Commit Graph

768 Commits

Author SHA1 Message Date
AnotherNathan ee7fb47798
add with_taskbar to viewport builder (#3958)
Allows removing the taskbar icon of a viewport.

This can be useful when making an overlay type viewport (window is
always on top).
2024-02-06 13:27:34 +01:00
rustbasic 68eb3db648
Fix high CPU usage on Windows when app is minimized (#3985)
patch #3982
2024-02-06 13:24:49 +01:00
Emil Ernerfeldt 56bf8b79f3 Release 0.26.0 - Text selection in labels 2024-02-05 17:28:10 +01:00
Emil Ernerfeldt b36b3d69a8 Fix markdown formatting of link in docstring 2024-02-05 17:21:12 +01:00
Emil Ernerfeldt 74f00f9017 Turn repaint_on_widget_change off by default 2024-02-05 15:48:11 +01:00
Emil Ernerfeldt 217e066626
Make `egui_wgpu::renderer` a private module (#3979)
All its contents is exported to the top-level
2024-02-05 15:12:59 +01:00
Emil Ernerfeldt 1858167296
Fix calling request_repaint_after every frame causing immediate repaint (#3978)
* Closes https://github.com/emilk/egui/pull/3925
* Closes #3109
2024-02-05 14:45:49 +01:00
Emil Ernerfeldt d018265587
Wait with showing tooltip until mouse has been still for 300ms (#3977)
You can change this with `style.interaction.tooltip_delay§
2024-02-05 14:35:45 +01:00
Emil Ernerfeldt 28d3c8e2b5 Improve README.md 2024-02-05 14:11:54 +01:00
Emil Ernerfeldt d02491425c
Put all egui crates as workspace crates (#3976)
Second attempty
2024-02-05 12:59:49 +01:00
Emil Ernerfeldt bcebfecb84
Use more workspace dependencies (#3975) 2024-02-05 12:43:58 +01:00
Emil Ernerfeldt a5f3881d59
Add `Spacing::menu_width` (#3973)
Let users pick default menu width
2024-02-05 11:53:24 +01:00
StratusFearMe21 7a6d80cc8c
Pass `ScreenDescriptor` to `egui_wgpu::CallbackTrait::prepare` (#3960)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->

`glyphon` requires the screen resolution during the `prepare` stage, and
passing that to the callback's `prepare` function seems pretty trivial.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-05 11:17:21 +01:00
Dan Lock a5973e5cac
Add `TextureOptions::wrap_mode` (#3954)
Exposes support in both glow and wgpu for texture wrap modes

This would be breaking for manual creations of TextureOptions but would
work with the current TextureOptions::NEAREST and LINEAR without change,
keeping those clamp to edge

I wasn't sure how best to expose the options to the user and added
consts for LINEAR_REPEAT LINEAR_MIRRORED_REPEAT NEAREST_REPEAT
NEAREST_MIRRORED_REPEAT

This does not include wrap mode clamp to border as it worked fine with
glow but with wgpu it panics due to Features
Features(ADDRESS_MODE_CLAMP_TO_BORDER) are required but not enabled on
the device, and I thought it was probably best not to try to enable that
feature, but happy to include that functionality also if that is okay to
be toggled


![image](https://github.com/emilk/egui/assets/5075747/bba71f61-a105-4e5b-b8ce-1083621eb3de)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-05 09:37:05 +01:00
njust a41a04d635
Override text color with stroke selection color for selected cells (#3968)
Closes #3967 


![image](https://github.com/emilk/egui/assets/2380253/4aaa55bd-e6dc-4780-a9b1-14d537d10116)
2024-02-05 09:17:22 +01:00
YgorSouza bfdfb8894d
Fix typos in `crates/egui/src/context.rs` (#3966) 2024-02-05 09:12:01 +01:00
Ivan a6a9501d12
Fix `StripBuilder` not allocating its used space (#3957)
At crates\egui_extras\src\layout.rs :

Allocate allocation_rect instead of max_rect.
Go back from this:
```
let response = self.ui.allocate_rect(max_rect, self.sense);
let response = response.with_new_rect(allocation_rect);
return (used_rect, response)
```

to this:
```
let response = self.ui.allocate_rect(allocation_rect, self.sense);
return (used_rect, response)
```

In order to allocate the

Closes <https://github.com/emilk/egui/issues/3956>.
2024-02-05 08:34:46 +01:00
YgorSouza 1636b6af08
Fix clip rect for plot items (#3955)
Closes <https://github.com/emilk/egui/issues/3865>.
2024-02-05 08:24:49 +01:00
Emil Ernerfeldt 114f820170
`Context::repaint_causes`: `file:line` of what caused a repaint (#3949)
* Basic version of https://github.com/emilk/egui/issues/3931

This adds `Context::repaint_causes` which returns a `Vec<RepaintCause>`,
containing the `file:line` of the call to `ctx.request_repaint()`.

If your application is stuck forever repainting, this could be a useful
tool to diagnose it.
2024-02-02 16:06:37 +01:00
Emil Ernerfeldt c5352cf6c1 Remove profile scope from `tessellate_shape` 2024-02-02 15:53:01 +01:00
Emil Ernerfeldt 60e272f192
Make `egui_plot::PlotItem` a public trait (#3943) 2024-02-02 14:38:35 +01:00
Emil Ernerfeldt 8f2c8664e7
Emilk/revert workspace deps (#3942)
* Closes https://github.com/emilk/egui/issues/3941

Workspace dependencies can be annoying.

If you don't set them to `default-features=false`, then you cannot opt
out of their default features anywhere else, and get warnings if you
try.

So you set `default-features=false`, and then you need to manually opt
in to the default features everywhere else.
Or, as in my case, don't.

I don't have the energy to do this tonight, so I'll just revert.
2024-02-01 21:29:48 +01:00
Emil Ernerfeldt 00cd671ad8 Use workspace dependencies for the egui crates 2024-02-01 20:25:31 +01:00
Emil Ernerfeldt 948db61a8a
Update to puffin 0.19 (#3940)
…and some other smaller crate updates
2024-02-01 20:15:11 +01:00
Emil Ernerfeldt dda9f79838 Remove `version` field for path-dependencies 2024-02-01 20:11:40 +01:00
Emil Ernerfeldt 520b28ce22
Don't make labels focusable by default (#3937)
* Closes https://github.com/emilk/egui/issues/3910
2024-02-01 18:08:36 +01:00
Emil Ernerfeldt 67b796faee
Misc cleanup (#3935)
* Improve docstring
* Nicer welcome gif in README
* Misc cleanup
2024-02-01 17:09:35 +01:00
Emil Ernerfeldt 1db291721f
Parallell tessellation (#3934)
* Part of https://github.com/emilk/egui/issues/1485

This adds a `rayon` feature to `epaint` and `egui` to parallelize
tessellation of large shapes, such as high-resolution plot lines.
2024-02-01 16:27:59 +01:00
Emil Ernerfeldt 8860930ec8
Niche-optimize `Id` so that `Option<Id>` is the same size as `Id` (#3932)
This is an optimization for places that use `Option<Id>`
2024-02-01 12:18:36 +01:00
Emil Ernerfeldt 3a1244f672
Auto-repaint when widgets move or changes id. (#3930)
With this PR, if a widget moves or repaints, egui will automatically
repaint.

Usually this is what you want: if something is moving we should repaint
until it stops moving.

However, this could potentially create false positives in some rare
circumstances, so there is an option to turn it off with
`Options::repaint_on_widget_change`.
2024-02-01 11:33:23 +01:00
YgorSouza d72f92c41d
Add `x11` and `wayland` features to egui-wgpu and egui_glow (#3909)
This allows them to build correctly on Linux by passing one or both of
the features alongside `winit`.

Closes #3492
Closes #2286
2024-01-30 16:55:55 +01:00
Andreas Reich ca513ce241
Plot items now have optional id which is returned in the plot's response when hovered (#3920)
This allows users to check which item the user interacts with in the
plot.



https://github.com/emilk/egui/assets/1220815/1a174b38-8414-49be-a802-d187cd93d154

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-30 15:55:56 +01:00
StratusFearMe21 945a69d2f2
Add opacity factor to `TextShape` (#3916)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->

This PR simply allows you to override the opacity of a Galley when you
draw it on screen. Last year I opened #3548 and some changes were
requested to the PR, but unfortunately school got really busy and I
wasn't able to apply them. This PR supersedes #3548 and applys the
changes requested in that PR

Closes #3548
2024-01-30 15:55:18 +01:00
Emil Ernerfeldt 527f4bfdf6
Expand plot axes thickness to fit their labels (#3921)
Expand the plot axis thickness as the contained plot axis labels get
wider.

This fixes a problem where the plot labels would otherwise get clipped.


![plot-axis-expansion](https://github.com/emilk/egui/assets/1148717/4500a26e-4a11-401d-9e8e-2d98d02ef3b7)
2024-01-30 12:45:27 +01:00
Aufar Zakiev 01597fe1a1
`Response.context_menu` now returns the response of the context menu, if open (#3904)
Hi everyone! It's a great pleasure to work with such a library. It feels
like a breath of fresh air!

**Problem:**

The current implementation of `context_menu` consumes `self` and returns
it. However, the underlying `menu::context_menu` requires only a
reference to `self`, so it is safe to change the `context_menu`
signature.

**Fix:**

1. Change signature to take a ref to `self`. 
2. Return the `Option<InnerResponse<()>>` from the underlying method
call

**Pros:**

1. No `let response =  response.context_menu(|| {...})` pattern
2. Better consistency with other `show`-like methods, as it is in the
`Window::show`
3. Less ownership gymnastics

**Cons:**
1. Breaking change
2. Smth else what I don't see ?

**Additional info:**
- This method is also addressed in [this
PR](https://github.com/emilk/egui/pull/857).
- `check.sh` fails only on `cargo check --quiet -p eframe
--no-default-features --features wgpu` with `"The platform you're
compiling for is not supported by winit"` error, should it be launched
at all ?
2024-01-29 23:07:16 +01:00
Emil Ernerfeldt 8562150e33
Change default plot line thickness from 1.0 to 1.5 (#3918) 2024-01-29 19:23:27 +01:00
Emil Ernerfeldt ab39420c29
Much more accurate `cpu_usage` timing (#3913)
`frame.info.cpu_usage` now includes time for tessellation and rendering,
but excludes vsync and context switching.
2024-01-29 19:12:16 +01:00
Emil Ernerfeldt 6a94f4f5f0
Fix input lag in drag-to-select o labels (#3917)
Introduced in the recent drag-vs-click stuff
2024-01-29 18:06:32 +01:00
Emil Ernerfeldt 21253d844e
Postpone call to get_current_texture (#3914)
This should help slightly with CPU/GPU parallelism when vsync is on.

I also return the time spent on vsync, which can help users figure out
how much CPU wall-time was used on non-vsync stuff
2024-01-29 18:06:21 +01:00
Emil Ernerfeldt 1d1b07c6b2
Turn off text wrapping by default in combo-box popups (#3912)
This trips up a lot of users
2024-01-29 16:09:54 +01:00
YgorSouza 13b59fb0d4
Fix typos (#3899) 2024-01-29 11:16:10 +01:00
Emil Ernerfeldt abd028bad3
Add drag-and-drop APIs with payloads storage (#3887)
* Closes https://github.com/emilk/egui/issues/3882

This adds several methods to make drag-and-drop more ergonomic in egui.

In particular, egui can now keep track of _what_ is being dragged for
you (the _payload_).

Low-level:
* `egui::DragAndDrop` hold the payload during a drag

Mid-level:
* `Response::dnd_set_drag_payload` sets it for drag-sources
* `Response::dnd_hover_payload` and `Response::dnd_release_payload`
reads it for drop-targets

High-level:
* `ui.dnd_drag_source`: make a widget draggable
* `ui.dnd_drop_zone`: a container where things can be dropped

The drag-and-drop demo is now a lot simpler:


https://github.com/emilk/egui/blob/emilk/drag-and-drop/crates/egui_demo_lib/src/demo/drag_and_drop.rs

---------

Co-authored-by: Antoine Beyeler <abeyeler@ab-ware.com>
2024-01-29 11:14:18 +01:00
Andreas Reich 40ed503ebd
Re-try adapter creation if creation with WebGPU enabled fails and WebGL was enabled. (#3895)
* Filed this in relation to the changes here
https://github.com/gfx-rs/wgpu/issues/5142
* Fixes https://github.com/rerun-io/rerun/issues/4915

Draft until fully confirmed this works on Linux Chrome
2024-01-29 11:04:05 +01:00
Emil Ernerfeldt 5d0bc2bf7d
egui_plot: customizable spacing of grid and axis label spacing (#3896)
This lets users specify the spacing of the grid lines and the axis
labels, as well as when these start to fade out.

New:
* `AxisHints::new_x/new_y` (replaces `::default()`)
* `AxisHints::label_spacing`
* `Plot::grid_spacing`
2024-01-26 13:36:49 +01:00
Emil Ernerfeldt 6b0782c96b
Improve `Frame` API to allow picking color until after adding content (#3889)
Previously the `Frame` API only supported picking colors once, and then
adding widgets.

But what if you want to add widgets first, and THEN pick the colors for
the frame? Now you can!


```rs
let frame = Frame::default().inner_margin(4.0).begin(ui);
{
    frame.content_ui.label("Inside the frame");
    frame.content_ui.label("This too");
}
let response = frame.allocate_space(ui);
if response.hovered() {
    frame.frame.stroke = Stroke::new(2.0, Color32::WHITE);
}
frame.paint(ui);
```
2024-01-25 19:59:12 +01:00
Emil Ernerfeldt a815923717
Improve `Response.dragged`, `drag_started` and `clicked` (#3888)
If a widgets sense both clicks and drags, we don't know wether or not a
mouse press on it will be a short click or a long drag.

With this PR, `response.dragged` and `response.drag_started` isn't true
until we know it is a drag and not a click.
If the widget ONLY senses drags, then we know as soon as someone presses
on it that it is a drag.
If it is sensitive to both clicks and drags, we don't know until the
mouse moves a bit, or stays pressed down long enough.

This PR also ensures that `response.clicked` and is only true for
widgets that senses clicks.
2024-01-25 17:28:53 +01:00
Emil Ernerfeldt d190df7d25
Register callbacks with `Context::on_begin_frame` and `on_end_frame`. (#3886)
This can be useful for creating simple plugins for egui.

The state can be stored in the egui data store, or by the user.

An example plugin for painting debug text on screen is provided.
2024-01-25 12:33:42 +01:00
rustbasic e3cfcf7d2e
eframe: don't call `App::update` on minimized windows (#3877)
* Closes #3321
2024-01-25 10:15:38 +01:00
Emil Ernerfeldt 5388e65623
Smooth scrolling (#3884)
This adds smooth scrolling in egui. This makes scrolling in a
`ScrollArea` using a notched mouse wheel a lot nicer.

`InputState::scroll_delta` has been replaced by
`InputState::raw_scroll_delta` and `InputState::smooth_scroll_delta`.
2024-01-24 16:40:20 +01:00
Garoven 200051d5d8
Fix Android crash on resume with Glow backend (#3867)
Addition for <https://github.com/emilk/egui/pull/3847>
In previous one i only fixed crash occurring with Wgpu backend. This
fixes crash with Glow backend as well.
I only tested this change with android so most things i changed are
behind ```#[cfg(target_os = "android")]```.

Both fixes are dirty thought. As
<https://github.com/emilk/egui/pull/3172> says that "The root viewport
is the original viewport, and cannot be closed without closing the
application.". So they break rules i guess? But i can't think about
better solution for now.

Closes <https://github.com/emilk/egui/issues/3861>.
2024-01-24 15:50:21 +01:00
Emil Ernerfeldt 5e7fa46451 Fix text selection crashes
Closes https://github.com/emilk/egui/issues/3881
2024-01-24 15:47:44 +01:00
Emil Ernerfeldt 41aad74552
Cross-widget text select (#3870)
* Closes https://github.com/emilk/egui/issues/3816


![cross-widget-text-selection](https://github.com/emilk/egui/assets/1148717/5582b9d2-8b04-47b7-9637-f48e44064a70)

Turn off with `style.interaction.multi_widget_text_select`.

There is an API for this in `LabelSelectionState`, but it's pretty
bare-bones.

This became really hairy implementation-wise, but it works decently
well.

# Limitations
* Drag-select to scroll doesn't work
* A selection disappears if you scroll past one of its end-points
* Only the text of labels and links are selectable
 
## TODO
* [x] An option to turn it off
* [x] An API for querying about the selected text, and to deselect it.
* [x] Scrolling past selection behaves weird
* [x] Shift-click to select a range
2024-01-24 15:45:22 +01:00
Bruno bcf032a08f
Allow read access to shapes added to painter this frame (#3866)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-24 13:32:10 +01:00
Emil Ernerfeldt 3a8e2348a5
`egui-wgpu`: turn off the default features of `wgpu` (#3875)
This makes all `wgpu` features opt-in for `egui-wgpu` users.

For `eframe`, I opted to enable some `wgpu` features so users can still
use `eframe` without having to also opt-in to extra ewgpu features
(eframe is batteries-included).
2024-01-24 09:43:40 +01:00
Emil Ernerfeldt 4d1a736016
Add `WgpuConfiguration::desired_maximum_frame_latency` (#3874)
Setting `desired_maximum_frame_latency` to a low value should
theoretically lead to lower latency in winit apps using `egui-wgpu`
(e.g. in `eframe` with `wgpu` backend).

* Replaces https://github.com/emilk/egui/pull/3714
* See also https://github.com/gfx-rs/wgpu/pull/4899

----

It seems like `desired_maximum_frame_latency` has no effect on my Mac. I
lowered my monitor refresh-rate to 30Hz to test, and can see no
difference between `desired_maximum_frame_latency` of `0` or `3`.

Before when experimenting with changing the global `DESIRED_NUM_FRAMES`
in `wgpu` I saw a huge difference, so I wonder what has changed.

I verified that `set_maximum_drawable_count` is being called with either
`1` or `2`, but I perceive no difference between the two.
2024-01-24 09:36:17 +01:00
Antoine Beyeler 11c89125f7
Add some drag-and-drop-related APIs in `Response` and `Memory` (#3876)
This PR adds the following APIs, which I found to be missing while
working on https://github.com/rerun-io/rerun/pull/4879:

- `Response::decidedly_dragged()`: tests if the corresponding widget is
being decidedly dragged
- `Memory::dragged_id()`: returns the ID of the dragged widget, if any
2024-01-24 09:32:38 +01:00
Brian Janssen 2c837d25a2
`egui_winit`: Allow getting the `clipboard` and `allow_ime` state (#3724)
The `egui_winit::State` contains both the `clipboard` and `allow_ime`,
but these are both private fields. In our implementation we use
`egui_winit` to do most of the lifting, but it would come really in
handy if we could access these values.

Instead of making the fields `pub` we opted for separate get/set
functions, that way calling side can't freely replace any of the values
fully and it's more in line with the style of the rest of the codebase.

---------

Co-authored-by: Marijn Suijten <marijn@traverseresearch.nl>
Co-authored-by: Marijn Suijten <marijns95@gmail.com>
2024-01-23 12:49:28 +01:00
Emil Ernerfeldt 2f9a4ca6e8
Make `egui_plot::PlotMemory` public (#3871)
This allows users to e.g. read/write the plot bounds/transform before
and after showing a `Plot`.
2024-01-23 09:47:47 +01:00
Emil Ernerfeldt aa67d3180b
Add `Context::debug_text` (#3864)
This is a very easy way to show some text under the mouse pointer:

```rs
ctx.debug_text("foo");
```
2024-01-22 17:04:58 +01:00
Emil Ernerfeldt 31cc31a67b
Add `Align2::anchor_size` (#3863) 2024-01-22 16:47:50 +01:00
Emil Ernerfeldt 9fb83d3541 Use a selectable label for syntax-highlighted text in egui_extras 2024-01-22 14:47:58 +01:00
Emil Ernerfeldt ca6ce2dd92
Always set `response.hovered` to false when dragging another widget (#3860)
* Closes https://github.com/emilk/egui/issues/3841

⚠️ Breaking change!

This defines `response.hovered()` to never be true if any other widget
is being dragged.

If you want to detect if a widget is being hovered while another widget
is being dragged, use the new `response.contains_pointer` instead. This
is necessaert for things like drag-and-drop targets.

Overall, this removes special-casing of non-interactive widgets.
2024-01-22 14:37:53 +01:00
Garoven e46b0018b9
Fix Android crash on resume (#3847)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->

Added Viewport reinitialization and Window recreation for Android on
resume event.

Closes <https://github.com/emilk/egui/issues/3674>.


https://github.com/emilk/egui/assets/95014675/7bc51ea5-3f63-4422-b5a0-ce8291612982
2024-01-22 12:13:28 +01:00
Emil Ernerfeldt 2d725d157f
Add `Response::contains_pointer` (#3859)
* Part of https://github.com/emilk/egui/issues/3841
2024-01-22 11:17:03 +01:00
One 894a53488a
Fix typo (#3800)
Fixes small typo in comment
2024-01-22 11:15:37 +01:00
Emil Ernerfeldt ff39fd6195
Fix: dragging to above/below a `TextEdit` or `Label` will select text to begin/end (#3858)
This also adds a `Galley::begin` method to match `Galley::end` (both
returning cursor positions).

* Part of https://github.com/emilk/egui/issues/3816
2024-01-22 10:49:42 +01:00
Emil Ernerfeldt d319489479 Fix deadlock during text selection 2024-01-19 15:48:45 +01:00
Emil Ernerfeldt f034f6db9f
Refactor: move text selection logic to own module (#3843)
This is a follow-up to https://github.com/emilk/egui/issues/3804 and a
pre-requisite for https://github.com/emilk/egui/issues/3816
2024-01-19 15:38:53 +01:00
Emil Ernerfeldt 3936418f0b
Fix: handle `IconData::default()` without crashing (#3842)
* Closes https://github.com/emilk/egui/issues/3839
2024-01-19 14:24:26 +01:00
Emil Ernerfeldt 76ec982958 Lower some logging from debug -> trace 2024-01-19 13:44:04 +01:00
Emil Ernerfeldt f7ec8f210d
Use runtime knowledge of OS for OS-specific text editing (#3840)
How text editing behaves depends on what OS we are running on.

`target_os` is a compile-time check, but `ctx.os()` is a runtime check,
that works also on web.
2024-01-19 13:37:10 +01:00
Emil Ernerfeldt b766a48fa7
Update wgpu to 0.19 (#3824)
* Closes https://github.com/emilk/egui/issues/3675

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
Co-authored-by: Mingun <Alexander_Sergey@mail.ru>
2024-01-19 10:14:13 +01:00
rustbasic 7733d1d87c
Bug Fix : `Response::is_pointer_button_down_on` is now false the frame the button is released (#3833)
* Closes #3809
* Closes #3669
* Closes #3791

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-17 16:33:11 +01:00
Emil Ernerfeldt f01d337fa8
Update to ehttp 0.4 (#3834) 2024-01-17 15:39:28 +01:00
rustbasic 7bde0252c1
Keep `ViewportInfo::maximized` and `minimized` up-to-date on Windows (#3831)
This works fine on Windows.
2024-01-17 13:01:33 +01:00
Nathan Adams 221a77dd5b
egui-winit: Don't consume clipboard shortcuts (#3812)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->

This breaking change seems to have snuck in during #3649. Previously it
would never consume these, today it consumes them unconditionally, and
with this change it'll ~~only consume them if egui wants text input~~
never consume them.

This is a blocker for updating our application, sadly :(
2024-01-17 12:13:11 +01:00
Emil Ernerfeldt 42013cd6c2
Fix `stable_dt` (#3832)
This broke in https://github.com/emilk/egui/pull/3172

Since 0.24.1, `stable_dt` has been fixed at 1/60s, which is a little bit
_too_ stable.

The code issue was the logic for asking "Is this the result of an
immeditate repaint?" was completely broken (always returning false).

* Closes https://github.com/emilk/egui/issues/3830
2024-01-17 12:10:51 +01:00
Romet Tagobert 9e924ec5f0
Fix unwraps in SVG scaling (#3826)
Added error messages when scaling to invalid sizes instead of panicking
through unwrap, returning to previous behavior.

Closes <https://github.com/emilk/egui/issues/3825>.
2024-01-16 09:57:48 +01:00
lucasmerlin 4c8b95f365
Fix clickable widgets blocking scrolling on touch screens (#3815)
Currently, when you try dragging a ScrollArea and start over a button,
the button blocks the ScrollArea from receiving the drag event.

This PR updates layer_rects_this_frame and layer_rects_prev_frame to
include the Sense and will use it to check if the previous layer has a
sense that would be a conflict.

<details><summary>Videos</summary>
<p>
(In both videos I'm clicking and dragging)

Before: 


https://github.com/emilk/egui/assets/8009393/83cc5a8a-2283-46d6-9337-164e1289f701

After (I modified the WidgetGallery to be scrollable, as you can see you
can now scroll over buttons and dragging the slider still blocks the
scroll):


https://github.com/emilk/egui/assets/8009393/be634cf8-3af2-4520-ba1c-bb8bfcc82997

Scrolling in the sidebar also works now:


https://github.com/emilk/egui/assets/8009393/d4309bec-22e1-4fb4-a425-7b029237849b


</p>
</details>

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-15 10:08:41 +01:00
Emil Ernerfeldt ce6876e5bd
Add keys `?`, `/`, `|` (#3820)
* Part of #3653 

Also move `enum Key` to own file
2024-01-15 10:08:22 +01:00
hinto-janai c3bc4e26b0
`ComboBox`: add builder method for height (#3001)
Matches the already existing `ComboBox::width()`.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-15 10:07:42 +01:00
Emil Ernerfeldt 5d2e192927
Selectable text in Labels (#3814)
* Closes https://github.com/emilk/egui/issues/3804

Add ability to select the text in labels with mouse-drag, double-click,
and keyboard (once clicked).
Hit Cmd+C to copy the text. If everything of a label with elided text is
selected, the copy command will copy the full non-elided text. IME and
accesskit _should_ work, but is untested.

You can control wether or not text in labels is selected globally in
`style.interaction.selectable_labels` or on a per-label basis in
`Label::selectable`. The default is ON.

This also cleans up the `TextEdit` code somewhat, fixing a couple
smaller bugs along the way.

This does _not_ implement selecting text across multiple widgets. Text
selection is only supported within a single `Label`, `TextEdit`, `Link`
or `Hyperlink`.


![label-text-selection](https://github.com/emilk/egui/assets/1148717/c161e819-50da-4b97-9686-042e6abf3564)


## TODO
* [x] Test
2024-01-14 15:17:55 +01:00
Emil Ernerfeldt 401de05630
Use `Self` everywhere (#3787)
This turns on the clippy lint
[`clippy::use_self`](https://rust-lang.github.io/rust-clippy/v0.0.212/index.html#use_self)
and fixes it everywhere.
2024-01-08 17:41:21 +01:00
Emil Ernerfeldt 12ad9e7b36 Release 0.25.0 - Better keyboard input 2024-01-08 12:25:43 +01:00
Emil Ernerfeldt 5f55e8ea40 Tweak "About" panel in the demo slightly 2024-01-08 12:20:16 +01:00
Emil Ernerfeldt 4ccd1fc82b Improve docstring 2024-01-08 12:19:53 +01:00
Madeline Sparkles b087f58c5d
fix egui-wgpu callback viewport size check (#3759) (#3778)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->

Closes #3759
2024-01-08 11:20:34 +01:00
Mike Krüger 8b4c9fd374
Added key mappings for `[`, `]`, `,` and `\`. (#3373)
Added key mappings for '[', ']', ',' and '\'.

* Closes https://github.com/emilk/egui/issues/3372

## Added keys

* egui::Key::Backslash
* egui::Key::OpenBracket
* egui::Key::CloseBracket
* egui::Key::Comma

Co-authored-by: Mike Krüger <mkrueger@posteo.de>
2024-01-08 11:15:15 +01:00
Emil Ernerfeldt d79fae5de1 Add warning about consume_shortcut and friends 2024-01-08 09:49:59 +01:00
StarStarJ 7b105cfa0f
Invalidate font atlas on any change to `pixels_per_point`, not matter how small (#3698)
Apparently the font implementation uses a distance check to decide if
the font(or whatever) need recalculations, after dpi changed:

8d4de866d4/crates/epaint/src/text/fonts.rs (L381-L382)

This leads to warnings when the pixel_per_point diff is very low and
spams the log. (<- this happens for me if i resize my window on kwin,
e.g. maximize it)

(I don't want to debate if the float difference generally makes sense,
so if you want to rework that instead just close this pr)
2024-01-08 09:13:34 +01:00
One b0c7a7fca4
Add missing links to source code (#3770)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->

Closes <https://github.com/emilk/egui/issues/THE_RELEVANT_ISSUE>.
2024-01-08 09:07:25 +01:00
untbu 937c09f14a
[ScrollArea]: Add option to always scroll the only enabled direction (#3710)
Add option to use the scroll input from both directions to scroll the
enabled direction if scrolling is enabled for only one direction. This
can be used to allow horizontal scrolling without pressing shift if
vertical scrolling is disabled.

Closes <https://github.com/emilk/egui/issues/3624>.
2024-01-07 22:20:31 +01:00
Emil Ernerfeldt 8c30e8c5f7
Highlight submenu buttons when hovered and open (#3780)
Submenu buttons in menues now properly highlight when hovered and when
opened.

…plus a bunch of other cleanup
2024-01-07 22:08:32 +01:00
LoganDark 327f599407
add methods to manipulate TextEditState undoer (#3479)
This feels awful, @emilk why does this have to be an Arc?

Should the Arc be replaced with a new one when set_undoer is called, or
should it just replace the undoer inside the Arc?

Closes #3436
2024-01-07 17:19:37 +01:00
Fleabit 5432f91a4d
Have non-resizable Areas ignore mouse input just beyond their bounds (#3039)
As described in #576, the method `Memory::layer_id_at` expands the
hit-testing region for every `Area` slightly. This is necessary so that,
when the user clicks to resize a `Window`, the mouse input isn't routed
to a different `Window`.

For non-resizable `Area`s (such as dropdown menus, context menus, date
pickers, and any non-resizable `Window`), this causes them to be
surrounded by a "dead zone" where any underlying widgets can't be
hovered or clicked. The effect is particularly noticeable in menu bars.

This commit adds a persisted `edges_padded_for_resize` property to
`Area`, which is `true` when the `Area` belongs to a resizable `Window`
and `false` for all other `Area`s. The hit-testing region is only
expanded when this property is `true`.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-07 17:04:29 +01:00
Guillaume Schmid 1777bb7789
Implemented window header color change when focused (on top). (#3515)
This PR replaces an old one with many problems (no collapse icon, the
header background was not funny colored, ugly...). It fixes those
problems.

It implements the highlight of the header to the focused window. And
allows the rest of the application to know the selected window. It
allows, for instance, to display multiple windows with images and some
additional meta information about those images on the side panel of the
main window. The side panel updates itself according to the selected
image window.

* Added a theme color for the selected window header.
* Added a function to retrieve the LayerId of the focused window.
* Implemented a simple demo of this function in the demo app where a
message states if the Option window is focused (at the bottom of the
Options window).

![Capture d’écran du 2023-10-30
10-30-39](https://github.com/emilk/egui/assets/18464073/fcea4dbf-2b07-485c-8c41-274ad5c738e4)

A technical point: 
The header color is applied with a transparency of 125 so the
collapsible button becomes visible.
The reason is that the collapsible button is rendered before the rest of
the header and before the header size is known.
We cannot draw the background before knowing this value, so rendering
with transparency is a solution to see the collapsible button through
the header background.

This PR has been sponsored by my company, which left me to do it during
my work time.
This is part of an evil plan to convince them to switch to rust for new
projects :)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-07 16:57:32 +01:00
YgorSouza 4a6999bbad
Add option to customize progress bar rounding (#2881)
The minimum filled width is adapted to the radius and the animation is
disabled so it renders correctly.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-07 16:43:13 +01:00
Mike Tsao 3b19303e02
Fix typo in `crates/egui_glow/README.md` (#2956)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do not open PR:s from your `master` branch, as thart makes it
difficult for maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo clippy`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review you PR, but my time is limited!
-->

Closes <https://github.com/emilk/egui/issues/THE_RELEVANT_ISSUE>.
2024-01-07 16:31:34 +01:00
Danny Stoll 128afdde0a
Changed logic for submenus closing (#3055)
This tiny change removes the trigger for a submenu to close if the mouse
is no longer hovering over it or one of its children. Now, the menu
stays open until a different menu item is selected. This aims to address
<https://github.com/emilk/egui/issues/2853>.

I suspected that a new trigger would need to be implemented so that
multiple menu items don't remain open simultaneously, but after some
testing, this does not appear to occur.

This change leaves `MenuState::hovering_current_submenu` and
`MenuState::close_submenu` as dead code in case they might be useful
later.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-07 16:25:29 +01:00
Ivan bfed2b4195
Add `DragValue`s for RGB(A) in the color picker (#2734)
Added some DragValue widgets in the color_picker widget as input fields
for managing the RGBA values.
In case the provided values result in a not valid premultiplied alpha
RGBA color, a button will appear next to the input fields, to be used to
multiply the values with the alpha channel.


![image](https://user-images.githubusercontent.com/68190772/218438019-8b46936f-d025-4287-ac27-2b937f8f3d7c.png)

Closes <https://github.com/emilk/egui/issues/2716>.

---------

Co-authored-by: IVANMK-7 <68190772+IVANMK-7@users.noreply.github.com>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: Brian Janssen <tosti007@users.noreply.github.com>
2024-01-07 16:12:59 +01:00