    Updating zbus_macros v3.8.0 -> v3.9.0

* Update wasm-bindgen to 0.2.84

* cargo update

    Updating js-sys v0.3.60 -> v0.3.61
    Updating wasm-bindgen-futures v0.4.33 -> v0.4.34
    Updating web-sys v0.3.60 -> v0.3.61

* Update pollster to 0.3

* Update rfd to 0.11

* Make sure we never depend on cmake
2023-02-08 18:11:34 +01:00
Emil Ernerfeldt 636a39cbe1
Update `glow` to 0.12 (#2695)
* Remove three-d example due to glow incompatibility

* Update to glow 0.12

* Remove three-d from deny.toml

* Add line to changelog
2023-02-08 17:16:44 +01:00
Red Artist be9b5a3641
polish glutin upgrade with glutin-winit crate (#2526)
* use glutin-winit for glow context creation

* added some tracing for easier debugging of glutin problems

* fmt

* add more debug logs

* more tracing

* fallback egl instead of prefer egl

* update pure glow example to use glutin_winit

* add more logging. ignore vsync option if not supported

* cranky lint

* add some logging for easier debugging

* drop window after glutin surface

* small changes based on pr review

* build fix

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-08 14:28:42 +01:00
Emil Ernerfeldt e8b9e706ca
Fix `Window::pivot` causing windows to move around (#2694)
* Fix Window::pivot causing windows to move around

* Add line to changelog
2023-02-08 12:41:36 +01:00
Emil Ernerfeldt c2d37571f7 constrain popups to the screen 2023-02-08 10:02:50 +01:00
Emil Ernerfeldt 90cd178117 Document GlyphInfo::id 2023-02-08 10:01:47 +01:00
Emil Ernerfeldt 7397be3401 Fix item spacing in CollapsingHeader 2023-02-08 10:01:37 +01:00
Emil Ernerfeldt 1edd333864 Update to winit 0.28.1 2023-02-08 10:00:03 +01:00
Harrison Gieraltowski b40dba18c6
DragValue: when keyboard editing, only update the value on focus lost (#2688)
* test

* moved some accesskit stuff

* reverted accesskit change

* Add explanatory comment

* fmt

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-08 09:35:44 +01:00
Emil Ernerfeldt 8d6c2580f4 Add Checkbox::without_text
Closes https://github.com/emilk/egui/pull/2508
2023-02-08 08:42:00 +01:00
lictex_ 8bc88c9bf4
make dragvalue textedit style consistent with button (#2649)
* make dragvalue textedit style consistent with button

* fix comments &  fix wrong interactive cursor pos

* * apply button_padding to textedit
* support vertical align
* add same min size as button to avoid unintented height shrink
2023-02-07 10:52:48 +01:00
Andreas Reich b52cd2052f
Support for transparent backbuffer in wgpu winit binding (#2684)
* Support for transparent backbuffer in wgpu winit binding
Choose best fitting composite alpha mode on the fly.

* Compilation fix

* Add line to eframe CHANGELOG

* Attempt to mollify CI: try different way to install apt packages

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-06 14:16:17 +01:00
Emil Ernerfeldt b1e214bbdf Add Order::TOP 2023-02-06 08:48:12 +01:00
Matt Campbell 853d492724
Update for AccessKit refactor that drastically reduces memory usage (#2678)
* Update for AccessKit refactor that drastically reduces memory usage

* changelog entry

* satisfy clippy
2023-02-05 19:10:40 +01:00
Emil Ernerfeldt d15ce22e2e winit: Fix bug where the cursor could get stuck using the wrong icon 2023-02-05 08:48:40 +01:00
hinto-janaiyo 628c84cbee
Add `trailing_fill()` toggle to `Slider` (#2660)
* slider: add trailing_color toggle

* slider/visuals: add global option in visuals with override toggle

* slider: add to demos

* use `.unwrap_or_else()` instead of match
2023-02-05 08:17:58 +01:00
Luc (Echow) Varoqui 212656f3fc
Fix set_plot_bounds (#2653) 2023-02-04 16:17:15 +01:00
Emil Ernerfeldt 660566c499
eframe: ask if the window is minimized or maximized (#2672)
* eframe: ask if the window is minimized or maximized

* Improve note
2023-02-04 16:05:23 +01:00
Hoping White 430cbe541c
New feature to support unity vertex layout requirement (#2493)
* Update mesh.rs

adjust Vertex layout

* add unity feature

* add unity feature

* document the `unity` feature flag

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-04 15:33:41 +01:00
Sheldon M 53f8e4049f
Position persistence and sane clamping to still-available monitors for Windows (#2583)
* Attempt to fix monitor clamping on Windows so window positions can be restored between sessions.

* Missed a change.

* Renamed variables, reorganized some lines of code, and added some more comments.

* Cargo fmt run

* Updated CHANGELOG.md to briefly describe my change

* Updated CHANGELOG.md to briefly describe my change

* Applied suggested fixes from emilk
Discovered an issue where putting the monitor off a non-primary monitor to the left causes the position to be off the monitor x and y range, clamping to the primary instead of the non-primary.

* Fix for matching negative restored window positions. Should clamp if any part of the window had been visible on a remaining monitor.

* Apparently compiler attributes on statements have been marked unstable.
Rather than just wrap in blocks, I kind of prefer the more explicit if cfg! call for line 114.

CHANGELOG.md - correct a missing paren I noticed

* I was being silly, I don't need to clone inner_size_points on line 112

* Cargo fmt run

* Update crates/egui-winit/CHANGELOG.md

emilk suggested changelog formatting

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Update window_settings.rs

Satisfy CI Error

* clippy

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-04 15:33:32 +01:00
SunDoge f0718a61d3
eframe: add set_minimized and set_maximized (#2292)
* add actions for window controls

* add maximized to WindowInfo
update button text
fix clippy

* add overlap icon when maximized

* remove argument `app`

* remove WindowInfo { maximized }

* Update minimum window size

* Double-click titlebar to toggle maximized state

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-04 14:42:42 +01:00
tlhenvironment fb5cb3052d
Fix typo in docstring (#2643)
Tiny typo fix <3
2023-02-04 13:53:20 +01:00
lictex_ d15f4ef992
select all text when dragvalue gets focus (#2650) 2023-02-04 13:46:16 +01:00
Emil Ernerfeldt 21a59143a4
cargo update (#2671)
* cargo update

    Updating crates.io index
    Updating ab_glyph v0.2.18 -> v0.2.20
    Updating ab_glyph_rasterizer v0.1.7 -> v0.1.8
    Updating ahash v0.8.2 -> v0.8.3
    Updating anyhow v1.0.66 -> v1.0.68
    Updating async-broadcast v0.4.1 -> v0.5.0
    Updating async-recursion v1.0.0 -> v1.0.2
    Updating async-trait v0.1.59 -> v0.1.64
    Updating atomic_refcell v0.1.8 -> v0.1.9
    Updating bumpalo v3.11.1 -> v3.12.0
    Updating bytemuck v1.12.3 -> v1.13.0
    Updating bytemuck_derive v1.3.0 -> v1.4.0
    Updating bytes v1.3.0 -> v1.4.0
    Updating calloop v0.10.3 -> v0.10.5
    Updating cc v1.0.77 -> v1.0.79
    Removing chunked_transfer v1.4.0
    Updating clipboard-win v4.4.2 -> v4.5.0
    Updating concurrent-queue v2.0.0 -> v2.1.0
    Updating cxx v1.0.83 -> v1.0.89
    Updating cxx-build v1.0.83 -> v1.0.89
    Updating cxxbridge-flags v1.0.83 -> v1.0.89
    Updating cxxbridge-macro v1.0.83 -> v1.0.89
    Updating document-features v0.2.6 -> v0.2.7
    Updating dyn-clone v1.0.9 -> v1.0.10
    Updating either v1.8.0 -> v1.8.1
    Updating enum-map v2.4.1 -> v2.4.2
    Updating enum-map-derive v0.10.0 -> v0.11.0
    Updating futures-core v0.3.25 -> v0.3.26
    Updating futures-io v0.3.25 -> v0.3.26
    Updating futures-sink v0.3.25 -> v0.3.26
    Updating futures-task v0.3.25 -> v0.3.26
    Updating futures-util v0.3.25 -> v0.3.26
    Updating glob v0.3.0 -> v0.3.1
    Updating heck v0.4.0 -> v0.4.1
    Updating image v0.24.4 -> v0.24.5
    Updating itoa v1.0.4 -> v1.0.5
    Updating jpeg-decoder v0.2.6 -> v0.3.0
    Updating js-sys v0.3.60 -> v0.3.61
    Updating libc v0.2.138 -> v0.2.139
    Updating link-cplusplus v1.0.7 -> v1.0.8
    Updating nom v7.1.1 -> v7.1.3
      Adding nom8 v0.2.0
    Updating num_enum v0.5.7 -> v0.5.9
    Updating num_enum_derive v0.5.7 -> v0.5.9
    Updating once_cell v1.16.0 -> v1.17.0
    Updating ordered-stream v0.1.2 -> v0.1.4
    Updating owned_ttf_parser v0.17.1 -> v0.18.1
    Updating parking_lot_core v0.9.5 -> v0.9.7
    Updating paste v1.0.9 -> v1.0.11
    Updating plist v1.3.1 -> v1.4.0
    Updating polling v2.5.1 -> v2.5.2
    Updating proc-macro-crate v1.2.1 -> v1.3.0
    Updating proc-macro2 v1.0.47 -> v1.0.50
    Updating puffin v0.14.0 -> v0.14.2
    Updating puffin_http v0.11.0 -> v0.11.1
      Adding quick-xml v0.26.0
    Updating quote v1.0.21 -> v1.0.23
    Updating regex v1.7.0 -> v1.7.1
    Updating rustls v0.20.7 -> v0.20.8
    Updating ryu v1.0.11 -> v1.0.12
    Updating scratch v1.0.2 -> v1.0.3
    Updating serde v1.0.149 -> v1.0.152
    Updating serde_derive v1.0.149 -> v1.0.152
    Updating serde_json v1.0.89 -> v1.0.91
    Updating serde_repr v0.1.9 -> v0.1.10
    Updating syn v1.0.105 -> v1.0.107
    Updating termcolor v1.1.3 -> v1.2.0
    Updating thiserror v1.0.37 -> v1.0.38
    Updating thiserror-impl v1.0.37 -> v1.0.38
    Updating tinyvec_macros v0.1.0 -> v0.1.1
    Updating toml v0.5.9 -> v0.5.11
      Adding toml_datetime v0.5.1
      Adding toml_edit v0.18.1
    Updating ttf-parser v0.17.1 -> v0.18.1
    Updating typenum v1.15.0 -> v1.16.0
    Updating unicode-bidi v0.3.8 -> v0.3.10
    Updating unicode-ident v1.0.5 -> v1.0.6
    Updating ureq v2.5.0 -> v2.6.2
    Updating wasm-bindgen v0.2.83 -> v0.2.84
    Updating wasm-bindgen-backend v0.2.83 -> v0.2.84
    Updating wasm-bindgen-futures v0.4.33 -> v0.4.34
    Updating wasm-bindgen-macro v0.2.83 -> v0.2.84
    Updating wasm-bindgen-macro-support v0.2.83 -> v0.2.84
    Updating wasm-bindgen-shared v0.2.83 -> v0.2.84
    Updating wayland-sys v0.30.0 -> v0.30.1
    Updating web-sys v0.3.60 -> v0.3.61
    Updating webbrowser v0.8.6 -> v0.8.7
    Updating webpki-roots v0.22.5 -> v0.22.6
    Updating which v4.3.0 -> v4.4.0
    Updating x11-dl v2.20.1 -> v2.21.0
    Updating zbus v3.6.2 -> v3.8.0
    Updating zbus_macros v3.6.2 -> v3.8.0
    Updating zbus_names v2.4.0 -> v2.5.0
    Updating zstd-sys v2.0.4+zstd.1.5.2 -> v2.0.6+zstd.1.5.2
    Updating zvariant v3.9.0 -> v3.10.0
    Updating zvariant_derive v3.9.0 -> v3.10.0

* Remove unnecessary import of wasm_bindgen::JsCast (its now in prelude)

* egui_glow/README.md: add line on how to run the example

* revert wasm-bindgen update

* Revert "Remove unnecessary import of wasm_bindgen::JsCast (its now in prelude)"

This reverts commit 95c3076cce76577d9f0f35e48f99b4acd2dbe62e.
2023-02-04 13:41:34 +01:00
Emil Ernerfeldt 06d753c289
Update SVG crates (#2670)
* Update resvg, tiny-skia and usv to latest

* Remove default features from svg crates

Users can always opt-in to them themselves

* Update png 0.17.6 -> 0.17.7
2023-02-04 13:00:04 +01:00
Emil Ernerfeldt 8344e88f8a
Update to to winit 0.28 (#2654)
* Update to winit 0.28

Mac trackpads pinch gestures will now generate `egui::Event::Zoom`

* Update accesskit_winit

* Try to get Android CI green

* Fix wayland compilation

* Add comment about android-activity

* Update changelogs

* Fix call to register_xlib_error_hook
2023-02-04 12:43:43 +01:00
Emil Ernerfeldt e4eaf99072
Remove native screen reader support (#2669)
* Remove native screen reader support

Use the "accesskit" feature flag to `eframe` instead.
[AccessKit](https://github.com/AccessKit/accesskit) is the future.

`tts` was a mess to compile on many platforms, so I no longer want
the native `tts` dependency.

* Update tts to 0.25

* Update changelogs

* Turn on all feature flags for package.metadata.docs.rs

* remove tts from deny.toml skip-tree

* Update web build scripts

* Update deny.toml
2023-02-04 11:47:36 +01:00
Emil Ernerfeldt 1353a5733f
Deprecate `egui_glium` - looking for new maintainer (#2668)
* Deprecate egui_glium - looking for new maintainer

egui_glium was the first backend of egui, and it served us well for
a long time, but we have long since moved on to glow and wgpu.

Not egui_glium is holding back an update to latest winit.

Since development on glium has long since been discontinued I will
therefore deprecate egui_glium with this PR.

The code is still there in the repository for a while longer,
but is no longer compiled.

If there is any interest in maintaining egui_glium, then fork it and
make a PR to remove the last egui_glium from this repository.
I will give you publish rights on crates.io.

* update glutin 0.30.2 -> 0.30.3

* cargo update -p backtrace

    Updating crates.io index
    Updating addr2line v0.17.0 -> v0.19.0
    Updating backtrace v0.3.66 -> v0.3.67
    Updating gimli v0.26.2 -> v0.27.1
    Removing miniz_oxide v0.5.4
    Updating object v0.29.0 -> v0.30.3

* cargo deny: allow duplicates of windows-sys, wayland-sys, and nix

* cargo-deny whitelist tiny-skia
2023-02-04 11:21:02 +01:00
Andreas Reich 8aa07e9d43
Clear color values are now explicitely sent to the rendering backend as-is. (#2666)
* Clear color values are not explicitely sent to the rendering backend as-is.
Previously, converting from Color32 to Rgba caused an srgb->linear conversion. This conversion is incorrect if the backbuffer doesn't perform automatic conversion from linear->srgb (lack of this conversion is generally what egui assumes!).

* fill in pr numbers in changelog

* Epi comment fix

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Color32 comment fix

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* move changelog line

* rename fix

* use backticks in doc

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-04 11:02:15 +01:00
Emil Ernerfeldt a6b60d5d58
Control `Separator` widths, and less clipping in `ScrollArea` (#2665)
* Add Separator::grow and Separator::shrink

* Be more conservative with the clipping in ScrollArea:s

* Add test of the growing separator

* Improve test output

* Update changelog

* Add back a little bit more clipping

* Make the minimum scroll handle length a bit longer

* More clip rect tweaks
2023-02-03 13:19:25 +01:00
John Hughes 8c59888ebd
Add simple Windows CI workflow check (#2663)
* Add simple Windows CI workflow check

* Fix Windows build in CI

* Windows fix
2023-02-03 13:19:12 +01:00
Emil Ernerfeldt 8c3d8b3ba5 Make sure the panel resize lines are visible when hovered/resizing 2023-02-03 09:31:24 +01:00
Emil Ernerfeldt 312cab5355 Export egui::Margin 2023-02-03 09:31:04 +01:00
Emil Ernerfeldt 5444ab269a Add Response::with_new_rect 2023-02-02 21:12:06 +01:00
Emil Ernerfeldt d01e4342f0
Update accesskit_winit and dark_light (#2655)
* Update accesskit_winit to 0.8.1

* Update dark_light to 1.0
2023-01-31 10:41:27 +01:00
Emil Ernerfeldt cc20dcb9d0
eframe: Improve window centering (#2651)
* Create the winit::Window in one unified place

* Fix wrong unit of initial_window_pos

* Improve centering
2023-01-30 15:52:30 +01:00
Emil Ernerfeldt f222ee044e Fix for highlighting SelectableLabel 2023-01-28 00:21:53 +01:00
Emil Ernerfeldt c72bdb77b5
Add ability to highlight any widget (#2632)
* Add ability to highlight any widget

* Add line to changelog

* Demote the demo to a test
2023-01-27 23:36:14 +01:00
Emil Ernerfeldt e7c0547e23
`DragValue` and `Slider` text is now proportional instead of monospace (#2638)
* DragValue and Slider text is now proportional instead of monospace

Control with `Style::drag_value_text_style`

* Update changelog
2023-01-27 23:30:20 +01:00
Emil Ernerfeldt fe7ff66266
Make the line left of indented regions optional (#2636)
* Make the line left of indented regions optional

Controlled with Visuals::indent_has_left_vline

* Add line to changelog

* Fix doclink
2023-01-27 11:12:08 +01:00
Red Artist ce62b61e15
wgpu upgraded to 0.15. demo working on linux (#2629) 2023-01-27 09:19:47 +01:00
Emil Ernerfeldt 4a0bafbeab
Update webbrowser (#2631)
* Update webbrowser

* Update webbrowser in Cargo.toml too

Make sure all users get updated too
2023-01-26 11:31:39 +01:00
Emil Ernerfeldt 5b1cad2b72 Constrain menus to the screen 2023-01-26 11:13:21 +01:00
Emil Ernerfeldt 8ce0e1c520
Avoid deadlocks by using lambdas for context lock (#2625)
ctx.input().key_pressed(Key::A) -> ctx.input(|i| i.key_pressed(Key::A))
2023-01-25 10:24:23 +01:00
lictex_ eee4cf6a82
add functions to check which button triggered a drag start & end (#2507)
* add button release events for drags

* add utility functions

* fix CHANGELOG.md

* fix CHANGELOG.md

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-01-24 10:11:32 +01:00
Emil Ernerfeldt 4bd4eca2e4
Add ability to hide button backgrounds (#2621)
* Add Spacing::combo_width

* Put ComboBox arrow closer to the text

* Tweak faint_bg_color

* Make it possible to have buttons without background

…while still having background for sliders, checkboxes, etc

* Rename mandatory_bg_fill -> bg_fill

* tweak grid stripe color (again)

* Make the animated part of the ProgressBar more visible

* Add line in changelog

* Add another line in changelog

* Menu fix: use the `open` widget style for open menus

* Adjust sizes on menu buttons and regular buttons to make sure they match

* Update comment

Co-authored-by: Andreas Reich <andreas@rerun.io>

* optional_bg_fill -> weak_bg_fill

Co-authored-by: Andreas Reich <andreas@rerun.io>
2023-01-24 10:11:05 +01:00
Emil Ernerfeldt c75e72693c Fix rendering of `…` (ellipsis)
Broken when we introduced thing space support
2023-01-23 20:24:38 +01:00
Pâris DOUADY 518b4f447e
Allow changing ProgressBar fill color (#2618) 2023-01-23 15:33:02 +01:00
Emil Ernerfeldt d4f9f6984d Fix red doctest 2023-01-23 15:04:35 +01:00
Weasy 356ebe55da
Add `rounding` fn to Button, to enable rounded buttons (#2616) 2023-01-23 12:37:39 +01:00
LEAVING 5029575ed0
Fix typo: 'Viewport width' -> 'Viewport height' (#2615) 2023-01-23 12:37:26 +01:00
Timon 30e49f1da2
Expose area interactable and movable to Window api. (#2610)
* Expose area interactable to window.

* Add movable function

* update dockstring
2023-01-23 12:37:15 +01:00
lictex_ 01bbda4544
check point count before tessellating bezier (#2506) 2023-01-23 12:20:05 +01:00
Ales Tsurko f87c6cbd7c
Derive Hash for KeyboardShortcut and Modifiers (#2563) 2023-01-23 10:06:54 +01:00
Robert Walter 0ad8aea811
Fix: `button_padding` when using image+text buttons (#2510)
* feat(image-button-margin): implement image button margin

- add `image_margin` field on `Button` widget
- implement setter method called `image_margin` for `Button` widget
- use margin from `image_margin` field of `Button` widget in `Widget`
  trait functions

* feat(image-button-margin): update changelog

* feat(image-button-margin): implement `map_or` clippy fix

* feat(image-button-margin): remove margin field & fix button-padding instead

* feat(image-button-margin): fix CI errors

* feat(image-button-margin): update changelog to include fix

* feat(image-button-margin): re-add changes after creating screenshots for PR
2023-01-23 09:23:57 +01:00
Fangdun Tsai 53b1d0e5e9
Add menu with an image button (#2488) 2023-01-23 08:22:43 +01:00
Emil Ernerfeldt cd0f66b9ae
eframe web: ctrl-P and cmd-P will not open the print dialog (#2598) 2023-01-16 14:40:19 +01:00
Andreas Reich 60b4f5e3fe
changelog & doc fix for #2539 (Window::default_open) 2023-01-07 20:51:01 +01:00
joffreybesos f7ed135192
window starting collapsed state (#2539) 2023-01-07 20:48:49 +01:00
Kornel e70204d726
Point to caller's location when using log_or_panic (#2552) 2023-01-07 20:27:19 +01:00
Emil Ernerfeldt 34f587d1e1 Add emath::inverse_lerp 2022-12-22 12:33:06 +01:00
Emil Ernerfeldt fa0d7f7f7f Add Response::on_hover_and_drag_cursor 2022-12-21 17:47:52 +01:00
Emil Ernerfeldt a68c891092 Improve choice of number of decimals to show when hovering in plot 2022-12-20 15:27:01 +01:00
Emil Ernerfeldt 0e2656b77c Add ScrollArea::drag_to_scroll 2022-12-20 11:09:53 +01:00
Emil Ernerfeldt 99af63fad2
Add `Plot::clamp_grid` (#2480)
* Add Plot::clamp_grid

* Update changelog
2022-12-19 11:39:22 +01:00
Emil Ernerfeldt e4e1638fc0 Fix newly introduced rendering bug for thin rectangles 2022-12-19 11:31:27 +01:00
Sven Niederberger 7e9c7dac41
Improve plot grid appearance (#2412)
* improve plot grid appearance

* update changelog

* Update crates/egui/src/widgets/plot/mod.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* address review comments

* make lines a bit weaker

* move changelog entry

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-12-19 10:57:30 +01:00
Ivan f9728b88db
Combobox .wrap(true) width usage (#2472)
* Combobox .wrap(true) width fix

.wrap(true) does note use all the available width
this fix does not change the original .wrap(false) behaviours

* Code comment convention

Co-authored-by: IVANMK-7 <68190772+IVANMK-7@users.noreply.github.com>
2022-12-19 10:55:39 +01:00
francesco-cattoglio 2c9b130423
Add `Memory::any_popup_open()` (#2464)
* Added the "any_popup_open()" function

* Updated CHANGELOG.md

* add PR link to changelog

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-12-19 10:55:27 +01:00
Emil Ernerfeldt 6554fbb151 epaint: Improve rendering of very thin rectangles 2022-12-19 10:33:03 +01:00