Commit Graph

768 Commits

Author SHA1 Message Date
Emil Ernerfeldt d17613c242 Release 0.24.1 - Bug fixes 2023-11-30 17:46:25 +01:00
Emil Ernerfeldt 4b1523ad51
eframe glow backend: Clear render target before calling `App::update` (#3665)
* Closes https://github.com/emilk/egui/issues/3659
2023-11-30 16:37:16 +01:00
Emil Ernerfeldt bd9bc252aa
Fix buggy text withviewports on monitors with different scales (#3666)
* Closes https://github.com/emilk/egui/issues/3664

Bonus: optimize color conversions and font atlas upload, especially in
debug builds.
2023-11-30 15:56:05 +01:00
Emil Ernerfeldt 61a7b90d5b
Improve multi-viewports across monitors with different scales (#3663)
It required some ugly code in `egui-winit` in order to fix this without
breaking sem-ver (I want this to land in a 0.24.1 patch release). I'll
clean up in time for 0.25.

There is still a font rendering bug when using immediate viewports
across multiple viewports, but that's harder to fix.
2023-11-30 12:08:53 +01:00
Vaqxai 37244e3632
egui_extras: Add more years for datepicker (#3599)
Birthdates really needed this

Kinda closes
[<https://github.com/emilk/egui/issues/3597>](https://github.com/emilk/egui/issues/3597).
2023-11-28 14:50:19 +01:00
Emil Ernerfeldt a1f3c71b7f
Remove dependency on `tts` (#3651)
We were using [`tts`](https://github.com/ndarilek/tts-rs) for the
web-only screen reader. This was overkill, to say the least. It is now
replaced with ten lines of `web-sys` calls.
2023-11-28 10:46:18 +01:00
Emil Ernerfeldt 8494cf854c
Update to wasm-bindgen 0.2.89 (#3644)
0.2.88 was recently yanked
2023-11-27 18:33:07 +01:00
Emil Ernerfeldt e6815ae1ea
Fix windowing problems when using the `x11` feature on Linux (#3643)
This was caused by a hack added by @konkitoman in
https://github.com/emilk/egui/pull/3172

The solution was reported by @ItsEthra in
https://github.com/emilk/egui/issues/3628#issuecomment-1827943346

* Closes https://github.com/emilk/egui/issues/3620
* Closes https://github.com/emilk/egui/issues/3628
2023-11-27 18:16:02 +01:00
zeozeozeo 4dc964ab4b
eframe: Fix window flashing white on launch (#3631)
This is a bug that can occur on Windows, previously it was fixed by only
showing the window after the first frame was rendered, but the bug
appeared again with egui 0.24.0. This commit fixes this bug by making
the window invisible on startup.

## Before


![window-flash](https://github.com/emilk/egui/assets/108888572/31a675af-8c30-46b1-a1af-653491cf67da)

## After


![no-window-flash](https://github.com/emilk/egui/assets/108888572/e7bfc429-033e-4842-8591-b9229143a60b)

<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->

Closes https://github.com/emilk/egui/issues/3625.
2023-11-27 10:35:37 +01:00
Emil Ernerfeldt 43e7b16bb1
eframe: Fix clicks in web (#3640)
Closes https://github.com/emilk/egui/issues/3633

Bug introduced in #3623 (after 0.24.0 was cut)
2023-11-27 08:37:02 +01:00
Aaron Hill fbccd3a1a2
Don't treat 'WindowEvent::CloseRequested' as consumed in egui-winit (#3627)
This appears to have been 'consumed' by the viewport changes at one
point (by updating `viewport_info`), but this is no longer the case. We
should avoid marking this as 'consumed', so that applications know to
continue processing this event after passing it to egui.

<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->
2023-11-26 23:37:03 +01:00
libertyteeth 6715ed5cea
Update viewport.rs, fix comment typo: "vieweport" -> "viewport" (#3638)
No code changes.  Just fixing a typo in a comment.

Closes #3637.
2023-11-26 23:33:54 +01:00
Emil Ernerfeldt 23732be0e5
eframe web: Don't throw away frames on click/copy/cut (#3623)
* Follow-up to https://github.com/emilk/egui/pull/3621 and
https://github.com/emilk/egui/pull/3513

To work around a Safari limitation, we run the app logic in the event
handler of copy, cut, and mouse up and down.

Previously the output of that frame was discarded, but in this PR it is
now saved to be used in the next requestAnimationFrame.

The result is noticeable more distinct clicks on buttons (one more frame
of highlight)

Bonus: also fix auto-save of a sleeping web app
2023-11-24 10:08:43 +01:00
Emil Ernerfeldt 0d24a3a73b
Fix click-to-copy on Safari (#3621)
* Closes https://github.com/lampsitter/egui_commonmark/issues/21

Follow-up to https://github.com/emilk/egui/pull/3513

Safari only allows access to the clipboard as response to user action,
so we need to take an extra logic step right in the event handler.
2023-11-24 09:06:15 +01:00
Emil Ernerfeldt bd087ffb8d Release 0.24.0 - Multi-viewport 2023-11-23 15:56:46 +01:00
Emil Ernerfeldt 56a74a5247 mute warning 2023-11-23 15:52:50 +01:00
Emil Ernerfeldt e7604c0230 Update changelogs 2023-11-23 15:46:04 +01:00
Emil Ernerfeldt dd794f253a Don't persist zoom_with_keyboard 2023-11-23 15:45:41 +01:00
Emil Ernerfeldt 185e18ad4f Improve some docs 2023-11-23 15:45:32 +01:00
Emil Ernerfeldt 6a8b51adb5 Improve demo backend panel 2023-11-23 15:45:19 +01:00
Emil Ernerfeldt 96bc34a66d Use workspace definitions of edition,license,rust-version,version 2023-11-23 15:45:11 +01:00
Emil Ernerfeldt 24913ceeba
Fix up some examples (#3614) 2023-11-23 12:58:44 +01:00
Emil Ernerfeldt a2b15b23ad
macOS `ViewportBuilder` tweaks (#3613) 2023-11-23 10:43:30 +01:00
Emil Ernerfeldt 85489dc1dd
Fix deadlock on `custom_window_frame` (#3612)
* Reverts commit e037489 (https://github.com/emilk/egui/pull/3601)
* Reopens https://github.com/emilk/egui/issues/3494

It caused a deadlock on Mac when running `custom_window_frame`
2023-11-23 09:22:10 +01:00
Andreas Reich f9f5db9885
PaintCallbackInfo::viewport_in_pixels now guarantees to stay in bounds (#3604)
* Fixes https://github.com/rerun-io/rerun/issues/4297
* tested against a very hasty and incomplete port of egui/trunk, found
[here](https://github.com/rerun-io/rerun/tree/andreas/experimental-egui-trunk)


In rare cases in can happen that the viewport returned by
`PaintCallbackInfo` is outside the bounds of the screen.
for at least [wgpu/webgpu in
particular](https://www.w3.org/TR/webgpu/#dom-gpurenderpassencoder-setviewport)
this is invalid usage, other backends might be affected as well.
Since this happened due to a float rounding error (in one repro case I
had I got (width==1126.5625) + (offset=715.4376) = 1842.0001 for a
resolution of 1842) I decided to do away with fractional values on the
viewport alltogether. They _technically_ make sense since a viewport is
only specifying the NDC to pixel coordinate conversion, but practically
this may lead to surprising sub-sampling issues.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-11-22 21:01:38 +01:00
Emil Ernerfeldt 6490dfafb6
Fix: fall back to default egui icon if non is set (#3610)
It broke in one of the recent multi-viewport prs
2023-11-22 20:54:16 +01:00
YgorSouza 4ece25bd05
Keep unsafe code forbidden when puffin is disabled (#3603)
This helps document what unsafe is being used for, and prevent other
uses from going unnoticed.
2023-11-22 20:37:46 +01:00
Emil Ernerfeldt 63e48dc855
Introduce global `zoom_factor` (#3608)
* Closes https://github.com/emilk/egui/issues/3602

You can now zoom any egui app by pressing Cmd+Plus, Cmd+Minus or Cmd+0,
just like in a browser. This will change the current `zoom_factor`
(default 1.0) which is persisted in the egui memory, and is the same for
all viewports.
You can turn off the keyboard shortcuts with `ctx.options_mut(|o|
o.zoom_with_keyboard = false);`

`zoom_factor` can also be explicitly read/written with
`ctx.zoom_factor()` and `ctx.set_zoom_factor()`.

This redefines `pixels_per_point` as `zoom_factor *
native_pixels_per_point`, where `native_pixels_per_point` is whatever is
the native scale factor for the monitor that the current viewport is in.

This adds some complexity to the interaction with winit, since we need
to know the current `zoom_factor` in a lot of places, because all egui
IO is done in ui points. I'm pretty sure this PR fixes a bunch of subtle
bugs though that used to be in this code.

`egui::gui_zoom::zoom_with_keyboard_shortcuts` is now gone, and is no
longer needed, as this is now the default behavior.

`Context::set_pixels_per_point` is still there, but it is recommended
you use `Context::set_zoom_factor` instead.
2023-11-22 20:34:51 +01:00
Emil Ernerfeldt ea53246c60
Refactor viewport ids in eframe (#3607)
Simplifies some things
2023-11-22 13:50:43 +01:00
Emil Ernerfeldt e037489ac2
eframe: update the maximized/minimized viewport state each frame (#3601)
* Closes https://github.com/emilk/egui/issues/3494

This makes sure it is always up-to-date.

Previously (years back) this caused a deadlock on Mac, but this seems to
have been fixed
2023-11-21 19:05:19 +01:00
Emil Ernerfeldt 1bbd5a9fc8
Update puffin to 0.18 (#3600)
THe profiling macros now contain unsafe code (but in a safe way), so
`#[foribd(unsafe)]` had to become `#[deny(unsafe)]`
2023-11-21 17:58:33 +01:00
Emil Ernerfeldt bfadb90d42
Update MSRV to Rust 1.72 (#3595)
Required to update to puffin 0.18
2023-11-21 17:26:35 +01:00
Emil Ernerfeldt 7abf8afd16
Change `Arc<glow::Context>` to `Rc<glow::Context>` (#3598)
This is required for Rust 1.72 (for unknown reasons; see
https://github.com/emilk/egui/pull/3595), but also for updating to glow
0.13, where the `glow::Context` is not longer `Sync+Send`
2023-11-21 17:13:46 +01:00
Emil Ernerfeldt e823491240
Update some crate dependencies (#3594)
Nothing major
2023-11-21 16:07:56 +01:00
Emil Ernerfeldt 8c68035b66 Add some explanations for the safari copy/cut fix 2023-11-21 14:58:19 +01:00
Ryan Hileman a6da34339a
Fix copy and cut on Safari (#3513)
* Closes <https://github.com/emilk/egui/issues/3480>

I've tested this on Safari and Chrome on macOS Sonoma 14.0.

Could be improved to only call `event.preventDefault()` if
`runner.logic()` actually performed a copy, but I don't see a way to get
that information out with the current API.
2023-11-21 14:54:31 +01:00
Zach Bateman 6adc4864cd
Fix TopBottomPanel doc comment to reference TopBottomPanel instead of SidePanel (#3590) 2023-11-21 14:47:18 +01:00
Antoine Beyeler 05a3c4c0f1
Plot auto-bounds API improvement (part 2/2): add API (#3586)
Part 2 of 2 of adding a better API for egui_plot's auto-bounds feature.

In this PR: add `auto_bounds()`/`set_auto_bounds()` APIs to PlotUI
2023-11-21 11:56:39 +01:00
YgorSouza 49eecc4287
Allow changing handle shape of a slider (#3429)
* Closes #1974

<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review you PR, but my time is limited!
-->

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-11-21 11:24:29 +01:00
Antoine Beyeler f20b7b43bf
Plot auto-bounds API improvement (part 1/2): clean-up (#3587)
Part 1 of 2 of adding a better API for egui_plot's auto-bounds feature.

In this PR:
- change the `Plot` builder struct field to `default_auto_bounds` (was
`auto_bounds`)
- change the `Plot` state field to `auto_bounds` (was `bounds_modified`)
- minor improvements to `Vec2b`
2023-11-21 11:22:19 +01:00
YgorSouza 78a93f81f0
Properly reverse bool animation if value changes before it's finished (#3577)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->

Closes <https://github.com/emilk/egui/issues/3576>.
2023-11-21 10:39:43 +01:00
Emil Ernerfeldt 39271c3adf
CentralPanel: base id on the current viewport (#3593)
This means two `CentralPanel`s in different viewports get different ids,
avoiding id clashes
2023-11-20 21:54:32 +01:00
Emil Ernerfeldt 44ff29b012
Fix closing of viewports (#3591)
This ensures the closed viewport gets a close-event, and that it and the
parent viewport gets repainting, allowing the event to be registered.
2023-11-20 17:43:40 +01:00
Emil Ernerfeldt 7bfaf49636
Update to puffin 0.17 (#3581) 2023-11-19 21:28:42 +01:00
Emil Ernerfeldt 30ee478caf
Fix egui-wgpu performance regression (#3580)
Introduced in the recent multi-viewports work, we accidentally recreated
the wgpu surfaces every frame. This is now fixed.

I found this while improving the profiling of `eframe`
2023-11-19 21:14:13 +01:00
Emil Ernerfeldt 960b01b67a
Refactor: move code around in `eframe` (#3575)
`run.rs` was getting way too long and complex.
2023-11-19 12:12:43 +01:00
Emil Ernerfeldt a23b959fd4
eframe: Remove warm-starting (#3574)
This was an ill-supported feature with little benefit or use.
2023-11-19 11:21:38 +01:00
Emil Ernerfeldt 74862bd129 Rename `show_viewport` to `show_viewport_deferred`
Let's be explicit
2023-11-19 11:12:37 +01:00
Emil Ernerfeldt 39e60e367f
Use `egui::ViewportBuilder` in `eframe::NativeOptions` (#3572)
* Part of https://github.com/emilk/egui/issues/3556

This PR replaces a bunch of options in `eframe::NativeOptions` with
`egui::ViewportBuilder`. For instance:

``` diff
 let options = eframe::NativeOptions {
-    initial_window_size: Some(egui::vec2(320.0, 240.0)),
-    drag_and_drop_support: true,
+    viewport: egui::ViewportBuilder::default()
+        .with_inner_size([320.0, 240.0])
+        .with_drag_and_drop(true),
     centered: true,
     ..Default::default()
 };
```
2023-11-19 11:08:47 +01:00
Emil Ernerfeldt a0d092f38e Fix panic when resetting areas. Closes #3566 2023-11-18 19:37:55 +01:00
Emil Ernerfeldt 1571027556
Replace `eframe::Frame` commands and `WindowInfo` with egui (#3564)
* Part of https://github.com/emilk/egui/issues/3556

## In short
You now almost never need to use `eframe::Frame` - instead use
`ui.input(|i| i.viewport())` for information about the current viewport
(native window), and use `ctx.send_viewport_cmd` to modify it.

## In detail

This PR removes most commands from `eframe::Frame`, and replaces them
with `ViewportCommand`.
So `frame.close()` becomes
`ctx.send_viewport_cmd(ViewportCommand::Close)`, etc.

`frame.info().window_info` is now also gone, replaced with `ui.input(|i|
i.viewport())`.

`frame.info().native_pixels_per_point` is replaced with `ui.input(|i|
i.raw.native_pixels_per_point)`.

`RawInput` now contains one `ViewportInfo` for each viewport.

Screenshots are taken with
`ctx.send_viewport_cmd(ViewportCommand::Screenshots)` and are returned
in `egui::Event` which you can check with:

``` ust
ui.input(|i| {
    for event in &i.raw.events {
        if let egui::Event::Screenshot { viewport_id, image } = event {
            // handle it here
        }
    }
});
```

### Motivation
You no longer need to pass around the `&eframe::Frame` everywhere.
This also opens the door for other integrations to use the same API of
`ViewportCommand`s.
2023-11-18 19:27:53 +01:00
YgorSouza 3e37e9dfc7
Update hyperlink doc (#3561)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review your PR, but my time is limited!
-->

Closes <https://github.com/emilk/egui/issues/3474>.
2023-11-18 17:13:03 +01:00
Emil Ernerfeldt f01b2b76c8
Fix clippy issues from 1.74 (#3558)
Nothing major
2023-11-16 15:50:44 +01:00
Emil Ernerfeldt a243180600
Add `#[inline]` to all builder-pattern functions (#3557)
Better performance and maybe code size
2023-11-16 13:50:05 +01:00
arduano 4886c8c8c0
Max window size & other size helpers (#3537)
Was a bit confused why the max_size API isn't exposed on `Window`, when
it's perfectly functional in `Resize`. Anyway here's the main thing that
it affects:

```rs
let screen = ctx.available_rect();
let size = screen.size();

egui::Window::new(self.name())
    .resizable(true)
    .resize(|resize| resize.max_size(size)) // Before
    .max_size(size)                         // After
    .show(ctx, |ui| todo!());
```

I also added some other relevant helpers for consistency.

This PR doesn't change any logic, only forwards along some helper
functions that are already public for consistency.
2023-11-16 11:59:08 +01:00
Konkitoman 83aa3109d3
Multiple viewports/windows (#3172)
* Closes #1044

---
(new PR description written by @emilk)

## Overview
This PR introduces the concept of `Viewports`, which on the native
eframe backend corresponds to native OS windows.

You can spawn a new viewport using `Context::show_viewport` and
`Cotext::show_viewport_immediate`.
These needs to be called every frame the viewport should be visible.

This is implemented by the native `eframe` backend, but not the web one.

## Viewport classes
The viewports form a tree of parent-child relationships.

There are different classes of viewports.

### Root vieport
The root viewport is the original viewport, and cannot be closed without
closing the application.

### Deferred viewports
These are created with `Context::show_viewport`.
Deferred viewports take a closure that is called by the integration at a
later time, perhaps multiple times.
Deferred viewports are repainted independenantly of the parent viewport.
This means communication with them need to done via channels, or
`Arc/Mutex`.

This is the most performant type of child viewport, though a bit more
cumbersome to work with compared to immediate viewports.

### Immediate viewports
These are created with `Context::show_viewport_immediate`.
Immediate viewports take a `FnOnce` closure, similar to other egui
functions, and is called immediately. This makes communication with them
much simpler than with deferred viewports, but this simplicity comes at
a cost: whenever tha parent viewports needs to be repainted, so will the
child viewport, and vice versa. This means that if you have `N`
viewports you are poentially doing `N` times as much CPU work. However,
if all your viewports are showing animations, and thus are repainting
constantly anyway, this doesn't matter.

In short: immediate viewports are simpler to use, but can waste a lot of
CPU time.

### Embedded viewports
These are not real, independenant viewports, but is a fallback mode for
when the integration does not support real viewports. In your callback
is called with `ViewportClass::Embedded` it means you need to create an
`egui::Window` to wrap your ui in, which will then be embedded in the
parent viewport, unable to escape it.


## Using the viewports
Only one viewport is active at any one time, identified wth
`Context::viewport_id`.
You can send commands to other viewports using
`Context::send_viewport_command_to`.

There is an example in
<https://github.com/emilk/egui/tree/master/examples/multiple_viewports/src/main.rs>.

## For integrations
There are several changes relevant to integrations.

* There is a [`crate::RawInput::viewport`] with information about the
current viewport.
* The repaint callback set by `Context::set_request_repaint_callback`
now points to which viewport should be repainted.
* `Context::run` now returns a list of viewports in `FullOutput` which
should result in their own independant windows
* There is a new `Context::set_immediate_viewport_renderer` for setting
up the immediate viewport integration
* If you support viewports, you need to call
`Context::set_embed_viewports(false)`, or all new viewports will be
embedded (the default behavior).


## Future work
* Make it easy to wrap child viewports in the same chrome as
`egui::Window`
* Automatically show embedded viewports using `egui::Window`
* Use the new `ViewportBuilder` in `eframe::NativeOptions`
* Automatically position new viewport windows (they currently cover each
other)
* Add a `Context` method for listing all existing viewports

Find more at https://github.com/emilk/egui/issues/3556




---

<details>
<summary>
Outdated PR description by @konkitoman
</summary>


## Inspiration
- Godot because the app always work desktop or single_window because of
embedding
- Dear ImGui viewport system

## What is a Viewport

A Viewport is a egui isolated component!
Can be used by the egui integration to create native windows!

When you create a Viewport is possible that the backend do not supports
that!
So you need to check if the Viewport was created or you are in the
normal egui context!
This is how you can do that:
```rust
if ctx.viewport_id() != ctx.parent_viewport_id() {
    // In here you add the code for the viewport context, like
    egui::CentralPanel::default().show(ctx, |ui|{
        ui.label("This is in a native window!");
    });
}else{
    // In here you add the code for when viewport cannot be created!
   // You cannot use CentralPanel in here because you will override the app CentralPanel
   egui::Window::new("Virtual Viewport").show(ctx, |ui|{
       ui.label("This is without a native window!\nThis is in a embedded viewport");
   });
}
```

This PR do not support for drag and drop between Viewports!

After this PR is accepted i will begin work to intregrate the Viewport
system in `egui::Window`!
The `egui::Window` i want to behave the same on desktop and web
The `egui::Window` will be like Godot Window

## Changes and new

These are only public structs and functions!

<details>
<summary>

## New
</summary>

- `egui::ViewportId`
- `egui::ViewportBuilder`
This is like winit WindowBuilder

- `egui::ViewportCommand`
With this you can set any winit property on a viewport, when is a native
window!

- `egui::Context::new`
- `egui::Context::create_viewport`
- `egui::Context::create_viewport_sync`
- `egui::Context::viewport_id`
- `egui::Context::parent_viewport_id`
- `egui::Context::viewport_id_pair`
- `egui::Context::set_render_sync_callback`
- `egui::Context::is_desktop`
- `egui::Context::force_embedding`
- `egui::Context::set_force_embedding`
- `egui::Context::viewport_command`
- `egui::Context::send_viewport_command_to`
- `egui::Context::input_for`
- `egui::Context::input_mut_for`
- `egui::Context::frame_nr_for`
- `egui::Context::request_repaint_for`
- `egui::Context::request_repaint_after_for`
- `egui::Context::requested_repaint_last_frame`
- `egui::Context::requested_repaint_last_frame_for`
- `egui::Context::requested_repaint`
- `egui::Context::requested_repaint_for`
- `egui::Context::inner_rect`
- `egui::Context::outer_rect`

- `egui::InputState::inner_rect`
- `egui::InputState::outer_rect`

- `egui::WindowEvent`

</details>

<details>
<summary>

## Changes
</summary>

- `egui::Context::run`
Now needs the viewport that we want to render!

- `egui::Context::begin_frame`
Now needs the viewport that we want to render!

- `egui::Context::tessellate`
Now needs the viewport that we want to render!

- `egui::FullOutput`
```diff
- repaint_after
+ viewports
+ viewport_commands
```

- `egui::RawInput`
```diff
+ inner_rect
+ outer_rect
```

- `egui::Event`
```diff
+ WindowEvent
```
</details>

### Async Viewport

Async means that is independent from other viewports!

Is created by `egui::Context::create_viewport`

To be used you will need to wrap your state in `Arc<RwLock<T>>`
Look at viewports example to understand how to use it!

### Sync Viewport

Sync means that is dependent on his parent!

Is created by `egui::Context::create_viewport_sync`

This will pause the parent then render itself the resumes his parent!

#### ⚠️ This currently will make the fps/2 for every sync
viewport

### Common

#### ⚠️ Attention

You will need to do this when you render your content
```rust
ctx.create_viewport(ViewportBuilder::new("Simple Viewport"), | ctx | {
    let content = |ui: &mut egui::Ui|{
        ui.label("Content");
    };

    // This will make the content a popup if cannot create a native window
    if ctx.viewport_id() != ctx.parent_viewport_id() {
        egui::CentralPanel::default().show(ctx, content);
    } else {
        egui::Area::new("Simple Viewport").show(ctx, |ui| {
            egui::Frame::popup(ui.style()).show(ui, content);
        });
    };
});
````

## What you need to know as egui user

### If you are using eframe

You don't need to change anything!

### If you have a manual implementation

Now `egui::run` or `egui::begin` and `egui::tessellate` will need the
current viewport id!
You cannot create a `ViewportId` only `ViewportId::MAIN`

If you make a single window app you will set the viewport id to be
`egui::ViewportId::MAIN` or see the `examples/pure_glow`
If you want to have multiples window support look at `crates/eframe`
glow or wgpu implementations!

## If you want to try this

- cargo run -p viewports

## This before was wanted to change

This will probably be in feature PR's

### egui::Window

To create a native window when embedded was set to false
You can try that in viewports example before:
[78a0ae8](78a0ae879e)

### egui popups, context_menu, tooltip

To be a native window

</details>

---------

Co-authored-by: Konkitoman <konkitoman@users.noreply.github.com>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: Pablo Sichert <mail@pablosichert.com>
2023-11-16 11:25:05 +01:00
LoganDark fb8fa67afd
egui: fix scroll not sticking when scrollbar is hidden (#3434)
Before:


https://github.com/emilk/egui/assets/4723091/4b42842c-4f34-45d1-9538-29cd0bfd614e


https://github.com/emilk/egui/assets/4723091/7544e300-5b9a-4b2b-aaa4-9acade69fa75

After:


https://github.com/emilk/egui/assets/4723091/d720286f-a166-4891-874a-350b15683587
2023-11-15 08:04:03 +01:00
Andreas Reich cd46691423
Updated to latest wgpu (0.18.0) (#3505)
Tested on M1 Mac:
* native
* webgl, firefox
* webgpu, chrome

all looking normal


Updated minor ahash version because 0.8.1 got yanked. Added some deny
exceptions for now - we'll have to update winit soon to resolve glow
related cargo deny errors (not a big issue though since we don't expect
wgpu and glow backends to be used at the same time)
2023-11-11 21:58:32 +01:00
Emil Ernerfeldt 6ba356d3d8
Replace `Id::null()` with `Id::NULL` (#3544)
Shorter and more idiomatic
2023-11-11 21:40:02 +01:00
Emil Ernerfeldt b27aa27e94
Add `emath::Vec2b`, replacing `egui_plot::AxisBools` (#3543)
Thanks to `impl From<bool> for Vec2b` one can now shorten some builder
calls, like:

Previous:
```rust
 egui::ScrollArea::vertical()
        .auto_shrink([false; 2])
```

New:
```rust
 egui::ScrollArea::vertical()
        .auto_shrink(false)
```
2023-11-11 21:31:36 +01:00
YgorSouza 03a1471ddb
Fix Table stripe pattern when combining row() and rows() (#3442)
* Closes <https://github.com/emilk/egui/issues/3076>
2023-11-11 18:36:40 +01:00
Francisco Ayala Le Brun 6a785d4b47
Taking over egui_glium (#3535)
Hello. I would like to maintain egui_glium. I have already updated my
fork to the newest version of glium. You can find it at:
https://github.com/fayalalebrun/egui_glium

Let me know about next steps regarding access to crates.io.

<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review you PR, but my time is limited!
-->
2023-11-11 18:35:57 +01:00
Arnold Loubriat 85e14e89bd
Fix Shift+Tab behavior when no widget is focused (#3498)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
* Remember to run `cargo fmt` and `cargo cranky`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.

Please be patient! I will review you PR, but my time is limited!
-->

If no widget is focused (such as when an application just started or
after Escape was pressed), pressing Shift+Tab does not set the focus to
the last widget. I think this PR fixes that.
2023-11-11 09:16:38 +01:00
YgorSouza 59b4eff83d
Fix broken doc links in the demo app widget gallery (#3441)
* Closes <https://github.com/emilk/egui/issues/3439>
2023-11-10 21:39:49 +01:00
Phen-Ro 5f4046d68a
Use `impl Into<Stroke>` as argument in a few more places (#3420)
* Functions that take Stroke were updated to take Into<Stroke> to make
them consistent with other Into<Stroke> parameters.
* Vec2 implements DivAssign<f32>, to make it consistent with already
implementing MulAssign<f32> and Div<f32>.
* Vec2::angled() uses sin_cos() rather than an individual sin() and
cos() call for an immeasurable but hypothetical performance improvement.
* Disable the lock_reentry_single_thread() mutex test. Lock()ing twice
on the same thread is not guaranteed to panic.

* Closes <https://github.com/emilk/egui/issues/3419>.
2023-11-10 21:36:51 +01:00
LoganDark 5201c04512
egui: add redo support to Undoer (#3478)
* Closes #3447
* Closes #3448

Better implementation than #3448. (by accident since I did not see that
PR)
2023-11-10 21:36:21 +01:00
Rinde van Lon c0b14f4d4e
fix-inconsistent-naming (#3438) 2023-11-10 13:11:48 +01:00
Bayley Foster 4c74e92911
docs: fix typo (#3421) 2023-11-10 13:11:34 +01:00
Chris Cate 9ee6669f8f
Fix rounding of `ImageButton` (#3531)
* ImageButton rounding fix

* remove unnecessary struct creation

* added rounding method for ImageButton

* grammar fix

* simplify the code slightly

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-11-10 11:49:05 +01:00
Nolan Darilek d0ff09ac20
Update accesskit and accesskit_winit. (#3475)
* Update accesskit and accesskit_winit.

* Remove duplicated `libgtk-3-dev`

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-11-10 11:32:30 +01:00
YgorSouza 6326ef18d7
Make slider step account for range start (#3488)
Closes #3483
2023-11-10 11:17:16 +01:00
YgorSouza 7e2c65a82a
Fix upside down slider in the vertical orientation (#3424) 2023-11-10 11:16:38 +01:00
One e9f92fee4c
Fix some typos (#3459)
* Fix typo

* Change from what to was

It doesn't say WHAT changed only that there WAS a change
2023-11-10 11:12:52 +01:00
Emil Ernerfeldt 41f9df5cb3
Floating scroll bars (#3539)
* Move scroll bar spacing settings to a `struct ScrollSpacing`

* Add a demo for changing scroll bar appearance

* Add setting for ScrollBarVisibility in demo

* Add `#[inline]` to a `ScrollArea` builder methods

* Refactor how scroll bar show/hide is computed

* Add support for floating scroll bars

* Tweak color and opacity of the scroll handle

* Allow allocating a fixed size even for floating scroll bars

* Add three pre-sets of scroll bars: solid, thin, floating

* Use floating scroll bars as the default

* Fix id-clash with bidir scroll areas

* Improve demo

* Fix doclink

* Remove reset button from demo

* Fix doclinks

* Fix visual artifact with thin rounded rectangles

* Fix doclink

* typos
2023-11-09 18:41:58 +01:00
Clement Rey fd75adb3a0
migrate to mime_guess2 (#3456) 2023-10-11 14:24:55 +02:00
Emil Ernerfeldt 38b4234c32 Add `#[inline]` to all color-related function 2023-10-07 18:11:16 +02:00
Emil Ernerfeldt 2bc2fb9c39 Fix some lints found by clippy 1.73 2023-10-06 09:01:31 +02:00
Emil Ernerfeldt 12b6f2c3a0 Fix doc-link to egui_extras::install_image_loaders 2023-09-28 13:58:35 +02:00
Emil Ernerfeldt d975c1a401
Fix HTTP web demo (#3407)
* Revert ttf-parser from 0.19.2 to 0.19.1

0.19.2's doesn't work with wasm in debug builds

* Update to poll-promise 0.3.0

* Publish new web demo

* Fix typo in changelog

* Explain why image_viewer is not part of the official web demo app

* Fix typos

* Make rfd native-only dependency
2023-09-28 12:06:55 +02:00
Emil Ernerfeldt 5a0186fa2b Release 0.23.0 - New image API 2023-09-28 08:44:33 +02:00
Emil Ernerfeldt 9a947e5547 Final image API doc tweaks 2023-09-27 16:40:26 +02:00
Emil Ernerfeldt a128b10ef4 Update Rerun.io logo and copy 2023-09-27 15:27:51 +02:00
Emil Ernerfeldt dbf3405597
Explain the purpose of the `ImageSource::Bytes` URI (#3402)
Closes https://github.com/emilk/egui/issues/3363
2023-09-27 13:53:33 +02:00
Emil Ernerfeldt a9272e0e55
Update dependencies in Cargo.lock (#3401)
* Update to ehttp 0.3.1 with better error messages

* Explain why we are using an old cocoa

* cargo update

❯ cargo update
    Updating crates.io index
    Updating accesskit v0.11.0 -> v0.11.2
    Updating accesskit_consumer v0.15.0 -> v0.15.2
    Updating accesskit_macos v0.7.0 -> v0.9.0
    Updating accesskit_unix v0.5.0 -> v0.5.2
    Updating accesskit_windows v0.14.0 -> v0.14.3
    Updating accesskit_winit v0.14.0 -> v0.14.4
    Updating addr2line v0.19.0 -> v0.21.0
    Removing ahash v0.7.6
    Updating aho-corasick v1.0.1 -> v1.1.1
      Adding allocator-api2 v0.2.16
    Updating android-activity v0.4.1 -> v0.4.3
      Adding android-tzdata v0.1.1
    Updating anyhow v1.0.71 -> v1.0.75
    Updating arboard v3.2.0 -> v3.2.1
    Updating arrayvec v0.7.2 -> v0.7.4
    Updating async-channel v1.8.0 -> v1.9.0
    Updating async-executor v1.5.1 -> v1.5.3
      Adding async-fs v1.6.0
    Updating async-lock v2.7.0 -> v2.8.0
      Adding async-process v1.8.0
    Updating async-recursion v1.0.4 -> v1.0.5
      Adding async-signal v0.2.1
    Updating async-task v4.4.0 -> v4.4.1
    Updating async-trait v0.1.68 -> v0.1.73
      Adding atomic-waker v1.1.2
    Updating backtrace v0.3.67 -> v0.3.69
      Adding base64 v0.21.4
    Updating bindgen v0.65.1 -> v0.68.1
    Updating bitflags v2.3.1 -> v2.4.0
      Adding blocking v1.4.0
    Updating bumpalo v3.13.0 -> v3.14.0
    Updating bytemuck v1.13.1 -> v1.14.0
    Updating bytemuck_derive v1.4.1 -> v1.5.0
    Updating bytes v1.4.0 -> v1.5.0
    Updating calloop v0.10.5 -> v0.10.6
    Updating cc v1.0.79 -> v1.0.83
    Updating cfg-expr v0.15.1 -> v0.15.5
    Updating chrono v0.4.24 -> v0.4.31
    Updating cocoa-foundation v0.1.1 -> v0.1.2
    Updating concurrent-queue v2.2.0 -> v2.3.0
    Updating core-graphics-types v0.1.1 -> v0.1.2
    Updating cpufeatures v0.2.7 -> v0.2.9
    Updating crossbeam-utils v0.8.15 -> v0.8.16
      Adding deranged v0.3.8
    Removing dirs v4.0.0
    Removing dirs-sys v0.3.7
    Updating dlib v0.5.0 -> v0.5.2
    Updating dyn-clone v1.0.11 -> v1.0.14
    Updating either v1.8.1 -> v1.9.0
    Updating enum-map v2.5.0 -> v2.6.3
    Updating enum-map-derive v0.11.0 -> v0.14.0
    Updating enumflags2 v0.7.7 -> v0.7.8
    Updating enumflags2_derive v0.7.7 -> v0.7.8
    Updating enumn v0.1.8 -> v0.1.12
      Adding equivalent v1.0.1
    Updating errno v0.3.1 -> v0.3.3
      Adding event-listener v3.0.0
    Updating fancy-regex v0.7.1 -> v0.11.0
      Adding fastrand v2.0.1
      Adding fdeflate v0.3.0
    Updating flate2 v1.0.25 -> v1.0.27
    Updating form_urlencoded v1.1.0 -> v1.2.0
    Updating getrandom v0.2.9 -> v0.2.10
    Updating gimli v0.27.2 -> v0.28.0
    Updating glutin v0.30.8 -> v0.30.10
    Updating glutin_egl_sys v0.5.0 -> v0.5.1
    Updating gpu-descriptor v0.2.3 -> v0.2.4
    Updating gpu-descriptor-types v0.1.1 -> v0.1.2
      Adding hashbrown v0.14.0
    Updating hermit-abi v0.3.1 -> v0.3.3
    Updating iana-time-zone v0.1.56 -> v0.1.57
    Updating idna v0.3.0 -> v0.4.0
    Updating image v0.24.6 -> v0.24.7
      Adding indexmap v2.0.0
    Updating io-lifetimes v1.0.10 -> v1.0.11
    Updating is-terminal v0.4.7 -> v0.4.9
    Updating itoa v1.0.6 -> v1.0.9
    Updating libc v0.2.144 -> v0.2.148
      Adding linux-raw-sys v0.4.7
    Updating lock_api v0.4.9 -> v0.4.10
    Updating log v0.4.17 -> v0.4.20
    Updating memchr v2.5.0 -> v2.6.3
      Adding memoffset v0.7.1
    Updating miniz_oxide v0.6.2 -> v0.7.1
    Updating mio v0.8.6 -> v0.8.8
      Adding nix v0.26.4
    Updating num-traits v0.2.15 -> v0.2.16
      Adding num_enum v0.6.1
      Adding num_enum_derive v0.6.1
    Updating object v0.30.3 -> v0.32.1
    Updating once_cell v1.17.1 -> v1.18.0
    Updating orbclient v0.3.45 -> v0.3.46
    Updating os_str_bytes v6.5.0 -> v6.5.1
    Updating parking v2.1.0 -> v2.1.1
    Updating parking_lot_core v0.9.7 -> v0.9.8
    Updating paste v1.0.12 -> v1.0.14
    Updating percent-encoding v2.2.0 -> v2.3.0
    Updating pin-project-lite v0.2.9 -> v0.2.13
      Adding piper v0.2.1
    Updating plist v1.4.0 -> v1.5.0
    Updating png v0.17.7 -> v0.17.10
    Updating prettyplease v0.2.5 -> v0.2.15
    Updating proc-macro2 v1.0.58 -> v1.0.67
    Updating profiling v1.0.8 -> v1.0.11
    Updating quick-xml v0.26.0 -> v0.29.0
    Updating quote v1.0.27 -> v1.0.33
    Updating regex v1.8.2 -> v1.9.5
      Adding regex-automata v0.3.8
    Removing regex-syntax v0.6.29
    Removing regex-syntax v0.7.2
      Adding regex-syntax v0.7.5
    Updating ron v0.8.0 -> v0.8.1
    Removing rustix v0.37.19
      Adding rustix v0.37.23
      Adding rustix v0.38.14
    Updating rustls v0.20.8 -> v0.21.7
      Adding rustls-webpki v0.100.3
      Adding rustls-webpki v0.101.6
    Updating ryu v1.0.13 -> v1.0.15
    Updating scopeguard v1.1.0 -> v1.2.0
    Updating serde v1.0.163 -> v1.0.188
    Updating serde_derive v1.0.163 -> v1.0.188
    Updating serde_json v1.0.96 -> v1.0.107
    Updating serde_repr v0.1.12 -> v0.1.16
    Updating serde_spanned v0.6.2 -> v0.6.3
    Updating sha1 v0.10.5 -> v0.10.6
    Updating shlex v1.1.0 -> v1.2.0
      Adding signal-hook-registry v1.4.1
      Adding simd-adler32 v0.3.7
    Updating siphasher v0.3.10 -> v0.3.11
    Updating slab v0.4.8 -> v0.4.9
    Updating smallvec v1.10.0 -> v1.11.1
    Updating smithay-client-toolkit v0.16.0 -> v0.16.1
    Updating strict-num v0.1.0 -> v0.1.1
    Updating syn v2.0.16 -> v2.0.37
    Updating syntect v5.0.0 -> v5.1.0
    Updating system-deps v6.1.0 -> v6.1.1
    Updating target-lexicon v0.12.7 -> v0.12.11
    Updating tempfile v3.5.0 -> v3.8.0
    Updating termcolor v1.2.0 -> v1.3.0
    Updating thiserror v1.0.40 -> v1.0.49
    Updating thiserror-impl v1.0.40 -> v1.0.49
    Removing time v0.1.45
    Removing time v0.3.21
      Adding time v0.3.29
    Updating time-core v0.1.1 -> v0.1.2
    Updating time-macros v0.2.9 -> v0.2.15
    Updating toml v0.7.4 -> v0.7.8
    Updating toml_datetime v0.6.2 -> v0.6.3
    Updating toml_edit v0.19.9 -> v0.19.15
    Updating tracing-attributes v0.1.24 -> v0.1.26
    Updating ttf-parser v0.19.0 -> v0.19.2
    Updating tts v0.25.5 -> v0.25.6
    Updating typenum v1.16.0 -> v1.17.0
    Updating unicode-ident v1.0.8 -> v1.0.12
    Updating unicode-width v0.1.10 -> v0.1.11
    Updating ureq v2.6.2 -> v2.7.1
    Updating url v2.3.1 -> v2.4.1
    Updating waker-fn v1.1.0 -> v1.1.1
    Updating walkdir v2.3.3 -> v2.4.0
    Removing wasi v0.10.0+wasi-snapshot-preview1
    Updating wasm-bindgen-futures v0.4.36 -> v0.4.37
    Updating webbrowser v0.8.10 -> v0.8.11
    Removing webpki v0.22.1
    Updating webpki-roots v0.22.6 -> v0.23.1
    Updating which v4.4.0 -> v4.4.2
    Updating winapi-util v0.1.5 -> v0.1.6
      Adding windows v0.51.1
      Adding windows-core v0.51.1
    Updating windows-implement v0.44.0 -> v0.48.0
    Updating windows-interface v0.44.0 -> v0.48.0
    Updating windows-targets v0.48.0 -> v0.48.5
    Updating windows_aarch64_gnullvm v0.48.0 -> v0.48.5
    Updating windows_aarch64_msvc v0.48.0 -> v0.48.5
    Updating windows_i686_gnu v0.48.0 -> v0.48.5
    Updating windows_i686_msvc v0.48.0 -> v0.48.5
    Updating windows_x86_64_gnu v0.48.0 -> v0.48.5
    Updating windows_x86_64_gnullvm v0.48.0 -> v0.48.5
    Updating windows_x86_64_msvc v0.48.0 -> v0.48.5
    Updating winnow v0.4.6 -> v0.5.15
      Adding xdg-home v1.0.0
    Updating xml-rs v0.8.15 -> v0.8.19
    Updating zbus v3.10.0 -> v3.14.1
    Updating zbus_macros v3.10.0 -> v3.14.1
    Updating zbus_names v2.5.1 -> v2.6.0
    Updating zvariant v3.14.0 -> v3.15.0
    Updating zvariant_derive v3.14.0 -> v3.15.0

❯ cargo update -p ureq --precise 2.6.2
    Updating crates.io index
 Downgrading rustls v0.21.7 -> v0.20.9
    Removing rustls-webpki v0.100.3
    Removing rustls-webpki v0.101.6
 Downgrading ureq v2.7.1 -> v2.6.2
      Adding webpki v0.22.1
 Downgrading webpki-roots v0.23.1 -> v0.22.6

❯ cargo update -p plist --precise 1.4.0
    Updating crates.io index
 Downgrading plist v1.5.0 -> v1.4.0
 Downgrading quick-xml v0.29.0 -> v0.26.0

❯ cargo update -p ron --precise 0.8.0
    Updating crates.io index
    Removing base64 v0.21.4
 Downgrading ron v0.8.1 -> v0.8.0

* Remove unnecessary mut

* Silence over-eager clippy

* Add misisng `'static` lifetime to `run_simple_native`

* ❯ cargo update -p android-activity --precise 0.4.1

    Updating crates.io index
 Downgrading android-activity v0.4.2 -> v0.4.1
    Removing num_enum v0.6.1
    Removing num_enum_derive v0.6.1
2023-09-27 12:49:24 +02:00
Emil Ernerfeldt f138131bc8 Improve top-level crate docs, and sort features is Cargo.toml 2023-09-27 11:40:28 +02:00
Emil Ernerfeldt 8ef443948f
Improve the About windows in the demo library (#3400)
* Tweak size of rerun logo

* Move history of immediate mode to docs

* Add link to Rerun.io from demo-lib's About window
2023-09-27 11:38:52 +02:00
Emil Ernerfeldt 35945dea46
Misc code cleanup (#3398)
* eframe README: explain how to enable copy/paste

* Implement Debug for a couple of structs

* Code cleanup

* Better docs

* profile ron serialization

* CI: Allow "exclude from changelog" as the only label
2023-09-27 09:06:17 +02:00
Simon 4986b35701
Add `NativeOptions::window_builder` for more customization (#3390)
* added a window builder hook for more customization

* `EFrame` -> `eframe`

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-27 08:52:49 +02:00
Emil Ernerfeldt b3e19f5b7d
Move `App::persist_window` to `NativeOptions` and `App::max_size_points` to `WebOptions` (#3397)
* Move `App::persist_window` to `NativeOptions`

* Move `App::max_size_points` to `WebOptions`

* Build fixes
2023-09-27 08:48:48 +02:00
Emil Ernerfeldt 1b18f8e266
Add `Area::constrain_to` and `Window::constrain_to` (#3396)
* Rename `drag_bounds` to `constrain_to`

and allow turning off constraining for `Window`s

* Constrain DatePicker popup to screen

* Fix typo
2023-09-27 08:40:24 +02:00
Emil Ernerfeldt 1911248ade
Fix interaction with moved color-picker (#3395) 2023-09-27 08:20:04 +02:00
Emil Ernerfeldt 1b830bbcb4 Less loud warning when loading old memories 2023-09-26 21:29:04 +02:00
Emil Ernerfeldt 23ce4e70ca
Add option to show a callstack to the widget under the mouse (#3391) 2023-09-26 15:50:35 +02:00
Emil Ernerfeldt e8986b1e59
egui_extras: syntax-highlighting of .toml (#3388) 2023-09-25 17:48:22 +02:00
Emil Ernerfeldt 8bf0055bda
Better handle additive colors in plots (#3387) 2023-09-25 15:45:32 +02:00
Emil Ernerfeldt fdd493d48f
Misc cleanup (#3381)
* Give credit to recent big-time contributors in the main README.md

* Better named profiling scopes

* Document everything in memory.rs

* Better doc-strings

* Add a section about dependencies to the main README.md

* Improve egui_extras docs

* fix typos
2023-09-24 09:32:31 +02:00
Emil Ernerfeldt 99a1b5b62e
Add `Context::open_url` and `Context::copy_text` (#3380)
* Add Context::open_url

* Add `Context::copy_text`

* Fix doctest

* Fix another doctest
2023-09-24 09:31:21 +02:00
YgorSouza d77c446572
Prevent text from being cleared when selected due to winit IME (#3376)
Closes #3374
2023-09-23 15:27:34 +02:00
Emil Ernerfeldt 33a0f50f6a
Improve text truncation: always include elision character (#3366)
* Add Row::text

* Rename elide_at_width -> truncate_at_width

* Move text layout tests to own module

* Add test to check that elision character is always included

* Include elision character in more circumstances

* Append overflow character if we can't replace

* Always append … when eliding

* Add a secondary text to the text layout demo
2023-09-21 10:41:49 +02:00
Barugon c07394b576
Only show on-screen-keyboard and IME when editing text (#3362)
* Remove calls to `set_ime_allowed`

* Allow IME if `text_cursor_pos` is `Some`

* Only call `Window::set_ime_allowed` when necessary

* allow_ime doesn't need to be atomic

* Remove unused imports

* Fix assignment
2023-09-19 14:14:42 +02:00
George Burton 08c46acba1
`std::borrow::Cow<'_, str>` now implements `TextBuffer` (#3164)
* `std::borrow::Cow<'_, str>` now implements `TextBuffer`

* Add pr number

* Remove line from CHANGELOG.md

* Add missing semicolons

* remove extra semicolon

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-18 21:38:10 +02:00
daxpedda ad8b41cad6
Fix not taking clipping into account when calculating colum remainder (#3357) 2023-09-18 21:08:17 +02:00
Emil Ernerfeldt 6870d141d7
Add `Context::style_mut` (#3359) 2023-09-18 21:07:44 +02:00
Emil Ernerfeldt dbf9b79d06 Fix typo
Closes https://github.com/emilk/egui/issues/3346
2023-09-18 17:15:51 +02:00
Sebastian Reinhard 433d1fc239
file_storage: Wrap `File` in `BufWriter` (#3353)
When exiting my application, it would freeze for around a minute waiting to finish writing ca. 40MB to file storage.
Some quick profiling revealed that it was spending all that time in `File::write`,
presumably making a large number of system calls writing tiny amounts of data at a time.
We can avoid this by buffering writes using a `BufWriter`, just like we already do with `BufReader`.

With this change, my application takes around 1-2 seconds to exit, with the majority of that time spent serializing `ron`.
I'm sure there are further potential performance improvements there, but this is already an order of magnitude or two better.

I also fixed the call to `log::warn!`, which was using incorrect formatting syntax and not including the error message.
2023-09-18 16:40:29 +02:00
Emil Ernerfeldt 8073ca6fe0
Fix problems with tabs in text (#3355)
* Move ascent out of `GlyphInfo`

* Give a function a better name

* Make tab and thin space act more like a normal space
2023-09-18 14:09:15 +02:00
Emil Ernerfeldt fea9047abe
Fix moving slider with arrow keys (#3354)
It would sometimes get stuck on the same value due to "smart-aim"
2023-09-18 13:20:45 +02:00
Emil Ernerfeldt ceb8723c5e
Bug fix: arrow keys won't move focus away from TextEdit (#3352)
* Bug fix: arrow keys won't move focus away from TextEdit

* Fix using arrow-keys to move slider

* Typo
2023-09-18 13:08:41 +02:00
aspect 9c4f55b1f4
Remove Function() invocation from eframe text_agent to bypass "unsafe-eval" restrictions in Chrome browser extensions. (#3349)
* remove Function (eval) from eframe text agent for compatibility with browser extensions.

* cargo fmt on image viewer
2023-09-17 13:25:50 +02:00
Dunfan Lu d949eaf682
Fix typo in eframe/README.md (#3344) 2023-09-16 12:22:02 +02:00
Emil Ernerfeldt a3dfd08d71
More image polish (#3343)
* docs

* paint_texture_at

* comment

* Fix doc-tests
2023-09-15 10:57:25 +02:00
Emil Ernerfeldt 2bbceb856b
"Final" image polish (#3342)
* Improve the Image API a bit

* Improve image view demo

* Better names

* calculate -> calc
2023-09-15 10:13:50 +02:00
Emil Ernerfeldt d7d222d3f6
Polish image API (#3338)
* Imoprove docs for callback shapes

* Improve docs for loader traits

* Use snake_case for feature `all_loaders`

* Make loaders publix

* Slightly better error message on image load failure

* Improve image loading error messages

* Use `bytes://` schema for included bytes loader

* Try user loaders first

* Move `image_loading_spinners` to `Visuals`

* Unify and simplify code

* Make the main text of `Button` optional

This largely makes ImageButton obsolete

* Fix docstrings

* Better docs

* typos

* Use the more explicit `egui_extras::install_image_loaders`

* Simplify `Image::paint_at` function
2023-09-14 16:33:10 +02:00
Emil Ernerfeldt e367c20779
`egui_extras`: always depend on `log` crate (#3336)
* egui_extras: always depend on `log` crate

* syntax_highlighting fix: "serde" is always on

* Add "serde" flag to egui when using egui_extras
2023-09-14 11:20:34 +02:00
Emil Ernerfeldt 5e785ae00a
Add syntax highlighing feature to `egui_extras` (#3333)
* Add syntax highlighing feature to egui_extras

Enable "syntect" feature for great syntax highlighting of any language.

If not a simple fallback is used that works fine for C++, Rust, Python

* Check --no-default-features of egui_extras on CI

* spelling

* Fix building egui_extras without additional features
2023-09-13 20:39:40 +02:00
Emil Ernerfeldt 4b5146d35d
Add more profiling scopes (#3332) 2023-09-13 19:32:19 +02:00
Jan Procházka 67a3fcae38
Final polish for new image loading (#3328)
* add egui logo to widget gallery

* improve "no image loaders" error message

* rework static URIs to accept `Cow<'static>`

* remove `RetainedImage` from `http_app` in `egui_demo_app`

* hide `RetainedImage` from docs

* use `ui.image`/`Image` over `RawImage`

* remove last remanant of `RawImage`

* remove unused doc link

* add style option to disable image spinners

* use `Into<Image>` instead of `Into<ImageSource>` to allow configuring the underlying image

* propagate `image_options` through `ImageButton`

* calculate image size properly in `Button`

* properly calculate size in `ImageButton`

* Update crates/egui/src/widgets/image.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* improve no image loaders error message

* add `size()` helper to `TexturePoll`

* try get size from poll in `Button`

* add `paint_at` to `Spinner`

* use `Spinner::paint_at` and hover on image button response

* `show_spinner` -> `show_loading_spinner`

* avoid `allocate_ui` in `Image` when painting spinner

* make icon smaller + remove old texture

* add `load_and_calculate_size` + expose `paint_image_at`

* update `egui_plot` to paint image in the right place

* Add helpers for painting an ImageSource directly

* Use max_size=INF as default

* Use new API in WidgetGallery

* Make egui_demo_app work by default

* Remove Option from scale

* Refactor ImageSize

* Fix docstring

* Small refactor

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-13 16:27:08 +02:00
Emil Ernerfeldt fc3bddd0cf
Add more puffin profile scopes to `eframe` (#3330)
* Add puffin profile scopes to the startup and running of eframe

* puffin_profiler example: start puffin right away

* cargo format let-else statements

* More profile scopes

* Add some `#[inline]`

* Standardize puffin profile scope definitions

* standardize again

* Silence warning when puffin is disabled
2023-09-13 09:00:38 +02:00
Jan Procházka 2bc6814acc
Improved texture loading (#3315)
* rework loading around `Arc<Loaders>`

* use `Bytes` instead of splitting api

* remove unwraps in `texture_handle`

* make `FileLoader` optional under `file` feature

* hide http load error stack trace from UI

* implement image fit

* support more image sources

* center spinner if we know size ahead of time

* allocate final size for spinner

* improve image format guessing

* remove `ui.image`, `Image`, add `RawImage`

* deprecate `RetainedImage`

* `image2` -> `image`

* add viewer example

* update `examples/image` + remove `svg` and `download_image` exapmles

* fix lints and tests

* fix doc link

* add image controls to `images` example

* add more `From` str-like types

* add api to forget all images

* fix max size

* do not scale original size unless necessary

* fix doc link

* add more docs for `Image` and `RawImage`

* make paint_at `pub`

* update `ImageButton` to use new `Image` API

* fix double rendering

* `SizeHint::Original` -> `Scale` + remove `Option` wrapper

* Update crates/egui/src/load.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* remove special `None` value for `forget`

* Update crates/egui/src/load.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add more examples to `ui.image` + add `include_image` macro

* Update crates/egui/src/ui.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* update `menu_image_button` to use `ImageSource`

* `OrderedFloat::get` -> `into_inner`

* derive `Eq` on `SizedTexture`

* add `id` to loaders + `is_installed` check

* move `images` to demo + simplify `images` example

* log trace when installing loaders

* fix lint

* fix doc link

* add more documentation

* more `egui_extras::loaders` docs

* Update examples/images/src/main.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* update `images` example screenshots + readme

* remove unused `rfd` from `images` example

* Update crates/egui_extras/src/loaders/ehttp_loader.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add `must_use` on `Image` and `RawImage`

* document `loaders::install` multiple call safety

* Update crates/egui_extras/Cargo.toml

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* reshuffle `is_loader_installed`

* make `include_image` produce `ImageSource` + update docs

* update `include_image` docs

* remove `None` mentions from loader `forget`

* inline `From` texture id + size for `SizedTexture`

* add warning about statically known path

* change image load error + use in image button

* add `.size()` to `Image`

* Update crates/egui_demo_app/Cargo.toml

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add explanations to image viewer ui

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-12 10:39:17 +02:00
Jackson Kruger dbcf15b49e
Add method to RichText making it easier to construct layout jobs (#3319)
* Slightly refactor and expose some parts of rich text to make it easier to construct layout jobs

* Cargo fmt

* Add documentation
2023-09-10 14:06:02 +02:00
Emil Ernerfeldt 62e27d623a Move README section on writing a new integration to the egui crate docs
Closes https://github.com/emilk/egui/issues/3326
2023-09-10 13:57:24 +02:00
zkldi 523aa6b8ba
feat: change to PointingHand when hovering over a button (#3312)
* feat: change to PointingHand when hovering over a button

* feat: make this a togglable option that is off by default

* fix: typo

* feat: use Option<CursorIcon> instead for the option.

* remove superfluous comment

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-08 09:37:03 +02:00
Emil Ernerfeldt 2338a854f9
Fix deadlock in the texture/image loaders (#3314) 2023-09-06 15:36:08 +02:00
Jan Procházka ec671e754f
Managed texture loading (#3297)
* add types from proposal

* add load methods on `egui::Context`

* implement loaders from proposal in `egui_extras`

* impl `From<Vec2>` for `SizeHint`

* re-export `SizeHint` from `egui` root

* rework `svg` example to use new managed `Image`

* split loaders into separate files + add logging

* add `log_trace`

* clean up `RetainedImage` from `svg` example

* refactor ehttp loader response to bytes mapping

* remove spammy trace

* load images even without extension

* fix lints

* remove unused imports

* use `Image2` in `download_image`

* use `visuals.error_fg_color` in `Image2` error state

* update lockfile

* use `Arc<ColorImage>` in `ImageData` + add `forget` API

* add `ui.image2`

* add byte size query api

* use iterators to sum loader byte sizes

* add static image loading

* use static image in `svg` example

* small refactor of `Image2::ui` texture loading code

* add `ImageFit` to size images properly

* remove println calls

* add bad image load to `download_image` example

* add loader file extension support tests

* fix lint errors in `loaders`

* remove unused `poll-promise` dependency

* add some docs to `Image2`

* add some docs to `egui_extras::loaders::install`

* explain `loaders::install` in examples

* fix lint

* upgrade `ehttp` to `0.3` for some crates

* Remove some unused dependencies

* Remove unnecessary context clone

* Turn on the `log` create feature of egui_extras in all examples

* rename `forget` and document it

* derive `Debug` on `SizeHint`

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* round when converting SizeHint from vec2

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add `load` module docs

* docstring `add_loader` methods

* expose + document `load_include_bytes`

* cache texture handles in `DefaultTextureLoader`

* add `image2` doctest + further document `Image2`

* use `Default` for default `Image2` options

* update `image2` doc comment

* mention immediate-mode safety

* more fit calculation into inherent impl

* add hover text on spinner

* add `all-loaders` feature

* clarify `egui_extras::loaders::install` behavior

* explain how to enable image formats

* properly format `uri`

* use `thread::Builder` instead of `spawn`

* use eq op instead of `matches`

* inline `From<Arc<ColorImage>>` for `ImageData`

* allow non-`'static` bytes + `forget` in `DefaultTextureLoader`

* sort features

* change `ehttp` feature to `http`

* update `Image2` docs

* refactor loader cache type

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-06 10:51:51 +02:00
Emil Ernerfeldt 82704bebbf
Update MSRV to Rust 1.70.0 (#3310)
* Update to Rust 1.70

* Fix renamed clippy lint

* Use let-else more

* Code cleanup

* Remove derelict Safety comments

* Enable more clippy lints
2023-09-06 07:59:24 +02:00
Emil Ernerfeldt 707ca04c08
Add opt-in `puffin` feature to `egui-extras` (#3307)
* Add opt-in `puffin` feature to `egui-extras`

Image loading can be slow.

Related to https://github.com/emilk/egui/pull/3297

* Silence warning
2023-09-05 14:11:29 +02:00
Emil Ernerfeldt 67168be069
Improve clippy, and add more docs (#3306)
* Silence a few clippy warnings

* Use named threads

* Remove some deprecated functions

* Document Context and Ui fully

* Use `parking_lot::Mutex` in `eframe`

* Expand clippy.toml files

* build fix
2023-09-05 14:11:22 +02:00
Emil Ernerfeldt 436996b79e
Update web-time to 0.2 (#3308) 2023-09-05 14:11:07 +02:00
Emil Ernerfeldt 46ea72abe4
Add control of line height and letter spacing (#3302)
* Add `TextFormat::extra_letter_spacing`

* Add control of line height

* Add to text layout demo

* Move the text layout demo to its own window in the demo app

* Fix doclink

* Better document points vs pixels

* Better documentation and code cleanup
2023-09-05 10:45:11 +02:00
Barugon cf163cc954
Add `scroll_area::State::velocity` (#3300)
* Implement `has_momentum`

* Add doc comment

* Call it `has_velocity`

* Implement `velocity` method

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-05 10:44:23 +02:00
Barugon 1b8e8cb38e
`eframe::Frame::info` returns a reference (#3301)
* Get a reference to `IntegrationInfo`

* Add doc comment

* Change `info` to return a reference

* Clone integration info

* Remove `&`

* Clone integration info in another place
2023-09-05 10:43:39 +02:00
Emil Ernerfeldt 8c84bbfde4
Prune old egui memory data when reaching some limit (#3299)
* Add generations to serialized state

* Make IdTypeMap into a field struct

* Less code duplication

* Implement garbage collection during serialization

* Add unit-test

* Add docstring

* Build fix

* another fix
2023-09-04 21:46:57 +02:00
Emil Ernerfeldt 9e86bb8d6a
Add opt-in `puffin` feature to egui (#3298)
* Add opt-in `puffin` feature to egui

* fix web build

* Fix web for realz
2023-09-04 15:01:22 +02:00
Barugon 72adf3bde3
Remove unnecessary code (#2860) 2023-09-04 11:43:24 +02:00
v-kat 59235ff01c
Changing menu_image_button to use ImageButton builder (#3288)
Co-authored-by: Ivy <fake@email.com>
2023-09-04 11:12:43 +02:00
Emil Ernerfeldt 5f742b9aba
Improve documentation of `eframe`, especially for wasm32 (#3295)
* Improve documentation of `eframe`, especially for wasm32

* remove dead code

* fix
2023-09-04 09:55:47 +02:00
Emil Ernerfeldt 209cbeb030
Replace instant with web_time (#3296) 2023-09-04 09:37:35 +02:00
Timon ea15987ad4
Change focused widget with arrow keys (#3272)
* Allow widget focus change with keyboard arrows

* remove set id function

* docs

* Emilk feedback round 1

* Fix compile error

* undo example

* Move out functions from range to memory.rs

* remove contains range

* Use docstrings

* code cleanup

* Improve candidate logic

* More tweaks

* Less `pub`

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-30 10:28:21 +02:00
Emil Ernerfeldt 70bfc7e09f
Add `eframe::storage_dir` (#3286)
* Add `eframe::storage_dir`

Now you can easily tell where eframe stores its state

* egui_plot: work even without the `serde` featur flag
2023-08-29 15:22:07 +02:00
Emil Ernerfeldt a59eda7a27
egui-winit: Recognize numpad enter/plus/minus (#3285)
Numpad enter should work the same as the normal return key.

Numpad plus/minus should now work for scaling ui
(together with cmd/ctrl)
2023-08-29 14:04:12 +02:00
Emil Ernerfeldt 7b169ec13d
Break out plotting to own crate `egui_plot` (#3282)
This replaces `egui::plot` with the new crate `egui_plot`
2023-08-27 17:22:49 +02:00
Sven Niederberger 87f12d782e
Allow setting the progress bar height (#3183)
* allow setting the progress bar height

* changelog entry

* remove the changelog entry
2023-08-27 14:28:55 +02:00
Sven Niederberger c722b7fd46
Plot items: Image rotation and size in plot coordinates, polygon fill color (#3182)
* plot item improvements

* update changelog

* fix links

* revert changes to the changelog

* clean up merge
2023-08-27 14:28:10 +02:00
Emil Ernerfeldt b6f46b000b Some clippy fixes from 1.72.0 2023-08-25 07:44:25 +02:00
Antoine Beyeler 2c5fc5a0a5
Added `mime` field to `DroppedFiles` (#3273) 2023-08-23 15:13:47 +02:00
Emil Ernerfeldt ec506c0a43
Use the minus character instead of "dash" (#3271)
* Use the minus character instead of "dash"

See https://github.com/rerun-io/rerun/issues/3053

* docstring

* fix
2023-08-22 15:35:27 +02:00
David M. Lary 32a63da580
Added Context::is_context_menu_open() (#3267)
I encountered a case where I needed to know if an egui context menu was
open, even if the mouse cursor was not in an egui area (full details in
discord).  I found that every resource I needed to detect that the menu
was open was either private, or pub(crate).  While it is possible to
wrap the `Response::context_menu()` in code to do state-tracking, it
becomes necessary to duplicate that code in every place you use a
context menu.

In this commit, I add `Context::is_context_menu_open()`.  Named similarly
to `Context::is_pointer_over_area()`, this method will return true if
any context menu is open.  This is possible because the context menu
uses a temp var with a fixed Id to store its state.  This method just
fetches the state, and interrogates it to see if there is a menu
present.

One helper method, `BarState::has_root()`, was added as all the fields
needed to perform the check were private to the `menu` module.

I've also updated the Context Menu demo to show the result of
`is_context_menu_open()` to verify the code functions as expected.
2023-08-22 15:35:15 +02:00
lucasmerlin 461328f54d
Fix iOS support in `eframe` (#3241)
* Fix the app only taking up half the screen size on iPad

* Fix request_repaint not working on iOS

* Always use run_and_exit on iOS since run_and_return is not supported by winit on iOS right now.

* Fix typo

* Fix eframe glow on ios

* Handle more cases
2023-08-22 14:35:18 +02:00
Brian Janssen 2c7c59820e
Expose area::State's Rect in Memory (#3161) 2023-08-16 12:52:36 +02:00
YgorSouza f0addc339c
Add tooltip_delay option (#3245)
* Add tooltip_delay option

Similar to the show_tooltips_only_when_still option, but allows the user
to configure a specific delay in seconds, and also makes the tooltip
disappear if the mouse is moved again.

Closes #3232

* Update crates/egui/src/response.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-15 19:48:36 +02:00
Andreas Reich b0735775f3
Fix plot formatter not taking closures (#3260)
and fix their their comments
2023-08-15 19:46:04 +02:00
Andreas Reich b896d641c5
Improved wgpu callbacks (#3253)
* Improved wgpu callbacks

* update documentation on egui_wgpu callbacks

* make shared callback resource map pub

* make it nicer to create epaint::PaintCallback from egui_wgpu callback

* constrain ClippedPrimitive lifetime to outlive wgpu::RenderPass

* Revert callback resources to TypeMap, put finish_prepare on callback trait

* doc string fixes
2023-08-15 17:17:39 +02:00
Emil Ernerfeldt 3c4223c6b1
Support images with rounded corners (#3257)
* Add `Rect::ZERO`

* Add `Rounding::ZERO`

* Add `RectShape::new`

* Add `Image::rounding` to support images with rounded corners
2023-08-15 09:29:30 +02:00
Emil Ernerfeldt 481f44828c
Improve "Reset everything" button in demo (#3255)
Closes https://github.com/emilk/egui/issues/3254
2023-08-14 18:57:39 +02:00
dmackdev 8ee506ec37
Added remove method for CollapsingState. (#3252) 2023-08-14 18:57:07 +02:00
Kamen Yovchevski e5428a3084
Add Window::drag-to-scroll (#3118) 2023-08-14 18:44:29 +02:00
Kamen Yovchevski 043183a3a4
Add `TableBuilder::drag_to_scroll` (#3100)
* Add TableBuilder::drag_to_scroll

* Add reference to ScrollArea::drag_to_scroll
2023-08-14 18:21:42 +02:00
JohannesProgrammiert dbe55ba46a
Draw axis labels and ticks outside of plotting window (#2284)
* Always draw axis labels at plot borders

* Revert "Always draw axis labels at plot borders"

This reverts commit 9235e6603366d3b8a8189e2a5fc28c9780b7f54f.

* Add axis labels for plots

* First Draft of axis labels outside of plotting window

* plot: Tick placement of opposite axes and digit constraints

* plot: Axis label API

* plot: Update demo lib

* plot: resolve clippy warning

* Update changelog

* Remove default axis

* Fix clippy

* plot: Remove unused comments

* plot-axis: Rebase label opacity calculation on master

* plot: Resolve check.sh warnings

* plot-axis: Use 'into impl<WidgetText>' as axis label formatter

* plot-axis: Expose more conveniece functions to public API. Add axis labels to demo app

* plot-axes: Resolve ./scripts/check.sh warnings

* typo in comment

* Use `TAU` instead of the legacy `PI`

* Simpler generic syntax

* Use `Arc` to avoid some expensive clones

* Use `Margin` instead of a,b,c,d

* Add some vertical spacing

* De-duplicate color_from_contrast

* better naming

* Fix typos

* cnt -> num

* Axis are present by default, with empty names

* Add HPlacement and VPlacement

* Don't catch clicks and drags on axes

* Remove generics to minimize monomorphization code bloat

* Create helper function

* Remove changelog entry

* Simplify more

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-14 17:51:17 +02:00
Emil Ernerfeldt a3ae81cadb
Add option to truncate text at wrap width (#3244)
* Add option to clip text to wrap width

* Spelling

* Better naming, and report back wether the text was elided

* Improve docstrings

* Simplify

* Fix max_rows with multiple paragraphs

* Add note

* Typos

* fix doclink

* Add `Label::elide`

* Label: show full non-elided text on hover

* Add demo of `Label::elide`

* Call it `Label::truncate`

* Clarify limitations of `break_anywhere`

* Better docstrings
2023-08-14 11:22:04 +02:00
Frederic L 1023f937a6
Add option to always open hyperlink in a new browser tab (#3242)
* add option to always open hyperlink in a new browser tab

* Fix logic error
2023-08-12 14:05:49 +02:00
lucasmerlin 1036cb1f7d
Change force to be Option<f32> instead of f32 (#3240) 2023-08-12 13:50:40 +02:00
Emil Ernerfeldt 6633ecce64
Fix wrong detection of OS (#3238)
We had a bunch of `cfg!(windows)` and `cfg!(macos)` which should
have been `cfg!(target_os = "windows")`.

I wonder what the effects of this PR will be fore Windows 😬
2023-08-12 13:50:31 +02:00
Aaron Hill 98087029e0
Update to `wgpu` 0.17.0 (#3170)
* Bump `wgpu` to 0.17.0
This required bumping wasm-bindgen to 0.2.87
* cargo deny exception for `foreign-types`
* sort deny.toml
* Add fragile-send-sync-non-atomic-wasm feature to wgpu
* cargo deny: ignore children of foreign-types

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-11 17:10:10 +02:00
Emil Ernerfeldt dd417cfc1a
eframe: Better restore Window position on Mac when on secondary monitor (#3239) 2023-08-11 16:25:22 +02:00
Emil Ernerfeldt f78db80840
Update to wasm-bindgen 0.2.87 (#3237)
* Update to wasm-bindgen 0.2.87

Required by the new `wgpu` version

* Catch unknown arguments to build_demo_web.sh
2023-08-11 15:34:16 +02:00
Emil Ernerfeldt dd5285cccb
Support multi-threaded Wasm (#3236)
Replace `atomic_refcell` with `parking_lot` on wasm32.

`parking_lot` has had problems running on wasm32 before
(https://github.com/emilk/egui/issues/1401)
but it works these days.
If we have problems again we can always switch to `std::sync::Mutex`.

Closes https://github.com/emilk/egui/issues/3102
2023-08-11 15:08:00 +02:00
Emil Ernerfeldt 08fb447fb5
Increase MSRV to 1.67 (#3234)
* Bump MSRV to 1.67

* clippy fixes

* cargo clippy: inline format args

* Add `clippy::uninlined_format_args` to cranky lints

* Fix clippy on wasm

* More clippy fixes
2023-08-11 13:54:02 +02:00
Emil Ernerfeldt bdeae9e959
Fix crash in DragValue when only setting `min_decimals` (#3231) 2023-08-11 08:24:39 +02:00
Idan Arye ea6bdfc1c9
Force `ColorPickerFn` to be `Send + Sync` (#3148) (#3233) 2023-08-11 08:23:29 +02:00
Emil Ernerfeldt 1e885abe08
Gracefully catch error saving state to disk (#3230) 2023-08-10 17:28:21 +02:00
Emil Ernerfeldt 7e035c6dd1
Allow users to opt-out of default `winit` features (#3228)
* Do not enable winit features by default

* Enable default winit features by default

* Add x11 feature
2023-08-10 17:09:01 +02:00
Emil Ernerfeldt d568d9f5d0
Lint vertical spacing in the code (#3224)
* Lint vertical spacing in the code

* Add some vertical spacing for readability
2023-08-10 15:26:54 +02:00
Emil Ernerfeldt 83c18498e9
Refactor: turn `ClippedShape` from struct-enum to a normal struct (#3225) 2023-08-10 14:50:11 +02:00
Emil Ernerfeldt 66cbb61ad5
Add `PlotUi::response()` to replace `plot_clicked()` etc (#3223)
Closes https://github.com/emilk/egui/pull/2571
2023-08-10 13:14:19 +02:00
Valentin b15e17587a
Document when Galleys get invalidated (#3024) 2023-08-10 13:11:56 +02:00
Emil Ernerfeldt 8cdffc4e2d
Replace uses of `RangeInclusive<f32>` with `emath::Rangef` (#3221)
* Replace uses of `RangeInclusive<f32>` with `emath::Rangef`

* Fix doc-test
2023-08-10 13:07:00 +02:00
Valeriy V. Vorotyntsev 4c3b380889
Fix the "ever-growing height" problem of Strip and Table demos (#3122)
* Fix the "ever-growing height" problem of Strip and Table Demos

Problem
-------

The height of "Table Demo" or "Strip Demo" floating window grows
when the demo app is interacted with. If 'Continuous' mode is enabled
in 'Backend' settings, the window grows irrespectively of user interaction.

Observations
------------

I noticed that [`area_content_ui.min_rect().max.y`][1] is increasing
monotonically with speed 0.5 px/frame.

I also noticed that commenting out `ui.add(crate::egui_github_link_file!());`
[statement][2] in `table_demo.rs` makes the problem disappear.

The "Fix"
---------

I added 0.5 to the height of the row with GitHub link.
This solved the problem.

Closes #3029.

Warning
-------

I failed to find the root cause of the problem.
I don't understand why this change makes the problem disappear.

[1]: 9478e50d01/crates/egui/src/containers/window.rs (L403)
[2]: 9478e50d01/crates/egui_demo_lib/src/demo/table_demo.rs (L114)

* Document `Rect::size`

Other changes:

- `area.rs`: Use existing API.
- `table_demo.rs`: Remove unnecessary call.
2023-08-10 12:35:40 +02:00
Roshan Mehta 01b1b2da76
rotation feature to plot images (#3121) 2023-08-10 09:50:25 +02:00
jacekpoz f2a58244c8
fix the title not being used when app_id is not set (#3107)
Co-authored-by: jacekpoz <jacekpoz@cock.li>
2023-08-10 09:50:15 +02:00
mauliu af6419343d
fix depth texture init with multisampling (#3207)
Co-authored-by: user <email@NEO.com>
2023-08-09 20:59:36 +02:00
Barugon f9f9abf749
`DragValue`: update value on each key press by default (#2880)
* Use `Response::changed` to fix editing issues

* Update comment

* Make update while editing an option

* improve docstring

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-09 17:13:58 +02:00
Emil Ernerfeldt 51da2ac490 Improve documentation of Window/Area::resizable 2023-08-09 17:13:10 +02:00
Emil Ernerfeldt 92593b70fa Changelogs: document that they are updated upon release (not by users) 2023-08-09 17:12:47 +02:00
Steven Weiss b2b6558c78
Tiny PR: Document available_width() and available_height() (#3130)
* Update ui.rs docs to clarify available_size and co

Added docs to the available_width() and available_height() methods. 

Added a quick note about the wrapping versions of the methods as well.

* fix a couple of typos, and use code-style for doc-links

* fix doclinks

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-09 17:06:33 +02:00
Agustín Díaz f2769f3010
Fix dobule "for" typo (#3189) 2023-08-09 16:48:21 +02:00
Nicolas Riebesel cbdf748a3b
egui: Plot Arrows add method to specify tip_size (#3138)
Normally the tip_size will be dependent on the arrow length.
This patch adds a new method to explicitly set the arrow tip size.
2023-08-09 16:47:46 +02:00
thomaseliot e82ec74c5c
epaint: Add `ColorImage::from_gray` (#3166)
* epaint: Add from_gray_unmultiplied function

* Rename to just `from_gray`

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-08-09 16:46:45 +02:00
Ho Kim 35027d3ebe
Fix a document: `eframe::start_web` (#3026)
In `0.22.0`,  `eframe::start_web` has been replaced with `eframe::WebRunner`, which also installs a nice panic hook (no need for `console_error_panic_hook`).
2023-08-09 16:24:32 +02:00
Yuan Chang 20be0847c8
Add `into_inner` methods. (#3110) 2023-08-09 16:20:59 +02:00
Stephen M. Coakley 486cff8ac3
Fix panic with persistence without window (#3167)
A window may not always be available and may have already been closed by the time an eframe app is closing. An example of this is Android, where the main activity window may have been stopped or discarded because the app is no longer in the foreground, and then the user decides to close your app without resuming it using the multitasking view.

In this case, skip the window persistence step if it does not exist anymore by the time we are saving the persistence data. Currently eframe will panic with `winit window doesn't exist` instead.
2023-08-09 12:42:43 +02:00
Brian Janssen 67ba4f2811
Add comment explaining Tab button (#2872) 2023-08-09 11:48:54 +02:00
Felix Wiegand d483ac47ba
Fix auto_bounds when only one axis has restricted navigation (#3171) 2023-08-09 11:08:04 +02:00
lampsitter cd917e49f2
Separate text cursor from selection visuals (#3181) 2023-08-09 11:07:40 +02:00
Emil Ernerfeldt 0e5f93b65d
Add `Margin::expand_rect` and `shrink_rect` (#3214)
* Add `Margin::expand_rect` and `shrink_rect`

* fix typo

* Use the new helpers
2023-08-08 11:50:10 +02:00
Antoine Beyeler bdc8795b04
Set the correct unicode character for "ctrl" shortcuts (#3186)
Fixes rerun-io/rerun#2862
2023-07-28 17:53:06 +02:00
Serv 339b758c60
fixed char limit (#3173) 2023-07-26 20:21:28 +02:00
Matt Fellenz 65eecde244
Use cfg attribute (#3113) 2023-07-26 19:07:05 +02:00
Forest Anderson 936c9583b5
Spelling fix (#3133) 2023-07-26 19:00:51 +02:00
bernsteining 67d5bd4392
fix(docs): remove duplicate typo (#3111) 2023-07-26 19:00:13 +02:00
jacekpoz beb2ecf7e4
fix typo in NativeOptions docs (#3108)
Co-authored-by: jacekpoz <jacekpoz@cock.li>
2023-07-26 18:59:49 +02:00
Dirk Stolle ff24ffbcbd
Fix a typo (#3149) 2023-07-17 11:14:44 +02:00
Emil Ernerfeldt 083d61fccd
Update to puffin 0.16 (#3144) 2023-07-10 12:29:01 +02:00
icedrocket 2a2529bb9c
eframe: sleep a bit only when minimized (#3139) 2023-07-10 10:56:24 +02:00
amfaber 9478e50d01
Fix panic on wgpu GL backend due to new screenshot capability (#3078)
* Triage for GL backend

* And cargo-fmt

* Changelog update with PR and issue

* Update crates/eframe/src/epi/mod.rs

Co-authored-by: Andreas Reich <r_andreas2@web.de>

* Update crates/egui-wgpu/src/winit.rs

Co-authored-by: Andreas Reich <r_andreas2@web.de>

* Add "supports_screenshot" to surface state

* Cranky fix

* fmt

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
2023-06-15 11:16:25 +02:00
bilabila 9774d4af2c
eframe: fix android app quit on resume with glow backend (#3080) 2023-06-15 09:05:11 +02:00
τ 073f49682d
Expose Raw Window and Display Handles (#3073)
* Expose raw window and display handles in eframe

* Ensure that no one implements `Clone` in the future

* Cleanup

---------

Co-authored-by: Matti Virkkunen <mvirkkunen@gmail.com>
2023-06-11 22:18:28 +02:00
Emil Ernerfeldt 5cd40f9685 Fix some typos 2023-06-11 19:34:32 +02:00
pan93412 860dac69da
eframe: Only run_return twice on Windows (#3053)
The approach of #1889 may remove observers in a view
twice, which produces the Obj-C Exception:

    Cannot remove an observer <...> for the key path
    "nextResponder" from <WinitView ...> because
    it is not registered as an observer.

The above message can only be seen when attaching the
application to debugger. Users normally see:

    [1]    *** trace trap  cargo run

This commit fixes it by only running `event_loop.run_return()`
twice on Windows. Besides:

* We have set `ControlFlow::Exit` on `Event::LoopDestroyed`,
  `EventResult::Exit` and on error; therefore, it is safe
  to not calling `set_exit()`.
* This commit also fix the persistence function in macOS.
  It can't store the content in Memory due to this exception.

Fixed: #2768 (eframe: "App quit unexpectedly" on macOS)

Signed-off-by: pan93412 <pan93412@gmail.com>
2023-06-05 14:57:21 +02:00
Emil Ernerfeldt 0fda44c4ad fix typo in changelog 2023-06-05 14:56:39 +02:00
Emil Ernerfeldt 307565efa5 Release 0.22.0 - A plethora of small improvements 2023-05-23 19:58:04 +02:00
Emil Ernerfeldt cccdfd246e Cleanup ahead of release 2023-05-23 19:53:32 +02:00
Emil Ernerfeldt cb6bcde22c Update changelogs 2023-05-23 17:33:01 +02:00
Emil Ernerfeldt b07a675439 Fix egui_extras chonos dependency list 2023-05-23 13:30:54 +02:00
Emil Ernerfeldt bb252e2788
Check `egui_extras --all-features` on CI (#3019)
* Check egui_extras --all-features on CI

* Fix egui_extras with `datepicker` feature
2023-05-23 09:26:40 +02:00
Emil Ernerfeldt 8c5d235bfb
cargo update (#3018)
* cargo update

    Updating crates.io index
    Updating ab_glyph v0.2.20 -> v0.2.21
    Updating aho-corasick v0.7.20 -> v1.0.1
    Updating android-activity v0.4.0 -> v0.4.1
    Updating anyhow v1.0.69 -> v1.0.71
    Updating arrayref v0.3.6 -> v0.3.7
    Updating async-broadcast v0.5.0 -> v0.5.1
    Updating async-executor v1.5.0 -> v1.5.1
    Updating async-io v1.12.0 -> v1.13.0
    Updating async-lock v2.6.0 -> v2.7.0
    Updating async-recursion v1.0.2 -> v1.0.4
    Updating async-task v4.3.0 -> v4.4.0
    Updating async-trait v0.1.64 -> v0.1.68
    Updating atomic_refcell v0.1.9 -> v0.1.10
      Adding base64 v0.21.1
    Updating bindgen v0.64.0 -> v0.65.1
    Updating bitflags v2.1.0 -> v2.3.1
    Updating block-buffer v0.10.3 -> v0.10.4
    Updating bumpalo v3.12.0 -> v3.13.0
    Updating bytemuck v1.13.0 -> v1.13.1
    Updating bytemuck_derive v1.4.0 -> v1.4.1
    Updating cfg-expr v0.11.0 -> v0.15.1
    Updating chrono v0.4.23 -> v0.4.24
    Updating ciborium v0.2.0 -> v0.2.1
    Updating ciborium-io v0.2.0 -> v0.2.1
    Updating ciborium-ll v0.2.0 -> v0.2.1
    Updating clang-sys v1.4.0 -> v1.6.1
    Updating clap v3.2.23 -> v3.2.25
    Updating cocoa-foundation v0.1.0 -> v0.1.1
    Updating concurrent-queue v2.1.0 -> v2.2.0
    Updating core-foundation-sys v0.8.3 -> v0.8.4
    Updating cpufeatures v0.2.5 -> v0.2.7
    Updating crossbeam-utils v0.8.14 -> v0.8.15
    Removing cxx v1.0.89
    Removing cxx-build v1.0.89
    Removing cxxbridge-flags v1.0.89
    Removing cxxbridge-macro v1.0.89
    Updating digest v0.10.6 -> v0.10.7
    Updating dyn-clone v1.0.10 -> v1.0.11
    Updating enum-map v2.4.2 -> v2.5.0
    Updating enumn v0.1.6 -> v0.1.8
    Removing errno v0.2.8
    Updating fastrand v1.8.0 -> v1.9.0
      Adding fdeflate v0.3.0
    Updating flate2 v1.0.25 -> v1.0.26
    Updating futures-core v0.3.26 -> v0.3.28
    Updating futures-io v0.3.26 -> v0.3.28
    Updating futures-lite v1.12.0 -> v1.13.0
    Updating futures-sink v0.3.26 -> v0.3.28
    Updating futures-task v0.3.26 -> v0.3.28
    Updating futures-util v0.3.26 -> v0.3.28
    Updating generic-array v0.14.6 -> v0.14.7
    Updating getrandom v0.2.8 -> v0.2.9
    Updating gimli v0.27.1 -> v0.27.2
    Updating glutin v0.30.4 -> v0.30.8
    Updating glutin_egl_sys v0.4.0 -> v0.5.0
    Updating gpu-alloc v0.5.3 -> v0.5.4
      Adding home v0.5.5
    Updating iana-time-zone v0.1.53 -> v0.1.56
    Updating iana-time-zone-haiku v0.1.1 -> v0.1.2
    Updating image v0.24.5 -> v0.24.6
    Updating indexmap v1.9.2 -> v1.9.3
    Updating io-lifetimes v1.0.6 -> v1.0.10
    Updating itoa v1.0.5 -> v1.0.6
    Updating jni v0.20.0 -> v0.21.1
    Updating jobserver v0.1.25 -> v0.1.26
    Updating js-sys v0.3.61 -> v0.3.63
    Updating libc v0.2.139 -> v0.2.144
    Removing link-cplusplus v1.0.8
    Removing linux-raw-sys v0.1.4
    Removing linux-raw-sys v0.3.2
      Adding linux-raw-sys v0.3.8
    Updating memmap2 v0.5.8 -> v0.5.10
      Adding miniz_oxide v0.7.1
    Updating mio v0.8.5 -> v0.8.6
    Updating naga v0.12.0 -> v0.12.1
    Removing nom8 v0.2.0
    Updating num_enum v0.5.9 -> v0.5.11
    Updating num_enum_derive v0.5.9 -> v0.5.11
    Updating objc2 v0.3.0-beta.3 -> v0.3.0-beta.3.patch-leaks.3
    Updating once_cell v1.17.0 -> v1.17.1
    Updating orbclient v0.3.42 -> v0.3.45
    Updating ordered-stream v0.1.4 -> v0.2.0
    Updating os_str_bytes v6.4.1 -> v6.5.0
    Updating owned_ttf_parser v0.18.1 -> v0.19.0
    Updating parking v2.0.0 -> v2.1.0
    Updating paste v1.0.11 -> v1.0.12
    Updating pkg-config v0.3.26 -> v0.3.27
    Updating plist v1.4.0 -> v1.4.3
    Updating png v0.17.7 -> v0.17.8
    Updating polling v2.5.2 -> v2.8.0
      Adding prettyplease v0.2.5
    Updating proc-macro-crate v1.3.0 -> v1.3.1
    Updating proc-macro2 v1.0.56 -> v1.0.58
    Updating profiling v1.0.7 -> v1.0.8
    Updating puffin v0.14.2 -> v0.14.3
    Updating quick-xml v0.26.0 -> v0.28.2
    Updating quote v1.0.26 -> v1.0.27
    Updating range-alloc v0.1.2 -> v0.1.3
    Updating redox_syscall v0.3.4 -> v0.3.5
    Updating regex v1.7.1 -> v1.8.2
    Removing regex-syntax v0.6.28
      Adding regex-syntax v0.6.29
      Adding regex-syntax v0.7.2
    Updating rfd v0.11.0 -> v0.11.4
    Updating rgb v0.8.35 -> v0.8.36
    Updating rustc-demangle v0.1.21 -> v0.1.23
    Removing rustix v0.36.9
    Removing rustix v0.37.3
      Adding rustix v0.37.19
    Updating ruzstd v0.3.0 -> v0.3.1
    Updating ryu v1.0.12 -> v1.0.13
    Removing scratch v1.0.3
    Updating sctk-adwaita v0.5.3 -> v0.5.4
    Updating serde v1.0.152 -> v1.0.163
    Updating serde_derive v1.0.152 -> v1.0.163
    Updating serde_json v1.0.92 -> v1.0.96
    Updating serde_repr v0.1.10 -> v0.1.12
      Adding serde_spanned v0.6.2
      Adding simd-adler32 v0.3.5
    Updating slab v0.4.7 -> v0.4.8
    Updating socket2 v0.4.7 -> v0.4.9
    Removing syn v1.0.107
    Removing syn v2.0.15
      Adding syn v1.0.109
      Adding syn v2.0.16
    Updating system-deps v6.0.3 -> v6.1.0
      Adding target-lexicon v0.12.7
    Updating tempfile v3.4.0 -> v3.5.0
    Updating thiserror v1.0.38 -> v1.0.40
    Updating thiserror-impl v1.0.38 -> v1.0.40
    Updating time v0.3.17 -> v0.3.21
    Updating time-core v0.1.0 -> v0.1.1
    Updating time-macros v0.2.6 -> v0.2.9
    Updating tiny-skia v0.8.3 -> v0.8.4
    Updating tiny-skia-path v0.8.3 -> v0.8.4
    Updating toml v0.5.11 -> v0.7.4
    Updating toml_datetime v0.5.1 -> v0.6.2
    Updating toml_edit v0.18.1 -> v0.19.9
    Updating tracing-attributes v0.1.23 -> v0.1.24
    Updating tracing-core v0.1.30 -> v0.1.31
    Updating ttf-parser v0.18.1 -> v0.19.0
    Updating tts v0.25.0 -> v0.25.5
    Updating unicode-bidi v0.3.10 -> v0.3.13
    Updating unicode-ident v1.0.6 -> v1.0.8
    Updating walkdir v2.3.2 -> v2.3.3
    Updating wasm-bindgen-futures v0.4.34 -> v0.4.36
    Updating web-sys v0.3.61 -> v0.3.63
    Updating webbrowser v0.8.7 -> v0.8.10
    Removing wepoll-ffi v0.1.2
    Updating windows v0.43.0 -> v0.48.0
    Removing windows-sys v0.42.0
    Updating windows-targets v0.42.1 -> v0.42.2
    Updating windows_aarch64_gnullvm v0.42.1 -> v0.42.2
    Updating windows_aarch64_msvc v0.42.1 -> v0.42.2
    Updating windows_i686_gnu v0.42.1 -> v0.42.2
    Updating windows_i686_msvc v0.42.1 -> v0.42.2
    Updating windows_x86_64_gnu v0.42.1 -> v0.42.2
    Updating windows_x86_64_gnullvm v0.42.1 -> v0.42.2
    Updating windows_x86_64_msvc v0.42.1 -> v0.42.2
    Updating winit v0.28.1 -> v0.28.6
      Adding winnow v0.4.6
    Updating xml-rs v0.8.4 -> v0.8.13
    Updating zbus v3.9.0 -> v3.10.0
    Updating zbus_macros v3.9.0 -> v3.10.0
    Updating zbus_names v2.5.0 -> v2.5.1
    Updating zstd-sys v2.0.6+zstd.1.5.2 -> v2.0.8+zstd.1.5.5
    Updating zvariant v3.10.0 -> v3.14.0
    Updating zvariant_derive v3.10.0 -> v3.14.0
      Adding zvariant_utils v1.0.1

* Downgrade flate2 and png to avoid duplicated deps

* downgrade plist to avoid duplication of base64 crate

* Allow license `Apache-2.0 WITH LLVM-exception`

* Update to puffin 0.15
2023-05-23 09:25:39 +02:00
Emil Ernerfeldt 03bb89153b
eframe: Use `NativeOptions::AppId` for the persistance location (#3014)
* eframe: Use NativeOptions::AppId for the persistance location

* Fix doclinks

* Fix typo in docs

Closes https://github.com/emilk/egui/issues/3003
2023-05-23 08:38:14 +02:00
Emil Ernerfeldt 9d5b324787 Fix typo in docs
Closes https://github.com/emilk/egui/issues/3003
2023-05-23 08:37:32 +02:00
Emil Ernerfeldt 68a4239036
Fix --no-default-features (#3015) 2023-05-22 22:11:07 +02:00
Emil Ernerfeldt b5c24d6ec8 egui_demo_app: add some native window info 2023-05-22 21:40:16 +02:00
Emil Ernerfeldt 6a80e6fc74 Add doc-test example for Modifiers::matches 2023-05-22 21:40:16 +02:00
Emil Ernerfeldt 7583a44e32 Format Cargo.toml 2023-05-22 21:40:16 +02:00
Emil Ernerfeldt 45826999ac Add profiling scopes to app icon stuff 2023-05-22 21:40:16 +02:00
Thomas Krause cc9f1adb84
Add an optional app_id field to eframe's NativeOptions for Wayland (#3007)
* Add an optional app_id field to eframe's NativeOptions (#1600).

This is used in the window builder to set the application ID, which is e.g. important for a proper configuration in `.desktop` files under Wayland.
When no application ID is explicitly set, it defaults to the title of the window.

* Only enable NativeOptions::app_id under Linux.

The wayland feature is not sufficent as constraint and it won't compile e.g. under Windows.
While Wayland could also be used on other Unix-Systems like FreeBSD, this would probably need some specific testing. Winit uses the following definition as "wayland_platform" and on which the required packages are available:

> wayland_platform: { all(feature = "wayland", free_unix, not(wasm), not(redox)) },

* Do not use title as default application ID under Wayland.

The title might be used to also communicate state (opened file, ...) to the user and this might have unforeseen consequences for the application ID. It seems to be better to use the old behavior of not setting an application ID in this case. Also add an example on how to set the application ID in the documentation.

* Avoid as_deref(), which was a left-over of a previous version

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-05-22 21:40:04 +02:00
Anders Kaseorg c030aa5df2
Fix documentation for TextureId::Managed(0) (#2998)
TextureId::Epaint was renamed to TextureId::Managed during the
development of #1110.  Update the documentation to match.

Signed-off-by: Anders Kaseorg <andersk@mit.edu>
2023-05-22 20:37:26 +02:00
David Judge 13769c281a
Mention `store` in `TextEditState` doc comment (#2988)
Closes #2950
2023-05-22 19:33:23 +02:00
Amirhossein Akhlaghpour 7195645a1a
chore: disable default feature for chrono (#2993) 2023-05-22 19:33:06 +02:00
Emil Ernerfeldt b758e9dbf0
Update accesskit to 0.11 (#3012)
* Update accesskit to 0.11

* Add instructions on how to test the web viewer to CONTRIBUTING.md

Also removed dependency on `jq`

Closes https://github.com/emilk/egui/issues/2859
2023-05-22 19:20:58 +02:00
Emil Ernerfeldt 7b76161a6a
Set a default icon for all eframe apps: a white `e` on black background (#2996)
As a user you can change this by setting `NativeOptions::icon_data`.
Set it to `None` to get the default icon assigned by the OS.
2023-05-17 16:23:32 +02:00
Emil Ernerfeldt 856afc8f7e
Update wasm-bindgen to 0.2.86 (#2995) 2023-05-17 11:08:35 +02:00
Emil Ernerfeldt ea71b7f20b
eframe web: detect and report panics during startup (#2992)
* Detect panics during initialization and show them to the user

* PanicHandler now also logs the panics

* Add example of how to call into your app from JS

* Refactor: break out AppRunner and AppRunnerRef to own files

* Hide AppRunner

* Simplify user code

* AppRunnerRef -> WebRunner

* Better docs

* Don't paint until first animation frame

* Update multiple_apps.html

* Update web demo

* Cleanup and fixes

* left-align panic message in html
2023-05-16 22:22:09 +02:00
Andreas Reich ff8e4826b3
Add egui::Modifiers::contains (#2989) 2023-05-15 15:10:54 +02:00
Andreas Reich 268a63fee2
Show alt key on mac as `"Option"`, not `"Alt"` (#2981) 2023-05-10 09:35:01 +02:00
Emil Ernerfeldt e9fa6c8ff6
Add `Pointer::is_decidedly_dragging` and `could_any_button_be_click` (#2979)
* Add Pointer::is_decidedly_dragging and could_any_button_be_click

This allows users to distinguish between click and drags
while they are not yet done.

* Fix warning in eframe

* fix typo
2023-05-08 12:27:49 +02:00
Emil Ernerfeldt faf31365d2
Add `emath::Rangef` and helpers for splitting a `Rect` (#2978)
* emath: add Rangef helper

* emath: Add Rect splitting helper

* Add helper for interpolating Pos2
2023-05-08 12:20:26 +02:00
Emil Ernerfeldt 3d6a15f442
Log warning instead of error when failing to decode RON in storage (#2961)
* Log warning instead of error when failing to decode RON in storage

* New web demo

* Clean up some warn/error logging

* Avoid deadlock that could happen on crash

* Log errors using console.warn, because console.error can cause crashes

* Use patched version of wasm-bindgen-cli, allowing >2GB memory

* New web demo
2023-04-27 09:45:44 +02:00
Andreas Reich f76eefb98d
[wgpu] Expose wgpu::Adapter via RenderState (#2954)
* [wgpu] Expose adapter, better errors, better docs, more code sharing, use stencil bits

* doc fix

* remove unnecessary unsafe

* handle missing framebuffer format

* better handling of renderstate creation in winit.rs

* remove unnecessary use directive
2023-04-25 17:42:13 +02:00
Andreas Reich 20e291d3f6
[egui-wgpu] Device configuration is now dependent on adapter (#2951)
* [egui-wgpu] Device configuration is now dependent on adapter
Additionally, renamed `backends` into `supported_backends` and improved & unified wgpu config defaults.

* improve wgpu backend default

* clippy fix

* formatting

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-25 09:53:13 +02:00
Andreas Reich 0e6d69d4c4
Make egui work on WebGPU out of the box. (#2945)
* Make wgpu webgl/gles opt-in (but still work out of the box via feature flag), workaround canvas creation issue

* missing allow unsafe code annotations

* add breaking change not to eframe release notes

* Add --webgpu flag to build_demo_web.sh

* Improve CHANGELOG docs

* Clean up, and prepare for having to wasm:s

* put canvas without workaround under `if false`

* fix spelling

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-24 11:26:45 +02:00
Jinlei Li 09e1569bf3
Enable egui-winit to support wasm target (#2949) 2023-04-24 09:16:50 +02:00
Niklas Korz f962378243
wgpu 0.16 (#2884)
* Adapt to latest wgpu changes

* Point to latest wgpu commit

* Fix egui-wgpu winit

* wgpu 0.16

* Fix web compilation issue

* Add libloading to deny.toml skip

* lock fix after merge, sort deny skip list

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
2023-04-21 11:40:25 +02:00
Emil Ernerfeldt 4d357b0f02 clippy fixes from 1.69.0 2023-04-21 11:33:18 +02:00
Emil Ernerfeldt 4d360f67a4 eframe web: rememeber to unsubscribe from events on destroy 2023-04-21 09:22:34 +02:00
Emil Ernerfeldt ac50fa0d94
eframe web: Better panic handling (#2942)
* Refactor: remove extra store of events

* Remove unnecessary extra function

* Refactor: simplify event registering

* Store panic summary

* egui_demo_app: move web-part to own module

* index.html: await

* Properly unsubscribe from events on panic

* Better error handling

* Demo app html: hide the wasm canvas and show an error message on panic

* egui_demo_app: add panic button to test panic response on web

* fix typo

* Use a constructor to create WebHandle

* Refactor: less use of locks in the interfaces

* More consistent naming
2023-04-21 08:33:01 +02:00
Emil Ernerfeldt 7f2de426d2
eframe: Set app icon on Mac and Windows (#2940)
* eframe: Set app icon on Mac and Windows

Also: correctly set window title on Mac when launching from
another process, e.g. python.

Co-authored-by: Wumpf <andreas@rerun.io>

* lint fixes

* Fix web build

* fix typo

* Try fix windows build

---------

Co-authored-by: Wumpf <andreas@rerun.io>
2023-04-20 15:47:04 +02:00
Emil Ernerfeldt 834e2e9f50
Fix: `request_repaint_after` works even when called from background thread (#2939)
* Refactor repaint logic

* request_repaint_after also fires the request_repaint callback

* Bug fixes

* Add test to egui_demo_app

* build_demo_web: build debug unless --release is specified

* Fix the web backend too

* Run special clippy for wasm, forbidding some types/methods

* Remove wasm_bindgen_check.sh

* Fix typos

* Revert "Remove wasm_bindgen_check.sh"

This reverts commit 92dde253446a6930f34f2fcf67f76bc11669ec3b.

* Only run cranky/clippy once
2023-04-20 10:56:52 +02:00
Emil Ernerfeldt d46cf067ea
Return plot transforms (#2935)
* Expose the plot transform to users

* Rename plot::ScreenTransform to PlotTransform

* Plot: return a PlotResponse with a transform member
2023-04-19 17:01:16 +02:00
Emil Ernerfeldt ce761e548f
use env_logger in all examples (#2934) 2023-04-19 16:35:38 +02:00
TicClick e3a021eea6
Allow for requesting the user's attention to the window (#2905)
* add method for requesting attention to the main window

* use another enum member for user attention type instead of nested `Option`s

(also, document the enum members now that they don't mirror `winit`)

* update the docstring

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* add an example app for testing window attention requests

* Apply suggestions from code review

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* remove `chrono` dependency and improve the attention example's readability

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-19 15:29:17 +02:00
Emil Ernerfeldt d1af798a9b
Clear all keys and modifies on focus change (#2933)
It is very easy for keys to become stuck when we alt-tab,
or a save-dialog opens by Ctrl+S, etc.
Therefore we new clear all the modifiers and down keys to avoid that.
2023-04-19 15:27:51 +02:00
Ryan Hileman ede3ded977
egui-winit: Use RawDisplayHandle for smithay clipboard init (#2914) 2023-04-19 09:14:23 +02:00