Instead of depending on android-activity directly, this exposes the
android-native-activity and android-game-activity features from Winit.
This ensures that applications can choose what android-backend they use
while also relying on Winit to decide what version of android-activity to
use - without increasing the risk of a version conflict by having a direct
dependency.
_(NB: Egui doesn't currently use the android-activity API itself)_
Since android-activity provides the `android_main()` entry point for
Android applications it's not possible to link in multiple version of
the android-activity crate and so it's particularly important to
avoid unnecessary direct dependencies that could cause a version
conflict in the future.
To help avoid the need for applications to directly depend on
android-activity the Winit crate re-exports the android-activity API
and exposes features to configure the backend so that application crates
can instead rely on Winit to pull in a compatible version of
android-activity. (This way version bumps for android-activity only
need to be synchronized with the Winit crate).
CI now enables the `android-native-activity` feature for testing.
Fixes: #2829Fixes: #2720Closes: #2834
`EventResult::Exit` is hit before `Event::LoopDestroyed` is, and due to
possibly some order of operations or drops the window is never destroyed
on Linux. Adding a call to `winit_app.save_and_destroy();` where
`EventResult::Exit` is checked solves this.
Closes#2892
Signed-off-by: Luke D. Jones <luke@ljones.dev>
* Add ability to read the native window's focus state
* Add `eframe::Frame::focus()` for requesting the native window's focus
* rename the output field `active` → `focused` for consistency
* Add char_limit to TextEdit
* Use match statement instead
* Update CHANGELOG.md
* Fixed panics
Updated to fix panics for UTF-8 characters and subtract overflow
* Inline code in insert_text
* egui-winit: fix unsafe API of Clipboard::new
The old API allowed passing an arbitrary pointer. The new
API still breaks safety by allowing the object to outlive
the input, but is at least safer.
* Update crates/egui-winit/src/clipboard.rs
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* Fix typo
* Update crates/egui-winit/src/clipboard.rs
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* cargo fmt
* egui-winit: fix init_smithay_clipboard
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* feat: simple grid row color picker
* feat: allow painting initial grid row
* avoid coloring callback for striped when not needed
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* fix: switch from rgba to color32 for row grid color assignment
* fix warning
* make `paint_row` private
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* [egui-wgpu] Do vertex & index buffer in a single copy each
Also, copy uniform buffer only if necessary.
Previously, we did hundreds of small copies via queue.write_buffer which would create a new buffer for each of these copies. Now, there are only two gpu sided copy operations and the memory goes directly to the staging buffer.
In a quick debug test on Rerun this decreased time for the `update_buffer` method from about 0.87ms to 0.37ms!
* fix comparing padding on UniformBuffer in wgpu renderer
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* React to ThemeChanged event from winit
* React to theme change using media query change event in WASM
* Share conversion from bool -> Theme
* Suppress too_many_arguments warning
* Document limitations of automatically following the dark vs light mode preference
* Simplify expression
* Conditionally compile code to prevent unused item warnings
* Remove needless borrow
* Remove another needless borrow
* Make associated functions to standalone
* Request repaint after theme has changed
* Only install event listener when `follow_system_theme` is enabled
* Remove dark-light feature gate
* Detect system theme using winit
* Update documentation
* Fix typos
* fix warning about unused argument
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* Make `IdTypeMap::get_temp` use immutable `self`
* Add note to `IdTypeMap::get_persisted` about mutability
* Add mention of `ArcSwap` in `IdTypeMap` docs
* Fix formatting with `cargo fmt`
* use font metrics in layout
* properly center scaled fonts
* adjust docs
* fix raised text
* fix easymark viewer small text alignment
caused by variable row heights
Calling the layer painter from inside a write() call causes a deadlock
on the Context. This change stores the necessary data (the two
overlapping Rects) in the write() call but uses them outside.
Closes#2752
* Check that we can compile eframe with --no-default-features
* Allow compiling eframe with `--no-default-features`
This is useful for libraries that depend on `eframe::Frame`
but don't care what renderer eframe is using.
* use glutin-winit for glow context creation
* added some tracing for easier debugging of glutin problems
* fmt
* add more debug logs
* more tracing
* fallback egl instead of prefer egl
* update pure glow example to use glutin_winit
* add more logging. ignore vsync option if not supported
* cranky lint
* add some logging for easier debugging
* drop window after glutin surface
* small changes based on pr review
* build fix
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* make dragvalue textedit style consistent with button
* fix comments & fix wrong interactive cursor pos
* * apply button_padding to textedit
* support vertical align
* add same min size as button to avoid unintented height shrink
* Support for transparent backbuffer in wgpu winit binding
Choose best fitting composite alpha mode on the fly.
* Compilation fix
* Add line to eframe CHANGELOG
* Attempt to mollify CI: try different way to install apt packages
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* slider: add trailing_color toggle
* slider/visuals: add global option in visuals with override toggle
* slider: add to demos
* use `.unwrap_or_else()` instead of match
* Attempt to fix monitor clamping on Windows so window positions can be restored between sessions.
* Missed a change.
* Renamed variables, reorganized some lines of code, and added some more comments.
* Cargo fmt run
* Updated CHANGELOG.md to briefly describe my change
* Updated CHANGELOG.md to briefly describe my change
* Applied suggested fixes from emilk
Discovered an issue where putting the monitor off a non-primary monitor to the left causes the position to be off the monitor x and y range, clamping to the primary instead of the non-primary.
* Fix for matching negative restored window positions. Should clamp if any part of the window had been visible on a remaining monitor.
* Apparently compiler attributes on statements have been marked unstable.
Rather than just wrap in blocks, I kind of prefer the more explicit if cfg! call for line 114.
CHANGELOG.md - correct a missing paren I noticed
* I was being silly, I don't need to clone inner_size_points on line 112
* Cargo fmt run
* Update crates/egui-winit/CHANGELOG.md
emilk suggested changelog formatting
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* Update window_settings.rs
Satisfy CI Error
* clippy
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* Update resvg, tiny-skia and usv to latest
* Remove default features from svg crates
Users can always opt-in to them themselves
* Update png 0.17.6 -> 0.17.7
* Update to winit 0.28
Mac trackpads pinch gestures will now generate `egui::Event::Zoom`
* Update accesskit_winit
* Try to get Android CI green
* Fix wayland compilation
* Add comment about android-activity
* Update changelogs
* Fix call to register_xlib_error_hook
* Remove native screen reader support
Use the "accesskit" feature flag to `eframe` instead.
[AccessKit](https://github.com/AccessKit/accesskit) is the future.
`tts` was a mess to compile on many platforms, so I no longer want
the native `tts` dependency.
* Update tts to 0.25
* Update changelogs
* Turn on all feature flags for package.metadata.docs.rs
* remove tts from deny.toml skip-tree
* Update web build scripts
* Update deny.toml
* Deprecate egui_glium - looking for new maintainer
egui_glium was the first backend of egui, and it served us well for
a long time, but we have long since moved on to glow and wgpu.
Not egui_glium is holding back an update to latest winit.
Since development on glium has long since been discontinued I will
therefore deprecate egui_glium with this PR.
The code is still there in the repository for a while longer,
but is no longer compiled.
If there is any interest in maintaining egui_glium, then fork it and
make a PR to remove the last egui_glium from this repository.
I will give you publish rights on crates.io.
* update glutin 0.30.2 -> 0.30.3
* cargo update -p backtrace
Updating crates.io index
Updating addr2line v0.17.0 -> v0.19.0
Updating backtrace v0.3.66 -> v0.3.67
Updating gimli v0.26.2 -> v0.27.1
Removing miniz_oxide v0.5.4
Updating object v0.29.0 -> v0.30.3
* cargo deny: allow duplicates of windows-sys, wayland-sys, and nix
* cargo-deny whitelist tiny-skia
* Clear color values are not explicitely sent to the rendering backend as-is.
Previously, converting from Color32 to Rgba caused an srgb->linear conversion. This conversion is incorrect if the backbuffer doesn't perform automatic conversion from linear->srgb (lack of this conversion is generally what egui assumes!).
* fill in pr numbers in changelog
* Epi comment fix
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* Color32 comment fix
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* move changelog line
* rename fix
* use backticks in doc
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* Add Separator::grow and Separator::shrink
* Be more conservative with the clipping in ScrollArea:s
* Add test of the growing separator
* Improve test output
* Update changelog
* Add back a little bit more clipping
* Make the minimum scroll handle length a bit longer
* More clip rect tweaks
* Add Spacing::combo_width
* Put ComboBox arrow closer to the text
* Tweak faint_bg_color
* Make it possible to have buttons without background
…while still having background for sliders, checkboxes, etc
* Rename mandatory_bg_fill -> bg_fill
* tweak grid stripe color (again)
* Make the animated part of the ProgressBar more visible
* Add line in changelog
* Add another line in changelog
* Menu fix: use the `open` widget style for open menus
* Adjust sizes on menu buttons and regular buttons to make sure they match
* Update comment
Co-authored-by: Andreas Reich <andreas@rerun.io>
* optional_bg_fill -> weak_bg_fill
Co-authored-by: Andreas Reich <andreas@rerun.io>
* feat(image-button-margin): implement image button margin
- add `image_margin` field on `Button` widget
- implement setter method called `image_margin` for `Button` widget
- use margin from `image_margin` field of `Button` widget in `Widget`
trait functions
* feat(image-button-margin): update changelog
* feat(image-button-margin): implement `map_or` clippy fix
* feat(image-button-margin): remove margin field & fix button-padding instead
* feat(image-button-margin): fix CI errors
* feat(image-button-margin): update changelog to include fix
* feat(image-button-margin): re-add changes after creating screenshots for PR